1use std::thread;
6use std::time::Duration;
7
8use base::generic_channel::{self, GenericReceiver, GenericSender};
9use euclid::{Point2D, Rect, RigidTransform3D, Size2D};
10use ipc_channel::ipc::IpcSender;
11use log::warn;
12use malloc_size_of_derive::MallocSizeOf;
13use profile_traits::generic_callback::GenericCallback as ProfileGenericCallback;
14use serde::{Deserialize, Serialize};
15
16use crate::{
17 ContextId, DeviceAPI, Error, Event, Floor, Frame, FrameUpdateEvent, HitTestId, HitTestSource,
18 InputSource, LayerGrandManager, LayerId, LayerInit, Native, Viewport, Viewports,
19};
20
21static TIMEOUT: Duration = Duration::from_millis(5);
23
24#[derive(Clone, Copy, Debug, Eq, PartialEq, Serialize, Deserialize)]
26pub enum SessionMode {
27 Inline,
28 ImmersiveVR,
29 ImmersiveAR,
30}
31
32#[derive(Clone, Debug, Eq, PartialEq, Serialize, Deserialize)]
34pub struct SessionInit {
35 pub required_features: Vec<String>,
36 pub optional_features: Vec<String>,
37 pub first_person_observer_view: bool,
41}
42
43impl SessionInit {
44 pub fn validate(&self, mode: SessionMode, supported: &[String]) -> Result<Vec<String>, Error> {
47 for f in &self.required_features {
48 if f == "viewer" || (f == "local" && mode != SessionMode::Inline) {
51 continue;
52 }
53
54 if !supported.contains(f) {
55 return Err(Error::UnsupportedFeature(f.into()));
56 }
57 }
58 let mut granted = self.required_features.clone();
59 for f in &self.optional_features {
60 if f == "viewer" ||
61 (f == "local" && mode != SessionMode::Inline) ||
62 supported.contains(f)
63 {
64 granted.push(f.clone());
65 }
66 }
67
68 Ok(granted)
69 }
70
71 pub fn feature_requested(&self, f: &str) -> bool {
72 self.required_features
73 .iter()
74 .chain(self.optional_features.iter())
75 .any(|x| *x == f)
76 }
77}
78
79#[derive(Clone, Copy, Debug, Eq, PartialEq, Serialize, Deserialize, MallocSizeOf)]
81pub enum EnvironmentBlendMode {
82 Opaque,
83 AlphaBlend,
84 Additive,
85}
86
87#[derive(Debug, Serialize, Deserialize)]
89enum SessionMsg {
90 CreateLayer(ContextId, LayerInit, GenericSender<Result<LayerId, Error>>),
91 DestroyLayer(ContextId, LayerId),
92 SetLayers(Vec<(ContextId, LayerId)>),
93 SetEventDest(ProfileGenericCallback<Event>),
94 UpdateClipPlanes(f32, f32),
95 StartRenderLoop,
96 RenderAnimationFrame,
97 RequestHitTest(HitTestSource),
98 CancelHitTest(HitTestId),
99 UpdateFrameRate(f32, ProfileGenericCallback<f32>),
100 Quit,
101 GetBoundsGeometry(GenericSender<Option<Vec<Point2D<f32, Floor>>>>),
102}
103
104#[derive(Serialize, Deserialize, Clone)]
105pub struct Quitter {
106 sender: GenericSender<SessionMsg>,
107}
108
109impl Quitter {
110 pub fn quit(&self) {
111 let _ = self.sender.send(SessionMsg::Quit);
112 }
113}
114
115#[derive(Serialize, Deserialize, MallocSizeOf)]
119pub struct Session {
120 floor_transform: Option<RigidTransform3D<f32, Native, Floor>>,
121 viewports: Viewports,
122 sender: GenericSender<SessionMsg>,
123 environment_blend_mode: EnvironmentBlendMode,
124 initial_inputs: Vec<InputSource>,
125 granted_features: Vec<String>,
126 id: SessionId,
127 supported_frame_rates: Vec<f32>,
128}
129
130#[derive(Clone, Copy, Debug, Eq, Hash, PartialEq, Deserialize, Serialize, MallocSizeOf)]
131pub struct SessionId(pub(crate) u32);
132
133impl Session {
134 pub fn id(&self) -> SessionId {
135 self.id
136 }
137
138 pub fn floor_transform(&self) -> Option<RigidTransform3D<f32, Native, Floor>> {
139 self.floor_transform
140 }
141
142 pub fn reference_space_bounds(&self) -> Option<Vec<Point2D<f32, Floor>>> {
143 let (sender, receiver) = generic_channel::channel()?;
144 let _ = self.sender.send(SessionMsg::GetBoundsGeometry(sender));
145 receiver.recv().ok()?
