1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at https://mozilla.org/MPL/2.0/. */

use std::cmp::{Ordering, PartialOrd};
use std::iter::once;
use std::sync::Arc;
use std::vec::Vec;
use std::{fmt, mem};

use app_units::Au;
use euclid::default::Point2D;
use euclid::num::Zero;
pub use fonts_traits::ByteIndex;
use itertools::Either;
use log::debug;
use malloc_size_of_derive::MallocSizeOf;
use range::{self, Range, RangeIndex};
use serde::{Deserialize, Serialize};

/// GlyphEntry is a port of Gecko's CompressedGlyph scheme for storing glyph data compactly.
///
/// In the common case (reasonable glyph advances, no offsets from the font em-box, and one glyph
/// per character), we pack glyph advance, glyph id, and some flags into a single u32.
///
/// In the uncommon case (multiple glyphs per unicode character, large glyph index/advance, or
/// glyph offsets), we pack the glyph count into GlyphEntry, and store the other glyph information
/// in DetailedGlyphStore.
#[derive(Clone, Copy, Debug, Deserialize, MallocSizeOf, PartialEq, Serialize)]
pub struct GlyphEntry {
    value: u32,
}

impl GlyphEntry {
    fn new(value: u32) -> GlyphEntry {
        GlyphEntry { value }
    }

    fn initial() -> GlyphEntry {
        GlyphEntry::new(0)
    }

    // Creates a GlyphEntry for the common case
    fn simple(id: GlyphId, advance: Au) -> GlyphEntry {
        assert!(is_simple_glyph_id(id));
        assert!(is_simple_advance(advance));

        let id_mask = id;
        let Au(advance) = advance;
        let advance_mask = (advance as u32) << GLYPH_ADVANCE_SHIFT;

        GlyphEntry::new(id_mask | advance_mask | FLAG_IS_SIMPLE_GLYPH)
    }

    // Create a GlyphEntry for uncommon case; should be accompanied by
    // initialization of the actual DetailedGlyph data in DetailedGlyphStore
    fn complex(starts_cluster: bool, starts_ligature: bool, glyph_count: usize) -> GlyphEntry {
        assert!(glyph_count <= u16::MAX as usize);

        debug!(
            "creating complex glyph entry: starts_cluster={}, starts_ligature={}, \
             glyph_count={}",
            starts_cluster, starts_ligature, glyph_count
        );

        GlyphEntry::new(glyph_count as u32)
    }

    fn is_initial(&self) -> bool {
        *self == GlyphEntry::initial()
    }
}

/// The id of a particular glyph within a font
pub type GlyphId = u32;

// TODO: make this more type-safe.

const FLAG_CHAR_IS_WORD_SEPARATOR: u32 = 0x40000000;
const FLAG_IS_SIMPLE_GLYPH: u32 = 0x80000000;

// glyph advance; in Au's.
const GLYPH_ADVANCE_MASK: u32 = 0x3FFF0000;
const GLYPH_ADVANCE_SHIFT: u32 = 16;
const GLYPH_ID_MASK: u32 = 0x0000FFFF;

// Non-simple glyphs (more than one glyph per char; missing glyph,
// newline, tab, large advance, or nonzero x/y offsets) may have one
// or more detailed glyphs associated with them. They are stored in a
// side array so that there is a 1:1 mapping of GlyphEntry to
// unicode char.

// The number of detailed glyphs for this char.
const GLYPH_COUNT_MASK: u32 = 0x0000FFFF;

fn is_simple_glyph_id(id: GlyphId) -> bool {
    (id & GLYPH_ID_MASK) == id
}

fn is_simple_advance(advance: Au) -> bool {
    advance >= Au::zero() && {
        let unsigned_au = advance.0 as u32;
        (unsigned_au & (GLYPH_ADVANCE_MASK >> GLYPH_ADVANCE_SHIFT)) == unsigned_au
    }
}

// Getters and setters for GlyphEntry. Setter methods are functional,
// because GlyphEntry is immutable and only a u32 in size.
impl GlyphEntry {
    #[inline(always)]
    fn advance(&self) -> Au {
        Au::new(((self.value & GLYPH_ADVANCE_MASK) >> GLYPH_ADVANCE_SHIFT) as i32)
    }

