1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at https://mozilla.org/MPL/2.0/. */

//! Specified types for CSS values related to effects.

use crate::parser::{Parse, ParserContext};
use crate::values::computed::effects::BoxShadow as ComputedBoxShadow;
use crate::values::computed::effects::SimpleShadow as ComputedSimpleShadow;
#[cfg(feature = "gecko")]
use crate::values::computed::url::ComputedUrl;
use crate::values::computed::Angle as ComputedAngle;
use crate::values::computed::CSSPixelLength as ComputedCSSPixelLength;
use crate::values::computed::Filter as ComputedFilter;
use crate::values::computed::NonNegativeLength as ComputedNonNegativeLength;
use crate::values::computed::NonNegativeNumber as ComputedNonNegativeNumber;
use crate::values::computed::ZeroToOneNumber as ComputedZeroToOneNumber;
use crate::values::computed::{Context, ToComputedValue};
use crate::values::generics::effects::BoxShadow as GenericBoxShadow;
use crate::values::generics::effects::Filter as GenericFilter;
use crate::values::generics::effects::SimpleShadow as GenericSimpleShadow;
use crate::values::generics::NonNegative;
use crate::values::specified::color::Color;
use crate::values::specified::length::{Length, NonNegativeLength};
#[cfg(feature = "gecko")]
use crate::values::specified::url::SpecifiedUrl;
use crate::values::specified::{Angle, Number, NumberOrPercentage};
#[cfg(feature = "servo")]
use crate::values::Impossible;
use crate::Zero;
use cssparser::{BasicParseErrorKind, Parser, Token};
use style_traits::{ParseError, StyleParseErrorKind, ValueParseErrorKind};

/// A specified value for a single shadow of the `box-shadow` property.
pub type BoxShadow =
    GenericBoxShadow<Option<Color>, Length, Option<NonNegativeLength>, Option<Length>>;

/// A specified value for a single `filter`.
#[cfg(feature = "gecko")]
pub type SpecifiedFilter = GenericFilter<
    Angle,
    NonNegativeFactor,
    ZeroToOneFactor,
    NonNegativeLength,
    SimpleShadow,
    SpecifiedUrl,
>;

/// A specified value for a single `filter`.
#[cfg(feature = "servo")]
pub type SpecifiedFilter = GenericFilter<
    Angle,
    NonNegativeFactor,
    ZeroToOneFactor,
    NonNegativeLength,
    SimpleShadow,
    Impossible,
>;

pub use self::SpecifiedFilter as Filter;

/// A value for the `<factor>` parts in `Filter`.
#[derive(Clone, Debug, MallocSizeOf, PartialEq, SpecifiedValueInfo, ToCss, ToShmem)]
pub struct NonNegativeFactor(NumberOrPercentage);

/// A value for the `<factor>` parts in `Filter` which clamps to one.
#[derive(Clone, Debug, MallocSizeOf, PartialEq, SpecifiedValueInfo, ToCss, ToShmem)]
pub struct ZeroToOneFactor(NumberOrPercentage);

/// Clamp the value to 1 if the value is over 100%.
#[inline]
fn clamp_to_one(number: NumberOrPercentage) -> NumberOrPercentage {
    match number {
        NumberOrPercentage::Percentage(percent) => {
            NumberOrPercentage::Percentage(percent.clamp_to_hundred())
        },
        NumberOrPercentage::Number(number) => NumberOrPercentage::Number(number.clamp_to_one()),
    }
}

macro_rules! factor_impl_common {
    ($ty:ty, $computed_ty:ty) => {
        impl $ty {
            #[inline]
            fn one() -> Self {
                Self(NumberOrPercentage::Number(Number::new(1.)))
            }
        }

        impl ToComputedValue for $ty {
            type ComputedValue = $computed_ty;

            #[inline]
            fn to_computed_value(&self, context: &Context) -> Self::ComputedValue {
                use crate::values::computed::NumberOrPercentage;
                match self.0.to_computed_value(context) {
                    NumberOrPercentage::Number(n) => n.into(),
                    NumberOrPercentage::Percentage(p) => p.0.into(),
                }
            }

