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use core::alloc::LayoutError;
use core::mem::{self, ManuallyDrop, MaybeUninit};
use core::ops::Drop;
use core::ptr::{self, NonNull};
use core::slice;
use core::{cmp, fmt};
use super::{
alloc::{Allocator, Global, Layout},
assume,
boxed::Box,
};
#[cfg(not(no_global_oom_handling))]
use super::alloc::handle_alloc_error;
/// The error type for `try_reserve` methods.
#[derive(Clone, PartialEq, Eq, Debug)]
pub struct TryReserveError {
kind: TryReserveErrorKind,
}
impl TryReserveError {
/// Details about the allocation that caused the error
pub fn kind(&self) -> TryReserveErrorKind {
self.kind.clone()
}
}
/// Details of the allocation that caused a `TryReserveError`
#[derive(Clone, PartialEq, Eq, Debug)]
pub enum TryReserveErrorKind {
/// Error due to the computed capacity exceeding the collection's maximum
/// (usually `isize::MAX` bytes).
CapacityOverflow,
/// The memory allocator returned an error
AllocError {
/// The layout of allocation request that failed
layout: Layout,
#[doc(hidden)]
non_exhaustive: (),
},
}
use TryReserveErrorKind::*;
impl From<TryReserveErrorKind> for TryReserveError {
#[inline(always)]
fn from(kind: TryReserveErrorKind) -> Self {
Self { kind }
}
}
impl From<LayoutError> for TryReserveErrorKind {
/// Always evaluates to [`TryReserveErrorKind::CapacityOverflow`].
#[inline(always)]
fn from(_: LayoutError) -> Self {
TryReserveErrorKind::CapacityOverflow
}
}
impl fmt::Display for TryReserveError {
fn fmt(
&self,
fmt: &mut core::fmt::Formatter<'_>,
) -> core::result::Result<(), core::fmt::Error> {
fmt.write_str("memory allocation failed")?;
let reason = match self.kind {
TryReserveErrorKind::CapacityOverflow => {
" because the computed capacity exceeded the collection's maximum"
}
TryReserveErrorKind::AllocError { .. } => {
" because the memory allocator returned an error"
}
};
fmt.write_str(reason)
}
}
#[cfg(feature = "std")]
impl std::error::Error for TryReserveError {}
#[cfg(not(no_global_oom_handling))]
enum AllocInit {
/// The contents of the new memory are uninitialized.
Uninitialized,
/// The new memory is guaranteed to be zeroed.
Zeroed,
}
/// A low-level utility for more ergonomically allocating, reallocating, and deallocating
/// a buffer of memory on the heap without having to worry about all the corner cases
/// involved. This type is excellent for building your own data structures like Vec and VecDeque.
/// In particular:
///
/// * Produces `NonNull::dangling()` on zero-sized types.
/// * Produces `NonNull::dangling()` on zero-length allocations.
/// * Avoids freeing `NonNull::dangling()`.
/// * Catches all overflows in capacity computations (promotes them to "capacity overflow" panics).
/// * Guards against 32-bit systems allocating more than isize::MAX bytes.
/// * Guards against overflowing your length.
/// * Calls `handle_alloc_error` for fallible allocations.
/// * Contains a `ptr::NonNull` and thus endows the user with all related benefits.
/// * Uses the excess returned from the allocator to use the largest available capacity.
///
/// This type does not in anyway inspect the memory that it manages. When dropped it *will*
/// free its memory, but it *won't* try to drop its contents. It is up to the user of `RawVec`
/// to handle the actual things *stored* inside of a `RawVec`.
///
/// Note that the excess of a zero-sized types is always infinite, so `capacity()` always returns
/// `usize::MAX`. This means that you need to be careful when round-tripping this type with a
/// `Box<[T]>`, since `capacity()` won't yield the length.
#[allow(missing_debug_implementations)]
pub(crate) struct RawVec<T, A: Allocator = Global> {
ptr: NonNull<T>,
cap: usize,
alloc: A,
}
// Safety: RawVec owns both T and A, so sending is safe if
// sending is safe for T and A.
unsafe impl<T, A: Allocator> Send for RawVec<T, A>
where
T: Send,
A: Send,
{
}
// Safety: RawVec owns both T and A, so sharing is safe if
// sharing is safe for T and A.
unsafe impl<T, A: Allocator> Sync for RawVec<T, A>
where
T: Sync,
A: Sync,
{
}
impl<T> RawVec<T, Global> {
/// Creates the biggest possible `RawVec` (on the system heap)
/// without allocating. If `T` has positive size, then this makes a
/// `RawVec` with capacity `0`. If `T` is zero-sized, then it makes a
/// `RawVec` with capacity `usize::MAX`. Useful for implementing
/// delayed allocation.
