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#![allow(clippy::needless_pass_by_value)] // False positives with `impl ToString`
use std::{cmp::Ordering, ops::RangeInclusive};
use crate::{
emath, text, Button, CursorIcon, Key, Modifiers, NumExt, Response, RichText, Sense, TextEdit,
TextWrapMode, Ui, Widget, WidgetInfo, MINUS_CHAR_STR,
};
// ----------------------------------------------------------------------------
type NumFormatter<'a> = Box<dyn 'a + Fn(f64, RangeInclusive<usize>) -> String>;
type NumParser<'a> = Box<dyn 'a + Fn(&str) -> Option<f64>>;
// ----------------------------------------------------------------------------
/// Combined into one function (rather than two) to make it easier
/// for the borrow checker.
type GetSetValue<'a> = Box<dyn 'a + FnMut(Option<f64>) -> f64>;
fn get(get_set_value: &mut GetSetValue<'_>) -> f64 {
(get_set_value)(None)
}
fn set(get_set_value: &mut GetSetValue<'_>, value: f64) {
(get_set_value)(Some(value));
}
/// A numeric value that you can change by dragging the number. More compact than a [`crate::Slider`].
///
/// ```
/// # egui::__run_test_ui(|ui| {
/// # let mut my_f32: f32 = 0.0;
/// ui.add(egui::DragValue::new(&mut my_f32).speed(0.1));
/// # });
/// ```
#[must_use = "You should put this widget in a ui with `ui.add(widget);`"]
pub struct DragValue<'a> {
get_set_value: GetSetValue<'a>,
speed: f64,
prefix: String,
suffix: String,
range: RangeInclusive<f64>,
clamp_existing_to_range: bool,
min_decimals: usize,
max_decimals: Option<usize>,
custom_formatter: Option<NumFormatter<'a>>,
custom_parser: Option<NumParser<'a>>,
update_while_editing: bool,
}
impl<'a> DragValue<'a> {
pub fn new<Num: emath::Numeric>(value: &'a mut Num) -> Self {
let slf = Self::from_get_set(move |v: Option<f64>| {
if let Some(v) = v {
*value = Num::from_f64(v);
}
value.to_f64()
});
if Num::INTEGRAL {
slf.max_decimals(0).range(Num::MIN..=Num::MAX).speed(0.25)
} else {
slf
}
}
pub fn from_get_set(get_set_value: impl 'a + FnMut(Option<f64>) -> f64) -> Self {
Self {
get_set_value: Box::new(get_set_value),
speed: 1.0,
prefix: Default::default(),
suffix: Default::default(),
range: f64::NEG_INFINITY..=f64::INFINITY,
clamp_existing_to_range: true,
min_decimals: 0,
max_decimals: None,
custom_formatter: None,
custom_parser: None,
update_while_editing: true,
}
}
/// How much the value changes when dragged one point (logical pixel).
///
/// Should be finite and greater than zero.
#[inline]
pub fn speed(mut self, speed: impl Into<f64>) -> Self {
self.speed = speed.into();
self
}
/// Sets valid range for the value.
///
/// By default all values are clamped to this range, even when not interacted with.
/// You can change this behavior by passing `false` to [`Self::clamp_existing_to_range`].
#[deprecated = "Use `range` instead"]
#[inline]
pub fn clamp_range<Num: emath::Numeric>(self, range: RangeInclusive<Num>) -> Self {
self.range(range)
}
/// Sets valid range for dragging the value.
///
/// By default all values are clamped to this range, even when not interacted with.
/// You can change this behavior by passing `false` to [`Self::clamp_existing_to_range`].
#[inline]
pub fn range<Num: emath::Numeric>(mut self, range: RangeInclusive<Num>) -> Self {
self.range = range.start().to_f64()..=range.end().to_f64();
self
}
/// If set to `true`, existing values will be clamped to [`Self::range`].
///
/// If `false`, only values entered by the user (via dragging or text editing)
/// will be clamped to the range.