    #[inline]
    fn id(&self) -> GlyphId {
        self.value & GLYPH_ID_MASK
    }

    /// True if the original character was a word separator. These include spaces
    /// (U+0020), non-breaking spaces (U+00A0), and a few other characters
    /// non-exhaustively listed in the specification. Other characters may map to the same
    /// glyphs, but this function does not take mapping into account.
    ///
    /// See <https://drafts.csswg.org/css-text/#word-separator>.
    fn char_is_word_separator(&self) -> bool {
        self.has_flag(FLAG_CHAR_IS_WORD_SEPARATOR)
    }

    #[inline(always)]
    fn set_char_is_word_separator(&mut self) {
        self.value |= FLAG_CHAR_IS_WORD_SEPARATOR;
    }

    fn glyph_count(&self) -> u16 {
        assert!(!self.is_simple());
        (self.value & GLYPH_COUNT_MASK) as u16
    }

    #[inline(always)]
    fn is_simple(&self) -> bool {
        self.has_flag(FLAG_IS_SIMPLE_GLYPH)
    }

    #[inline(always)]
    fn has_flag(&self, flag: u32) -> bool {
        (self.value & flag) != 0
    }
}

// Stores data for a detailed glyph, in the case that several glyphs
// correspond to one character, or the glyph's data couldn't be packed.
#[derive(Clone, Copy, Debug, Deserialize, MallocSizeOf, Serialize)]
struct DetailedGlyph {
    id: GlyphId,
    // glyph's advance, in the text's direction (LTR or RTL)
    advance: Au,
    // glyph's offset from the font's em-box (from top-left)
    offset: Point2D<Au>,
}

impl DetailedGlyph {
    fn new(id: GlyphId, advance: Au, offset: Point2D<Au>) -> DetailedGlyph {
        DetailedGlyph {
            id,
            advance,
            offset,
        }
    }
}

#[derive(Clone, Copy, Debug, Deserialize, Eq, MallocSizeOf, PartialEq, Serialize)]
struct DetailedGlyphRecord {
    // source string offset/GlyphEntry offset in the TextRun
    entry_offset: ByteIndex,
    // offset into the detailed glyphs buffer
    detail_offset: usize,
}

impl Ord for DetailedGlyphRecord {
    fn cmp(&self, other: &DetailedGlyphRecord) -> Ordering {
        self.entry_offset.cmp(&other.entry_offset)
    }
}

impl PartialOrd for DetailedGlyphRecord {
    fn partial_cmp(&self, other: &DetailedGlyphRecord) -> Option<Ordering> {
        Some(self.cmp(other))
    }
}

// Manages the lookup table for detailed glyphs. Sorting is deferred
// until a lookup is actually performed; this matches the expected
// usage pattern of setting/appending all the detailed glyphs, and
// then querying without setting.
#[derive(Clone, Deserialize, MallocSizeOf, Serialize)]
struct DetailedGlyphStore {
    // TODO(pcwalton): Allocation of this buffer is expensive. Consider a small-vector
    // optimization.
    detail_buffer: Vec<DetailedGlyph>,
    // TODO(pcwalton): Allocation of this buffer is expensive. Consider a small-vector
    // optimization.
    detail_lookup: Vec<DetailedGlyphRecord>,
    lookup_is_sorted: bool,
}

impl<'a> DetailedGlyphStore {
    fn new() -> DetailedGlyphStore {
        DetailedGlyphStore {
            detail_buffer: vec![], // TODO: default size?
            detail_lookup: vec![],
            lookup_is_sorted: false,
        }
    }

    fn add_detailed_glyphs_for_entry(&mut self, entry_offset: ByteIndex, glyphs: &[DetailedGlyph]) {
        let entry = DetailedGlyphRecord {
            entry_offset,
            detail_offset: self.detail_buffer.len(),
        };

        debug!(
            "Adding entry[off={:?}] for detailed glyphs: {:?}",
            entry_offset, glyphs
        );

        debug_assert!(!self.detail_lookup.contains(&entry));
        self.detail_lookup.push(entry);
        self.detail_buffer.extend_from_slice(glyphs);
        self.lookup_is_sorted = false;
    }

    fn detailed_glyphs_for_entry(
        &'a self,
        entry_offset: ByteIndex,
        count: u16,
    ) -> &'a [DetailedGlyph] {
        debug!(
            "Requesting detailed glyphs[n={}] for entry[off={:?}]",
            count, entry_offset
        );

