1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
/*!
# Vulkan API internals.

## Stack memory

Ash expects slices, which we don't generally have available.
We cope with this requirement by the combination of the following ways:
  - temporarily allocating `Vec` on heap, where overhead is permitted
  - growing temporary local storage

## Framebuffers and Render passes

Render passes are cached on the device and kept forever.

Framebuffers are also cached on the device, but they are removed when
any of the image views (they have) gets removed.
If Vulkan supports image-less framebuffers,
then the actual views are excluded from the framebuffer key.

## Fences

If timeline semaphores are available, they are used 1:1 with wgpu-hal fences.
Otherwise, we manage a pool of `VkFence` objects behind each `hal::Fence`.

!*/

mod adapter;
mod command;
mod conv;
mod device;
mod instance;

use std::{
    borrow::Borrow,
    collections::HashSet,
    ffi::{CStr, CString},
    fmt, mem,
    num::NonZeroU32,
    sync::Arc,
};

use arrayvec::ArrayVec;
use ash::{ext, khr, vk};
use parking_lot::{Mutex, RwLock};
use wgt::InternalCounter;

const MILLIS_TO_NANOS: u64 = 1_000_000;
const MAX_TOTAL_ATTACHMENTS: usize = crate::MAX_COLOR_ATTACHMENTS * 2 + 1;

#[derive(Clone, Debug)]
pub struct Api;

impl crate::Api for Api {
    type Instance = Instance;
    type Surface = Surface;
    type Adapter = Adapter;
    type Device = Device;

    type Queue = Queue;
    type CommandEncoder = CommandEncoder;
    type CommandBuffer = CommandBuffer;

    type Buffer = Buffer;
    type Texture = Texture;
    type SurfaceTexture = SurfaceTexture;
    type TextureView = TextureView;
    type Sampler = Sampler;
    type QuerySet = QuerySet;
    type Fence = Fence;
    type AccelerationStructure = AccelerationStructure;
    type PipelineCache = PipelineCache;

    type BindGroupLayout = BindGroupLayout;
    type BindGroup = BindGroup;
    type PipelineLayout = PipelineLayout;
    type ShaderModule = ShaderModule;
    type RenderPipeline = RenderPipeline;
    type ComputePipeline = ComputePipeline;
}

crate::impl_dyn_resource!(
    Adapter,
    AccelerationStructure,
    BindGroup,
    BindGroupLayout,
    Buffer,
    CommandBuffer,
    CommandEncoder,
    ComputePipeline,
    Device,
    Fence,
    Instance,
    PipelineCache,
    PipelineLayout,
    QuerySet,
    Queue,
    RenderPipeline,
    Sampler,
    ShaderModule,
    Surface,
    SurfaceTexture,
    Texture,
    TextureView
);

struct DebugUtils {
    extension: ext::debug_utils::Instance,
    messenger: vk::DebugUtilsMessengerEXT,

    /// Owning pointer to the debug messenger callback user data.
    ///
    /// `InstanceShared::drop` destroys the debug messenger before
    /// dropping this, so the callback should never receive a dangling
    /// user data pointer.
    #[allow(dead_code)]
    callback_data: Box<DebugUtilsMessengerUserData>,
}

pub struct DebugUtilsCreateInfo {
    severity: vk::DebugUtilsMessageSeverityFlagsEXT,
    message_type: vk::DebugUtilsMessageTypeFlagsEXT,
    callback_data: Box<DebugUtilsMessengerUserData>,
}

#[derive(Debug)]
/// The properties related to the validation layer needed for the
/// DebugUtilsMessenger for their workarounds
struct ValidationLayerProperties {
    /// Validation layer description, from `vk::LayerProperties`.
    layer_description: CString,

    /// Validation layer specification version, from `vk::LayerProperties`.
    layer_spec_version: u32,
}

/// User data needed by `instance::debug_utils_messenger_callback`.
///
/// When we create the [`vk::DebugUtilsMessengerEXT`], the `pUserData`
/// pointer refers to one of these values.
#[derive(Debug)]
pub struct DebugUtilsMessengerUserData {
    /// The properties related to the validation layer, if present
    validation_layer_properties: Option<ValidationLayerProperties>,

    /// If the OBS layer is present. OBS never increments the version of their layer,
    /// so there's no reason to have the version.
    has_obs_layer: bool,
}

pub struct InstanceShared {
    raw: ash::Instance,
    extensions: Vec<&'static CStr>,
    drop_guard: Option<crate::DropGuard>,
    flags: wgt::InstanceFlags,
    debug_utils: Option<DebugUtils>,
    get_physical_device_properties: Option<khr::get_physical_device_properties2::Instance>,
    entry: ash::Entry,
    has_nv_optimus: bool,
    android_sdk_version: u32,
    /// The instance API version.
    ///
    /// Which is the version of Vulkan supported for instance-level functionality.
    ///
    /// It is associated with a `VkInstance` and its children,
    /// except for a `VkPhysicalDevice` and its children.
    instance_api_version: u32,
}

pub struct Instance {
    shared: Arc<InstanceShared>,
}

/// The semaphores needed to use one image in a swapchain.
#[derive(Debug)]
struct SwapchainImageSemaphores {
    /// A semaphore that is signaled when this image is safe for us to modify.
    ///
    /// When [`vkAcquireNextImageKHR`] returns the index of the next swapchain
    /// image that we should use, that image may actually still be in use by the
    /// presentation engine, and is not yet safe to modify. However, that
    /// function does accept a semaphore that it will signal when the image is
    /// indeed safe to begin messing with.
    ///
    /// This semaphore is:
    ///
    /// - waited for by the first queue submission to operate on this image
    ///   since it was acquired, and
    ///
    /// - signaled by [`vkAcquireNextImageKHR`] when the acquired image is ready
    ///   for us to use.
    ///
    /// [`vkAcquireNextImageKHR`]: https://registry.khronos.org/vulkan/specs/1.3-extensions/html/vkspec.html#vkAcquireNextImageKHR
    acquire: vk::Semaphore,

    /// True if the next command submission operating on this image should wait
    /// for [`acquire`].
    ///
    /// We must wait for `acquire` before drawing to this swapchain image, but
    /// because `wgpu-hal` queue submissions are always strongly ordered, only
    /// the first submission that works with a swapchain image actually needs to
    /// wait. We set this flag when this image is acquired, and clear it the
    /// first time it's passed to [`Queue::submit`] as a surface texture.
    ///
    /// [`acquire`]: SwapchainImageSemaphores::acquire
    /// [`Queue::submit`]: crate::Queue::submit
    should_wait_for_acquire: bool,