///
/// ### Without calling `range`
/// ```
/// # egui::__run_test_ui(|ui| {
/// let mut my_value: f32 = 1337.0;
/// ui.add(egui::DragValue::new(&mut my_value));
/// assert_eq!(my_value, 1337.0, "No range, no clamp");
/// # });
/// ```
///
/// ### With `.clamp_existing_to_range(true)` (default)
/// ```
/// # egui::__run_test_ui(|ui| {
/// let mut my_value: f32 = 1337.0;
/// ui.add(egui::DragValue::new(&mut my_value).range(0.0..=1.0));
/// assert!(0.0 <= my_value && my_value <= 1.0, "Existing values should be clamped");
/// # });
/// ```
///
/// ### With `.clamp_existing_to_range(false)`
/// ```
/// # egui::__run_test_ui(|ui| {
/// let mut my_value: f32 = 1337.0;
/// let response = ui.add(
/// egui::DragValue::new(&mut my_value).range(0.0..=1.0)
/// .clamp_existing_to_range(false)
/// );
/// if response.dragged() {
/// // The user edited the value, so it should be clamped to the range
/// assert!(0.0 <= my_value && my_value <= 1.0);
/// } else {
/// // The user didn't edit, so our original value should still be here:
/// assert_eq!(my_value, 1337.0);
/// }
/// # });
/// ```
#[inline]
pub fn clamp_existing_to_range(mut self, clamp_existing_to_range: bool) -> Self {
self.clamp_existing_to_range = clamp_existing_to_range;
self
}
#[inline]
#[deprecated = "Renamed clamp_existing_to_range"]
pub fn clamp_to_range(self, clamp_to_range: bool) -> Self {
self.clamp_existing_to_range(clamp_to_range)
}
/// Show a prefix before the number, e.g. "x: "
#[inline]
pub fn prefix(mut self, prefix: impl ToString) -> Self {
self.prefix = prefix.to_string();
self
}
/// Add a suffix to the number, this can be e.g. a unit ("°" or " m")
#[inline]
pub fn suffix(mut self, suffix: impl ToString) -> Self {
self.suffix = suffix.to_string();
self
}
// TODO(emilk): we should also have a "min precision".
/// Set a minimum number of decimals to display.
/// Normally you don't need to pick a precision, as the slider will intelligently pick a precision for you.
/// Regardless of precision the slider will use "smart aim" to help the user select nice, round values.
#[inline]
pub fn min_decimals(mut self, min_decimals: usize) -> Self {
self.min_decimals = min_decimals;
self
}
// TODO(emilk): we should also have a "max precision".
/// Set a maximum number of decimals to display.
/// Values will also be rounded to this number of decimals.
/// Normally you don't need to pick a precision, as the slider will intelligently pick a precision for you.
/// Regardless of precision the slider will use "smart aim" to help the user select nice, round values.
#[inline]
pub fn max_decimals(mut self, max_decimals: usize) -> Self {
self.max_decimals = Some(max_decimals);
self
}
#[inline]
pub fn max_decimals_opt(mut self, max_decimals: Option<usize>) -> Self {
self.max_decimals = max_decimals;
self
}
/// Set an exact number of decimals to display.
/// Values will also be rounded to this number of decimals.
/// Normally you don't need to pick a precision, as the slider will intelligently pick a precision for you.
/// Regardless of precision the slider will use "smart aim" to help the user select nice, round values.
#[inline]
pub fn fixed_decimals(mut self, num_decimals: usize) -> Self {
self.min_decimals = num_decimals;
self.max_decimals = Some(num_decimals);
self
}
/// Set custom formatter defining how numbers are converted into text.
///
/// A custom formatter takes a `f64` for the numeric value and a `RangeInclusive<usize>` representing
/// the decimal range i.e. minimum and maximum number of decimal places shown.
///
/// The default formatter is [`crate::Style::number_formatter`].
