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use std::alloc::{alloc_zeroed, handle_alloc_error, Layout};
use std::boxed::Box;
use std::cell::{Cell, UnsafeCell};
use std::cmp;
use std::fmt;
use std::marker::PhantomData;
use std::mem::{self, MaybeUninit};
use std::ptr;
use std::sync::atomic::{self, AtomicIsize, AtomicPtr, AtomicUsize, Ordering};
use std::sync::Arc;
use crossbeam_epoch::{self as epoch, Atomic, Owned};
use crossbeam_utils::{Backoff, CachePadded};
// Minimum buffer capacity.
const MIN_CAP: usize = 64;
// Maximum number of tasks that can be stolen in `steal_batch()` and `steal_batch_and_pop()`.
const MAX_BATCH: usize = 32;
// If a buffer of at least this size is retired, thread-local garbage is flushed so that it gets
// deallocated as soon as possible.
const FLUSH_THRESHOLD_BYTES: usize = 1 << 10;
/// A buffer that holds tasks in a worker queue.
///
/// This is just a pointer to the buffer and its length - dropping an instance of this struct will
/// *not* deallocate the buffer.
struct Buffer<T> {
/// Pointer to the allocated memory.
ptr: *mut T,
/// Capacity of the buffer. Always a power of two.
cap: usize,
}
unsafe impl<T> Send for Buffer<T> {}
impl<T> Buffer<T> {
/// Allocates a new buffer with the specified capacity.
fn alloc(cap: usize) -> Buffer<T> {
debug_assert_eq!(cap, cap.next_power_of_two());
let ptr = Box::into_raw(
(0..cap)
.map(|_| MaybeUninit::<T>::uninit())
.collect::<Box<[_]>>(),
)
.cast::<T>();
Buffer { ptr, cap }
}
/// Deallocates the buffer.
unsafe fn dealloc(self) {
drop(Box::from_raw(ptr::slice_from_raw_parts_mut(
self.ptr.cast::<MaybeUninit<T>>(),
self.cap,
)));
}
/// Returns a pointer to the task at the specified `index`.
unsafe fn at(&self, index: isize) -> *mut T {
// `self.cap` is always a power of two.
// We do all the loads at `MaybeUninit` because we might realize, after loading, that we
// don't actually have the right to access this memory.
self.ptr.offset(index & (self.cap - 1) as isize)
}
/// Writes `task` into the specified `index`.
///
/// This method might be concurrently called with another `read` at the same index, which is
/// technically speaking a data race and therefore UB. We should use an atomic store here, but
/// that would be more expensive and difficult to implement generically for all types `T`.
/// Hence, as a hack, we use a volatile write instead.
unsafe fn write(&self, index: isize, task: MaybeUninit<T>) {
ptr::write_volatile(self.at(index).cast::<MaybeUninit<T>>(), task)
}
/// Reads a task from the specified `index`.
///
/// This method might be concurrently called with another `write` at the same index, which is
/// technically speaking a data race and therefore UB. We should use an atomic load here, but
/// that would be more expensive and difficult to implement generically for all types `T`.
/// Hence, as a hack, we use a volatile load instead.
unsafe fn read(&self, index: isize) -> MaybeUninit<T> {
ptr::read_volatile(self.at(index).cast::<MaybeUninit<T>>())
}
}
impl<T> Clone for Buffer<T> {
fn clone(&self) -> Buffer<T> {
*self
}
}
impl<T> Copy for Buffer<T> {}
/// Internal queue data shared between the worker and stealers.
///
/// The implementation is based on the following work:
///
/// 1. [Chase and Lev. Dynamic circular work-stealing deque. SPAA 2005.][chase-lev]
/// 2. [Le, Pop, Cohen, and Nardelli. Correct and efficient work-stealing for weak memory models.
/// PPoPP 2013.][weak-mem]
/// 3. [Norris and Demsky. CDSchecker: checking concurrent data structures written with C/C++
/// atomics. OOPSLA 2013.][checker]
///
/// [chase-lev]: https://dl.acm.org/citation.cfm?id=1073974
/// [weak-mem]: https://dl.acm.org/citation.cfm?id=2442524
/// [checker]: https://dl.acm.org/citation.cfm?id=2509514
struct Inner<T> {
/// The front index.
front: AtomicIsize,
/// The back index.
back: AtomicIsize,
/// The underlying buffer.
buffer: CachePadded<Atomic<Buffer<T>>>,
}
impl<T> Drop for Inner<T> {
fn drop(&mut self) {
// Load the back index, front index, and buffer.
let b = *self.back.get_mut();
let f = *self.front.get_mut();
unsafe {
let buffer = self.buffer.load(Ordering::Relaxed, epoch::unprotected());
// Go through the buffer from front to back and drop all tasks in the queue.
let mut i = f;
while i != b {
buffer.deref().at(i).drop_in_place();
i = i.wrapping_add(1);
}
// Free the memory allocated by the buffer.
buffer.into_owned().into_box().dealloc();
}
}
}
/// Worker queue flavor: FIFO or LIFO.
#[derive(Clone, Copy, Debug, Eq, PartialEq)]
enum Flavor {
/// The first-in first-out flavor.
Fifo,
/// The last-in first-out flavor.
Lifo,
}
/// A worker queue.
///
/// This is a FIFO or LIFO queue that is owned by a single thread, but other threads may steal
/// tasks from it. Task schedulers typically create a single worker queue per thread.
///
/// # Examples
///
/// A FIFO worker:
///
/// ```
/// use crossbeam_deque::{Steal, Worker};
///
/// let w = Worker::new_fifo();
/// let s = w.stealer();
///
/// w.push(1);
/// w.push(2);
/// w.push(3);
///
/// assert_eq!(s.steal(), Steal::Success(1));
/// assert_eq!(w.pop(), Some(2));
/// assert_eq!(w.pop(), Some(3));
/// ```
///
/// A LIFO worker:
///
/// ```
/// use crossbeam_deque::{Steal, Worker};
///
/// let w = Worker::new_lifo();
/// let s = w.stealer();
///
/// w.push(1);
/// w.push(2);
/// w.push(3);
///
/// assert_eq!(s.steal(), Steal::Success(1));
/// assert_eq!(w.pop(), Some(3));
/// assert_eq!(w.pop(), Some(2));
/// ```
pub struct Worker<T> {
/// A reference to the inner representation of the queue.
inner: Arc<CachePadded<Inner<T>>>,
/// A copy of `inner.buffer` for quick access.
buffer: Cell<Buffer<T>>,
/// The flavor of the queue.
flavor: Flavor,
/// Indicates that the worker cannot be shared among threads.
_marker: PhantomData<*mut ()>, // !Send + !Sync
}
unsafe impl<T: Send> Send for Worker<T> {}
impl<T> Worker<T> {
/// Creates a FIFO worker queue.
///
/// Tasks are pushed and popped from opposite ends.
///
/// # Examples
///
/// ```
/// use crossbeam_deque::Worker;
///
/// let w = Worker::<i32>::new_fifo();
/// ```
pub fn new_fifo() -> Worker<T> {
let buffer = Buffer::alloc(MIN_CAP);
let inner = Arc::new(CachePadded::new(Inner {
front: AtomicIsize::new(0),
back: AtomicIsize::new(0),
buffer: CachePadded::new(Atomic::new(buffer)),
}));
Worker {
inner,
buffer: Cell::new(buffer),
flavor: Flavor::Fifo,
_marker: PhantomData,
}
}
/// Creates a LIFO worker queue.
///
/// Tasks are pushed and popped from the same end.
///
/// # Examples
///
/// ```
/// use crossbeam_deque::Worker;
///
/// let w = Worker::<i32>::new_lifo();
/// ```
pub fn new_lifo() -> Worker<T> {
let buffer = Buffer::alloc(MIN_CAP);
let inner = Arc::new(CachePadded::new(Inner {
front: AtomicIsize::new(0),
back: AtomicIsize::new(0),
buffer: CachePadded::new(Atomic::new(buffer)),
}));
Worker {
inner,
buffer: Cell::new(buffer),
flavor: Flavor::Lifo,
_marker: PhantomData,
}
}
/// Creates a stealer for this queue.