    /// A pool of semaphores for ordering presentation after drawing.
    ///
    /// The first [`present_index`] semaphores in this vector are:
    ///
    /// - all waited on by the call to [`vkQueuePresentKHR`] that presents this
    ///   image, and
    ///
    /// - each signaled by some [`vkQueueSubmit`] queue submission that draws to
    ///   this image, when the submission finishes execution.
    ///
    /// This vector accumulates one semaphore per submission that writes to this
    /// image. This is awkward, but hard to avoid: [`vkQueuePresentKHR`]
    /// requires a semaphore to order it with respect to drawing commands, and
    /// we can't attach new completion semaphores to a command submission after
    /// it's been submitted. This means that, at submission time, we must create
    /// the semaphore we might need if the caller's next action is to enqueue a
    /// presentation of this image.
    ///
    /// An alternative strategy would be for presentation to enqueue an empty
    /// submit, ordered relative to other submits in the usual way, and
    /// signaling a single presentation semaphore. But we suspect that submits
    /// are usually expensive enough, and semaphores usually cheap enough, that
    /// performance-sensitive users will avoid making many submits, so that the
    /// cost of accumulated semaphores will usually be less than the cost of an
    /// additional submit.
    ///
    /// Only the first [`present_index`] semaphores in the vector are actually
    /// going to be signalled by submitted commands, and need to be waited for
    /// by the next present call. Any semaphores beyond that index were created
    /// for prior presents and are simply being retained for recycling.
    ///
    /// [`present_index`]: SwapchainImageSemaphores::present_index
    /// [`vkQueuePresentKHR`]: https://registry.khronos.org/vulkan/specs/1.3-extensions/html/vkspec.html#vkQueuePresentKHR
    /// [`vkQueueSubmit`]: https://registry.khronos.org/vulkan/specs/1.3-extensions/html/vkspec.html#vkQueueSubmit
    present: Vec<vk::Semaphore>,

    /// The number of semaphores in [`present`] to be signalled for this submission.
    ///
    /// [`present`]: SwapchainImageSemaphores::present
    present_index: usize,

    /// The fence value of the last command submission that wrote to this image.
    ///
    /// The next time we try to acquire this image, we'll block until
    /// this submission finishes, proving that [`acquire`] is ready to
    /// pass to `vkAcquireNextImageKHR` again.
    ///
    /// [`acquire`]: SwapchainImageSemaphores::acquire
    previously_used_submission_index: crate::FenceValue,
}

impl SwapchainImageSemaphores {
    fn new(device: &DeviceShared) -> Result<Self, crate::DeviceError> {
        Ok(Self {
            acquire: device.new_binary_semaphore()?,
            should_wait_for_acquire: true,
            present: Vec::new(),
            present_index: 0,
            previously_used_submission_index: 0,
        })
    }

    fn set_used_fence_value(&mut self, value: crate::FenceValue) {
        self.previously_used_submission_index = value;
    }

    /// Return the semaphore that commands drawing to this image should wait for, if any.
    ///
    /// This only returns `Some` once per acquisition; see
    /// [`SwapchainImageSemaphores::should_wait_for_acquire`] for details.
    fn get_acquire_wait_semaphore(&mut self) -> Option<vk::Semaphore> {
        if self.should_wait_for_acquire {
            self.should_wait_for_acquire = false;
            Some(self.acquire)
        } else {
            None
        }
    }

    /// Return a semaphore that a submission that writes to this image should
    /// signal when it's done.
    ///
    /// See [`SwapchainImageSemaphores::present`] for details.
    fn get_submit_signal_semaphore(
        &mut self,
        device: &DeviceShared,
    ) -> Result<vk::Semaphore, crate::DeviceError> {
        // Try to recycle a semaphore we created for a previous presentation.
        let sem = match self.present.get(self.present_index) {
            Some(sem) => *sem,
            None => {
                let sem = device.new_binary_semaphore()?;
                self.present.push(sem);
                sem
            }
        };

        self.present_index += 1;

        Ok(sem)
    }

    /// Return the semaphores that a presentation of this image should wait on.
    ///
    /// Return a slice of semaphores that the call to [`vkQueueSubmit`] that
    /// ends this image's acquisition should wait for. See
    /// [`SwapchainImageSemaphores::present`] for details.
    ///
    /// Reset `self` to be ready for the next acquisition cycle.
    ///
    /// [`vkQueueSubmit`]: https://registry.khronos.org/vulkan/specs/1.3-extensions/html/vkspec.html#vkQueueSubmit
    fn get_present_wait_semaphores(&mut self) -> &[vk::Semaphore] {
        let old_index = self.present_index;

        // Since this marks the end of this acquire/draw/present cycle, take the
        // opportunity to reset `self` in preparation for the next acquisition.
        self.present_index = 0;
        self.should_wait_for_acquire = true;

        &self.present[0..old_index]
    }

    unsafe fn destroy(&self, device: &ash::Device) {
        unsafe {
            device.destroy_semaphore(self.acquire, None);
            for sem in &self.present {
                device.destroy_semaphore(*sem, None);
            }
        }
    }
}

struct Swapchain {
    raw: vk::SwapchainKHR,
    raw_flags: vk::SwapchainCreateFlagsKHR,
    functor: khr::swapchain::Device,
    device: Arc<DeviceShared>,
    images: Vec<vk::Image>,
    config: crate::SurfaceConfiguration,
    view_formats: Vec<wgt::TextureFormat>,
    /// One wait semaphore per swapchain image. This will be associated with the
    /// surface texture, and later collected during submission.
    ///
    /// We need this to be `Arc<Mutex<>>` because we need to be able to pass this
    /// data into the surface texture, so submit/present can use it.
    surface_semaphores: Vec<Arc<Mutex<SwapchainImageSemaphores>>>,
    /// The index of the next semaphore to use. Ideally we would use the same
    /// index as the image index, but we need to specify the semaphore as an argument
    /// to the acquire_next_image function which is what tells us which image to use.
    next_semaphore_index: usize,
    /// The present timing information which will be set in the next call to [`present()`](crate::Queue::present()).
    ///
    /// # Safety
    ///
    /// This must only be set if [`wgt::Features::VULKAN_GOOGLE_DISPLAY_TIMING`] is enabled, and
    /// so the VK_GOOGLE_display_timing extension is present.
    next_present_time: Option<vk::PresentTimeGOOGLE>,
}