///
/// See also: [`DragValue::custom_parser`]
///
/// ```
/// # egui::__run_test_ui(|ui| {
/// # let mut my_i32: i32 = 0;
/// ui.add(egui::DragValue::new(&mut my_i32)
/// .range(0..=((60 * 60 * 24) - 1))
/// .custom_formatter(|n, _| {
/// let n = n as i32;
/// let hours = n / (60 * 60);
/// let mins = (n / 60) % 60;
/// let secs = n % 60;
/// format!("{hours:02}:{mins:02}:{secs:02}")
/// })
/// .custom_parser(|s| {
/// let parts: Vec<&str> = s.split(':').collect();
/// if parts.len() == 3 {
/// parts[0].parse::<i32>().and_then(|h| {
/// parts[1].parse::<i32>().and_then(|m| {
/// parts[2].parse::<i32>().map(|s| {
/// ((h * 60 * 60) + (m * 60) + s) as f64
/// })
/// })
/// })
/// .ok()
/// } else {
/// None
/// }
/// }));
/// # });
/// ```
pub fn custom_formatter(
mut self,
formatter: impl 'a + Fn(f64, RangeInclusive<usize>) -> String,
) -> Self {
self.custom_formatter = Some(Box::new(formatter));
self
}
/// Set custom parser defining how the text input is parsed into a number.
///
/// A custom parser takes an `&str` to parse into a number and returns a `f64` if it was successfully parsed
/// or `None` otherwise.
///
/// See also: [`DragValue::custom_formatter`]
///
/// ```
/// # egui::__run_test_ui(|ui| {
/// # let mut my_i32: i32 = 0;
/// ui.add(egui::DragValue::new(&mut my_i32)
/// .range(0..=((60 * 60 * 24) - 1))
/// .custom_formatter(|n, _| {
/// let n = n as i32;
/// let hours = n / (60 * 60);
/// let mins = (n / 60) % 60;
/// let secs = n % 60;
/// format!("{hours:02}:{mins:02}:{secs:02}")
/// })
/// .custom_parser(|s| {
/// let parts: Vec<&str> = s.split(':').collect();
/// if parts.len() == 3 {
/// parts[0].parse::<i32>().and_then(|h| {
/// parts[1].parse::<i32>().and_then(|m| {
/// parts[2].parse::<i32>().map(|s| {
/// ((h * 60 * 60) + (m * 60) + s) as f64
/// })
/// })
/// })
/// .ok()
/// } else {
/// None
/// }
/// }));
/// # });
/// ```
#[inline]
pub fn custom_parser(mut self, parser: impl 'a + Fn(&str) -> Option<f64>) -> Self {
self.custom_parser = Some(Box::new(parser));
self
}
/// Set `custom_formatter` and `custom_parser` to display and parse numbers as binary integers. Floating point
/// numbers are *not* supported.
///
/// `min_width` specifies the minimum number of displayed digits; if the number is shorter than this, it will be
/// prefixed with additional 0s to match `min_width`.
///
/// If `twos_complement` is true, negative values will be displayed as the 2's complement representation. Otherwise
/// they will be prefixed with a '-' sign.
///
/// # Panics
///
/// Panics if `min_width` is 0.
///
/// ```
/// # egui::__run_test_ui(|ui| {
/// # let mut my_i32: i32 = 0;
/// ui.add(egui::DragValue::new(&mut my_i32).binary(64, false));
/// # });
/// ```
pub fn binary(self, min_width: usize, twos_complement: bool) -> Self {
assert!(
min_width > 0,
"DragValue::binary: `min_width` must be greater than 0"
);
if twos_complement {
self.custom_formatter(move |n, _| format!("{:0>min_width$b}", n as i64))
} else {
self.custom_formatter(move |n, _| {
let sign = if n < 0.0 { MINUS_CHAR_STR } else { "" };
format!("{sign}{:0>min_width$b}", n.abs() as i64)
})
}
.custom_parser(|s| i64::from_str_radix(s, 2).map(|n| n as f64).ok())
}
/// Set `custom_formatter` and `custom_parser` to display and parse numbers as octal integers. Floating point
/// numbers are *not* supported.
///
/// `min_width` specifies the minimum number of displayed digits; if the number is shorter than this, it will be
/// prefixed with additional 0s to match `min_width`.
