use crate::PlayerSignalDispatcher;
use glib::{prelude::*, translate::*};
glib::wrapper! {
#[doc(alias = "GstPlayerGMainContextSignalDispatcher")]
pub struct PlayerGMainContextSignalDispatcher(Object<ffi::GstPlayerGMainContextSignalDispatcher, ffi::GstPlayerGMainContextSignalDispatcherClass>) @implements PlayerSignalDispatcher;
match fn {
type_ => || ffi::gst_player_g_main_context_signal_dispatcher_get_type(),
}
}
impl PlayerGMainContextSignalDispatcher {
#[doc(alias = "application-context")]
pub fn application_context(&self) -> Option<glib::MainContext> {
ObjectExt::property(self, "application-context")
}
}
unsafe impl Send for PlayerGMainContextSignalDispatcher {}
unsafe impl Sync for PlayerGMainContextSignalDispatcher {}