///
/// The returned stealer can be shared among threads and cloned.
///
/// # Examples
///
/// ```
/// use crossbeam_deque::Worker;
///
/// let w = Worker::<i32>::new_lifo();
/// let s = w.stealer();
/// ```
pub fn stealer(&self) -> Stealer<T> {
Stealer {
inner: self.inner.clone(),
flavor: self.flavor,
}
}
/// Resizes the internal buffer to the new capacity of `new_cap`.
#[cold]
unsafe fn resize(&self, new_cap: usize) {
// Load the back index, front index, and buffer.
let b = self.inner.back.load(Ordering::Relaxed);
let f = self.inner.front.load(Ordering::Relaxed);
let buffer = self.buffer.get();
// Allocate a new buffer and copy data from the old buffer to the new one.
let new = Buffer::alloc(new_cap);
let mut i = f;
while i != b {
ptr::copy_nonoverlapping(buffer.at(i), new.at(i), 1);
i = i.wrapping_add(1);
}
let guard = &epoch::pin();
// Replace the old buffer with the new one.
self.buffer.replace(new);
let old =
self.inner
.buffer
.swap(Owned::new(new).into_shared(guard), Ordering::Release, guard);
// Destroy the old buffer later.
guard.defer_unchecked(move || old.into_owned().into_box().dealloc());
// If the buffer is very large, then flush the thread-local garbage in order to deallocate
// it as soon as possible.
if mem::size_of::<T>() * new_cap >= FLUSH_THRESHOLD_BYTES {
guard.flush();
}
}
/// Reserves enough capacity so that `reserve_cap` tasks can be pushed without growing the
/// buffer.
fn reserve(&self, reserve_cap: usize) {
if reserve_cap > 0 {
// Compute the current length.
let b = self.inner.back.load(Ordering::Relaxed);
let f = self.inner.front.load(Ordering::SeqCst);
let len = b.wrapping_sub(f) as usize;
// The current capacity.
let cap = self.buffer.get().cap;
// Is there enough capacity to push `reserve_cap` tasks?
if cap - len < reserve_cap {
// Keep doubling the capacity as much as is needed.
let mut new_cap = cap * 2;
while new_cap - len < reserve_cap {
new_cap *= 2;
}
// Resize the buffer.
unsafe {
self.resize(new_cap);
}
}
}
}
/// Returns `true` if the queue is empty.
///
/// ```
/// use crossbeam_deque::Worker;
///
/// let w = Worker::new_lifo();
///
/// assert!(w.is_empty());
/// w.push(1);
/// assert!(!w.is_empty());
/// ```
pub fn is_empty(&self) -> bool {
let b = self.inner.back.load(Ordering::Relaxed);
let f = self.inner.front.load(Ordering::SeqCst);
b.wrapping_sub(f) <= 0
}
/// Returns the number of tasks in the deque.
///
/// ```
/// use crossbeam_deque::Worker;
///
/// let w = Worker::new_lifo();
///
/// assert_eq!(w.len(), 0);
/// w.push(1);
/// assert_eq!(w.len(), 1);
/// w.push(1);
/// assert_eq!(w.len(), 2);
/// ```
pub fn len(&self) -> usize {
let b = self.inner.back.load(Ordering::Relaxed);
let f = self.inner.front.load(Ordering::SeqCst);
b.wrapping_sub(f).max(0) as usize
}
/// Pushes a task into the queue.
///
/// # Examples
///
/// ```
/// use crossbeam_deque::Worker;
///
/// let w = Worker::new_lifo();
/// w.push(1);
/// w.push(2);
/// ```
pub fn push(&self, task: T) {
// Load the back index, front index, and buffer.
let b = self.inner.back.load(Ordering::Relaxed);
let f = self.inner.front.load(Ordering::Acquire);
let mut buffer = self.buffer.get();
// Calculate the length of the queue.
let len = b.wrapping_sub(f);
// Is the queue full?
if len >= buffer.cap as isize {
// Yes. Grow the underlying buffer.
unsafe {
self.resize(2 * buffer.cap);
}
buffer = self.buffer.get();
}
// Write `task` into the slot.
unsafe {
buffer.write(b, MaybeUninit::new(task));
}
atomic::fence(Ordering::Release);
// Increment the back index.
//
// This ordering could be `Relaxed`, but then thread sanitizer would falsely report data
// races because it doesn't understand fences.
self.inner.back.store(b.wrapping_add(1), Ordering::Release);
}
/// Pops a task from the queue.
///
/// # Examples
///
/// ```
/// use crossbeam_deque::Worker;
///
/// let w = Worker::new_fifo();
/// w.push(1);
/// w.push(2);
///
/// assert_eq!(w.pop(), Some(1));
/// assert_eq!(w.pop(), Some(2));
/// assert_eq!(w.pop(), None);
/// ```
pub fn pop(&self) -> Option<T> {
// Load the back and front index.
let b = self.inner.back.load(Ordering::Relaxed);
let f = self.inner.front.load(Ordering::Relaxed);
// Calculate the length of the queue.
let len = b.wrapping_sub(f);
// Is the queue empty?
if len <= 0 {
return None;
}
match self.flavor {
// Pop from the front of the queue.
Flavor::Fifo => {
// Try incrementing the front index to pop the task.
let f = self.inner.front.fetch_add(1, Ordering::SeqCst);
let new_f = f.wrapping_add(1);
if b.wrapping_sub(new_f) < 0 {
self.inner.front.store(f, Ordering::Relaxed);
return None;
}
unsafe {
// Read the popped task.
let buffer = self.buffer.get();
let task = buffer.read(f).assume_init();
// Shrink the buffer if `len - 1` is less than one fourth of the capacity.
if buffer.cap > MIN_CAP && len <= buffer.cap as isize / 4 {
self.resize(buffer.cap / 2);
}
Some(task)
}
}
// Pop from the back of the queue.
Flavor::Lifo => {
// Decrement the back index.
let b = b.wrapping_sub(1);
self.inner.back.store(b, Ordering::Relaxed);
atomic::fence(Ordering::SeqCst);
// Load the front index.
let f = self.inner.front.load(Ordering::Relaxed);
// Compute the length after the back index was decremented.
let len = b.wrapping_sub(f);
if len < 0 {
// The queue is empty. Restore the back index to the original task.
self.inner.back.store(b.wrapping_add(1), Ordering::Relaxed);
None
} else {
// Read the task to be popped.
let buffer = self.buffer.get();
let mut task = unsafe { Some(buffer.read(b)) };
// Are we popping the last task from the queue?
if len == 0 {
// Try incrementing the front index.
if self
.inner
.front
.compare_exchange(
f,
f.wrapping_add(1),
Ordering::SeqCst,
Ordering::Relaxed,
)
.is_err()
{
// Failed. We didn't pop anything. Reset to `None`.
task.take();
}
// Restore the back index to the original task.
self.inner.back.store(b.wrapping_add(1), Ordering::Relaxed);
} else {
// Shrink the buffer if `len` is less than one fourth of the capacity.
if buffer.cap > MIN_CAP && len < buffer.cap as isize / 4 {
unsafe {
self.resize(buffer.cap / 2);
}
}
}
task.map(|t| unsafe { t.assume_init() })
}
}
}
}
}
impl<T> fmt::Debug for Worker<T> {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.pad("Worker { .. }")
}
}
/// A stealer handle of a worker queue.
///
/// Stealers can be shared among threads.
///
/// Task schedulers typically have a single worker queue per worker thread.
