use std::cell::Cell;
use canvas_traits::webgl::WebGLError::*;
use canvas_traits::webgl::{webgl_channel, WebGLCommand, WebGLSamplerId};
use dom_struct::dom_struct;
use crate::dom::bindings::codegen::Bindings::WebGL2RenderingContextBinding::WebGL2RenderingContextConstants as constants;
use crate::dom::bindings::inheritance::Castable;
use crate::dom::bindings::reflector::{reflect_dom_object, DomObject};
use crate::dom::bindings::root::DomRoot;
use crate::dom::webglobject::WebGLObject;
use crate::dom::webglrenderingcontext::{Operation, WebGLRenderingContext};
#[dom_struct]
pub struct WebGLSampler {
webgl_object: WebGLObject,
#[no_trace]
gl_id: WebGLSamplerId,
marked_for_deletion: Cell<bool>,
}
#[derive(Clone, Copy)]
pub enum WebGLSamplerValue {
Float(f32),
GLenum(u32),
}
fn validate_params(pname: u32, value: WebGLSamplerValue) -> bool {
match value {
WebGLSamplerValue::GLenum(value) => {
let allowed_values = match pname {
constants::TEXTURE_MIN_FILTER => &[
constants::NEAREST,
constants::LINEAR,
constants::NEAREST_MIPMAP_NEAREST,
constants::LINEAR_MIPMAP_NEAREST,
constants::NEAREST_MIPMAP_LINEAR,
constants::LINEAR_MIPMAP_LINEAR,
][..],
constants::TEXTURE_MAG_FILTER => &[constants::NEAREST, constants::LINEAR][..],
constants::TEXTURE_WRAP_R |
constants::TEXTURE_WRAP_S |
constants::TEXTURE_WRAP_T => &[
constants::CLAMP_TO_EDGE,
constants::MIRRORED_REPEAT,
constants::REPEAT,
][..],
constants::TEXTURE_COMPARE_MODE => {
&[constants::NONE, constants::COMPARE_REF_TO_TEXTURE][..]
},
constants::TEXTURE_COMPARE_FUNC => &[
constants::LEQUAL,
constants::GEQUAL,
constants::LESS,
constants::GREATER,
constants::EQUAL,
constants::NOTEQUAL,
constants::ALWAYS,
constants::NEVER,
][..],
_ => &[][..],
};
allowed_values.contains(&value)
},
WebGLSamplerValue::Float(_) => matches!(
pname,
constants::TEXTURE_MIN_LOD | constants::TEXTURE_MAX_LOD
),
}
}
impl WebGLSampler {
fn new_inherited(context: &WebGLRenderingContext, id: WebGLSamplerId) -> Self {
Self {
webgl_object: WebGLObject::new_inherited(context),
gl_id: id,
marked_for_deletion: Cell::new(false),
}
}
pub fn new(context: &WebGLRenderingContext) -> DomRoot<Self> {
let (sender, receiver) = webgl_channel().unwrap();
context.send_command(WebGLCommand::GenerateSampler(sender));
let id = receiver.recv().unwrap();
reflect_dom_object(
Box::new(Self::new_inherited(context, id)),
&*context.global(),
)
}
pub fn delete(&self, operation_fallibility: Operation) {
if !self.marked_for_deletion.get() {
self.marked_for_deletion.set(true);
let command = WebGLCommand::DeleteSampler(self.gl_id);
let context = self.upcast::<WebGLObject>().context();
match operation_fallibility {
Operation::Fallible => context.send_command_ignored(command),
Operation::Infallible => context.send_command(command),
}
}
}
pub fn is_valid(&self) -> bool {
!self.marked_for_deletion.get()
}
pub fn bind(
&self,
context: &WebGLRenderingContext,
unit: u32,
) -> Result<(), canvas_traits::webgl::WebGLError> {
if !self.is_valid() {
return Err(InvalidOperation);
}
context.send_command(WebGLCommand::BindSampler(unit, self.gl_id));
Ok(())
}
pub fn set_parameter(
&self,
context: &WebGLRenderingContext,
pname: u32,
value: WebGLSamplerValue,
) -> Result<(), canvas_traits::webgl::WebGLError> {
if !self.is_valid() {
return Err(InvalidOperation);
}
if !validate_params(pname, value) {
return Err(InvalidEnum);
}
let command = match value {
WebGLSamplerValue::GLenum(value) => {
WebGLCommand::SetSamplerParameterInt(self.gl_id, pname, value as i32)
},
WebGLSamplerValue::Float(value) => {
WebGLCommand::SetSamplerParameterFloat(self.gl_id, pname, value)
},
};
context.send_command(command);
Ok(())
}
pub fn get_parameter(
&self,
context: &WebGLRenderingContext,
pname: u32,
) -> Result<WebGLSamplerValue, canvas_traits::webgl::WebGLError> {
if !self.is_valid() {
return Err(InvalidOperation);
}
match pname {
constants::TEXTURE_MIN_FILTER |
constants::TEXTURE_MAG_FILTER |
constants::TEXTURE_WRAP_R |
constants::TEXTURE_WRAP_S |
constants::TEXTURE_WRAP_T |
constants::TEXTURE_COMPARE_FUNC |
constants::TEXTURE_COMPARE_MODE => {
let (sender, receiver) = webgl_channel().unwrap();
context.send_command(WebGLCommand::GetSamplerParameterInt(
self.gl_id, pname, sender,
));
Ok(WebGLSamplerValue::GLenum(receiver.recv().unwrap() as u32))
},
constants::TEXTURE_MIN_LOD | constants::TEXTURE_MAX_LOD => {
let (sender, receiver) = webgl_channel().unwrap();
context.send_command(WebGLCommand::GetSamplerParameterFloat(
self.gl_id, pname, sender,
));
Ok(WebGLSamplerValue::Float(receiver.recv().unwrap()))
},
_ => Err(InvalidEnum),
}
}
}
impl Drop for WebGLSampler {
fn drop(&mut self) {
self.delete(Operation::Fallible);
}
}