use canvas_traits::webgl::{TexFormat, WebGLVersion};
use dom_struct::dom_struct;
use super::{constants as webgl, WebGLExtension, WebGLExtensionSpec, WebGLExtensions};
use crate::dom::bindings::reflector::{reflect_dom_object, DomObject, Reflector};
use crate::dom::bindings::root::DomRoot;
use crate::dom::webglrenderingcontext::WebGLRenderingContext;
#[dom_struct]
pub struct OESTextureFloat {
reflector_: Reflector,
}
impl OESTextureFloat {
fn new_inherited() -> OESTextureFloat {
Self {
reflector_: Reflector::new(),
}
}
}
impl WebGLExtension for OESTextureFloat {
type Extension = OESTextureFloat;
fn new(ctx: &WebGLRenderingContext) -> DomRoot<OESTextureFloat> {
reflect_dom_object(Box::new(OESTextureFloat::new_inherited()), &*ctx.global())
}
fn spec() -> WebGLExtensionSpec {
WebGLExtensionSpec::Specific(WebGLVersion::WebGL1)
}
fn is_supported(ext: &WebGLExtensions) -> bool {
ext.supports_any_gl_extension(&[
"GL_OES_texture_float",
"GL_ARB_texture_float",
"GL_EXT_color_buffer_float",
])
}
fn enable(ext: &WebGLExtensions) {
ext.enable_tex_type(webgl::FLOAT);
ext.add_effective_tex_internal_format(TexFormat::RGBA, webgl::FLOAT, TexFormat::RGBA32f);
ext.add_effective_tex_internal_format(TexFormat::RGB, webgl::FLOAT, TexFormat::RGB32f);
ext.add_effective_tex_internal_format(
TexFormat::Luminance,
webgl::FLOAT,
TexFormat::Luminance32f,
);
ext.add_effective_tex_internal_format(TexFormat::Alpha, webgl::FLOAT, TexFormat::Alpha32f);
ext.add_effective_tex_internal_format(
TexFormat::LuminanceAlpha,
webgl::FLOAT,
TexFormat::LuminanceAlpha32f,
);
}
fn name() -> &'static str {
"OES_texture_float"
}
}