///
/// # Examples
///
/// ```
/// use crossbeam_deque::{Steal, Worker};
///
/// let w = Worker::new_lifo();
/// w.push(1);
/// w.push(2);
///
/// let s = w.stealer();
/// assert_eq!(s.steal(), Steal::Success(1));
/// assert_eq!(s.steal(), Steal::Success(2));
/// assert_eq!(s.steal(), Steal::Empty);
/// ```
pub struct Stealer<T> {
/// A reference to the inner representation of the queue.
inner: Arc<CachePadded<Inner<T>>>,
/// The flavor of the queue.
flavor: Flavor,
}
unsafe impl<T: Send> Send for Stealer<T> {}
unsafe impl<T: Send> Sync for Stealer<T> {}
impl<T> Stealer<T> {
/// Returns `true` if the queue is empty.
///
/// ```
/// use crossbeam_deque::Worker;
///
/// let w = Worker::new_lifo();
/// let s = w.stealer();
///
/// assert!(s.is_empty());
/// w.push(1);
/// assert!(!s.is_empty());
/// ```
pub fn is_empty(&self) -> bool {
let f = self.inner.front.load(Ordering::Acquire);
atomic::fence(Ordering::SeqCst);
let b = self.inner.back.load(Ordering::Acquire);
b.wrapping_sub(f) <= 0
}
/// Returns the number of tasks in the deque.
///
/// ```
/// use crossbeam_deque::Worker;
///
/// let w = Worker::new_lifo();
/// let s = w.stealer();
///
/// assert_eq!(s.len(), 0);
/// w.push(1);
/// assert_eq!(s.len(), 1);
/// w.push(2);
/// assert_eq!(s.len(), 2);
/// ```
pub fn len(&self) -> usize {
let f = self.inner.front.load(Ordering::Acquire);
atomic::fence(Ordering::SeqCst);
let b = self.inner.back.load(Ordering::Acquire);
b.wrapping_sub(f).max(0) as usize
}
/// Steals a task from the queue.
///
/// # Examples
///
/// ```
/// use crossbeam_deque::{Steal, Worker};
///
/// let w = Worker::new_lifo();
/// w.push(1);
/// w.push(2);
///
/// let s = w.stealer();
/// assert_eq!(s.steal(), Steal::Success(1));
/// assert_eq!(s.steal(), Steal::Success(2));
/// ```
pub fn steal(&self) -> Steal<T> {
// Load the front index.
let f = self.inner.front.load(Ordering::Acquire);
// A SeqCst fence is needed here.
//
// If the current thread is already pinned (reentrantly), we must manually issue the
// fence. Otherwise, the following pinning will issue the fence anyway, so we don't
// have to.
if epoch::is_pinned() {
atomic::fence(Ordering::SeqCst);
}
let guard = &epoch::pin();
// Load the back index.
let b = self.inner.back.load(Ordering::Acquire);
// Is the queue empty?
if b.wrapping_sub(f) <= 0 {
return Steal::Empty;
}
// Load the buffer and read the task at the front.
let buffer = self.inner.buffer.load(Ordering::Acquire, guard);
let task = unsafe { buffer.deref().read(f) };
// Try incrementing the front index to steal the task.
// If the buffer has been swapped or the increment fails, we retry.
if self.inner.buffer.load(Ordering::Acquire, guard) != buffer
|| self
.inner
.front
.compare_exchange(f, f.wrapping_add(1), Ordering::SeqCst, Ordering::Relaxed)
.is_err()
{
// We didn't steal this task, forget it.
return Steal::Retry;
}
// Return the stolen task.
Steal::Success(unsafe { task.assume_init() })
}
/// Steals a batch of tasks and pushes them into another worker.
///
/// How many tasks exactly will be stolen is not specified. That said, this method will try to
/// steal around half of the tasks in the queue, but also not more than some constant limit.
///
/// # Examples
///
/// ```
/// use crossbeam_deque::Worker;
///
/// let w1 = Worker::new_fifo();
/// w1.push(1);
/// w1.push(2);
/// w1.push(3);
/// w1.push(4);
///
/// let s = w1.stealer();
/// let w2 = Worker::new_fifo();
///
/// let _ = s.steal_batch(&w2);
/// assert_eq!(w2.pop(), Some(1));
/// assert_eq!(w2.pop(), Some(2));
/// ```
pub fn steal_batch(&self, dest: &Worker<T>) -> Steal<()> {
self.steal_batch_with_limit(dest, MAX_BATCH)
}
/// Steals no more than `limit` of tasks and pushes them into another worker.
///
/// How many tasks exactly will be stolen is not specified. That said, this method will try to
/// steal around half of the tasks in the queue, but also not more than the given limit.
///
/// # Examples
///
/// ```
/// use crossbeam_deque::Worker;
///
/// let w1 = Worker::new_fifo();
/// w1.push(1);
/// w1.push(2);
/// w1.push(3);
/// w1.push(4);
/// w1.push(5);
/// w1.push(6);
///
/// let s = w1.stealer();
/// let w2 = Worker::new_fifo();
///
/// let _ = s.steal_batch_with_limit(&w2, 2);
/// assert_eq!(w2.pop(), Some(1));
/// assert_eq!(w2.pop(), Some(2));
/// assert_eq!(w2.pop(), None);
///
/// w1.push(7);
/// w1.push(8);
/// // Setting a large limit does not guarantee that all elements will be popped. In this case,
/// // half of the elements are currently popped, but the number of popped elements is considered
/// // an implementation detail that may be changed in the future.
/// let _ = s.steal_batch_with_limit(&w2, std::usize::MAX);
/// assert_eq!(w2.len(), 3);
/// ```
pub fn steal_batch_with_limit(&self, dest: &Worker<T>, limit: usize) -> Steal<()> {
assert!(limit > 0);
if Arc::ptr_eq(&self.inner, &dest.inner) {
if dest.is_empty() {
return Steal::Empty;
} else {
return Steal::Success(());
}
}
// Load the front index.
let mut f = self.inner.front.load(Ordering::Acquire);
// A SeqCst fence is needed here.
//
// If the current thread is already pinned (reentrantly), we must manually issue the
// fence. Otherwise, the following pinning will issue the fence anyway, so we don't
// have to.
if epoch::is_pinned() {
atomic::fence(Ordering::SeqCst);
}
let guard = &epoch::pin();
// Load the back index.
let b = self.inner.back.load(Ordering::Acquire);
// Is the queue empty?
let len = b.wrapping_sub(f);
if len <= 0 {
return Steal::Empty;
}
// Reserve capacity for the stolen batch.
let batch_size = cmp::min((len as usize + 1) / 2, limit);
dest.reserve(batch_size);
let mut batch_size = batch_size as isize;
// Get the destination buffer and back index.
let dest_buffer = dest.buffer.get();
let mut dest_b = dest.inner.back.load(Ordering::Relaxed);
// Load the buffer.
let buffer = self.inner.buffer.load(Ordering::Acquire, guard);
match self.flavor {
// Steal a batch of tasks from the front at once.
Flavor::Fifo => {
// Copy the batch from the source to the destination buffer.
match dest.flavor {
Flavor::Fifo => {
for i in 0..batch_size {
unsafe {
let task = buffer.deref().read(f.wrapping_add(i));
dest_buffer.write(dest_b.wrapping_add(i), task);
}
}
}
Flavor::Lifo => {
for i in 0..batch_size {
unsafe {
let task = buffer.deref().read(f.wrapping_add(i));
dest_buffer.write(dest_b.wrapping_add(batch_size - 1 - i), task);
}
}
}
}
// Try incrementing the front index to steal the batch.
// If the buffer has been swapped or the increment fails, we retry.
if self.inner.buffer.load(Ordering::Acquire, guard) != buffer
|| self
.inner
.front
.compare_exchange(
f,
f.wrapping_add(batch_size),
Ordering::SeqCst,
Ordering::Relaxed,
)
.is_err()
{
return Steal::Retry;
}
dest_b = dest_b.wrapping_add(batch_size);
}
// Steal a batch of tasks from the front one by one.
Flavor::Lifo => {
// This loop may modify the batch_size, which triggers a clippy lint warning.