///
/// If `twos_complement` is true, negative values will be displayed as the 2's complement representation. Otherwise
/// they will be prefixed with a '-' sign.
///
/// # Panics
///
/// Panics if `min_width` is 0.
///
/// ```
/// # egui::__run_test_ui(|ui| {
/// # let mut my_i32: i32 = 0;
/// ui.add(egui::DragValue::new(&mut my_i32).octal(22, false));
/// # });
/// ```
pub fn octal(self, min_width: usize, twos_complement: bool) -> Self {
assert!(
min_width > 0,
"DragValue::octal: `min_width` must be greater than 0"
);
if twos_complement {
self.custom_formatter(move |n, _| format!("{:0>min_width$o}", n as i64))
} else {
self.custom_formatter(move |n, _| {
let sign = if n < 0.0 { MINUS_CHAR_STR } else { "" };
format!("{sign}{:0>min_width$o}", n.abs() as i64)
})
}
.custom_parser(|s| i64::from_str_radix(s, 8).map(|n| n as f64).ok())
}
/// Set `custom_formatter` and `custom_parser` to display and parse numbers as hexadecimal integers. Floating point
/// numbers are *not* supported.
///
/// `min_width` specifies the minimum number of displayed digits; if the number is shorter than this, it will be
/// prefixed with additional 0s to match `min_width`.
///
/// If `twos_complement` is true, negative values will be displayed as the 2's complement representation. Otherwise
/// they will be prefixed with a '-' sign.
///
/// # Panics
///
/// Panics if `min_width` is 0.
///
/// ```
/// # egui::__run_test_ui(|ui| {
/// # let mut my_i32: i32 = 0;
/// ui.add(egui::DragValue::new(&mut my_i32).hexadecimal(16, false, true));
/// # });
/// ```
pub fn hexadecimal(self, min_width: usize, twos_complement: bool, upper: bool) -> Self {
assert!(
min_width > 0,
"DragValue::hexadecimal: `min_width` must be greater than 0"
);
match (twos_complement, upper) {
(true, true) => {
self.custom_formatter(move |n, _| format!("{:0>min_width$X}", n as i64))
}
(true, false) => {
self.custom_formatter(move |n, _| format!("{:0>min_width$x}", n as i64))
}
(false, true) => self.custom_formatter(move |n, _| {
let sign = if n < 0.0 { MINUS_CHAR_STR } else { "" };
format!("{sign}{:0>min_width$X}", n.abs() as i64)
}),
(false, false) => self.custom_formatter(move |n, _| {
let sign = if n < 0.0 { MINUS_CHAR_STR } else { "" };
format!("{sign}{:0>min_width$x}", n.abs() as i64)
}),
}
.custom_parser(|s| i64::from_str_radix(s, 16).map(|n| n as f64).ok())
}
/// Update the value on each key press when text-editing the value.
///
/// Default: `true`.
/// If `false`, the value will only be updated when user presses enter or deselects the value.
#[inline]
pub fn update_while_editing(mut self, update: bool) -> Self {
self.update_while_editing = update;
self
}
}
impl<'a> Widget for DragValue<'a> {
fn ui(self, ui: &mut Ui) -> Response {
let Self {
mut get_set_value,
speed,
range,
clamp_existing_to_range,
prefix,
suffix,
min_decimals,
max_decimals,
custom_formatter,
custom_parser,
update_while_editing,
} = self;
let shift = ui.input(|i| i.modifiers.shift_only());
// The widget has the same ID whether it's in edit or button mode.
let id = ui.next_auto_id();
let is_slow_speed = shift && ui.ctx().is_being_dragged(id);
// The following ensures that when a `DragValue` receives focus,
// it is immediately rendered in edit mode, rather than being rendered
// in button mode for just one frame. This is important for
// screen readers.