impl Swapchain {
    fn advance_surface_semaphores(&mut self) {
        let semaphore_count = self.surface_semaphores.len();
        self.next_semaphore_index = (self.next_semaphore_index + 1) % semaphore_count;
    }

    fn get_surface_semaphores(&self) -> Arc<Mutex<SwapchainImageSemaphores>> {
        self.surface_semaphores[self.next_semaphore_index].clone()
    }
}

pub struct Surface {
    raw: vk::SurfaceKHR,
    functor: khr::surface::Instance,
    instance: Arc<InstanceShared>,
    swapchain: RwLock<Option<Swapchain>>,
}

impl Surface {
    /// Get the raw Vulkan swapchain associated with this surface.
    ///
    /// Returns [`None`] if the surface is not configured.
    pub fn raw_swapchain(&self) -> Option<vk::SwapchainKHR> {
        let read = self.swapchain.read();
        read.as_ref().map(|it| it.raw)
    }

    /// Set the present timing information which will be used for the next [presentation](crate::Queue::present()) of this surface,
    /// using [VK_GOOGLE_display_timing].
    ///
    /// This can be used to give an id to presentations, for future use of [`vk::PastPresentationTimingGOOGLE`].
    /// Note that `wgpu-hal` does *not* provide a way to use that API - you should manually access this through [`ash`].
    ///
    /// This can also be used to add a "not before" timestamp to the presentation.
    ///
    /// The exact semantics of the fields are also documented in the [specification](https://registry.khronos.org/vulkan/specs/1.3-extensions/man/html/VkPresentTimeGOOGLE.html) for the extension.
    ///
    /// # Panics
    ///
    /// - If the surface hasn't been configured.
    /// - If the device doesn't [support present timing](wgt::Features::VULKAN_GOOGLE_DISPLAY_TIMING).
    ///
    /// [VK_GOOGLE_display_timing]: https://registry.khronos.org/vulkan/specs/1.3-extensions/man/html/VK_GOOGLE_display_timing.html
    #[track_caller]
    pub fn set_next_present_time(&self, present_timing: vk::PresentTimeGOOGLE) {
        let mut swapchain = self.swapchain.write();
        let swapchain = swapchain
            .as_mut()
            .expect("Surface should have been configured");
        let features = wgt::Features::VULKAN_GOOGLE_DISPLAY_TIMING;
        if swapchain.device.features.contains(features) {
            swapchain.next_present_time = Some(present_timing);
        } else {
            // Ideally we'd use something like `device.required_features` here, but that's in `wgpu-core`, which we are a dependency of
            panic!(
                concat!(
                    "Tried to set display timing properties ",
                    "without the corresponding feature ({:?}) enabled."
                ),
                features
            );
        }
    }
}

#[derive(Debug)]
pub struct SurfaceTexture {
    index: u32,
    texture: Texture,
    surface_semaphores: Arc<Mutex<SwapchainImageSemaphores>>,
}

impl crate::DynSurfaceTexture for SurfaceTexture {}

impl Borrow<Texture> for SurfaceTexture {
    fn borrow(&self) -> &Texture {
        &self.texture
    }
}

impl Borrow<dyn crate::DynTexture> for SurfaceTexture {
    fn borrow(&self) -> &dyn crate::DynTexture {
        &self.texture
    }
}

pub struct Adapter {
    raw: vk::PhysicalDevice,
    instance: Arc<InstanceShared>,
    //queue_families: Vec<vk::QueueFamilyProperties>,
    known_memory_flags: vk::MemoryPropertyFlags,
    phd_capabilities: adapter::PhysicalDeviceProperties,
    //phd_features: adapter::PhysicalDeviceFeatures,
    downlevel_flags: wgt::DownlevelFlags,
    private_caps: PrivateCapabilities,
    workarounds: Workarounds,
}

// TODO there's no reason why this can't be unified--the function pointers should all be the same--it's not clear how to do this with `ash`.
enum ExtensionFn<T> {
    /// The loaded function pointer struct for an extension.
    Extension(T),
    /// The extension was promoted to a core version of Vulkan and the functions on `ash`'s `DeviceV1_x` traits should be used.
    Promoted,
}

struct DeviceExtensionFunctions {
    debug_utils: Option<ext::debug_utils::Device>,
    draw_indirect_count: Option<khr::draw_indirect_count::Device>,
    timeline_semaphore: Option<ExtensionFn<khr::timeline_semaphore::Device>>,
    ray_tracing: Option<RayTracingDeviceExtensionFunctions>,
}

struct RayTracingDeviceExtensionFunctions {
    acceleration_structure: khr::acceleration_structure::Device,
    buffer_device_address: khr::buffer_device_address::Device,
}

/// Set of internal capabilities, which don't show up in the exposed
/// device geometry, but affect the code paths taken internally.
#[derive(Clone, Debug)]
struct PrivateCapabilities {
    /// Y-flipping is implemented with either `VK_AMD_negative_viewport_height` or `VK_KHR_maintenance1`/1.1+. The AMD extension for negative viewport height does not require a Y shift.
    ///
    /// This flag is `true` if the device has `VK_KHR_maintenance1`/1.1+ and `false` otherwise (i.e. in the case of `VK_AMD_negative_viewport_height`).
    flip_y_requires_shift: bool,
    imageless_framebuffers: bool,
    image_view_usage: bool,
    timeline_semaphores: bool,
    texture_d24: bool,
    texture_d24_s8: bool,
    texture_s8: bool,
    /// Ability to present contents to any screen. Only needed to work around broken platform configurations.
    can_present: bool,
    non_coherent_map_mask: wgt::BufferAddress,