        // FIXME: Is this right? --pcwalton
        // TODO: should fix this somewhere else
        if count == 0 {
            return &self.detail_buffer[0..0];
        }

        assert!((count as usize) <= self.detail_buffer.len());
        assert!(self.lookup_is_sorted);

        let key = DetailedGlyphRecord {
            entry_offset,
            detail_offset: 0, // unused
        };

        let i = self
            .detail_lookup
            .binary_search(&key)
            .expect("Invalid index not found in detailed glyph lookup table!");
        let main_detail_offset = self.detail_lookup[i].detail_offset;
        assert!(main_detail_offset + (count as usize) <= self.detail_buffer.len());
        // return a slice into the buffer
        &self.detail_buffer[main_detail_offset..main_detail_offset + count as usize]
    }

    fn detailed_glyph_with_index(
        &'a self,
        entry_offset: ByteIndex,
        detail_offset: u16,
    ) -> &'a DetailedGlyph {
        assert!((detail_offset as usize) <= self.detail_buffer.len());
        assert!(self.lookup_is_sorted);

        let key = DetailedGlyphRecord {
            entry_offset,
            detail_offset: 0, // unused
        };

        let i = self
            .detail_lookup
            .binary_search(&key)
            .expect("Invalid index not found in detailed glyph lookup table!");
        let main_detail_offset = self.detail_lookup[i].detail_offset;
        assert!(main_detail_offset + (detail_offset as usize) < self.detail_buffer.len());
        &self.detail_buffer[main_detail_offset + (detail_offset as usize)]
    }

    fn ensure_sorted(&mut self) {
        if self.lookup_is_sorted {
            return;
        }

        // Sorting a unique vector is surprisingly hard. The following
        // code is a good argument for using DVecs, but they require
        // immutable locations thus don't play well with freezing.

        // Thar be dragons here. You have been warned. (Tips accepted.)
        let mut unsorted_records: Vec<DetailedGlyphRecord> = vec![];
        mem::swap(&mut self.detail_lookup, &mut unsorted_records);
        let mut mut_records: Vec<DetailedGlyphRecord> = unsorted_records;
        mut_records.sort_by(|a, b| {
            if a < b {
                Ordering::Less
            } else {
                Ordering::Greater
            }
        });
        let mut sorted_records = mut_records;
        mem::swap(&mut self.detail_lookup, &mut sorted_records);

        self.lookup_is_sorted = true;
    }
}

// This struct is used by GlyphStore clients to provide new glyph data.
// It should be allocated on the stack and passed by reference to GlyphStore.
#[derive(Clone, Copy)]
pub struct GlyphData {
    id: GlyphId,
    advance: Au,
    offset: Point2D<Au>,
    cluster_start: bool,
    ligature_start: bool,
}

impl GlyphData {
    /// Creates a new entry for one glyph.
    pub fn new(
        id: GlyphId,
        advance: Au,
        offset: Option<Point2D<Au>>,
        cluster_start: bool,
        ligature_start: bool,
    ) -> GlyphData {
        GlyphData {
            id,
            advance,
            offset: offset.unwrap_or(Point2D::zero()),
            cluster_start,
            ligature_start,
        }
    }
}

// This enum is a proxy that's provided to GlyphStore clients when iterating
// through glyphs (either for a particular TextRun offset, or all glyphs).
// Rather than eagerly assembling and copying glyph data, it only retrieves
// values as they are needed from the GlyphStore, using provided offsets.
#[derive(Clone, Copy)]
pub enum GlyphInfo<'a> {
    Simple(&'a GlyphStore, ByteIndex),
    Detail(&'a GlyphStore, ByteIndex, u16),
}

impl<'a> GlyphInfo<'a> {
    pub fn id(self) -> GlyphId {
        match self {
            GlyphInfo::Simple(store, entry_i) => store.entry_buffer[entry_i.to_usize()].id(),
            GlyphInfo::Detail(store, entry_i, detail_j) => {
                store
                    .detail_store
                    .detailed_glyph_with_index(entry_i, detail_j)
                    .id
            },
        }
    }