#[must_use]
pub const fn new() -> Self {
Self::new_in(Global)
}
/// Creates a `RawVec` (on the system heap) with exactly the
/// capacity and alignment requirements for a `[T; capacity]`. This is
/// equivalent to calling `RawVec::new` when `capacity` is `0` or `T` is
/// zero-sized. Note that if `T` is zero-sized this means you will
/// *not* get a `RawVec` with the requested capacity.
///
/// # Panics
///
/// Panics if the requested capacity exceeds `isize::MAX` bytes.
///
/// # Aborts
///
/// Aborts on OOM.
#[cfg(not(no_global_oom_handling))]
#[must_use]
#[inline(always)]
pub fn with_capacity(capacity: usize) -> Self {
Self::with_capacity_in(capacity, Global)
}
/// Like `with_capacity`, but guarantees the buffer is zeroed.
#[cfg(not(no_global_oom_handling))]
#[must_use]
#[inline(always)]
pub fn with_capacity_zeroed(capacity: usize) -> Self {
Self::with_capacity_zeroed_in(capacity, Global)
}
}
impl<T, A: Allocator> RawVec<T, A> {
// Tiny Vecs are dumb. Skip to:
// - 8 if the element size is 1, because any heap allocators is likely
// to round up a request of less than 8 bytes to at least 8 bytes.
// - 4 if elements are moderate-sized (<= 1 KiB).
// - 1 otherwise, to avoid wasting too much space for very short Vecs.
pub(crate) const MIN_NON_ZERO_CAP: usize = if mem::size_of::<T>() == 1 {
8
} else if mem::size_of::<T>() <= 1024 {
4
} else {
1
};
/// Like `new`, but parameterized over the choice of allocator for
/// the returned `RawVec`.
#[inline(always)]
pub const fn new_in(alloc: A) -> Self {
// `cap: 0` means "unallocated". zero-sized types are ignored.
Self {
ptr: NonNull::dangling(),
cap: 0,
alloc,
}
}
/// Like `with_capacity`, but parameterized over the choice of
/// allocator for the returned `RawVec`.
#[cfg(not(no_global_oom_handling))]
#[inline(always)]
pub fn with_capacity_in(capacity: usize, alloc: A) -> Self {
Self::allocate_in(capacity, AllocInit::Uninitialized, alloc)
}
/// Like `with_capacity_zeroed`, but parameterized over the choice
/// of allocator for the returned `RawVec`.
#[cfg(not(no_global_oom_handling))]
#[inline(always)]
pub fn with_capacity_zeroed_in(capacity: usize, alloc: A) -> Self {
Self::allocate_in(capacity, AllocInit::Zeroed, alloc)
}
/// Converts the entire buffer into `Box<[MaybeUninit<T>]>` with the specified `len`.
///
/// Note that this will correctly reconstitute any `cap` changes
/// that may have been performed. (See description of type for details.)
///
/// # Safety
///
/// * `len` must be greater than or equal to the most recently requested capacity, and
/// * `len` must be less than or equal to `self.capacity()`.
///
/// Note, that the requested capacity and `self.capacity()` could differ, as
/// an allocator could overallocate and return a greater memory block than requested.
#[inline(always)]
pub unsafe fn into_box(self, len: usize) -> Box<[MaybeUninit<T>], A> {
// Sanity-check one half of the safety requirement (we cannot check the other half).
debug_assert!(
len <= self.capacity(),
"`len` must be smaller than or equal to `self.capacity()`"
);
let me = ManuallyDrop::new(self);
unsafe {
let slice = slice::from_raw_parts_mut(me.ptr() as *mut MaybeUninit<T>, len);
Box::<[MaybeUninit<T>], A>::from_raw_in(slice, ptr::read(&me.alloc))
}
}
#[cfg(not(no_global_oom_handling))]
#[inline(always)]
fn allocate_in(capacity: usize, init: AllocInit, alloc: A) -> Self {
// Don't allocate here because `Drop` will not deallocate when `capacity` is 0.