    /// True if this adapter advertises the [`robustBufferAccess`][vrba] feature.
    ///
    /// Note that Vulkan's `robustBufferAccess` is not sufficient to implement
    /// `wgpu_hal`'s guarantee that shaders will not access buffer contents via
    /// a given bindgroup binding outside that binding's [accessible
    /// region][ar]. Enabling `robustBufferAccess` does ensure that
    /// out-of-bounds reads and writes are not undefined behavior (that's good),
    /// but still permits out-of-bounds reads to return data from anywhere
    /// within the buffer, not just the accessible region.
    ///
    /// [ar]: ../struct.BufferBinding.html#accessible-region
    /// [vrba]: https://registry.khronos.org/vulkan/specs/1.3-extensions/html/vkspec.html#features-robustBufferAccess
    robust_buffer_access: bool,

    robust_image_access: bool,

    /// True if this adapter supports the [`VK_EXT_robustness2`] extension's
    /// [`robustBufferAccess2`] feature.
    ///
    /// This is sufficient to implement `wgpu_hal`'s [required bounds-checking][ar] of
    /// shader accesses to buffer contents. If this feature is not available,
    /// this backend must have Naga inject bounds checks in the generated
    /// SPIR-V.
    ///
    /// [`VK_EXT_robustness2`]: https://registry.khronos.org/vulkan/specs/1.3-extensions/man/html/VK_EXT_robustness2.html
    /// [`robustBufferAccess2`]: https://registry.khronos.org/vulkan/specs/1.3-extensions/man/html/VkPhysicalDeviceRobustness2FeaturesEXT.html#features-robustBufferAccess2
    /// [ar]: ../struct.BufferBinding.html#accessible-region
    robust_buffer_access2: bool,

    robust_image_access2: bool,
    zero_initialize_workgroup_memory: bool,
    image_format_list: bool,
    #[cfg(windows)]
    external_memory_win32: bool,
}

bitflags::bitflags!(
    /// Workaround flags.
    #[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
    pub struct Workarounds: u32 {
        /// Only generate SPIR-V for one entry point at a time.
        const SEPARATE_ENTRY_POINTS = 0x1;
        /// Qualcomm OOMs when there are zero color attachments but a non-null pointer
        /// to a subpass resolve attachment array. This nulls out that pointer in that case.
        const EMPTY_RESOLVE_ATTACHMENT_LISTS = 0x2;
        /// If the following code returns false, then nvidia will end up filling the wrong range.
        ///
        /// ```skip
        /// fn nvidia_succeeds() -> bool {
        ///   # let (copy_length, start_offset) = (0, 0);
        ///     if copy_length >= 4096 {
        ///         if start_offset % 16 != 0 {
        ///             if copy_length == 4096 {
        ///                 return true;
        ///             }
        ///             if copy_length % 16 == 0 {
        ///                 return false;
        ///             }
        ///         }
        ///     }
        ///     true
        /// }
        /// ```
        ///
        /// As such, we need to make sure all calls to vkCmdFillBuffer are aligned to 16 bytes
        /// if they cover a range of 4096 bytes or more.
        const FORCE_FILL_BUFFER_WITH_SIZE_GREATER_4096_ALIGNED_OFFSET_16 = 0x4;
    }
);

#[derive(Clone, Debug, Eq, Hash, PartialEq)]
struct AttachmentKey {
    format: vk::Format,
    layout: vk::ImageLayout,
    ops: crate::AttachmentOps,
}

impl AttachmentKey {
    /// Returns an attachment key for a compatible attachment.
    fn compatible(format: vk::Format, layout: vk::ImageLayout) -> Self {
        Self {
            format,
            layout,
            ops: crate::AttachmentOps::all(),
        }
    }
}

#[derive(Clone, Eq, Hash, PartialEq)]
struct ColorAttachmentKey {
    base: AttachmentKey,
    resolve: Option<AttachmentKey>,
}

#[derive(Clone, Eq, Hash, PartialEq)]
struct DepthStencilAttachmentKey {
    base: AttachmentKey,
    stencil_ops: crate::AttachmentOps,
}

#[derive(Clone, Eq, Default, Hash, PartialEq)]
struct RenderPassKey {
    colors: ArrayVec<Option<ColorAttachmentKey>, { crate::MAX_COLOR_ATTACHMENTS }>,
    depth_stencil: Option<DepthStencilAttachmentKey>,
    sample_count: u32,
    multiview: Option<NonZeroU32>,
}

#[derive(Clone, Debug, Eq, Hash, PartialEq)]
struct FramebufferAttachment {
    /// Can be NULL if the framebuffer is image-less
    raw: vk::ImageView,
    raw_image_flags: vk::ImageCreateFlags,
    view_usage: crate::TextureUses,
    view_format: wgt::TextureFormat,
    raw_view_formats: Vec<vk::Format>,
}

#[derive(Clone, Eq, Hash, PartialEq)]
struct FramebufferKey {
    attachments: ArrayVec<FramebufferAttachment, { MAX_TOTAL_ATTACHMENTS }>,
    extent: wgt::Extent3d,
    sample_count: u32,
}

struct DeviceShared {
    raw: ash::Device,
    family_index: u32,
    queue_index: u32,
    raw_queue: vk::Queue,
    drop_guard: Option<crate::DropGuard>,
    instance: Arc<InstanceShared>,
    physical_device: vk::PhysicalDevice,
    enabled_extensions: Vec<&'static CStr>,
    extension_fns: DeviceExtensionFunctions,
    vendor_id: u32,
    pipeline_cache_validation_key: [u8; 16],
    timestamp_period: f32,
    private_caps: PrivateCapabilities,
    workarounds: Workarounds,
    features: wgt::Features,
    render_passes: Mutex<rustc_hash::FxHashMap<RenderPassKey, vk::RenderPass>>,
    framebuffers: Mutex<rustc_hash::FxHashMap<FramebufferKey, vk::Framebuffer>>,
    memory_allocations_counter: InternalCounter,
}

pub struct Device {
    shared: Arc<DeviceShared>,
    mem_allocator: Mutex<gpu_alloc::GpuAllocator<vk::DeviceMemory>>,
    desc_allocator:
        Mutex<gpu_descriptor::DescriptorAllocator<vk::DescriptorPool, vk::DescriptorSet>>,
    valid_ash_memory_types: u32,
    naga_options: naga::back::spv::Options<'static>,
    #[cfg(feature = "renderdoc")]
    render_doc: crate::auxil::renderdoc::RenderDoc,
    counters: wgt::HalCounters,
}