let is_kb_editing = ui.memory_mut(|mem| {
mem.interested_in_focus(id, ui.layer_id());
mem.has_focus(id)
});
if ui.memory_mut(|mem| mem.gained_focus(id)) {
ui.data_mut(|data| data.remove::<String>(id));
}
let old_value = get(&mut get_set_value);
let mut value = old_value;
let aim_rad = ui.input(|i| i.aim_radius() as f64);
let auto_decimals = (aim_rad / speed.abs()).log10().ceil().clamp(0.0, 15.0) as usize;
let auto_decimals = auto_decimals + is_slow_speed as usize;
let max_decimals = max_decimals
.unwrap_or(auto_decimals + 2)
.at_least(min_decimals);
let auto_decimals = auto_decimals.clamp(min_decimals, max_decimals);
let change = ui.input_mut(|input| {
let mut change = 0.0;
if is_kb_editing {
// This deliberately doesn't listen for left and right arrow keys,
// because when editing, these are used to move the caret.
// This behavior is consistent with other editable spinner/stepper
// implementations, such as Chromium's (for HTML5 number input).
// It is also normal for such controls to go directly into edit mode
// when they receive keyboard focus, and some screen readers
// assume this behavior, so having a separate mode for incrementing
// and decrementing, that supports all arrow keys, would be
// problematic.
change += input.count_and_consume_key(Modifiers::NONE, Key::ArrowUp) as f64
- input.count_and_consume_key(Modifiers::NONE, Key::ArrowDown) as f64;
}
#[cfg(feature = "accesskit")]
{
use accesskit::Action;
change += input.num_accesskit_action_requests(id, Action::Increment) as f64
- input.num_accesskit_action_requests(id, Action::Decrement) as f64;
}
change
});
#[cfg(feature = "accesskit")]
{
use accesskit::{Action, ActionData};
ui.input(|input| {
for request in input.accesskit_action_requests(id, Action::SetValue) {
if let Some(ActionData::NumericValue(new_value)) = request.data {
value = new_value;
}
}
});
}
if clamp_existing_to_range {
value = clamp_value_to_range(value, range.clone());
}
if change != 0.0 {
value += speed * change;
value = emath::round_to_decimals(value, auto_decimals);
}
if old_value != value {
set(&mut get_set_value, value);
ui.data_mut(|data| data.remove::<String>(id));
}
let value_text = match custom_formatter {
Some(custom_formatter) => custom_formatter(value, auto_decimals..=max_decimals),
None => ui
.style()
.number_formatter
.format(value, auto_decimals..=max_decimals),
};
let text_style = ui.style().drag_value_text_style.clone();
if ui.memory(|mem| mem.lost_focus(id)) && !ui.input(|i| i.key_pressed(Key::Escape)) {
let value_text = ui.data_mut(|data| data.remove_temp::<String>(id));
if let Some(value_text) = value_text {
// We were editing the value as text last frame, but lost focus.
// Make sure we applied the last text value:
let parsed_value = parse(&custom_parser, &value_text);
if let Some(mut parsed_value) = parsed_value {
// User edits always clamps:
parsed_value = clamp_value_to_range(parsed_value, range.clone());
set(&mut get_set_value, parsed_value);
}
}
}
// some clones below are redundant if AccessKit is disabled
#[allow(clippy::redundant_clone)]
let mut response = if is_kb_editing {
let mut value_text = ui
.data_mut(|data| data.remove_temp::<String>(id))
.unwrap_or_else(|| value_text.clone());
let response = ui.add(
TextEdit::singleline(&mut value_text)
.clip_text(false)
.horizontal_align(ui.layout().horizontal_align())
.vertical_align(ui.layout().vertical_align())
.margin(ui.spacing().button_padding)
.min_size(ui.spacing().interact_size)
.id(id)
.desired_width(ui.spacing().interact_size.x)
.font(text_style),
);
let update = if update_while_editing {
// Update when the edit content has changed.
response.changed()
} else {
// Update only when the edit has lost focus.
