use std::cell::Cell;
use canvas_traits::webgl::{webgl_channel, WebGLCommand};
use dom_struct::dom_struct;
use crate::dom::bindings::inheritance::Castable;
use crate::dom::bindings::reflector::{reflect_dom_object, DomObject};
use crate::dom::bindings::root::DomRoot;
use crate::dom::webglobject::WebGLObject;
use crate::dom::webglrenderingcontext::{Operation, WebGLRenderingContext};
#[dom_struct]
pub struct WebGLTransformFeedback {
webgl_object: WebGLObject,
id: u32,
marked_for_deletion: Cell<bool>,
has_been_bound: Cell<bool>,
is_active: Cell<bool>,
is_paused: Cell<bool>,
}
impl WebGLTransformFeedback {
fn new_inherited(context: &WebGLRenderingContext, id: u32) -> Self {
Self {
webgl_object: WebGLObject::new_inherited(context),
id,
marked_for_deletion: Cell::new(false),
has_been_bound: Cell::new(false),
is_active: Cell::new(false),
is_paused: Cell::new(false),
}
}
pub fn new(context: &WebGLRenderingContext) -> DomRoot<Self> {
let (sender, receiver) = webgl_channel().unwrap();
context.send_command(WebGLCommand::CreateTransformFeedback(sender));
let id = receiver.recv().unwrap();
reflect_dom_object(
Box::new(WebGLTransformFeedback::new_inherited(context, id)),
&*context.global(),
)
}
}
impl WebGLTransformFeedback {
pub fn bind(&self, context: &WebGLRenderingContext, target: u32) {
context.send_command(WebGLCommand::BindTransformFeedback(target, self.id()));
self.has_been_bound.set(true);
}
pub fn begin(&self, context: &WebGLRenderingContext, primitive_mode: u32) {
if self.has_been_bound.get() && !self.is_active() {
context.send_command(WebGLCommand::BeginTransformFeedback(primitive_mode));
self.set_active(true);
}
}
pub fn end(&self, context: &WebGLRenderingContext) {
if self.has_been_bound.get() && self.is_active() {
if self.is_paused() {
context.send_command(WebGLCommand::ResumeTransformFeedback());
}
context.send_command(WebGLCommand::EndTransformFeedback());
self.set_active(false);
}
}
pub fn resume(&self, context: &WebGLRenderingContext) {
if self.is_active() && self.is_paused() {
context.send_command(WebGLCommand::ResumeTransformFeedback());
self.set_pause(false);
}
}
pub fn pause(&self, context: &WebGLRenderingContext) {
if self.is_active() && !self.is_paused() {
context.send_command(WebGLCommand::PauseTransformFeedback());
self.set_pause(true);
}
}
pub fn id(&self) -> u32 {
self.id
}
pub fn is_valid(&self) -> bool {
!self.marked_for_deletion.get()
}
pub fn is_active(&self) -> bool {
self.is_active.get()
}
pub fn is_paused(&self) -> bool {
self.is_paused.get()
}
pub fn delete(&self, operation_fallibility: Operation) {
if self.is_valid() && self.id() != 0 {
self.marked_for_deletion.set(true);
let context = self.upcast::<WebGLObject>().context();
let cmd = WebGLCommand::DeleteTransformFeedback(self.id);
match operation_fallibility {
Operation::Fallible => context.send_command_ignored(cmd),
Operation::Infallible => context.send_command(cmd),
}
}
}
pub fn set_active(&self, value: bool) {
if self.is_valid() && self.has_been_bound.get() {
self.is_active.set(value);
}
}
pub fn set_pause(&self, value: bool) {
if self.is_valid() && self.is_active() {
self.is_active.set(value);
}
}
}
impl Drop for WebGLTransformFeedback {
fn drop(&mut self) {
self.delete(Operation::Fallible);
}
}