canvas/webgl_mode/
inprocess.rs
use std::default::Default;
use std::rc::Rc;
use std::sync::{Arc, Mutex};
use canvas_traits::webgl::{GlType, WebGLContextId, WebGLMsg, WebGLThreads, webgl_channel};
use euclid::default::Size2D;
use fnv::FnvHashMap;
use log::debug;
use surfman::chains::{SwapChainAPI, SwapChains, SwapChainsAPI};
use surfman::{Device, SurfaceTexture};
use webrender::RenderApiSender;
use webrender_api::DocumentId;
use webrender_traits::rendering_context::RenderingContext;
use webrender_traits::{
WebrenderExternalImageApi, WebrenderExternalImageRegistry, WebrenderImageSource,
};
#[cfg(feature = "webxr")]
use webxr::SurfmanGL as WebXRSurfman;
#[cfg(feature = "webxr")]
use webxr_api::LayerGrandManager as WebXRLayerGrandManager;
use crate::webgl_thread::{WebGLThread, WebGLThreadInit};
pub struct WebGLComm {
pub webgl_threads: WebGLThreads,
pub image_handler: Box<dyn WebrenderExternalImageApi>,
#[cfg(feature = "webxr")]
pub webxr_layer_grand_manager: WebXRLayerGrandManager<WebXRSurfman>,
}
impl WebGLComm {
pub fn new(
rendering_context: Rc<dyn RenderingContext>,
webrender_api_sender: RenderApiSender,
webrender_doc: DocumentId,
external_images: Arc<Mutex<WebrenderExternalImageRegistry>>,
api_type: GlType,
) -> WebGLComm {
debug!("WebGLThreads::new()");
let (sender, receiver) = webgl_channel::<WebGLMsg>().unwrap();
let webrender_swap_chains = SwapChains::new();
#[cfg(feature = "webxr")]
let webxr_init = crate::webxr::WebXRBridgeInit::new(sender.clone());
#[cfg(feature = "webxr")]
let webxr_layer_grand_manager = webxr_init.layer_grand_manager();
let connection = rendering_context
.connection()
.expect("Failed to get connection");
let adapter = connection
.create_adapter()
.expect("Failed to create adapter");
let init = WebGLThreadInit {
webrender_api_sender,
webrender_doc,
external_images,
sender: sender.clone(),
receiver,
webrender_swap_chains: webrender_swap_chains.clone(),
connection,
adapter,
api_type,
#[cfg(feature = "webxr")]
webxr_init,
};
let external = WebGLExternalImages::new(rendering_context, webrender_swap_chains);
WebGLThread::run_on_own_thread(init);
WebGLComm {
webgl_threads: WebGLThreads(sender),
image_handler: Box::new(external),
#[cfg(feature = "webxr")]
webxr_layer_grand_manager,
}
}
}
struct WebGLExternalImages {
rendering_context: Rc<dyn RenderingContext>,
swap_chains: SwapChains<WebGLContextId, Device>,
locked_front_buffers: FnvHashMap<WebGLContextId, SurfaceTexture>,
}
impl WebGLExternalImages {
fn new(
rendering_context: Rc<dyn RenderingContext>,
swap_chains: SwapChains<WebGLContextId, Device>,
) -> Self {
Self {
rendering_context,
swap_chains,
locked_front_buffers: FnvHashMap::default(),
}
}
fn lock_swap_chain(&mut self, id: WebGLContextId) -> Option<(u32, Size2D<i32>)> {
debug!("... locking chain {:?}", id);
let front_buffer = self.swap_chains.get(id)?.take_surface()?;
if let Some((surface_texture, gl_texture, size)) =
self.rendering_context.create_texture(front_buffer)
{
self.locked_front_buffers.insert(id, surface_texture);
Some((gl_texture, size))
} else {
None
}
}
fn unlock_swap_chain(&mut self, id: WebGLContextId) -> Option<()> {
debug!("... unlocked chain {:?}", id);
let locked_front_buffer = self.locked_front_buffers.remove(&id)?;
if let Some(locked_front_buffer) =
self.rendering_context.destroy_texture(locked_front_buffer)
{
self.swap_chains
.get(id)?
.recycle_surface(locked_front_buffer);
Some(())
} else {
None
}
}
}
impl WebrenderExternalImageApi for WebGLExternalImages {
fn lock(&mut self, id: u64) -> (WebrenderImageSource, Size2D<i32>) {
let id = WebGLContextId(id);
let (texture_id, size) = self.lock_swap_chain(id).unwrap_or_default();
(WebrenderImageSource::TextureHandle(texture_id), size)
}
fn unlock(&mut self, id: u64) {
let id = WebGLContextId(id);
self.unlock_swap_chain(id);
}
}