response.lost_focus() && !ui.input(|i| i.key_pressed(Key::Escape))
};
if update {
let parsed_value = parse(&custom_parser, &value_text);
if let Some(mut parsed_value) = parsed_value {
// User edits always clamps:
parsed_value = clamp_value_to_range(parsed_value, range.clone());
set(&mut get_set_value, parsed_value);
}
}
ui.data_mut(|data| data.insert_temp(id, value_text));
response
} else {
let button = Button::new(
RichText::new(format!("{}{}{}", prefix, value_text.clone(), suffix))
.text_style(text_style),
)
.wrap_mode(TextWrapMode::Extend)
.sense(Sense::click_and_drag())
.min_size(ui.spacing().interact_size); // TODO(emilk): find some more generic solution to `min_size`
let cursor_icon = if value <= *range.start() {
CursorIcon::ResizeEast
} else if value < *range.end() {
CursorIcon::ResizeHorizontal
} else {
CursorIcon::ResizeWest
};
let response = ui.add(button);
let mut response = response.on_hover_cursor(cursor_icon);
if ui.style().explanation_tooltips {
response = response.on_hover_text(format!(
"{}{}{}\nDrag to edit or click to enter a value.\nPress 'Shift' while dragging for better control.",
prefix,
value as f32, // Show full precision value on-hover. TODO(emilk): figure out f64 vs f32
suffix
));
}
if ui.input(|i| i.pointer.any_pressed() || i.pointer.any_released()) {
// Reset memory of preciely dagged value.
ui.data_mut(|data| data.remove::<f64>(id));
}
if response.clicked() {
ui.data_mut(|data| data.remove::<String>(id));
ui.memory_mut(|mem| mem.request_focus(id));
let mut state = TextEdit::load_state(ui.ctx(), id).unwrap_or_default();
state.cursor.set_char_range(Some(text::CCursorRange::two(
text::CCursor::default(),
text::CCursor::new(value_text.chars().count()),
)));
state.store(ui.ctx(), response.id);
} else if response.dragged() {
ui.ctx().set_cursor_icon(cursor_icon);
let mdelta = response.drag_delta();
let delta_points = mdelta.x - mdelta.y; // Increase to the right and up
let speed = if is_slow_speed { speed / 10.0 } else { speed };
let delta_value = delta_points as f64 * speed;
if delta_value != 0.0 {
// Since we round the value being dragged, we need to store the full precision value in memory:
let precise_value = ui.data_mut(|data| data.get_temp::<f64>(id));
let precise_value = precise_value.unwrap_or(value);
let precise_value = precise_value + delta_value;
let aim_delta = aim_rad * speed;
let rounded_new_value = emath::smart_aim::best_in_range_f64(
precise_value - aim_delta,
precise_value + aim_delta,
);
let rounded_new_value =
emath::round_to_decimals(rounded_new_value, auto_decimals);
// Dragging will always clamp the value to the range.
let rounded_new_value = clamp_value_to_range(rounded_new_value, range.clone());
set(&mut get_set_value, rounded_new_value);
ui.data_mut(|data| data.insert_temp::<f64>(id, precise_value));
}
}
response
};
response.changed = get(&mut get_set_value) != old_value;
response.widget_info(|| WidgetInfo::drag_value(ui.is_enabled(), value));
#[cfg(feature = "accesskit")]
ui.ctx().accesskit_node_builder(response.id, |builder| {
use accesskit::Action;
// If either end of the range is unbounded, it's better
// to leave the corresponding AccessKit field set to None,
// to allow for platform-specific default behavior.
if range.start().is_finite() {
builder.set_min_numeric_value(*range.start());
}
if range.end().is_finite() {
builder.set_max_numeric_value(*range.end());
}
builder.set_numeric_value_step(speed);
builder.add_action(Action::SetValue);
if value < *range.end() {
builder.add_action(Action::Increment);
}
if value > *range.start() {
builder.add_action(Action::Decrement);
}
// The name field is set to the current value by the button,
// but we don't want it set that way on this widget type.
builder.clear_label();
// Always expose the value as a string. This makes the widget
// more stable to accessibility users as it switches
// between edit and button modes. This is particularly important
// for VoiceOver on macOS; if the value is not exposed as a string
// when the widget is in button mode, then VoiceOver speaks
// the value (or a percentage if the widget has a clamp range)
// when the widget loses focus, overriding the announcement
// of the newly focused widget. This is certainly a VoiceOver bug,
// but it's good to make our software work as well as possible
// with existing assistive technology. However, if the widget
// has a prefix and/or suffix, expose those when in button mode,
// just as they're exposed on the screen. This triggers the
// VoiceOver bug just described, but exposing all information
// is more important, and at least we can avoid the bug
// for instances of the widget with no prefix or suffix.