// Use a new variable to avoid the warning, and to make it clear we aren't
// modifying the loop exit condition during iteration.
let original_batch_size = batch_size;
for i in 0..original_batch_size {
// If this is not the first steal, check whether the queue is empty.
if i > 0 {
// We've already got the current front index. Now execute the fence to
// synchronize with other threads.
atomic::fence(Ordering::SeqCst);
// Load the back index.
let b = self.inner.back.load(Ordering::Acquire);
// Is the queue empty?
if b.wrapping_sub(f) <= 0 {
batch_size = i;
break;
}
}
// Read the task at the front.
let task = unsafe { buffer.deref().read(f) };
// Try incrementing the front index to steal the task.
// If the buffer has been swapped or the increment fails, we retry.
if self.inner.buffer.load(Ordering::Acquire, guard) != buffer
|| self
.inner
.front
.compare_exchange(
f,
f.wrapping_add(1),
Ordering::SeqCst,
Ordering::Relaxed,
)
.is_err()
{
// We didn't steal this task, forget it and break from the loop.
batch_size = i;
break;
}
// Write the stolen task into the destination buffer.
unsafe {
dest_buffer.write(dest_b, task);
}
// Move the source front index and the destination back index one step forward.
f = f.wrapping_add(1);
dest_b = dest_b.wrapping_add(1);
}
// If we didn't steal anything, the operation needs to be retried.
if batch_size == 0 {
return Steal::Retry;
}
// If stealing into a FIFO queue, stolen tasks need to be reversed.
if dest.flavor == Flavor::Fifo {
for i in 0..batch_size / 2 {
unsafe {
let i1 = dest_b.wrapping_sub(batch_size - i);
let i2 = dest_b.wrapping_sub(i + 1);
let t1 = dest_buffer.read(i1);
let t2 = dest_buffer.read(i2);
dest_buffer.write(i1, t2);
dest_buffer.write(i2, t1);
}
}
}
}
}
atomic::fence(Ordering::Release);
// Update the back index in the destination queue.
//
// This ordering could be `Relaxed`, but then thread sanitizer would falsely report data
// races because it doesn't understand fences.
dest.inner.back.store(dest_b, Ordering::Release);
// Return with success.
Steal::Success(())
}
/// Steals a batch of tasks, pushes them into another worker, and pops a task from that worker.
///
/// How many tasks exactly will be stolen is not specified. That said, this method will try to
/// steal around half of the tasks in the queue, but also not more than some constant limit.
///
/// # Examples
///
/// ```
/// use crossbeam_deque::{Steal, Worker};
///
/// let w1 = Worker::new_fifo();
/// w1.push(1);
/// w1.push(2);
/// w1.push(3);
/// w1.push(4);
///
/// let s = w1.stealer();
/// let w2 = Worker::new_fifo();
///
/// assert_eq!(s.steal_batch_and_pop(&w2), Steal::Success(1));
/// assert_eq!(w2.pop(), Some(2));
/// ```
pub fn steal_batch_and_pop(&self, dest: &Worker<T>) -> Steal<T> {
self.steal_batch_with_limit_and_pop(dest, MAX_BATCH)
}
/// Steals no more than `limit` of tasks, pushes them into another worker, and pops a task from
/// that worker.
///
/// How many tasks exactly will be stolen is not specified. That said, this method will try to
/// steal around half of the tasks in the queue, but also not more than the given limit.
///
/// # Examples
///
/// ```
/// use crossbeam_deque::{Steal, Worker};
///
/// let w1 = Worker::new_fifo();
/// w1.push(1);
/// w1.push(2);
/// w1.push(3);
/// w1.push(4);
/// w1.push(5);
/// w1.push(6);
///
/// let s = w1.stealer();
/// let w2 = Worker::new_fifo();
///
/// assert_eq!(s.steal_batch_with_limit_and_pop(&w2, 2), Steal::Success(1));
/// assert_eq!(w2.pop(), Some(2));
/// assert_eq!(w2.pop(), None);
///
/// w1.push(7);
/// w1.push(8);
/// // Setting a large limit does not guarantee that all elements will be popped. In this case,
/// // half of the elements are currently popped, but the number of popped elements is considered
/// // an implementation detail that may be changed in the future.
/// assert_eq!(s.steal_batch_with_limit_and_pop(&w2, std::usize::MAX), Steal::Success(3));
/// assert_eq!(w2.pop(), Some(4));
/// assert_eq!(w2.pop(), Some(5));
/// assert_eq!(w2.pop(), None);
/// ```
pub fn steal_batch_with_limit_and_pop(&self, dest: &Worker<T>, limit: usize) -> Steal<T> {
assert!(limit > 0);
if Arc::ptr_eq(&self.inner, &dest.inner) {
match dest.pop() {
None => return Steal::Empty,
Some(task) => return Steal::Success(task),
}
}
// Load the front index.
let mut f = self.inner.front.load(Ordering::Acquire);
// A SeqCst fence is needed here.
//
// If the current thread is already pinned (reentrantly), we must manually issue the
// fence. Otherwise, the following pinning will issue the fence anyway, so we don't
// have to.
if epoch::is_pinned() {
atomic::fence(Ordering::SeqCst);
}
let guard = &epoch::pin();
// Load the back index.
let b = self.inner.back.load(Ordering::Acquire);
// Is the queue empty?
let len = b.wrapping_sub(f);
if len <= 0 {
return Steal::Empty;
}
// Reserve capacity for the stolen batch.
let batch_size = cmp::min((len as usize - 1) / 2, limit - 1);
dest.reserve(batch_size);
let mut batch_size = batch_size as isize;
// Get the destination buffer and back index.
let dest_buffer = dest.buffer.get();
let mut dest_b = dest.inner.back.load(Ordering::Relaxed);
// Load the buffer
let buffer = self.inner.buffer.load(Ordering::Acquire, guard);
// Read the task at the front.
let mut task = unsafe { buffer.deref().read(f) };
match self.flavor {
// Steal a batch of tasks from the front at once.
Flavor::Fifo => {
// Copy the batch from the source to the destination buffer.
match dest.flavor {
Flavor::Fifo => {
for i in 0..batch_size {
unsafe {
let task = buffer.deref().read(f.wrapping_add(i + 1));
dest_buffer.write(dest_b.wrapping_add(i), task);
}
}
}
Flavor::Lifo => {
for i in 0..batch_size {
unsafe {
let task = buffer.deref().read(f.wrapping_add(i + 1));
dest_buffer.write(dest_b.wrapping_add(batch_size - 1 - i), task);
}
}
}
}
// Try incrementing the front index to steal the task.
// If the buffer has been swapped or the increment fails, we retry.
if self.inner.buffer.load(Ordering::Acquire, guard) != buffer
|| self
.inner
.front
.compare_exchange(
f,
f.wrapping_add(batch_size + 1),
Ordering::SeqCst,
Ordering::Relaxed,
)
.is_err()
{
// We didn't steal this task, forget it.
return Steal::Retry;
}
dest_b = dest_b.wrapping_add(batch_size);
}
// Steal a batch of tasks from the front one by one.
Flavor::Lifo => {
// Try incrementing the front index to steal the task.
if self
.inner
.front
.compare_exchange(f, f.wrapping_add(1), Ordering::SeqCst, Ordering::Relaxed)
.is_err()
{
// We didn't steal this task, forget it.
return Steal::Retry;
}
// Move the front index one step forward.
f = f.wrapping_add(1);
// Repeat the same procedure for the batch steals.
//
// This loop may modify the batch_size, which triggers a clippy lint warning.
// Use a new variable to avoid the warning, and to make it clear we aren't
// modifying the loop exit condition during iteration.
let original_batch_size = batch_size;
for i in 0..original_batch_size {
// We've already got the current front index. Now execute the fence to
// synchronize with other threads.
atomic::fence(Ordering::SeqCst);
// Load the back index.
let b = self.inner.back.load(Ordering::Acquire);
// Is the queue empty?
if b.wrapping_sub(f) <= 0 {
batch_size = i;
break;
}
// Read the task at the front.
let tmp = unsafe { buffer.deref().read(f) };
// Try incrementing the front index to steal the task.