    #[inline(always)]
    // FIXME: Resolution conflicts with IteratorUtil trait so adding trailing _
    pub fn advance(self) -> Au {
        match self {
            GlyphInfo::Simple(store, entry_i) => store.entry_buffer[entry_i.to_usize()].advance(),
            GlyphInfo::Detail(store, entry_i, detail_j) => {
                store
                    .detail_store
                    .detailed_glyph_with_index(entry_i, detail_j)
                    .advance
            },
        }
    }

    #[inline]
    pub fn offset(self) -> Option<Point2D<Au>> {
        match self {
            GlyphInfo::Simple(_, _) => None,
            GlyphInfo::Detail(store, entry_i, detail_j) => Some(
                store
                    .detail_store
                    .detailed_glyph_with_index(entry_i, detail_j)
                    .offset,
            ),
        }
    }

    pub fn char_is_word_separator(self) -> bool {
        let (store, entry_i) = match self {
            GlyphInfo::Simple(store, entry_i) => (store, entry_i),
            GlyphInfo::Detail(store, entry_i, _) => (store, entry_i),
        };

        store.char_is_word_separator(entry_i)
    }
}

/// Stores the glyph data belonging to a text run.
///
/// Simple glyphs are stored inline in the `entry_buffer`, detailed glyphs are
/// stored as pointers into the `detail_store`.
///
/// ~~~ascii
/// +- GlyphStore --------------------------------+
/// |               +---+---+---+---+---+---+---+ |
/// | entry_buffer: |   | s |   | s |   | s | s | |  d = detailed
/// |               +-|-+---+-|-+---+-|-+---+---+ |  s = simple
/// |                 |       |       |           |
/// |                 |   +---+-------+           |
/// |                 |   |                       |
/// |               +-V-+-V-+                     |
/// | detail_store: | d | d |                     |
/// |               +---+---+                     |
/// +---------------------------------------------+
/// ~~~
#[derive(Clone, Deserialize, MallocSizeOf, Serialize)]
pub struct GlyphStore {
    // TODO(pcwalton): Allocation of this buffer is expensive. Consider a small-vector
    // optimization.
    /// A buffer of glyphs within the text run, in the order in which they
    /// appear in the input text.
    /// Any changes will also need to be reflected in
    /// transmute_entry_buffer_to_u32_buffer().
    entry_buffer: Vec<GlyphEntry>,
    /// A store of the detailed glyph data. Detailed glyphs contained in the
    /// `entry_buffer` point to locations in this data structure.
    detail_store: DetailedGlyphStore,

    /// A cache of the advance of the entire glyph store.
    total_advance: Au,

    /// A cache of the number of word separators in the entire glyph store.
    /// See <https://drafts.csswg.org/css-text/#word-separator>.
    total_word_separators: usize,

    /// Used to check if fast path should be used in glyph iteration.
    has_detailed_glyphs: bool,

    /// Whether or not this glyph store contains only glyphs for whitespace.
    is_whitespace: bool,

    /// Whether or not this glyph store ends with whitespace glyphs.
    /// Typically whitespace glyphs are placed in a separate store,
    /// but that may not be the case with `white-space: break-spaces`.
    ends_with_whitespace: bool,

    /// Whether or not this glyph store contains only a single glyph for a single
    /// preserved newline.
    is_single_preserved_newline: bool,

    is_rtl: bool,
}

impl GlyphStore {
    /// Initializes the glyph store, but doesn't actually shape anything.
    ///
    /// Use the `add_*` methods to store glyph data.
    pub fn new(
        length: usize,
        is_whitespace: bool,
        ends_with_whitespace: bool,
        is_single_preserved_newline: bool,
        is_rtl: bool,
    ) -> GlyphStore {
        assert!(length > 0);

        GlyphStore {
            entry_buffer: vec![GlyphEntry::initial(); length],
            detail_store: DetailedGlyphStore::new(),
            total_advance: Au::zero(),
            total_word_separators: 0,
            has_detailed_glyphs: false,
            is_whitespace,
            ends_with_whitespace,
            is_single_preserved_newline,
            is_rtl,
        }
    }

    #[inline]
    pub fn total_advance(&self) -> Au {
        self.total_advance
    }

    #[inline]
    pub fn len(&self) -> ByteIndex {
        ByteIndex(self.entry_buffer.len() as isize)
    }

    #[inline]
    pub fn is_whitespace(&self) -> bool {
        self.is_whitespace
    }

