use glib::{prelude::*, translate::*};
use crate::{GLFramebuffer, GLMemoryRef};
mod sealed {
pub trait Sealed {}
impl<T: super::IsA<super::GLFramebuffer>> Sealed for T {}
}
pub trait GLFramebufferExtManual: sealed::Sealed + IsA<GLFramebuffer> + 'static {
#[doc(alias = "gst_gl_framebuffer_draw_to_texture")]
fn draw_to_texture<F: FnOnce()>(&self, mem: &mut GLMemoryRef, func: F) {
let mut func = std::mem::ManuallyDrop::new(func);
let user_data: *mut F = &mut *func;
unsafe extern "C" fn trampoline<F: FnOnce()>(
data: glib::ffi::gpointer,
) -> glib::ffi::gboolean {
let func = std::ptr::read(data as *mut F);
func();
glib::ffi::GTRUE
}
unsafe {
ffi::gst_gl_framebuffer_draw_to_texture(
self.as_ref().to_glib_none().0,
mem.as_mut_ptr(),
Some(trampoline::<F>),
user_data as glib::ffi::gpointer,
);
}
}
}
impl<O: IsA<GLFramebuffer>> GLFramebufferExtManual for O {}