if mem::size_of::<T>() == 0 || capacity == 0 {
Self::new_in(alloc)
} else {
// We avoid `unwrap_or_else` here because it bloats the amount of
// LLVM IR generated.
let layout = match Layout::array::<T>(capacity) {
Ok(layout) => layout,
Err(_) => capacity_overflow(),
};
match alloc_guard(layout.size()) {
Ok(_) => {}
Err(_) => capacity_overflow(),
}
let result = match init {
AllocInit::Uninitialized => alloc.allocate(layout),
AllocInit::Zeroed => alloc.allocate_zeroed(layout),
};
let ptr = match result {
Ok(ptr) => ptr,
Err(_) => handle_alloc_error(layout),
};
// Allocators currently return a `NonNull<[u8]>` whose length
// matches the size requested. If that ever changes, the capacity
// here should change to `ptr.len() / mem::size_of::<T>()`.
Self {
ptr: unsafe { NonNull::new_unchecked(ptr.cast().as_ptr()) },
cap: capacity,
alloc,
}
}
}
/// Reconstitutes a `RawVec` from a pointer, capacity, and allocator.
///
/// # Safety
///
/// The `ptr` must be allocated (via the given allocator `alloc`), and with the given
/// `capacity`.
/// The `capacity` cannot exceed `isize::MAX` for sized types. (only a concern on 32-bit
/// systems). ZST vectors may have a capacity up to `usize::MAX`.
/// If the `ptr` and `capacity` come from a `RawVec` created via `alloc`, then this is
/// guaranteed.
#[inline(always)]
pub unsafe fn from_raw_parts_in(ptr: *mut T, capacity: usize, alloc: A) -> Self {
Self {
ptr: unsafe { NonNull::new_unchecked(ptr) },
cap: capacity,
alloc,
}
}
/// Gets a raw pointer to the start of the allocation. Note that this is
/// `NonNull::dangling()` if `capacity == 0` or `T` is zero-sized. In the former case, you must
/// be careful.
#[inline(always)]
pub fn ptr(&self) -> *mut T {
self.ptr.as_ptr()
}
/// Gets the capacity of the allocation.
///
/// This will always be `usize::MAX` if `T` is zero-sized.
#[inline(always)]
pub fn capacity(&self) -> usize {
if mem::size_of::<T>() == 0 {
usize::MAX
} else {
self.cap
}
}
/// Returns a shared reference to the allocator backing this `RawVec`.
#[inline(always)]
pub fn allocator(&self) -> &A {
&self.alloc
}
#[inline(always)]
fn current_memory(&self) -> Option<(NonNull<u8>, Layout)> {
if mem::size_of::<T>() == 0 || self.cap == 0 {
None
} else {
// We have an allocated chunk of memory, so we can bypass runtime
// checks to get our current layout.
unsafe {
let layout = Layout::array::<T>(self.cap).unwrap_unchecked();
Some((self.ptr.cast(), layout))
}
}
}
/// Ensures that the buffer contains at least enough space to hold `len +
/// additional` elements. If it doesn't already have enough capacity, will
/// reallocate enough space plus comfortable slack space to get amortized
/// *O*(1) behavior. Will limit this behavior if it would needlessly cause
/// itself to panic.
///
/// If `len` exceeds `self.capacity()`, this may fail to actually allocate
/// the requested space. This is not really unsafe, but the unsafe
/// code *you* write that relies on the behavior of this function may break.
///
/// This is ideal for implementing a bulk-push operation like `extend`.
///
/// # Panics
///
/// Panics if the new capacity exceeds `isize::MAX` bytes.
///
/// # Aborts
///
/// Aborts on OOM.
#[cfg(not(no_global_oom_handling))]
#[inline(always)]
pub fn reserve(&mut self, len: usize, additional: usize) {
// Callers expect this function to be very cheap when there is already sufficient capacity.
// Therefore, we move all the resizing and error-handling logic from grow_amortized and
// handle_reserve behind a call, while making sure that this function is likely to be
// inlined as just a comparison and a call if the comparison fails.
#[cold]
#[inline(always)]
fn do_reserve_and_handle<T, A: Allocator>(
slf: &mut RawVec<T, A>,
len: usize,
additional: usize,
) {
handle_reserve(slf.grow_amortized(len, additional));
}
if self.needs_to_grow(len, additional) {
do_reserve_and_handle(self, len, additional);
}
}
/// A specialized version of `reserve()` used only by the hot and
/// oft-instantiated `Vec::push()`, which does its own capacity check.