146 }
147
148 pub fn initial_inputs(&self) -> &[InputSource] {
149 &self.initial_inputs
150 }
151
152 pub fn environment_blend_mode(&self) -> EnvironmentBlendMode {
153 self.environment_blend_mode
154 }
155
156 pub fn viewports(&self) -> &[Rect<i32, Viewport>] {
157 &self.viewports.viewports
158 }
159
160 pub fn recommended_framebuffer_resolution(&self) -> Option<Size2D<i32, Viewport>> {
165 self.viewports()
166 .iter()
167 .fold(None::<Rect<_, _>>, |acc, vp| {
168 Some(acc.map(|a| a.union(vp)).unwrap_or(*vp))
169 })
170 .map(|rect| Size2D::new(rect.max_x(), rect.max_y()))
171 }
172
173 pub fn create_layer(&self, context_id: ContextId, init: LayerInit) -> Result<LayerId, Error> {
174 let Some((sender, receiver)) = generic_channel::channel() else {
175 return Err(Error::CommunicationError);
176 };
177 let _ = self
178 .sender
179 .send(SessionMsg::CreateLayer(context_id, init, sender));
180 receiver.recv().map_err(|_| Error::CommunicationError)?
181 }
182
183 pub fn destroy_layer(&self, context_id: ContextId, layer_id: LayerId) {
185 let _ = self
186 .sender
187 .send(SessionMsg::DestroyLayer(context_id, layer_id));
188 }
189
190 pub fn set_layers(&self, layers: Vec<(ContextId, LayerId)>) {
191 let _ = self.sender.send(SessionMsg::SetLayers(layers));
192 }
193
194 pub fn start_render_loop(&mut self) {
195 let _ = self.sender.send(SessionMsg::StartRenderLoop);
196 }
197
198 pub fn update_clip_planes(&mut self, near: f32, far: f32) {
199 let _ = self.sender.send(SessionMsg::UpdateClipPlanes(near, far));
200 }
201
202 pub fn set_event_dest(&mut self, dest: ProfileGenericCallback<Event>) {
203 let _ = self.sender.send(SessionMsg::SetEventDest(dest));
204 }
205
206 pub fn render_animation_frame(&mut self) {
207 let _ = self.sender.send(SessionMsg::RenderAnimationFrame);
208 }
209
210 pub fn end_session(&mut self) {
211 let _ = self.sender.send(SessionMsg::Quit);
212 }
213
214 pub fn apply_event(&mut self, event: FrameUpdateEvent) {
215 match event {
216 FrameUpdateEvent::UpdateFloorTransform(floor) => self.floor_transform = floor,
217 FrameUpdateEvent::UpdateViewports(vp) => self.viewports = vp,
218 FrameUpdateEvent::HitTestSourceAdded(_) => (),
219 }
220 }
221
222 pub fn granted_features(&self) -> &[String] {
223 &self.granted_features
224 }
225
226 pub fn request_hit_test(&self, source: HitTestSource) {
227 let _ = self.sender.send(SessionMsg::RequestHitTest(source));
228 }
229
230 pub fn cancel_hit_test(&self, id: HitTestId) {
231 let _ = self.sender.send(SessionMsg::CancelHitTest(id));
232 }
233
234 pub fn update_frame_rate(&mut self, rate: f32, sender: ProfileGenericCallback<f32>) {
235 let _ = self.sender.send(SessionMsg::UpdateFrameRate(rate, sender));
236 }
237
238 pub fn supported_frame_rates(&self) -> &[f32] {
239 &self.supported_frame_rates
240 }
241}
242
243#[derive(PartialEq)]
244enum RenderState {
245 NotInRenderLoop,
246 InRenderLoop,
247 PendingQuit,
248}
249
250pub struct SessionThread<Device> {
252 receiver: GenericReceiver<SessionMsg>,
253 sender: GenericSender<SessionMsg>,
254 layers: Vec<(ContextId, LayerId)>,
255 pending_layers: Option<Vec<(ContextId, LayerId)>>,
256 frame_count: u64,
257 frame_sender: IpcSender<Frame>,
258 running: bool,
259 device: Device,
260 id: SessionId,
261 render_state: RenderState,
262}
263