// If the buffer has been swapped or the increment fails, we retry.
if self.inner.buffer.load(Ordering::Acquire, guard) != buffer
|| self
.inner
.front
.compare_exchange(
f,
f.wrapping_add(1),
Ordering::SeqCst,
Ordering::Relaxed,
)
.is_err()
{
// We didn't steal this task, forget it and break from the loop.
batch_size = i;
break;
}
// Write the previously stolen task into the destination buffer.
unsafe {
dest_buffer.write(dest_b, mem::replace(&mut task, tmp));
}
// Move the source front index and the destination back index one step forward.
f = f.wrapping_add(1);
dest_b = dest_b.wrapping_add(1);
}
// If stealing into a FIFO queue, stolen tasks need to be reversed.
if dest.flavor == Flavor::Fifo {
for i in 0..batch_size / 2 {
unsafe {
let i1 = dest_b.wrapping_sub(batch_size - i);
let i2 = dest_b.wrapping_sub(i + 1);
let t1 = dest_buffer.read(i1);
let t2 = dest_buffer.read(i2);
dest_buffer.write(i1, t2);
dest_buffer.write(i2, t1);
}
}
}
}
}
atomic::fence(Ordering::Release);
// Update the back index in the destination queue.
//
// This ordering could be `Relaxed`, but then thread sanitizer would falsely report data
// races because it doesn't understand fences.
dest.inner.back.store(dest_b, Ordering::Release);
// Return with success.
Steal::Success(unsafe { task.assume_init() })
}
}
impl<T> Clone for Stealer<T> {
fn clone(&self) -> Stealer<T> {
Stealer {
inner: self.inner.clone(),
flavor: self.flavor,
}
}
}
impl<T> fmt::Debug for Stealer<T> {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.pad("Stealer { .. }")
}
}
// Bits indicating the state of a slot:
// * If a task has been written into the slot, `WRITE` is set.
// * If a task has been read from the slot, `READ` is set.
// * If the block is being destroyed, `DESTROY` is set.
const WRITE: usize = 1;
const READ: usize = 2;
const DESTROY: usize = 4;
// Each block covers one "lap" of indices.
const LAP: usize = 64;
// The maximum number of values a block can hold.
const BLOCK_CAP: usize = LAP - 1;
// How many lower bits are reserved for metadata.
const SHIFT: usize = 1;
// Indicates that the block is not the last one.
const HAS_NEXT: usize = 1;
/// A slot in a block.
struct Slot<T> {
/// The task.
task: UnsafeCell<MaybeUninit<T>>,
/// The state of the slot.
state: AtomicUsize,
}
impl<T> Slot<T> {
/// Waits until a task is written into the slot.
fn wait_write(&self) {
let backoff = Backoff::new();
while self.state.load(Ordering::Acquire) & WRITE == 0 {
backoff.snooze();
}
}
}
/// A block in a linked list.
///
/// Each block in the list can hold up to `BLOCK_CAP` values.
struct Block<T> {
/// The next block in the linked list.
next: AtomicPtr<Block<T>>,
/// Slots for values.
slots: [Slot<T>; BLOCK_CAP],
}
impl<T> Block<T> {
const LAYOUT: Layout = {
let layout = Layout::new::<Self>();
assert!(
layout.size() != 0,
"Block should never be zero-sized, as it has an AtomicPtr field"
);
layout
};
/// Creates an empty block.
fn new() -> Box<Self> {
// SAFETY: layout is not zero-sized
let ptr = unsafe { alloc_zeroed(Self::LAYOUT) };
// Handle allocation failure
if ptr.is_null() {
handle_alloc_error(Self::LAYOUT)
}
// SAFETY: This is safe because:
// [1] `Block::next` (AtomicPtr) may be safely zero initialized.
// [2] `Block::slots` (Array) may be safely zero initialized because of [3, 4].
// [3] `Slot::task` (UnsafeCell) may be safely zero initialized because it
// holds a MaybeUninit.
// [4] `Slot::state` (AtomicUsize) may be safely zero initialized.
// TODO: unsafe { Box::new_zeroed().assume_init() }
unsafe { Box::from_raw(ptr.cast()) }
}
/// Waits until the next pointer is set.
fn wait_next(&self) -> *mut Block<T> {
let backoff = Backoff::new();
loop {
let next = self.next.load(Ordering::Acquire);
if !next.is_null() {
return next;
}
backoff.snooze();
}
}
/// Sets the `DESTROY` bit in slots starting from `start` and destroys the block.
unsafe fn destroy(this: *mut Block<T>, count: usize) {
// It is not necessary to set the `DESTROY` bit in the last slot because that slot has
// begun destruction of the block.
for i in (0..count).rev() {
let slot = (*this).slots.get_unchecked(i);
// Mark the `DESTROY` bit if a thread is still using the slot.
if slot.state.load(Ordering::Acquire) & READ == 0
&& slot.state.fetch_or(DESTROY, Ordering::AcqRel) & READ == 0
{
// If a thread is still using the slot, it will continue destruction of the block.
return;
}
}
// No thread is using the block, now it is safe to destroy it.
drop(Box::from_raw(this));
}
}
/// A position in a queue.
struct Position<T> {
/// The index in the queue.
index: AtomicUsize,
/// The block in the linked list.
block: AtomicPtr<Block<T>>,
}
/// An injector queue.
///
/// This is a FIFO queue that can be shared among multiple threads. Task schedulers typically have
/// a single injector queue, which is the entry point for new tasks.
///
/// # Examples
///
/// ```
/// use crossbeam_deque::{Injector, Steal};
///
/// let q = Injector::new();
/// q.push(1);
/// q.push(2);
///
/// assert_eq!(q.steal(), Steal::Success(1));
/// assert_eq!(q.steal(), Steal::Success(2));
/// assert_eq!(q.steal(), Steal::Empty);
/// ```
pub struct Injector<T> {
/// The head of the queue.
head: CachePadded<Position<T>>,
/// The tail of the queue.
tail: CachePadded<Position<T>>,
/// Indicates that dropping a `Injector<T>` may drop values of type `T`.
_marker: PhantomData<T>,
}
unsafe impl<T: Send> Send for Injector<T> {}
unsafe impl<T: Send> Sync for Injector<T> {}
impl<T> Default for Injector<T> {
fn default() -> Self {
let block = Box::into_raw(Block::<T>::new());
Self {
head: CachePadded::new(Position {
block: AtomicPtr::new(block),
index: AtomicUsize::new(0),
}),
tail: CachePadded::new(Position {
block: AtomicPtr::new(block),
index: AtomicUsize::new(0),
}),
_marker: PhantomData,
}
}
}
impl<T> Injector<T> {
/// Creates a new injector queue.
///
/// # Examples
///
/// ```
/// use crossbeam_deque::Injector;
///
/// let q = Injector::<i32>::new();
/// ```
pub fn new() -> Injector<T> {
Self::default()
}
/// Pushes a task into the queue.