#[cfg(not(no_global_oom_handling))]
#[inline(always)]
pub fn reserve_for_push(&mut self, len: usize) {
handle_reserve(self.grow_amortized(len, 1));
}
/// The same as `reserve`, but returns on errors instead of panicking or aborting.
#[inline(always)]
pub fn try_reserve(&mut self, len: usize, additional: usize) -> Result<(), TryReserveError> {
if self.needs_to_grow(len, additional) {
self.grow_amortized(len, additional)
} else {
Ok(())
}
}
/// Ensures that the buffer contains at least enough space to hold `len +
/// additional` elements. If it doesn't already, will reallocate the
/// minimum possible amount of memory necessary. Generally this will be
/// exactly the amount of memory necessary, but in principle the allocator
/// is free to give back more than we asked for.
///
/// If `len` exceeds `self.capacity()`, this may fail to actually allocate
/// the requested space. This is not really unsafe, but the unsafe code
/// *you* write that relies on the behavior of this function may break.
///
/// # Panics
///
/// Panics if the new capacity exceeds `isize::MAX` bytes.
///
/// # Aborts
///
/// Aborts on OOM.
#[cfg(not(no_global_oom_handling))]
#[inline(always)]
pub fn reserve_exact(&mut self, len: usize, additional: usize) {
handle_reserve(self.try_reserve_exact(len, additional));
}
/// The same as `reserve_exact`, but returns on errors instead of panicking or aborting.
#[inline(always)]
pub fn try_reserve_exact(
&mut self,
len: usize,
additional: usize,
) -> Result<(), TryReserveError> {
if self.needs_to_grow(len, additional) {
self.grow_exact(len, additional)
} else {
Ok(())
}
}
/// Shrinks the buffer down to the specified capacity. If the given amount
/// is 0, actually completely deallocates.
///
/// # Panics
///
/// Panics if the given amount is *larger* than the current capacity.
///
/// # Aborts
///
/// Aborts on OOM.
#[cfg(not(no_global_oom_handling))]
#[inline(always)]
pub fn shrink_to_fit(&mut self, cap: usize) {
handle_reserve(self.shrink(cap));
}
}
impl<T, A: Allocator> RawVec<T, A> {
/// Returns if the buffer needs to grow to fulfill the needed extra capacity.
/// Mainly used to make inlining reserve-calls possible without inlining `grow`.
#[inline(always)]
fn needs_to_grow(&self, len: usize, additional: usize) -> bool {
additional > self.capacity().wrapping_sub(len)
}
#[inline(always)]
fn set_ptr_and_cap(&mut self, ptr: NonNull<[u8]>, cap: usize) {
// Allocators currently return a `NonNull<[u8]>` whose length matches
// the size requested. If that ever changes, the capacity here should
// change to `ptr.len() / mem::size_of::<T>()`.
self.ptr = unsafe { NonNull::new_unchecked(ptr.cast().as_ptr()) };
self.cap = cap;
}
// This method is usually instantiated many times. So we want it to be as
// small as possible, to improve compile times. But we also want as much of
// its contents to be statically computable as possible, to make the
// generated code run faster. Therefore, this method is carefully written
// so that all of the code that depends on `T` is within it, while as much
// of the code that doesn't depend on `T` as possible is in functions that
// are non-generic over `T`.
#[inline(always)]
fn grow_amortized(&mut self, len: usize, additional: usize) -> Result<(), TryReserveError> {
// This is ensured by the calling contexts.
debug_assert!(additional > 0);
if mem::size_of::<T>() == 0 {
// Since we return a capacity of `usize::MAX` when `elem_size` is
// 0, getting to here necessarily means the `RawVec` is overfull.
return Err(CapacityOverflow.into());
}
// Nothing we can really do about these checks, sadly.
let required_cap = len.checked_add(additional).ok_or(CapacityOverflow)?;
// This guarantees exponential growth. The doubling cannot overflow
// because `cap <= isize::MAX` and the type of `cap` is `usize`.
let cap = cmp::max(self.cap * 2, required_cap);
let cap = cmp::max(Self::MIN_NON_ZERO_CAP, cap);
let new_layout = Layout::array::<T>(cap);
// `finish_grow` is non-generic over `T`.
let ptr = finish_grow(new_layout, self.current_memory(), &mut self.alloc)?;
self.set_ptr_and_cap(ptr, cap);
Ok(())
}
// The constraints on this method are much the same as those on
// `grow_amortized`, but this method is usually instantiated less often so
// it's less critical.