/// Semaphores for forcing queue submissions to run in order.
///
/// The [`wgpu_hal::Queue`] trait promises that if two calls to [`submit`] are
/// ordered, then the first submission will finish on the GPU before the second
/// submission begins. To get this behavior on Vulkan we need to pass semaphores
/// to [`vkQueueSubmit`] for the commands to wait on before beginning execution,
/// and to signal when their execution is done.
///
/// Normally this can be done with a single semaphore, waited on and then
/// signalled for each submission. At any given time there's exactly one
/// submission that would signal the semaphore, and exactly one waiting on it,
/// as Vulkan requires.
///
/// However, as of Oct 2021, bug [#5508] in the Mesa ANV drivers caused them to
/// hang if we use a single semaphore. The workaround is to alternate between
/// two semaphores. The bug has been fixed in Mesa, but we should probably keep
/// the workaround until, say, Oct 2026.
///
/// [`wgpu_hal::Queue`]: crate::Queue
/// [`submit`]: crate::Queue::submit
/// [`vkQueueSubmit`]: https://registry.khronos.org/vulkan/specs/1.3-extensions/html/vkspec.html#vkQueueSubmit
/// [#5508]: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5508
#[derive(Clone)]
struct RelaySemaphores {
    /// The semaphore the next submission should wait on before beginning
    /// execution on the GPU. This is `None` for the first submission, which
    /// should not wait on anything at all.
    wait: Option<vk::Semaphore>,

    /// The semaphore the next submission should signal when it has finished
    /// execution on the GPU.
    signal: vk::Semaphore,
}

impl RelaySemaphores {
    fn new(device: &DeviceShared) -> Result<Self, crate::DeviceError> {
        Ok(Self {
            wait: None,
            signal: device.new_binary_semaphore()?,
        })
    }

    /// Advances the semaphores, returning the semaphores that should be used for a submission.
    fn advance(&mut self, device: &DeviceShared) -> Result<Self, crate::DeviceError> {
        let old = self.clone();

        // Build the state for the next submission.
        match self.wait {
            None => {
                // The `old` values describe the first submission to this queue.
                // The second submission should wait on `old.signal`, and then
                // signal a new semaphore which we'll create now.
                self.wait = Some(old.signal);
                self.signal = device.new_binary_semaphore()?;
            }
            Some(ref mut wait) => {
                // What this submission signals, the next should wait.
                mem::swap(wait, &mut self.signal);
            }
        };

        Ok(old)
    }

    /// Destroys the semaphores.
    unsafe fn destroy(&self, device: &ash::Device) {
        unsafe {
            if let Some(wait) = self.wait {
                device.destroy_semaphore(wait, None);
            }
            device.destroy_semaphore(self.signal, None);
        }
    }
}

pub struct Queue {
    raw: vk::Queue,
    swapchain_fn: khr::swapchain::Device,
    device: Arc<DeviceShared>,
    family_index: u32,
    relay_semaphores: Mutex<RelaySemaphores>,
}

#[derive(Debug)]
pub struct Buffer {
    raw: vk::Buffer,
    block: Option<Mutex<gpu_alloc::MemoryBlock<vk::DeviceMemory>>>,
}

impl crate::DynBuffer for Buffer {}

#[derive(Debug)]
pub struct AccelerationStructure {
    raw: vk::AccelerationStructureKHR,
    buffer: vk::Buffer,
    block: Mutex<gpu_alloc::MemoryBlock<vk::DeviceMemory>>,
}

impl crate::DynAccelerationStructure for AccelerationStructure {}

#[derive(Debug)]
pub struct Texture {
    raw: vk::Image,
    drop_guard: Option<crate::DropGuard>,
    external_memory: Option<vk::DeviceMemory>,
    block: Option<gpu_alloc::MemoryBlock<vk::DeviceMemory>>,
    usage: crate::TextureUses,
    format: wgt::TextureFormat,
    raw_flags: vk::ImageCreateFlags,
    copy_size: crate::CopyExtent,
    view_formats: Vec<wgt::TextureFormat>,
}

impl crate::DynTexture for Texture {}

impl Texture {
    /// # Safety
    ///
    /// - The image handle must not be manually destroyed
    pub unsafe fn raw_handle(&self) -> vk::Image {
        self.raw
    }
}

#[derive(Debug)]
pub struct TextureView {
    raw: vk::ImageView,
    layers: NonZeroU32,
    attachment: FramebufferAttachment,
}

impl crate::DynTextureView for TextureView {}

impl TextureView {
    /// # Safety
    ///
    /// - The image view handle must not be manually destroyed
    pub unsafe fn raw_handle(&self) -> vk::ImageView {
        self.raw
    }
}

#[derive(Debug)]
pub struct Sampler {
    raw: vk::Sampler,
}

impl crate::DynSampler for Sampler {}

#[derive(Debug)]
pub struct BindGroupLayout {
    raw: vk::DescriptorSetLayout,
    desc_count: gpu_descriptor::DescriptorTotalCount,
    types: Box<[(vk::DescriptorType, u32)]>,
    /// Map of binding index to size,
    binding_arrays: Vec<(u32, NonZeroU32)>,
}

impl crate::DynBindGroupLayout for BindGroupLayout {}

#[derive(Debug)]
pub struct PipelineLayout {
    raw: vk::PipelineLayout,
    binding_arrays: naga::back::spv::BindingMap,
}

impl crate::DynPipelineLayout for PipelineLayout {}

#[derive(Debug)]
pub struct BindGroup {
    set: gpu_descriptor::DescriptorSet<vk::DescriptorSet>,
}

impl crate::DynBindGroup for BindGroup {}

/// Miscellaneous allocation recycling pool for `CommandAllocator`.
#[derive(Default)]
struct Temp {
    marker: Vec<u8>,
    buffer_barriers: Vec<vk::BufferMemoryBarrier<'static>>,
    image_barriers: Vec<vk::ImageMemoryBarrier<'static>>,
}

impl Temp {
    fn clear(&mut self) {
        self.marker.clear();
        self.buffer_barriers.clear();
        self.image_barriers.clear();
    }

    fn make_c_str(&mut self, name: &str) -> &CStr {
        self.marker.clear();
        self.marker.extend_from_slice(name.as_bytes());
        self.marker.push(0);
        unsafe { CStr::from_bytes_with_nul_unchecked(&self.marker) }
    }
}

pub struct CommandEncoder {
    raw: vk::CommandPool,
    device: Arc<DeviceShared>,

    /// The current command buffer, if `self` is in the ["recording"]
    /// state.
    ///
    /// ["recording"]: crate::CommandEncoder
    ///
    /// If non-`null`, the buffer is in the Vulkan "recording" state.
    active: vk::CommandBuffer,

    /// What kind of pass we are currently within: compute or render.
    bind_point: vk::PipelineBindPoint,