///
/// # Examples
///
/// ```
/// use crossbeam_deque::Injector;
///
/// let w = Injector::new();
/// w.push(1);
/// w.push(2);
/// ```
pub fn push(&self, task: T) {
let backoff = Backoff::new();
let mut tail = self.tail.index.load(Ordering::Acquire);
let mut block = self.tail.block.load(Ordering::Acquire);
let mut next_block = None;
loop {
// Calculate the offset of the index into the block.
let offset = (tail >> SHIFT) % LAP;
// If we reached the end of the block, wait until the next one is installed.
if offset == BLOCK_CAP {
backoff.snooze();
tail = self.tail.index.load(Ordering::Acquire);
block = self.tail.block.load(Ordering::Acquire);
continue;
}
// If we're going to have to install the next block, allocate it in advance in order to
// make the wait for other threads as short as possible.
if offset + 1 == BLOCK_CAP && next_block.is_none() {
next_block = Some(Block::<T>::new());
}
let new_tail = tail + (1 << SHIFT);
// Try advancing the tail forward.
match self.tail.index.compare_exchange_weak(
tail,
new_tail,
Ordering::SeqCst,
Ordering::Acquire,
) {
Ok(_) => unsafe {
// If we've reached the end of the block, install the next one.
if offset + 1 == BLOCK_CAP {
let next_block = Box::into_raw(next_block.unwrap());
let next_index = new_tail.wrapping_add(1 << SHIFT);
self.tail.block.store(next_block, Ordering::Release);
self.tail.index.store(next_index, Ordering::Release);
(*block).next.store(next_block, Ordering::Release);
}
// Write the task into the slot.
let slot = (*block).slots.get_unchecked(offset);
slot.task.get().write(MaybeUninit::new(task));
slot.state.fetch_or(WRITE, Ordering::Release);
return;
},
Err(t) => {
tail = t;
block = self.tail.block.load(Ordering::Acquire);
backoff.spin();
}
}
}
}
/// Steals a task from the queue.
///
/// # Examples
///
/// ```
/// use crossbeam_deque::{Injector, Steal};
///
/// let q = Injector::new();
/// q.push(1);
/// q.push(2);
///
/// assert_eq!(q.steal(), Steal::Success(1));
/// assert_eq!(q.steal(), Steal::Success(2));
/// assert_eq!(q.steal(), Steal::Empty);
/// ```
pub fn steal(&self) -> Steal<T> {
let mut head;
let mut block;
let mut offset;
let backoff = Backoff::new();
loop {
head = self.head.index.load(Ordering::Acquire);
block = self.head.block.load(Ordering::Acquire);
// Calculate the offset of the index into the block.
offset = (head >> SHIFT) % LAP;
// If we reached the end of the block, wait until the next one is installed.
if offset == BLOCK_CAP {
backoff.snooze();
} else {
break;
}
}
let mut new_head = head + (1 << SHIFT);
if new_head & HAS_NEXT == 0 {
atomic::fence(Ordering::SeqCst);
let tail = self.tail.index.load(Ordering::Relaxed);
// If the tail equals the head, that means the queue is empty.
if head >> SHIFT == tail >> SHIFT {
return Steal::Empty;
}
// If head and tail are not in the same block, set `HAS_NEXT` in head.
if (head >> SHIFT) / LAP != (tail >> SHIFT) / LAP {
new_head |= HAS_NEXT;
}
}
// Try moving the head index forward.
if self
.head
.index
.compare_exchange_weak(head, new_head, Ordering::SeqCst, Ordering::Acquire)
.is_err()
{
return Steal::Retry;
}
unsafe {
// If we've reached the end of the block, move to the next one.
if offset + 1 == BLOCK_CAP {
let next = (*block).wait_next();
let mut next_index = (new_head & !HAS_NEXT).wrapping_add(1 << SHIFT);
if !(*next).next.load(Ordering::Relaxed).is_null() {
next_index |= HAS_NEXT;
}
self.head.block.store(next, Ordering::Release);
self.head.index.store(next_index, Ordering::Release);
}
// Read the task.
let slot = (*block).slots.get_unchecked(offset);
slot.wait_write();
let task = slot.task.get().read().assume_init();
// Destroy the block if we've reached the end, or if another thread wanted to destroy
// but couldn't because we were busy reading from the slot.
if (offset + 1 == BLOCK_CAP)
|| (slot.state.fetch_or(READ, Ordering::AcqRel) & DESTROY != 0)
{
Block::destroy(block, offset);
}
Steal::Success(task)
}
}
/// Steals a batch of tasks and pushes them into a worker.
///
/// How many tasks exactly will be stolen is not specified. That said, this method will try to
/// steal around half of the tasks in the queue, but also not more than some constant limit.
///
/// # Examples
///
/// ```
/// use crossbeam_deque::{Injector, Worker};
///
/// let q = Injector::new();
/// q.push(1);
/// q.push(2);
/// q.push(3);
/// q.push(4);
///
/// let w = Worker::new_fifo();
/// let _ = q.steal_batch(&w);
/// assert_eq!(w.pop(), Some(1));
/// assert_eq!(w.pop(), Some(2));
/// ```
pub fn steal_batch(&self, dest: &Worker<T>) -> Steal<()> {
self.steal_batch_with_limit(dest, MAX_BATCH)
}
/// Steals no more than of tasks and pushes them into a worker.
///
/// How many tasks exactly will be stolen is not specified. That said, this method will try to
/// steal around half of the tasks in the queue, but also not more than some constant limit.
///
/// # Examples
///
/// ```
/// use crossbeam_deque::{Injector, Worker};
///
/// let q = Injector::new();
/// q.push(1);
/// q.push(2);
/// q.push(3);
/// q.push(4);
/// q.push(5);
/// q.push(6);
///
/// let w = Worker::new_fifo();
/// let _ = q.steal_batch_with_limit(&w, 2);
/// assert_eq!(w.pop(), Some(1));
/// assert_eq!(w.pop(), Some(2));
/// assert_eq!(w.pop(), None);
///
/// q.push(7);
/// q.push(8);
/// // Setting a large limit does not guarantee that all elements will be popped. In this case,
/// // half of the elements are currently popped, but the number of popped elements is considered
/// // an implementation detail that may be changed in the future.
/// let _ = q.steal_batch_with_limit(&w, std::usize::MAX);
/// assert_eq!(w.len(), 3);
/// ```
pub fn steal_batch_with_limit(&self, dest: &Worker<T>, limit: usize) -> Steal<()> {
assert!(limit > 0);
let mut head;
let mut block;
let mut offset;
let backoff = Backoff::new();
loop {
head = self.head.index.load(Ordering::Acquire);
block = self.head.block.load(Ordering::Acquire);
// Calculate the offset of the index into the block.
offset = (head >> SHIFT) % LAP;
// If we reached the end of the block, wait until the next one is installed.
if offset == BLOCK_CAP {
backoff.snooze();
} else {
break;
}
}
let mut new_head = head;
let advance;
if new_head & HAS_NEXT == 0 {
atomic::fence(Ordering::SeqCst);
let tail = self.tail.index.load(Ordering::Relaxed);
// If the tail equals the head, that means the queue is empty.
if head >> SHIFT == tail >> SHIFT {
return Steal::Empty;
}
// If head and tail are not in the same block, set `HAS_NEXT` in head. Also, calculate
// the right batch size to steal.
if (head >> SHIFT) / LAP != (tail >> SHIFT) / LAP {
new_head |= HAS_NEXT;
// We can steal all tasks till the end of the block.
advance = (BLOCK_CAP - offset).min(limit);
} else {
let len = (tail - head) >> SHIFT;
// Steal half of the available tasks.
advance = ((len + 1) / 2).min(limit);
}
} else {
// We can steal all tasks till the end of the block.
advance = (BLOCK_CAP - offset).min(limit);
}
new_head += advance << SHIFT;
let new_offset = offset + advance;
// Try moving the head index forward.
if self
.head
.index
.compare_exchange_weak(head, new_head, Ordering::SeqCst, Ordering::Acquire)
.is_err()
{
return Steal::Retry;
}
// Reserve capacity for the stolen batch.
let batch_size = new_offset - offset;
dest.reserve(batch_size);
// Get the destination buffer and back index.
let dest_buffer = dest.buffer.get();
let dest_b = dest.inner.back.load(Ordering::Relaxed);
unsafe {
// If we've reached the end of the block, move to the next one.
if new_offset == BLOCK_CAP {
let next = (*block).wait_next();
let mut next_index = (new_head & !HAS_NEXT).wrapping_add(1 << SHIFT);
if !(*next).next.load(Ordering::Relaxed).is_null() {
next_index |= HAS_NEXT;
}
self.head.block.store(next, Ordering::Release);
self.head.index.store(next_index, Ordering::Release);
}
// Copy values from the injector into the destination queue.
match dest.flavor {
Flavor::Fifo => {
for i in 0..batch_size {
// Read the task.
let slot = (*block).slots.get_unchecked(offset + i);
slot.wait_write();
let task = slot.task.get().read();
// Write it into the destination queue.
dest_buffer.write(dest_b.wrapping_add(i as isize), task);
}
}
Flavor::Lifo => {
for i in 0..batch_size {
// Read the task.
let slot = (*block).slots.get_unchecked(offset + i);
slot.wait_write();
let task = slot.task.get().read();
// Write it into the destination queue.
dest_buffer.write(dest_b.wrapping_add((batch_size - 1 - i) as isize), task);
}
}
}
atomic::fence(Ordering::Release);
// Update the back index in the destination queue.