264impl<Device> SessionThread<Device>
265where
266 Device: DeviceAPI,
267{
268 pub fn new(
269 mut device: Device,
270 frame_sender: IpcSender<Frame>,
271 id: SessionId,
272 ) -> Result<Self, Error> {
273 let Some((sender, receiver)) = generic_channel::channel() else {
274 return Err(Error::CommunicationError);
275 };
276 device.set_quitter(Quitter {
277 sender: sender.clone(),
278 });
279 let frame_count = 0;
280 let running = true;
281 let layers = Vec::new();
282 let pending_layers = None;
283 Ok(SessionThread {
284 sender,
285 receiver,
286 device,
287 layers,
288 pending_layers,
289 frame_count,
290 frame_sender,
291 running,
292 id,
293 render_state: RenderState::NotInRenderLoop,
294 })
295 }
296
297 pub fn new_session(&mut self) -> Session {
298 let floor_transform = self.device.floor_transform();
299 let viewports = self.device.viewports();
300 let sender = self.sender.clone();
301 let initial_inputs = self.device.initial_inputs();
302 let environment_blend_mode = self.device.environment_blend_mode();
303 let granted_features = self.device.granted_features().into();
304 let supported_frame_rates = self.device.supported_frame_rates();
305 Session {
306 floor_transform,
307 viewports,
308 sender,
309 initial_inputs,
310 environment_blend_mode,
311 granted_features,
312 id: self.id,
313 supported_frame_rates,
314 }
315 }
316
317 pub fn run(&mut self) {
318 while let Ok(msg) = self.receiver.recv() {
319 if !self.handle_msg(msg) {
320 self.running = false;
321 break;
322 }
323 }
324 }
325
326 fn handle_msg(&mut self, msg: SessionMsg) -> bool {
327 log::debug!("processing {:?}", msg);
328 match msg {
329 SessionMsg::SetEventDest(dest) => {
330 self.device.set_event_dest(dest);
331 },
332 SessionMsg::RequestHitTest(source) => {
333 self.device.request_hit_test(source);
334 },
335 SessionMsg::CancelHitTest(id) => {
336 self.device.cancel_hit_test(id);
337 },
338 SessionMsg::CreateLayer(context_id, layer_init, sender) => {
339 let result = self.device.create_layer(context_id, layer_init);
340 let _ = sender.send(result);
341 },
342 SessionMsg::DestroyLayer(context_id, layer_id) => {
343 self.layers.retain(|&(_, other_id)| layer_id != other_id);
344 self.device.destroy_layer(context_id, layer_id);
345 },
346 SessionMsg::SetLayers(layers) => {
347 self.pending_layers = Some(layers);
348 },
349 SessionMsg::StartRenderLoop => {
350 if let Some(layers) = self.pending_layers.take() {
351 self.layers = layers;
352 }
353 let frame = match self.device.begin_animation_frame(&self.layers[..]) {
354 Some(frame) => frame,
355 None => {
356 warn!("Device stopped providing frames, exiting");
357 return false;
358 },
359 };
360 self.render_state = RenderState::InRenderLoop;
361 let _ = self.frame_sender.send(frame);
362 },
363 SessionMsg::UpdateClipPlanes(near, far) => self.device.update_clip_planes(near, far),
364 SessionMsg::RenderAnimationFrame => {
365 self.frame_count += 1;
366
367 self.device.end_animation_frame(&self.layers[..]);
368
369 if self.render_state == RenderState::PendingQuit {
370 self.quit();
371 return false;
372 }
373
374 if let Some(layers) = self.pending_layers.take() {
375 self.layers = layers;
376 }
377 #[expect(unused_mut)]
378 let mut frame = match self.device.begin_animation_frame(&self.layers[..]) {
379 Some(frame) => frame,
380 None => {