    #[inline]
    pub fn ends_with_whitespace(&self) -> bool {
        self.ends_with_whitespace
    }

    #[inline]
    pub fn total_word_separators(&self) -> usize {
        self.total_word_separators
    }

    pub fn finalize_changes(&mut self) {
        self.detail_store.ensure_sorted();
        self.cache_total_advance_and_word_separators()
    }

    #[inline(never)]
    fn cache_total_advance_and_word_separators(&mut self) {
        let mut total_advance = Au::zero();
        let mut total_word_separators = 0;
        for glyph in self.iter_glyphs_for_byte_range(&Range::new(ByteIndex(0), self.len())) {
            total_advance += glyph.advance();
            if glyph.char_is_word_separator() {
                total_word_separators += 1;
            }
        }
        self.total_advance = total_advance;
        self.total_word_separators = total_word_separators;
    }

    /// Adds a single glyph.
    pub fn add_glyph_for_byte_index(&mut self, i: ByteIndex, character: char, data: &GlyphData) {
        let glyph_is_compressible = is_simple_glyph_id(data.id) &&
            is_simple_advance(data.advance) &&
            data.offset == Point2D::zero() &&
            data.cluster_start; // others are stored in detail buffer

        debug_assert!(data.ligature_start); // can't compress ligature continuation glyphs.
        debug_assert!(i < self.len());

        let mut entry = if glyph_is_compressible {
            GlyphEntry::simple(data.id, data.advance)
        } else {
            let glyph = &[DetailedGlyph::new(data.id, data.advance, data.offset)];
            self.has_detailed_glyphs = true;
            self.detail_store.add_detailed_glyphs_for_entry(i, glyph);
            GlyphEntry::complex(data.cluster_start, data.ligature_start, 1)
        };

        // This list is taken from the non-exhaustive list of word separator characters in
        // the CSS Text Module Level 3 Spec:
        // See https://drafts.csswg.org/css-text/#word-separator
        if matches!(
            character,
            ' ' |
            '\u{00A0}' | // non-breaking space
            '\u{1361}' | // Ethiopic word space
            '\u{10100}' | // Aegean word separator
            '\u{10101}' | // Aegean word separator
            '\u{1039F}' | // Ugartic word divider
            '\u{1091F}' // Phoenician word separator
        ) {
            entry.set_char_is_word_separator();
        }

        self.entry_buffer[i.to_usize()] = entry;
    }

    pub fn add_glyphs_for_byte_index(&mut self, i: ByteIndex, data_for_glyphs: &[GlyphData]) {
        assert!(i < self.len());
        assert!(!data_for_glyphs.is_empty());

        let glyph_count = data_for_glyphs.len();

        let first_glyph_data = data_for_glyphs[0];
        let glyphs_vec: Vec<DetailedGlyph> = (0..glyph_count)
            .map(|i| {
                DetailedGlyph::new(
                    data_for_glyphs[i].id,
                    data_for_glyphs[i].advance,
                    data_for_glyphs[i].offset,
                )
            })
            .collect();

        self.has_detailed_glyphs = true;
        self.detail_store
            .add_detailed_glyphs_for_entry(i, &glyphs_vec);

        let entry = GlyphEntry::complex(
            first_glyph_data.cluster_start,
            first_glyph_data.ligature_start,
            glyph_count,
        );

        debug!(
            "Adding multiple glyphs[idx={:?}, count={}]: {:?}",
            i, glyph_count, entry
        );

        self.entry_buffer[i.to_usize()] = entry;
    }

    #[inline]
    pub fn iter_glyphs_for_byte_range(
        &self,
        range: &Range<ByteIndex>,
    ) -> impl Iterator<Item = GlyphInfo> {
        if range.begin() >= self.len() {
            panic!("iter_glyphs_for_range: range.begin beyond length!");
        }
        if range.end() > self.len() {
            panic!("iter_glyphs_for_range: range.end beyond length!");
        }

        let range_it = if self.is_rtl {
            Either::Left(range.each_index().rev())
        } else {
            Either::Right(range.each_index())
        };
        range_it.into_iter().flat_map(move |range_idx| {
            let entry = self.entry_buffer[range_idx.to_usize()];
            let result = if entry.is_simple() {
                Either::Left(once(GlyphInfo::Simple(self, range_idx)))
            } else {
                // Slow path for complex glyphs
                let glyphs = self.detail_store.detailed_glyphs_for_entry(
                    range_idx,
                    self.entry_buffer[range_idx.to_usize()].glyph_count(),
                );