    /// Allocation recycling pool for this encoder.
    temp: Temp,

    /// A pool of available command buffers.
    ///
    /// These are all in the Vulkan "initial" state.
    free: Vec<vk::CommandBuffer>,

    /// A pool of discarded command buffers.
    ///
    /// These could be in any Vulkan state except "pending".
    discarded: Vec<vk::CommandBuffer>,

    /// If this is true, the active renderpass enabled a debug span,
    /// and needs to be disabled on renderpass close.
    rpass_debug_marker_active: bool,

    /// If set, the end of the next render/compute pass will write a timestamp at
    /// the given pool & location.
    end_of_pass_timer_query: Option<(vk::QueryPool, u32)>,
}

impl CommandEncoder {
    /// # Safety
    ///
    /// - The command buffer handle must not be manually destroyed
    pub unsafe fn raw_handle(&self) -> vk::CommandBuffer {
        self.active
    }
}

impl fmt::Debug for CommandEncoder {
    fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
        f.debug_struct("CommandEncoder")
            .field("raw", &self.raw)
            .finish()
    }
}

#[derive(Debug)]
pub struct CommandBuffer {
    raw: vk::CommandBuffer,
}

impl crate::DynCommandBuffer for CommandBuffer {}

#[derive(Debug)]
#[allow(clippy::large_enum_variant)]
pub enum ShaderModule {
    Raw(vk::ShaderModule),
    Intermediate {
        naga_shader: crate::NagaShader,
        runtime_checks: bool,
    },
}

impl crate::DynShaderModule for ShaderModule {}

#[derive(Debug)]
pub struct RenderPipeline {
    raw: vk::Pipeline,
}

impl crate::DynRenderPipeline for RenderPipeline {}

#[derive(Debug)]
pub struct ComputePipeline {
    raw: vk::Pipeline,
}

impl crate::DynComputePipeline for ComputePipeline {}

#[derive(Debug)]
pub struct PipelineCache {
    raw: vk::PipelineCache,
}

impl crate::DynPipelineCache for PipelineCache {}

#[derive(Debug)]
pub struct QuerySet {
    raw: vk::QueryPool,
}

impl crate::DynQuerySet for QuerySet {}

/// The [`Api::Fence`] type for [`vulkan::Api`].
///
/// This is an `enum` because there are two possible implementations of
/// `wgpu-hal` fences on Vulkan: Vulkan fences, which work on any version of
/// Vulkan, and Vulkan timeline semaphores, which are easier and cheaper but
/// require non-1.0 features.
///
/// [`Device::create_fence`] returns a [`TimelineSemaphore`] if
/// [`VK_KHR_timeline_semaphore`] is available and enabled, and a [`FencePool`]
/// otherwise.
///
/// [`Api::Fence`]: crate::Api::Fence
/// [`vulkan::Api`]: Api
/// [`Device::create_fence`]: crate::Device::create_fence
/// [`TimelineSemaphore`]: Fence::TimelineSemaphore
/// [`VK_KHR_timeline_semaphore`]: https://registry.khronos.org/vulkan/specs/1.3-extensions/html/vkspec.html#VK_KHR_timeline_semaphore
/// [`FencePool`]: Fence::FencePool
#[derive(Debug)]
pub enum Fence {
    /// A Vulkan [timeline semaphore].
    ///
    /// These are simpler to use than Vulkan fences, since timeline semaphores
    /// work exactly the way [`wpgu_hal::Api::Fence`] is specified to work.
    ///
    /// [timeline semaphore]: https://registry.khronos.org/vulkan/specs/1.3-extensions/html/vkspec.html#synchronization-semaphores
    /// [`wpgu_hal::Api::Fence`]: crate::Api::Fence
    TimelineSemaphore(vk::Semaphore),

    /// A collection of Vulkan [fence]s, each associated with a [`FenceValue`].
    ///
    /// The effective [`FenceValue`] of this variant is the greater of
    /// `last_completed` and the maximum value associated with a signalled fence
    /// in `active`.
    ///
    /// Fences are available in all versions of Vulkan, but since they only have
    /// two states, "signaled" and "unsignaled", we need to use a separate fence
    /// for each queue submission we might want to wait for, and remember which
    /// [`FenceValue`] each one represents.
    ///
    /// [fence]: https://registry.khronos.org/vulkan/specs/1.3-extensions/html/vkspec.html#synchronization-fences
    /// [`FenceValue`]: crate::FenceValue
    FencePool {
        last_completed: crate::FenceValue,
        /// The pending fence values have to be ascending.
        active: Vec<(crate::FenceValue, vk::Fence)>,
        free: Vec<vk::Fence>,
    },
}

impl crate::DynFence for Fence {}

impl Fence {
    /// Return the highest [`FenceValue`] among the signalled fences in `active`.
    ///
    /// As an optimization, assume that we already know that the fence has
    /// reached `last_completed`, and don't bother checking fences whose values
    /// are less than that: those fences remain in the `active` array only
    /// because we haven't called `maintain` yet to clean them up.
    ///
    /// [`FenceValue`]: crate::FenceValue
    fn check_active(
        device: &ash::Device,
        mut last_completed: crate::FenceValue,
        active: &[(crate::FenceValue, vk::Fence)],
    ) -> Result<crate::FenceValue, crate::DeviceError> {
        for &(value, raw) in active.iter() {
            unsafe {
                if value > last_completed
                    && device
                        .get_fence_status(raw)
                        .map_err(map_host_device_oom_and_lost_err)?
                {
                    last_completed = value;
                }
            }
        }
        Ok(last_completed)
    }

    /// Return the highest signalled [`FenceValue`] for `self`.
    ///
    /// [`FenceValue`]: crate::FenceValue
    fn get_latest(
        &self,
        device: &ash::Device,
        extension: Option<&ExtensionFn<khr::timeline_semaphore::Device>>,
    ) -> Result<crate::FenceValue, crate::DeviceError> {
        match *self {
            Self::TimelineSemaphore(raw) => unsafe {
                Ok(match *extension.unwrap() {
                    ExtensionFn::Extension(ref ext) => ext
                        .get_semaphore_counter_value(raw)
                        .map_err(map_host_device_oom_and_lost_err)?,
                    ExtensionFn::Promoted => device
                        .get_semaphore_counter_value(raw)
                        .map_err(map_host_device_oom_and_lost_err)?,
                })
            },
            Self::FencePool {
                last_completed,
                ref active,
                free: _,
            } => Self::check_active(device, last_completed, active),
        }
    }