            #[inline]
            fn from_computed_value(computed: &Self::ComputedValue) -> Self {
                Self(NumberOrPercentage::Number(
                    ToComputedValue::from_computed_value(&computed.0),
                ))
            }
        }
    };
}
factor_impl_common!(NonNegativeFactor, ComputedNonNegativeNumber);
factor_impl_common!(ZeroToOneFactor, ComputedZeroToOneNumber);

impl Parse for NonNegativeFactor {
    #[inline]
    fn parse<'i, 't>(
        context: &ParserContext,
        input: &mut Parser<'i, 't>,
    ) -> Result<Self, ParseError<'i>> {
        NumberOrPercentage::parse_non_negative(context, input).map(Self)
    }
}

impl Parse for ZeroToOneFactor {
    #[inline]
    fn parse<'i, 't>(
        context: &ParserContext,
        input: &mut Parser<'i, 't>,
    ) -> Result<Self, ParseError<'i>> {
        NumberOrPercentage::parse_non_negative(context, input)
            .map(clamp_to_one)
            .map(Self)
    }
}

/// A specified value for the `drop-shadow()` filter.
pub type SimpleShadow = GenericSimpleShadow<Option<Color>, Length, Option<NonNegativeLength>>;

impl Parse for BoxShadow {
    fn parse<'i, 't>(
        context: &ParserContext,
        input: &mut Parser<'i, 't>,
    ) -> Result<Self, ParseError<'i>> {
        let mut lengths = None;
        let mut color = None;
        let mut inset = false;

        loop {
            if !inset {
                if input
                    .try_parse(|input| input.expect_ident_matching("inset"))
                    .is_ok()
                {
                    inset = true;
                    continue;
                }
            }
            if lengths.is_none() {
                let value = input.try_parse::<_, _, ParseError>(|i| {
                    let horizontal = Length::parse(context, i)?;
                    let vertical = Length::parse(context, i)?;
                    let (blur, spread) =
                        match i.try_parse(|i| Length::parse_non_negative(context, i)) {
                            Ok(blur) => {
                                let spread = i.try_parse(|i| Length::parse(context, i)).ok();
                                (Some(blur.into()), spread)
                            },
                            Err(_) => (None, None),
                        };
                    Ok((horizontal, vertical, blur, spread))
                });
                if let Ok(value) = value {
                    lengths = Some(value);
                    continue;
                }
            }
            if color.is_none() {
                if let Ok(value) = input.try_parse(|i| Color::parse(context, i)) {
                    color = Some(value);
                    continue;
                }
            }
            break;
        }

        let lengths =
            lengths.ok_or(input.new_custom_error(StyleParseErrorKind::UnspecifiedError))?;
        Ok(BoxShadow {
            base: SimpleShadow {
                color: color,
                horizontal: lengths.0,
                vertical: lengths.1,
                blur: lengths.2,
            },
            spread: lengths.3,
            inset: inset,
        })
    }
}

impl ToComputedValue for BoxShadow {
    type ComputedValue = ComputedBoxShadow;

    #[inline]
    fn to_computed_value(&self, context: &Context) -> Self::ComputedValue {
        ComputedBoxShadow {
            base: self.base.to_computed_value(context),
            spread: self
                .spread
                .as_ref()
                .unwrap_or(&Length::zero())
                .to_computed_value(context),
            inset: self.inset,
        }
    }

    #[inline]
    fn from_computed_value(computed: &ComputedBoxShadow) -> Self {
        BoxShadow {
            base: ToComputedValue::from_computed_value(&computed.base),
            spread: Some(ToComputedValue::from_computed_value(&computed.spread)),
            inset: computed.inset,
        }
    }
}