                let complex_glyph_range =
                    range::each_index(ByteIndex(0), ByteIndex(glyphs.len() as isize));
                Either::Right(complex_glyph_range.map(move |i| {
                    GlyphInfo::Detail(self, range_idx, i.get() as u16 /* ??? */)
                }))
            };

            result.into_iter()
        })
    }

    // Scan the glyphs for a given range until we reach a given advance. Returns the index
    // and advance of the glyph in the range at the given advance, if reached. Otherwise, returns the
    // the number of glyphs and the advance for the given range.
    #[inline]
    pub fn range_index_of_advance(
        &self,
        range: &Range<ByteIndex>,
        advance: Au,
        extra_word_spacing: Au,
    ) -> (usize, Au) {
        let mut index = 0;
        let mut current_advance = Au::zero();
        for glyph in self.iter_glyphs_for_byte_range(range) {
            if glyph.char_is_word_separator() {
                current_advance += glyph.advance() + extra_word_spacing
            } else {
                current_advance += glyph.advance()
            }
            if current_advance > advance {
                break;
            }
            index += 1;
        }
        (index, current_advance)
    }

    #[inline]
    pub fn advance_for_byte_range(&self, range: &Range<ByteIndex>, extra_word_spacing: Au) -> Au {
        if range.begin() == ByteIndex(0) && range.end() == self.len() {
            self.total_advance + extra_word_spacing * (self.total_word_separators as i32)
        } else {
            self.advance_for_byte_range_simple_glyphs(range, extra_word_spacing)
        }
    }

    #[inline]
    pub fn advance_for_byte_range_simple_glyphs(
        &self,
        range: &Range<ByteIndex>,
        extra_word_spacing: Au,
    ) -> Au {
        self.iter_glyphs_for_byte_range(range)
            .fold(Au::zero(), |advance, glyph| {
                if glyph.char_is_word_separator() {
                    advance + glyph.advance() + extra_word_spacing
                } else {
                    advance + glyph.advance()
                }
            })
    }

    pub fn char_is_word_separator(&self, i: ByteIndex) -> bool {
        assert!(i < self.len());
        self.entry_buffer[i.to_usize()].char_is_word_separator()
    }

    pub fn word_separator_count_in_range(&self, range: &Range<ByteIndex>) -> u32 {
        let mut spaces = 0;
        for index in range.each_index() {
            if self.char_is_word_separator(index) {
                spaces += 1
            }
        }
        spaces
    }
}

impl fmt::Debug for GlyphStore {
    fn fmt(&self, formatter: &mut fmt::Formatter) -> fmt::Result {
        writeln!(formatter, "GlyphStore:")?;
        let mut detailed_buffer = self.detail_store.detail_buffer.iter();
        for entry in self.entry_buffer.iter() {
            if entry.is_simple() {
                writeln!(
                    formatter,
                    "  simple id={:?} advance={:?}",
                    entry.id(),
                    entry.advance()
                )?;
                continue;
            }
            if entry.is_initial() {
                continue;
            }
            write!(formatter, "  complex...")?;
            if detailed_buffer.next().is_none() {
                continue;
            }
            writeln!(
                formatter,
                "  detailed id={:?} advance={:?}",
                entry.id(),
                entry.advance()
            )?;
        }
        Ok(())
    }
}

/// A single series of glyphs within a text run.
#[derive(Clone, Debug, Deserialize, Serialize)]
pub struct GlyphRun {
    /// The glyphs.
    pub glyph_store: Arc<GlyphStore>,
    /// The byte range of characters in the containing run.
    pub range: Range<ByteIndex>,
}

impl GlyphRun {
    pub fn compare(&self, key: &ByteIndex) -> Ordering {
        if *key < self.range.begin() {
            Ordering::Greater
        } else if *key >= self.range.end() {
            Ordering::Less
        } else {
            Ordering::Equal
        }
    }

    #[inline]
    pub fn is_single_preserved_newline(&self) -> bool {
        self.glyph_store.is_single_preserved_newline
    }
}