//
// This ordering could be `Relaxed`, but then thread sanitizer would falsely report
// data races because it doesn't understand fences.
dest.inner
.back
.store(dest_b.wrapping_add(batch_size as isize), Ordering::Release);
// Destroy the block if we've reached the end, or if another thread wanted to destroy
// but couldn't because we were busy reading from the slot.
if new_offset == BLOCK_CAP {
Block::destroy(block, offset);
} else {
for i in offset..new_offset {
let slot = (*block).slots.get_unchecked(i);
if slot.state.fetch_or(READ, Ordering::AcqRel) & DESTROY != 0 {
Block::destroy(block, offset);
break;
}
}
}
Steal::Success(())
}
}
/// Steals a batch of tasks, pushes them into a worker, and pops a task from that worker.
///
/// How many tasks exactly will be stolen is not specified. That said, this method will try to
/// steal around half of the tasks in the queue, but also not more than some constant limit.
///
/// # Examples
///
/// ```
/// use crossbeam_deque::{Injector, Steal, Worker};
///
/// let q = Injector::new();
/// q.push(1);
/// q.push(2);
/// q.push(3);
/// q.push(4);
///
/// let w = Worker::new_fifo();
/// assert_eq!(q.steal_batch_and_pop(&w), Steal::Success(1));
/// assert_eq!(w.pop(), Some(2));
/// ```
pub fn steal_batch_and_pop(&self, dest: &Worker<T>) -> Steal<T> {
// TODO: we use `MAX_BATCH + 1` as the hard limit for Injecter as the performance is slightly
// better, but we may change it in the future to be compatible with the same method in Stealer.
self.steal_batch_with_limit_and_pop(dest, MAX_BATCH + 1)
}
/// Steals no more than `limit` of tasks, pushes them into a worker, and pops a task from that worker.
///
/// How many tasks exactly will be stolen is not specified. That said, this method will try to
/// steal around half of the tasks in the queue, but also not more than the given limit.
///
/// # Examples
///
/// ```
/// use crossbeam_deque::{Injector, Steal, Worker};
///
/// let q = Injector::new();
/// q.push(1);
/// q.push(2);
/// q.push(3);
/// q.push(4);
/// q.push(5);
/// q.push(6);
///
/// let w = Worker::new_fifo();
/// assert_eq!(q.steal_batch_with_limit_and_pop(&w, 2), Steal::Success(1));
/// assert_eq!(w.pop(), Some(2));
/// assert_eq!(w.pop(), None);
///
/// q.push(7);
/// // Setting a large limit does not guarantee that all elements will be popped. In this case,
/// // half of the elements are currently popped, but the number of popped elements is considered
/// // an implementation detail that may be changed in the future.
/// assert_eq!(q.steal_batch_with_limit_and_pop(&w, std::usize::MAX), Steal::Success(3));
/// assert_eq!(w.pop(), Some(4));
/// assert_eq!(w.pop(), Some(5));
/// assert_eq!(w.pop(), None);
/// ```
pub fn steal_batch_with_limit_and_pop(&self, dest: &Worker<T>, limit: usize) -> Steal<T> {
assert!(limit > 0);
let mut head;
let mut block;
let mut offset;
let backoff = Backoff::new();
loop {
head = self.head.index.load(Ordering::Acquire);
block = self.head.block.load(Ordering::Acquire);
// Calculate the offset of the index into the block.
offset = (head >> SHIFT) % LAP;
// If we reached the end of the block, wait until the next one is installed.
if offset == BLOCK_CAP {
backoff.snooze();
} else {
break;
}
}
let mut new_head = head;
let advance;
if new_head & HAS_NEXT == 0 {
atomic::fence(Ordering::SeqCst);
let tail = self.tail.index.load(Ordering::Relaxed);
// If the tail equals the head, that means the queue is empty.
if head >> SHIFT == tail >> SHIFT {
return Steal::Empty;
}
// If head and tail are not in the same block, set `HAS_NEXT` in head.
if (head >> SHIFT) / LAP != (tail >> SHIFT) / LAP {
new_head |= HAS_NEXT;
// We can steal all tasks till the end of the block.
advance = (BLOCK_CAP - offset).min(limit);
} else {
let len = (tail - head) >> SHIFT;
// Steal half of the available tasks.
advance = ((len + 1) / 2).min(limit);
}
} else {
// We can steal all tasks till the end of the block.
advance = (BLOCK_CAP - offset).min(limit);
}
new_head += advance << SHIFT;
let new_offset = offset + advance;
// Try moving the head index forward.
if self
.head
.index
.compare_exchange_weak(head, new_head, Ordering::SeqCst, Ordering::Acquire)
.is_err()
{
return Steal::Retry;
}
// Reserve capacity for the stolen batch.
let batch_size = new_offset - offset - 1;
dest.reserve(batch_size);
// Get the destination buffer and back index.
let dest_buffer = dest.buffer.get();
let dest_b = dest.inner.back.load(Ordering::Relaxed);
unsafe {
// If we've reached the end of the block, move to the next one.
if new_offset == BLOCK_CAP {
let next = (*block).wait_next();
let mut next_index = (new_head & !HAS_NEXT).wrapping_add(1 << SHIFT);
if !(*next).next.load(Ordering::Relaxed).is_null() {
next_index |= HAS_NEXT;
}
self.head.block.store(next, Ordering::Release);
self.head.index.store(next_index, Ordering::Release);
}
// Read the task.
let slot = (*block).slots.get_unchecked(offset);
slot.wait_write();
let task = slot.task.get().read();
match dest.flavor {
Flavor::Fifo => {
// Copy values from the injector into the destination queue.
for i in 0..batch_size {
// Read the task.
let slot = (*block).slots.get_unchecked(offset + i + 1);
slot.wait_write();
let task = slot.task.get().read();
// Write it into the destination queue.
dest_buffer.write(dest_b.wrapping_add(i as isize), task);
}
}
Flavor::Lifo => {
// Copy values from the injector into the destination queue.
for i in 0..batch_size {
// Read the task.
let slot = (*block).slots.get_unchecked(offset + i + 1);
slot.wait_write();
let task = slot.task.get().read();
// Write it into the destination queue.
dest_buffer.write(dest_b.wrapping_add((batch_size - 1 - i) as isize), task);
}
}
}
atomic::fence(Ordering::Release);
// Update the back index in the destination queue.
//
// This ordering could be `Relaxed`, but then thread sanitizer would falsely report
// data races because it doesn't understand fences.
dest.inner
.back
.store(dest_b.wrapping_add(batch_size as isize), Ordering::Release);
// Destroy the block if we've reached the end, or if another thread wanted to destroy
// but couldn't because we were busy reading from the slot.
if new_offset == BLOCK_CAP {
Block::destroy(block, offset);
} else {
for i in offset..new_offset {
let slot = (*block).slots.get_unchecked(i);
if slot.state.fetch_or(READ, Ordering::AcqRel) & DESTROY != 0 {
Block::destroy(block, offset);
break;
}
}
}
Steal::Success(task.assume_init())
}
}
/// Returns `true` if the queue is empty.
