use std::collections::HashMap;
use std::sync::atomic::AtomicBool;
use std::sync::Arc;
use crate::dom::bindings::cell::DomRefCell;
use crate::task::TaskCanceller;
use crate::task_source::dom_manipulation::DOMManipulationTaskSource;
use crate::task_source::file_reading::FileReadingTaskSource;
use crate::task_source::gamepad::GamepadTaskSource;
use crate::task_source::history_traversal::HistoryTraversalTaskSource;
use crate::task_source::media_element::MediaElementTaskSource;
use crate::task_source::networking::NetworkingTaskSource;
use crate::task_source::performance_timeline::PerformanceTimelineTaskSource;
use crate::task_source::port_message::PortMessageQueue;
use crate::task_source::remote_event::RemoteEventTaskSource;
use crate::task_source::rendering::RenderingTaskSource;
use crate::task_source::timer::TimerTaskSource;
use crate::task_source::user_interaction::UserInteractionTaskSource;
use crate::task_source::websocket::WebsocketTaskSource;
use crate::task_source::TaskSourceName;
macro_rules! task_source_functions {
($self:ident,$with_canceller:ident,$task_source:ident,$task_source_type:ident,$task_source_name:ident) => {
pub fn $with_canceller(&$self) -> ($task_source_type, TaskCanceller) {
($self.$task_source.clone(), $self.task_canceller(TaskSourceName::$task_source_name))
}
pub fn $task_source(&$self) -> $task_source_type {
$self.$task_source.clone()
}
}
}
#[derive(JSTraceable, MallocSizeOf)]
pub struct TaskManager {
#[ignore_malloc_size_of = "task sources are hard"]
pub task_cancellers: DomRefCell<HashMap<TaskSourceName, Arc<AtomicBool>>>,
#[ignore_malloc_size_of = "task sources are hard"]
dom_manipulation_task_source: DOMManipulationTaskSource,
#[ignore_malloc_size_of = "task sources are hard"]
file_reading_task_source: FileReadingTaskSource,
#[ignore_malloc_size_of = "task sources are hard"]
gamepad_task_source: GamepadTaskSource,
#[ignore_malloc_size_of = "task sources are hard"]
history_traversal_task_source: HistoryTraversalTaskSource,
#[ignore_malloc_size_of = "task sources are hard"]
media_element_task_source: MediaElementTaskSource,
#[ignore_malloc_size_of = "task sources are hard"]
networking_task_source: NetworkingTaskSource,
#[ignore_malloc_size_of = "task sources are hard"]
performance_timeline_task_source: PerformanceTimelineTaskSource,
#[ignore_malloc_size_of = "task sources are hard"]
port_message_queue: PortMessageQueue,
#[ignore_malloc_size_of = "task sources are hard"]
user_interaction_task_source: UserInteractionTaskSource,
#[ignore_malloc_size_of = "task sources are hard"]
remote_event_task_source: RemoteEventTaskSource,
#[ignore_malloc_size_of = "task sources are hard"]
rendering_task_source: RenderingTaskSource,
#[ignore_malloc_size_of = "task sources are hard"]
timer_task_source: TimerTaskSource,
#[ignore_malloc_size_of = "task sources are hard"]
websocket_task_source: WebsocketTaskSource,
}
impl TaskManager {
#[allow(clippy::too_many_arguments)]
pub fn new(
dom_manipulation_task_source: DOMManipulationTaskSource,
file_reading_task_source: FileReadingTaskSource,
gamepad_task_source: GamepadTaskSource,
history_traversal_task_source: HistoryTraversalTaskSource,
media_element_task_source: MediaElementTaskSource,
networking_task_source: NetworkingTaskSource,
performance_timeline_task_source: PerformanceTimelineTaskSource,
port_message_queue: PortMessageQueue,
user_interaction_task_source: UserInteractionTaskSource,
remote_event_task_source: RemoteEventTaskSource,
rendering_task_source: RenderingTaskSource,
timer_task_source: TimerTaskSource,
websocket_task_source: WebsocketTaskSource,
) -> Self {
TaskManager {
dom_manipulation_task_source,
file_reading_task_source,
gamepad_task_source,
history_traversal_task_source,
media_element_task_source,
networking_task_source,
performance_timeline_task_source,
port_message_queue,
user_interaction_task_source,
remote_event_task_source,
rendering_task_source,
timer_task_source,
websocket_task_source,
task_cancellers: Default::default(),
}
}
task_source_functions!(
self,
dom_manipulation_task_source_with_canceller,
dom_manipulation_task_source,
DOMManipulationTaskSource,
DOMManipulation
);
task_source_functions!(
self,
gamepad_task_source_with_canceller,
gamepad_task_source,
GamepadTaskSource,
Gamepad
);
task_source_functions!(
self,
media_element_task_source_with_canceller,
media_element_task_source,
MediaElementTaskSource,
MediaElement
);
task_source_functions!(
self,
user_interaction_task_source_with_canceller,
user_interaction_task_source,
UserInteractionTaskSource,
UserInteraction
);
task_source_functions!(
self,
networking_task_source_with_canceller,
networking_task_source,
NetworkingTaskSource,
Networking
);
task_source_functions!(
self,
file_reading_task_source_with_canceller,
file_reading_task_source,
FileReadingTaskSource,
FileReading
);
task_source_functions!(
self,
history_traversal_task_source_with_canceller,
history_traversal_task_source,
HistoryTraversalTaskSource,
HistoryTraversal
);
task_source_functions!(
self,
performance_timeline_task_source_with_canceller,
performance_timeline_task_source,
PerformanceTimelineTaskSource,
PerformanceTimeline
);
task_source_functions!(
self,
port_message_queue_with_canceller,
port_message_queue,
PortMessageQueue,
PortMessage
);
task_source_functions!(
self,
remote_event_task_source_with_canceller,
remote_event_task_source,
RemoteEventTaskSource,
RemoteEvent
);
task_source_functions!(
self,
rendering_task_source_with_canceller,
rendering_task_source,
RenderingTaskSource,
Rendering
);
task_source_functions!(
self,
timer_task_source_with_canceller,
timer_task_source,
TimerTaskSource,
Timer
);
task_source_functions!(
self,
websocket_task_source_with_canceller,
websocket_task_source,
WebsocketTaskSource,
Websocket
);
pub fn task_canceller(&self, name: TaskSourceName) -> TaskCanceller {
let mut flags = self.task_cancellers.borrow_mut();
let cancel_flag = flags.entry(name).or_default();
TaskCanceller {
cancelled: cancel_flag.clone(),
}
}
}