#[inline(always)]
fn grow_exact(&mut self, len: usize, additional: usize) -> Result<(), TryReserveError> {
if mem::size_of::<T>() == 0 {
// Since we return a capacity of `usize::MAX` when the type size is
// 0, getting to here necessarily means the `RawVec` is overfull.
return Err(CapacityOverflow.into());
}
let cap = len.checked_add(additional).ok_or(CapacityOverflow)?;
let new_layout = Layout::array::<T>(cap);
// `finish_grow` is non-generic over `T`.
let ptr = finish_grow(new_layout, self.current_memory(), &mut self.alloc)?;
self.set_ptr_and_cap(ptr, cap);
Ok(())
}
#[cfg(not(no_global_oom_handling))]
#[inline(always)]
fn shrink(&mut self, cap: usize) -> Result<(), TryReserveError> {
assert!(
cap <= self.capacity(),
"Tried to shrink to a larger capacity"
);
let (ptr, layout) = if let Some(mem) = self.current_memory() {
mem
} else {
return Ok(());
};
let ptr = unsafe {
// `Layout::array` cannot overflow here because it would have
// overflowed earlier when capacity was larger.
let new_layout = Layout::array::<T>(cap).unwrap_unchecked();
self.alloc
.shrink(ptr, layout, new_layout)
.map_err(|_| AllocError {
layout: new_layout,
non_exhaustive: (),
})?
};
self.set_ptr_and_cap(ptr, cap);
Ok(())
}
}
// This function is outside `RawVec` to minimize compile times. See the comment
// above `RawVec::grow_amortized` for details. (The `A` parameter isn't
// significant, because the number of different `A` types seen in practice is
// much smaller than the number of `T` types.)
#[inline(always)]
fn finish_grow<A>(
new_layout: Result<Layout, LayoutError>,
current_memory: Option<(NonNull<u8>, Layout)>,
alloc: &mut A,
) -> Result<NonNull<[u8]>, TryReserveError>
where
A: Allocator,
{
// Check for the error here to minimize the size of `RawVec::grow_*`.
let new_layout = new_layout.map_err(|_| CapacityOverflow)?;
alloc_guard(new_layout.size())?;
let memory = if let Some((ptr, old_layout)) = current_memory {
debug_assert_eq!(old_layout.align(), new_layout.align());
unsafe {
// The allocator checks for alignment equality
assume(old_layout.align() == new_layout.align());
alloc.grow(ptr, old_layout, new_layout)
}
} else {
alloc.allocate(new_layout)
};
memory.map_err(|_| {
AllocError {
layout: new_layout,
non_exhaustive: (),
}
.into()
})
}
impl<T, A: Allocator> Drop for RawVec<T, A> {
/// Frees the memory owned by the `RawVec` *without* trying to drop its contents.
#[inline(always)]
fn drop(&mut self) {
if let Some((ptr, layout)) = self.current_memory() {
unsafe { self.alloc.deallocate(ptr, layout) }
}
}
}
// Central function for reserve error handling.
#[cfg(not(no_global_oom_handling))]
#[inline(always)]
fn handle_reserve(result: Result<(), TryReserveError>) {
match result.map_err(|e| e.kind()) {
Err(CapacityOverflow) => capacity_overflow(),
Err(AllocError { layout, .. }) => handle_alloc_error(layout),
Ok(()) => { /* yay */ }
}
}
// We need to guarantee the following:
// * We don't ever allocate `> isize::MAX` byte-size objects.
// * We don't overflow `usize::MAX` and actually allocate too little.
//
// On 64-bit we just need to check for overflow since trying to allocate
// `> isize::MAX` bytes will surely fail. On 32-bit and 16-bit we need to add
// an extra guard for this in case we're running on a platform which can use
// all 4GB in user-space, e.g., PAE or x32.
#[inline(always)]
fn alloc_guard(alloc_size: usize) -> Result<(), TryReserveError> {
if usize::BITS < 64 && alloc_size > isize::MAX as usize {
Err(CapacityOverflow.into())
} else {
Ok(())
}
}
// One central function responsible for reporting capacity overflows. This'll
// ensure that the code generation related to these panics is minimal as there's
// only one location which panics rather than a bunch throughout the module.
#[cfg(not(no_global_oom_handling))]
fn capacity_overflow() -> ! {
panic!("capacity overflow");
}