    /// Trim the internal state of this [`Fence`].
    ///
    /// This function has no externally visible effect, but you should call it
    /// periodically to keep this fence's resource consumption under control.
    ///
    /// For fences using the [`FencePool`] implementation, this function
    /// recycles fences that have been signaled. If you don't call this,
    /// [`Queue::submit`] will just keep allocating a new Vulkan fence every
    /// time it's called.
    ///
    /// [`FencePool`]: Fence::FencePool
    /// [`Queue::submit`]: crate::Queue::submit
    fn maintain(&mut self, device: &ash::Device) -> Result<(), crate::DeviceError> {
        match *self {
            Self::TimelineSemaphore(_) => {}
            Self::FencePool {
                ref mut last_completed,
                ref mut active,
                ref mut free,
            } => {
                let latest = Self::check_active(device, *last_completed, active)?;
                let base_free = free.len();
                for &(value, raw) in active.iter() {
                    if value <= latest {
                        free.push(raw);
                    }
                }
                if free.len() != base_free {
                    active.retain(|&(value, _)| value > latest);
                    unsafe { device.reset_fences(&free[base_free..]) }
                        .map_err(map_device_oom_err)?
                }
                *last_completed = latest;
            }
        }
        Ok(())
    }
}

impl crate::Queue for Queue {
    type A = Api;

    unsafe fn submit(
        &self,
        command_buffers: &[&CommandBuffer],
        surface_textures: &[&SurfaceTexture],
        (signal_fence, signal_value): (&mut Fence, crate::FenceValue),
    ) -> Result<(), crate::DeviceError> {
        let mut fence_raw = vk::Fence::null();

        let mut wait_stage_masks = Vec::new();
        let mut wait_semaphores = Vec::new();
        let mut signal_semaphores = Vec::new();
        let mut signal_values = Vec::new();

        // Double check that the same swapchain image isn't being given to us multiple times,
        // as that will deadlock when we try to lock them all.
        debug_assert!(
            {
                let mut check = HashSet::with_capacity(surface_textures.len());
                // We compare the Arcs by pointer, as Eq isn't well defined for SurfaceSemaphores.
                for st in surface_textures {
                    check.insert(Arc::as_ptr(&st.surface_semaphores));
                }
                check.len() == surface_textures.len()
            },
            "More than one surface texture is being used from the same swapchain. This will cause a deadlock in release."
        );

        let locked_swapchain_semaphores = surface_textures
            .iter()
            .map(|st| {
                st.surface_semaphores
                    .try_lock()
                    .expect("Failed to lock surface semaphore.")
            })
            .collect::<Vec<_>>();

        for mut swapchain_semaphore in locked_swapchain_semaphores {
            swapchain_semaphore.set_used_fence_value(signal_value);

            // If we're the first submission to operate on this image, wait on
            // its acquire semaphore, to make sure the presentation engine is
            // done with it.
            if let Some(sem) = swapchain_semaphore.get_acquire_wait_semaphore() {
                wait_stage_masks.push(vk::PipelineStageFlags::TOP_OF_PIPE);
                wait_semaphores.push(sem);
            }

            // Get a semaphore to signal when we're done writing to this surface
            // image. Presentation of this image will wait for this.
            let signal_semaphore = swapchain_semaphore.get_submit_signal_semaphore(&self.device)?;
            signal_semaphores.push(signal_semaphore);
            signal_values.push(!0);
        }

        // In order for submissions to be strictly ordered, we encode a dependency between each submission
        // using a pair of semaphores. This adds a wait if it is needed, and signals the next semaphore.
        let semaphore_state = self.relay_semaphores.lock().advance(&self.device)?;

        if let Some(sem) = semaphore_state.wait {
            wait_stage_masks.push(vk::PipelineStageFlags::TOP_OF_PIPE);
            wait_semaphores.push(sem);
        }

        signal_semaphores.push(semaphore_state.signal);
        signal_values.push(!0);

        // We need to signal our wgpu::Fence if we have one, this adds it to the signal list.
        signal_fence.maintain(&self.device.raw)?;
        match *signal_fence {
            Fence::TimelineSemaphore(raw) => {
                signal_semaphores.push(raw);
                signal_values.push(signal_value);
            }
            Fence::FencePool {
                ref mut active,
                ref mut free,
                ..
            } => {
                fence_raw = match free.pop() {
                    Some(raw) => raw,
                    None => unsafe {
                        self.device
                            .raw
                            .create_fence(&vk::FenceCreateInfo::default(), None)
                            .map_err(map_host_device_oom_err)?
                    },
                };
                active.push((signal_value, fence_raw));
            }
        }

        let vk_cmd_buffers = command_buffers
            .iter()
            .map(|cmd| cmd.raw)
            .collect::<Vec<_>>();

        let mut vk_info = vk::SubmitInfo::default().command_buffers(&vk_cmd_buffers);

        vk_info = vk_info
            .wait_semaphores(&wait_semaphores)
            .wait_dst_stage_mask(&wait_stage_masks)
            .signal_semaphores(&signal_semaphores);

        let mut vk_timeline_info;

        if self.device.private_caps.timeline_semaphores {
            vk_timeline_info =
                vk::TimelineSemaphoreSubmitInfo::default().signal_semaphore_values(&signal_values);
            vk_info = vk_info.push_next(&mut vk_timeline_info);
        }

        profiling::scope!("vkQueueSubmit");
        unsafe {
            self.device
                .raw
                .queue_submit(self.raw, &[vk_info], fence_raw)
                .map_err(map_host_device_oom_and_lost_err)?
        };
        Ok(())
    }

    unsafe fn present(
        &self,
        surface: &Surface,
        texture: SurfaceTexture,
    ) -> Result<(), crate::SurfaceError> {
        let mut swapchain = surface.swapchain.write();
        let ssc = swapchain.as_mut().unwrap();
        let mut swapchain_semaphores = texture.surface_semaphores.lock();

        let swapchains = [ssc.raw];
        let image_indices = [texture.index];
        let vk_info = vk::PresentInfoKHR::default()
            .swapchains(&swapchains)
            .image_indices(&image_indices)
            .wait_semaphores(swapchain_semaphores.get_present_wait_semaphores());