381 warn!("Device stopped providing frames, exiting");
382 return false;
383 },
384 };
385
386 let _ = self.frame_sender.send(frame);
387 },
388 SessionMsg::UpdateFrameRate(rate, sender) => {
389 let new_framerate = self.device.update_frame_rate(rate);
390 let _ = sender.send(new_framerate);
391 },
392 SessionMsg::Quit => {
393 if self.render_state == RenderState::NotInRenderLoop {
394 self.quit();
395 return false;
396 } else {
397 self.render_state = RenderState::PendingQuit;
398 }
399 },
400 SessionMsg::GetBoundsGeometry(sender) => {
401 let bounds = self.device.reference_space_bounds();
402 let _ = sender.send(bounds);
403 },
404 }
405 true
406 }
407
408 fn quit(&mut self) {
409 self.render_state = RenderState::NotInRenderLoop;
410 self.device.quit();
411 }
412}
413
414pub trait MainThreadSession: 'static {
416 fn run_one_frame(&mut self);
417 fn running(&self) -> bool;
418}
419
420impl<Device> MainThreadSession for SessionThread<Device>
421where
422 Device: DeviceAPI,
423{
424 fn run_one_frame(&mut self) {
425 let frame_count = self.frame_count;
426 while frame_count == self.frame_count && self.running {
427 if let Ok(msg) = self.receiver.try_recv_timeout(TIMEOUT) {
428 self.running = self.handle_msg(msg);
429 } else {
430 break;
431 }
432 }
433 }
434
435 fn running(&self) -> bool {
436 self.running
437 }
438}
439
440pub struct SessionBuilder<'a, GL> {
442 sessions: &'a mut Vec<Box<dyn MainThreadSession>>,
443 frame_sender: IpcSender<Frame>,
444 layer_grand_manager: LayerGrandManager<GL>,
445 id: SessionId,
446}
447
448impl<'a, GL: 'static> SessionBuilder<'a, GL> {
449 pub fn id(&self) -> SessionId {
450 self.id
451 }
452
453 pub(crate) fn new(
454 sessions: &'a mut Vec<Box<dyn MainThreadSession>>,
455 frame_sender: IpcSender<Frame>,
456 layer_grand_manager: LayerGrandManager<GL>,
457 id: SessionId,
458 ) -> Self {
459 SessionBuilder {
460 sessions,
461 frame_sender,
462 layer_grand_manager,
463 id,
464 }
465 }
466
467 pub fn spawn<Device, Factory>(self, factory: Factory) -> Result<Session, Error>
469 where
470 Factory: 'static + FnOnce(LayerGrandManager<GL>) -> Result<Device, Error> + Send,
471 Device: DeviceAPI,
472 {
473 let Some((acks, ackr)) = generic_channel::channel() else {
474 return Err(Error::CommunicationError);
475 };
476 let frame_sender = self.frame_sender;
477 let layer_grand_manager = self.layer_grand_manager;
478 let id = self.id;
479 thread::spawn(move || {
480 match factory(layer_grand_manager)
481 .and_then(|device| SessionThread::new(device, frame_sender, id))
482 {
483 Ok(mut thread) => {
484 let session = thread.new_session();
485 let _ = acks.send(Ok(session));
486 thread.run();
487 },
488 Err(err) => {
489 let _ = acks.send(Err(err));
490 },
491 }
492 });
493 ackr.recv().unwrap_or(Err(Error::CommunicationError))
494 }
495
496 pub fn run_on_main_thread<Device, Factory>(self, factory: Factory) -> Result<Session, Error>
498 where
499 Factory: 'static + FnOnce(LayerGrandManager<GL>) -> Result<Device, Error>,
500 Device: DeviceAPI,
501 {
502 let device = factory(self.layer_grand_manager)?;
503 let frame_sender = self.frame_sender;
504 let mut session_thread = SessionThread::new(device, frame_sender, self.id)?;
505 let session = session_thread.new_session();
506 self.sessions.push(Box::new(session_thread));
507 Ok(session)
508 }
509}