// We need this for converting the specified Filter into computed Filter without Context (for
// some FFIs in glue.rs). This can fail because in some circumstances, we still need Context to
// determine the computed value.
impl Filter {
    /// Generate the ComputedFilter without Context.
    pub fn to_computed_value_without_context(&self) -> Result<ComputedFilter, ()> {
        match *self {
            Filter::Blur(ref length) => Ok(ComputedFilter::Blur(ComputedNonNegativeLength::new(
                length.0.to_computed_pixel_length_without_context()?,
            ))),
            Filter::Brightness(ref factor) => Ok(ComputedFilter::Brightness(
                ComputedNonNegativeNumber::from(factor.0.to_number().get()),
            )),
            Filter::Contrast(ref factor) => Ok(ComputedFilter::Contrast(
                ComputedNonNegativeNumber::from(factor.0.to_number().get()),
            )),
            Filter::Grayscale(ref factor) => Ok(ComputedFilter::Grayscale(
                ComputedZeroToOneNumber::from(factor.0.to_number().get()),
            )),
            Filter::HueRotate(ref angle) => Ok(ComputedFilter::HueRotate(
                ComputedAngle::from_degrees(angle.degrees()),
            )),
            Filter::Invert(ref factor) => Ok(ComputedFilter::Invert(
                ComputedZeroToOneNumber::from(factor.0.to_number().get()),
            )),
            Filter::Opacity(ref factor) => Ok(ComputedFilter::Opacity(
                ComputedZeroToOneNumber::from(factor.0.to_number().get()),
            )),
            Filter::Saturate(ref factor) => Ok(ComputedFilter::Saturate(
                ComputedNonNegativeNumber::from(factor.0.to_number().get()),
            )),
            Filter::Sepia(ref factor) => Ok(ComputedFilter::Sepia(ComputedZeroToOneNumber::from(
                factor.0.to_number().get(),
            ))),
            Filter::DropShadow(ref shadow) => {
                if cfg!(feature = "gecko") {
                    let color = match shadow
                        .color
                        .as_ref()
                        .unwrap_or(&Color::currentcolor())
                        .to_computed_color(None)
                    {
                        Some(c) => c,
                        None => return Err(()),
                    };

                    let horizontal = ComputedCSSPixelLength::new(
                        shadow
                            .horizontal
                            .to_computed_pixel_length_without_context()?,
                    );
                    let vertical = ComputedCSSPixelLength::new(
                        shadow.vertical.to_computed_pixel_length_without_context()?,
                    );
                    let blur = ComputedNonNegativeLength::new(
                        shadow
                            .blur
                            .as_ref()
                            .unwrap_or(&NonNegativeLength::zero())
                            .0
                            .to_computed_pixel_length_without_context()?,
                    );

                    Ok(ComputedFilter::DropShadow(ComputedSimpleShadow {
                        color,
                        horizontal,
                        vertical,
                        blur,
                    }))
                } else {
                    Err(())
                }
            },
            #[cfg(feature = "gecko")]
            Filter::Url(ref url) => Ok(ComputedFilter::Url(ComputedUrl(url.clone()))),
            #[cfg(feature = "servo")]
            Filter::Url(_) => Err(()),
        }
    }
}