        let mut display_timing;
        let present_times;
        let vk_info = if let Some(present_time) = ssc.next_present_time.take() {
            debug_assert!(
                ssc.device
                    .features
                    .contains(wgt::Features::VULKAN_GOOGLE_DISPLAY_TIMING),
                "`next_present_time` should only be set if `VULKAN_GOOGLE_DISPLAY_TIMING` is enabled"
            );
            present_times = [present_time];
            display_timing = vk::PresentTimesInfoGOOGLE::default().times(&present_times);
            // SAFETY: We know that VK_GOOGLE_display_timing is present because of the safety contract on `next_present_time`.
            vk_info.push_next(&mut display_timing)
        } else {
            vk_info
        };

        let suboptimal = {
            profiling::scope!("vkQueuePresentKHR");
            unsafe { self.swapchain_fn.queue_present(self.raw, &vk_info) }.map_err(|error| {
                match error {
                    vk::Result::ERROR_OUT_OF_DATE_KHR => crate::SurfaceError::Outdated,
                    vk::Result::ERROR_SURFACE_LOST_KHR => crate::SurfaceError::Lost,
                    // We don't use VK_EXT_full_screen_exclusive
                    // VK_ERROR_FULL_SCREEN_EXCLUSIVE_MODE_LOST_EXT
                    _ => map_host_device_oom_and_lost_err(error).into(),
                }
            })?
        };
        if suboptimal {
            // We treat `VK_SUBOPTIMAL_KHR` as `VK_SUCCESS` on Android.
            // On Android 10+, libvulkan's `vkQueuePresentKHR` implementation returns `VK_SUBOPTIMAL_KHR` if not doing pre-rotation
            // (i.e `VkSwapchainCreateInfoKHR::preTransform` not being equal to the current device orientation).
            // This is always the case when the device orientation is anything other than the identity one, as we unconditionally use `VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR`.
            #[cfg(not(target_os = "android"))]
            log::warn!("Suboptimal present of frame {}", texture.index);
        }
        Ok(())
    }

    unsafe fn get_timestamp_period(&self) -> f32 {
        self.device.timestamp_period
    }
}

/// Maps
///
/// - VK_ERROR_OUT_OF_HOST_MEMORY
/// - VK_ERROR_OUT_OF_DEVICE_MEMORY
fn map_host_device_oom_err(err: vk::Result) -> crate::DeviceError {
    match err {
        vk::Result::ERROR_OUT_OF_HOST_MEMORY | vk::Result::ERROR_OUT_OF_DEVICE_MEMORY => {
            get_oom_err(err)
        }
        e => get_unexpected_err(e),
    }
}

/// Maps
///
/// - VK_ERROR_OUT_OF_HOST_MEMORY
/// - VK_ERROR_OUT_OF_DEVICE_MEMORY
/// - VK_ERROR_DEVICE_LOST
fn map_host_device_oom_and_lost_err(err: vk::Result) -> crate::DeviceError {
    match err {
        vk::Result::ERROR_DEVICE_LOST => get_lost_err(),
        other => map_host_device_oom_err(other),
    }
}

/// Maps
///
/// - VK_ERROR_OUT_OF_HOST_MEMORY
/// - VK_ERROR_OUT_OF_DEVICE_MEMORY
/// - VK_ERROR_INVALID_OPAQUE_CAPTURE_ADDRESS_KHR
fn map_host_device_oom_and_ioca_err(err: vk::Result) -> crate::DeviceError {
    // We don't use VK_KHR_buffer_device_address
    // VK_ERROR_INVALID_OPAQUE_CAPTURE_ADDRESS_KHR
    map_host_device_oom_err(err)
}

/// Maps
///
/// - VK_ERROR_OUT_OF_HOST_MEMORY
fn map_host_oom_err(err: vk::Result) -> crate::DeviceError {
    match err {
        vk::Result::ERROR_OUT_OF_HOST_MEMORY => get_oom_err(err),
        e => get_unexpected_err(e),
    }
}

/// Maps
///
/// - VK_ERROR_OUT_OF_DEVICE_MEMORY
fn map_device_oom_err(err: vk::Result) -> crate::DeviceError {
    match err {
        vk::Result::ERROR_OUT_OF_DEVICE_MEMORY => get_oom_err(err),
        e => get_unexpected_err(e),
    }
}

/// Maps
///
/// - VK_ERROR_OUT_OF_HOST_MEMORY
/// - VK_ERROR_INVALID_OPAQUE_CAPTURE_ADDRESS_KHR
fn map_host_oom_and_ioca_err(err: vk::Result) -> crate::DeviceError {
    // We don't use VK_KHR_buffer_device_address
    // VK_ERROR_INVALID_OPAQUE_CAPTURE_ADDRESS_KHR
    map_host_oom_err(err)
}

/// Maps
///
/// - VK_ERROR_OUT_OF_HOST_MEMORY
/// - VK_ERROR_OUT_OF_DEVICE_MEMORY
/// - VK_PIPELINE_COMPILE_REQUIRED_EXT
/// - VK_ERROR_INVALID_SHADER_NV
fn map_pipeline_err(err: vk::Result) -> crate::DeviceError {
    // We don't use VK_EXT_pipeline_creation_cache_control
    // VK_PIPELINE_COMPILE_REQUIRED_EXT
    // We don't use VK_NV_glsl_shader
    // VK_ERROR_INVALID_SHADER_NV
    map_host_device_oom_err(err)
}

/// Returns [`crate::DeviceError::Unexpected`] or panics if the `internal_error_panic`
/// feature flag is enabled.
fn get_unexpected_err(_err: vk::Result) -> crate::DeviceError {
    #[cfg(feature = "internal_error_panic")]
    panic!("Unexpected Vulkan error: {_err:?}");

    #[allow(unreachable_code)]
    crate::DeviceError::Unexpected
}

/// Returns [`crate::DeviceError::OutOfMemory`] or panics if the `oom_panic`
/// feature flag is enabled.
fn get_oom_err(_err: vk::Result) -> crate::DeviceError {
    #[cfg(feature = "oom_panic")]
    panic!("Out of memory ({_err:?})");

    #[allow(unreachable_code)]
    crate::DeviceError::OutOfMemory
}

/// Returns [`crate::DeviceError::Lost`] or panics if the `device_lost_panic`
/// feature flag is enabled.
fn get_lost_err() -> crate::DeviceError {
    #[cfg(feature = "device_lost_panic")]
    panic!("Device lost");

    #[allow(unreachable_code)]
    crate::DeviceError::Lost
}