///
/// # Examples
///
/// ```
/// use crossbeam_deque::Injector;
///
/// let q = Injector::new();
///
/// assert!(q.is_empty());
/// q.push(1);
/// assert!(!q.is_empty());
/// ```
pub fn is_empty(&self) -> bool {
let head = self.head.index.load(Ordering::SeqCst);
let tail = self.tail.index.load(Ordering::SeqCst);
head >> SHIFT == tail >> SHIFT
}
/// Returns the number of tasks in the queue.
///
/// # Examples
///
/// ```
/// use crossbeam_deque::Injector;
///
/// let q = Injector::new();
///
/// assert_eq!(q.len(), 0);
/// q.push(1);
/// assert_eq!(q.len(), 1);
/// q.push(1);
/// assert_eq!(q.len(), 2);
/// ```
pub fn len(&self) -> usize {
loop {
// Load the tail index, then load the head index.
let mut tail = self.tail.index.load(Ordering::SeqCst);
let mut head = self.head.index.load(Ordering::SeqCst);
// If the tail index didn't change, we've got consistent indices to work with.
if self.tail.index.load(Ordering::SeqCst) == tail {
// Erase the lower bits.
tail &= !((1 << SHIFT) - 1);
head &= !((1 << SHIFT) - 1);
// Fix up indices if they fall onto block ends.
if (tail >> SHIFT) & (LAP - 1) == LAP - 1 {
tail = tail.wrapping_add(1 << SHIFT);
}
if (head >> SHIFT) & (LAP - 1) == LAP - 1 {
head = head.wrapping_add(1 << SHIFT);
}
// Rotate indices so that head falls into the first block.
let lap = (head >> SHIFT) / LAP;
tail = tail.wrapping_sub((lap * LAP) << SHIFT);
head = head.wrapping_sub((lap * LAP) << SHIFT);
// Remove the lower bits.
tail >>= SHIFT;
head >>= SHIFT;
// Return the difference minus the number of blocks between tail and head.
return tail - head - tail / LAP;
}
}
}
}
impl<T> Drop for Injector<T> {
fn drop(&mut self) {
let mut head = *self.head.index.get_mut();
let mut tail = *self.tail.index.get_mut();
let mut block = *self.head.block.get_mut();
// Erase the lower bits.
head &= !((1 << SHIFT) - 1);
tail &= !((1 << SHIFT) - 1);
unsafe {
// Drop all values between `head` and `tail` and deallocate the heap-allocated blocks.
while head != tail {
let offset = (head >> SHIFT) % LAP;
if offset < BLOCK_CAP {
// Drop the task in the slot.
let slot = (*block).slots.get_unchecked(offset);
(*slot.task.get()).assume_init_drop();
} else {
// Deallocate the block and move to the next one.
let next = *(*block).next.get_mut();
drop(Box::from_raw(block));
block = next;
}
head = head.wrapping_add(1 << SHIFT);
}
// Deallocate the last remaining block.
drop(Box::from_raw(block));
}
}
}
impl<T> fmt::Debug for Injector<T> {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.pad("Worker { .. }")
}
}
/// Possible outcomes of a steal operation.
///
/// # Examples
///
/// There are lots of ways to chain results of steal operations together:
///
/// ```
/// use crossbeam_deque::Steal::{self, Empty, Retry, Success};
///
/// let collect = |v: Vec<Steal<i32>>| v.into_iter().collect::<Steal<i32>>();
///
/// assert_eq!(collect(vec![Empty, Empty, Empty]), Empty);
/// assert_eq!(collect(vec![Empty, Retry, Empty]), Retry);
/// assert_eq!(collect(vec![Retry, Success(1), Empty]), Success(1));
///
/// assert_eq!(collect(vec![Empty, Empty]).or_else(|| Retry), Retry);
/// assert_eq!(collect(vec![Retry, Empty]).or_else(|| Success(1)), Success(1));
/// ```
#[must_use]
#[derive(PartialEq, Eq, Copy, Clone)]
pub enum Steal<T> {
/// The queue was empty at the time of stealing.
Empty,
/// At least one task was successfully stolen.
Success(T),
/// The steal operation needs to be retried.
Retry,
}
impl<T> Steal<T> {
/// Returns `true` if the queue was empty at the time of stealing.
///
/// # Examples
///
/// ```
/// use crossbeam_deque::Steal::{Empty, Retry, Success};
///
/// assert!(!Success(7).is_empty());
/// assert!(!Retry::<i32>.is_empty());
///
/// assert!(Empty::<i32>.is_empty());
/// ```
pub fn is_empty(&self) -> bool {
match self {
Steal::Empty => true,
_ => false,
}
}
/// Returns `true` if at least one task was stolen.
///
/// # Examples
///
/// ```
/// use crossbeam_deque::Steal::{Empty, Retry, Success};
///
/// assert!(!Empty::<i32>.is_success());
/// assert!(!Retry::<i32>.is_success());
///
/// assert!(Success(7).is_success());
/// ```
pub fn is_success(&self) -> bool {
match self {
Steal::Success(_) => true,
_ => false,
}
}
/// Returns `true` if the steal operation needs to be retried.
///
/// # Examples
///
/// ```
/// use crossbeam_deque::Steal::{Empty, Retry, Success};
///
/// assert!(!Empty::<i32>.is_retry());
/// assert!(!Success(7).is_retry());
///
/// assert!(Retry::<i32>.is_retry());
/// ```
pub fn is_retry(&self) -> bool {
match self {
Steal::Retry => true,
_ => false,
}
}
/// Returns the result of the operation, if successful.
///
/// # Examples
///
/// ```
/// use crossbeam_deque::Steal::{Empty, Retry, Success};
///
/// assert_eq!(Empty::<i32>.success(), None);
/// assert_eq!(Retry::<i32>.success(), None);
///
/// assert_eq!(Success(7).success(), Some(7));
/// ```
pub fn success(self) -> Option<T> {
match self {
Steal::Success(res) => Some(res),
_ => None,
}
}
/// If no task was stolen, attempts another steal operation.
///
/// Returns this steal result if it is `Success`. Otherwise, closure `f` is invoked and then:
///
/// * If the second steal resulted in `Success`, it is returned.
/// * If both steals were unsuccessful but any resulted in `Retry`, then `Retry` is returned.
/// * If both resulted in `None`, then `None` is returned.
///
/// # Examples
///
/// ```
/// use crossbeam_deque::Steal::{Empty, Retry, Success};
///
/// assert_eq!(Success(1).or_else(|| Success(2)), Success(1));
/// assert_eq!(Retry.or_else(|| Success(2)), Success(2));
///
/// assert_eq!(Retry.or_else(|| Empty), Retry::<i32>);
/// assert_eq!(Empty.or_else(|| Retry), Retry::<i32>);
///
/// assert_eq!(Empty.or_else(|| Empty), Empty::<i32>);
/// ```
pub fn or_else<F>(self, f: F) -> Steal<T>
where
F: FnOnce() -> Steal<T>,
{
match self {
Steal::Empty => f(),
Steal::Success(_) => self,
Steal::Retry => {
if let Steal::Success(res) = f() {
Steal::Success(res)
} else {
Steal::Retry
}
}
}
}
}
impl<T> fmt::Debug for Steal<T> {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
match self {
Steal::Empty => f.pad("Empty"),
Steal::Success(_) => f.pad("Success(..)"),
Steal::Retry => f.pad("Retry"),
}
}
}
impl<T> FromIterator<Steal<T>> for Steal<T> {
/// Consumes items until a `Success` is found and returns it.
///
/// If no `Success` was found, but there was at least one `Retry`, then returns `Retry`.
/// Otherwise, `Empty` is returned.
fn from_iter<I>(iter: I) -> Steal<T>
where
I: IntoIterator<Item = Steal<T>>,
{
let mut retry = false;
for s in iter {
match &s {
Steal::Empty => {}
Steal::Success(_) => return s,
Steal::Retry => retry = true,
}
}
if retry {
Steal::Retry
} else {
Steal::Empty
}
}
}