use canvas_traits::webgl::WebGLVersion;
use dom_struct::dom_struct;
use super::{WebGLExtension, WebGLExtensionSpec, WebGLExtensions};
use crate::dom::bindings::reflector::{reflect_dom_object, DomObject, Reflector};
use crate::dom::bindings::root::DomRoot;
use crate::dom::webglrenderingcontext::WebGLRenderingContext;
#[dom_struct]
pub struct EXTShaderTextureLod {
reflector_: Reflector,
}
impl EXTShaderTextureLod {
fn new_inherited() -> Self {
Self {
reflector_: Reflector::new(),
}
}
}
impl WebGLExtension for EXTShaderTextureLod {
type Extension = Self;
fn new(ctx: &WebGLRenderingContext) -> DomRoot<Self> {
reflect_dom_object(Box::new(Self::new_inherited()), &*ctx.global())
}
fn spec() -> WebGLExtensionSpec {
WebGLExtensionSpec::Specific(WebGLVersion::WebGL1)
}
fn is_supported(ext: &WebGLExtensions) -> bool {
!ext.is_gles() || ext.supports_gl_extension("GL_EXT_shader_texture_lod")
}
fn enable(_ext: &WebGLExtensions) {}
fn name() -> &'static str {
"EXT_shader_texture_lod"
}
}