//
// The value is exposed as a string by the text edit widget
// when in edit mode.
if !is_kb_editing {
let value_text = format!("{prefix}{value_text}{suffix}");
builder.set_value(value_text);
}
});
response
}
}
fn parse(custom_parser: &Option<NumParser<'_>>, value_text: &str) -> Option<f64> {
match &custom_parser {
Some(parser) => parser(value_text),
None => default_parser(value_text),
}
}
/// The default egui parser of numbers.
///
/// It ignored whitespaces anywhere in the input, and treats the special minus character (U+2212) as a normal minus.
fn default_parser(text: &str) -> Option<f64> {
let text: String = text
.chars()
// Ignore whitespace (trailing, leading, and thousands separators):
.filter(|c| !c.is_whitespace())
// Replace special minus character with normal minus (hyphen):
.map(|c| if c == '−' { '-' } else { c })
.collect();
text.parse().ok()
}
/// Clamp the given value with careful handling of negative zero, and other corner cases.
pub(crate) fn clamp_value_to_range(x: f64, range: RangeInclusive<f64>) -> f64 {
let (mut min, mut max) = (*range.start(), *range.end());
if min.total_cmp(&max) == Ordering::Greater {
(min, max) = (max, min);
}
match x.total_cmp(&min) {
Ordering::Less | Ordering::Equal => min,
Ordering::Greater => match x.total_cmp(&max) {
Ordering::Greater | Ordering::Equal => max,
Ordering::Less => x,
},
}
}
#[cfg(test)]
mod tests {
use super::clamp_value_to_range;
macro_rules! total_assert_eq {
($a:expr, $b:expr) => {
assert!(
matches!($a.total_cmp(&$b), std::cmp::Ordering::Equal),
"{} != {}",
$a,
$b
);
};
}
#[test]
fn test_total_cmp_clamp_value_to_range() {
total_assert_eq!(0.0_f64, clamp_value_to_range(-0.0, 0.0..=f64::MAX));
total_assert_eq!(-0.0_f64, clamp_value_to_range(0.0, -1.0..=-0.0));
total_assert_eq!(-1.0_f64, clamp_value_to_range(-25.0, -1.0..=1.0));
total_assert_eq!(5.0_f64, clamp_value_to_range(5.0, -1.0..=10.0));
total_assert_eq!(15.0_f64, clamp_value_to_range(25.0, -1.0..=15.0));
total_assert_eq!(1.0_f64, clamp_value_to_range(1.0, 1.0..=10.0));
total_assert_eq!(10.0_f64, clamp_value_to_range(10.0, 1.0..=10.0));
total_assert_eq!(5.0_f64, clamp_value_to_range(5.0, 10.0..=1.0));
total_assert_eq!(5.0_f64, clamp_value_to_range(15.0, 5.0..=1.0));
total_assert_eq!(1.0_f64, clamp_value_to_range(-5.0, 5.0..=1.0));
}
#[test]
fn test_default_parser() {
assert_eq!(super::default_parser("123"), Some(123.0));
assert_eq!(super::default_parser("1.23"), Some(1.230));
assert_eq!(
super::default_parser(" 1.23 "),
Some(1.230),
"We should handle leading and trailing spaces"
);
assert_eq!(
super::default_parser("1 234 567"),
Some(1_234_567.0),
"We should handle thousands separators using half-space"
);
assert_eq!(
super::default_parser("-1.23"),
Some(-1.23),
"Should handle normal hyphen as minus character"
);
assert_eq!(
super::default_parser("−1.23"),
Some(-1.23),
"Should handle special minus character (https://www.compart.com/en/unicode/U+2212)"
);
}
}