impl Parse for Filter {
    #[inline]
    fn parse<'i, 't>(
        context: &ParserContext,
        input: &mut Parser<'i, 't>,
    ) -> Result<Self, ParseError<'i>> {
        #[cfg(feature = "gecko")]
        {
            if let Ok(url) = input.try_parse(|i| SpecifiedUrl::parse(context, i)) {
                return Ok(GenericFilter::Url(url));
            }
        }
        let location = input.current_source_location();
        let function = match input.expect_function() {
            Ok(f) => f.clone(),
            Err(cssparser::BasicParseError {
                kind: BasicParseErrorKind::UnexpectedToken(t),
                location,
            }) => return Err(location.new_custom_error(ValueParseErrorKind::InvalidFilter(t))),
            Err(e) => return Err(e.into()),
        };
        input.parse_nested_block(|i| {
            match_ignore_ascii_case! { &*function,
                "blur" => Ok(GenericFilter::Blur(
                    i.try_parse(|i| NonNegativeLength::parse(context, i))
                     .unwrap_or(Zero::zero()),
                )),
                "brightness" => Ok(GenericFilter::Brightness(
                    i.try_parse(|i| NonNegativeFactor::parse(context, i))
                     .unwrap_or(NonNegativeFactor::one()),
                )),
                "contrast" => Ok(GenericFilter::Contrast(
                    i.try_parse(|i| NonNegativeFactor::parse(context, i))
                     .unwrap_or(NonNegativeFactor::one()),
                )),
                "grayscale" => {
                    // Values of amount over 100% are allowed but UAs must clamp the values to 1.
                    // https://drafts.fxtf.org/filter-effects/#funcdef-filter-grayscale
                    Ok(GenericFilter::Grayscale(
                        i.try_parse(|i| ZeroToOneFactor::parse(context, i))
                         .unwrap_or(ZeroToOneFactor::one()),
                    ))
                },
                "hue-rotate" => {
                    // We allow unitless zero here, see:
                    // https://github.com/w3c/fxtf-drafts/issues/228
                    Ok(GenericFilter::HueRotate(
                        i.try_parse(|i| Angle::parse_with_unitless(context, i))
                         .unwrap_or(Zero::zero()),
                    ))
                },
                "invert" => {
                    // Values of amount over 100% are allowed but UAs must clamp the values to 1.
                    // https://drafts.fxtf.org/filter-effects/#funcdef-filter-invert
                    Ok(GenericFilter::Invert(
                        i.try_parse(|i| ZeroToOneFactor::parse(context, i))
                         .unwrap_or(ZeroToOneFactor::one()),
                    ))
                },
                "opacity" => {
                    // Values of amount over 100% are allowed but UAs must clamp the values to 1.
                    // https://drafts.fxtf.org/filter-effects/#funcdef-filter-opacity
                    Ok(GenericFilter::Opacity(
                        i.try_parse(|i| ZeroToOneFactor::parse(context, i))
                         .unwrap_or(ZeroToOneFactor::one()),
                    ))
                },
                "saturate" => Ok(GenericFilter::Saturate(
                    i.try_parse(|i| NonNegativeFactor::parse(context, i))
                     .unwrap_or(NonNegativeFactor::one()),
                )),
                "sepia" => {
                    // Values of amount over 100% are allowed but UAs must clamp the values to 1.
                    // https://drafts.fxtf.org/filter-effects/#funcdef-filter-sepia
                    Ok(GenericFilter::Sepia(
                        i.try_parse(|i| ZeroToOneFactor::parse(context, i))
                         .unwrap_or(ZeroToOneFactor::one()),
                    ))
                },
                "drop-shadow" => Ok(GenericFilter::DropShadow(Parse::parse(context, i)?)),
                _ => Err(location.new_custom_error(
                    ValueParseErrorKind::InvalidFilter(Token::Function(function.clone()))
                )),
            }
        })
    }
}

impl Parse for SimpleShadow {
    #[inline]
    fn parse<'i, 't>(
        context: &ParserContext,
        input: &mut Parser<'i, 't>,
    ) -> Result<Self, ParseError<'i>> {
        let color = input.try_parse(|i| Color::parse(context, i)).ok();
        let horizontal = Length::parse(context, input)?;
        let vertical = Length::parse(context, input)?;
        let blur = input
            .try_parse(|i| Length::parse_non_negative(context, i))
            .ok();
        let blur = blur.map(NonNegative::<Length>);
        let color = color.or_else(|| input.try_parse(|i| Color::parse(context, i)).ok());

        Ok(SimpleShadow {
            color,
            horizontal,
            vertical,
            blur,
        })
    }
}

impl ToComputedValue for SimpleShadow {
    type ComputedValue = ComputedSimpleShadow;

    #[inline]
    fn to_computed_value(&self, context: &Context) -> Self::ComputedValue {
        ComputedSimpleShadow {
            color: self
                .color
                .as_ref()
                .unwrap_or(&Color::currentcolor())
                .to_computed_value(context),
            horizontal: self.horizontal.to_computed_value(context),
            vertical: self.vertical.to_computed_value(context),
            blur: self
                .blur
                .as_ref()
                .unwrap_or(&NonNegativeLength::zero())
                .to_computed_value(context),
        }
    }

    #[inline]
    fn from_computed_value(computed: &Self::ComputedValue) -> Self {
        SimpleShadow {
            color: Some(ToComputedValue::from_computed_value(&computed.color)),
            horizontal: ToComputedValue::from_computed_value(&computed.horizontal),
            vertical: ToComputedValue::from_computed_value(&computed.vertical),
            blur: Some(ToComputedValue::from_computed_value(&computed.blur)),
        }
    }
}