1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at https://mozilla.org/MPL/2.0/. */

use std::cell::Cell;

use canvas_traits::webgl::{webgl_channel, WebGLCommand, WebGLSyncId};
use dom_struct::dom_struct;

use crate::dom::bindings::codegen::Bindings::WebGL2RenderingContextBinding::WebGL2RenderingContextConstants as constants;
use crate::dom::bindings::inheritance::Castable;
use crate::dom::bindings::refcounted::Trusted;
use crate::dom::bindings::reflector::{reflect_dom_object, DomObject};
use crate::dom::bindings::root::DomRoot;
use crate::dom::webglobject::WebGLObject;
use crate::dom::webglrenderingcontext::{Operation, WebGLRenderingContext};
use crate::task_source::TaskSource;

#[dom_struct]
pub struct WebGLSync {
    webgl_object: WebGLObject,
    #[no_trace]
    sync_id: WebGLSyncId,
    marked_for_deletion: Cell<bool>,
    client_wait_status: Cell<Option<u32>>,
    sync_status: Cell<Option<u32>>,
}

impl WebGLSync {
    fn new_inherited(context: &WebGLRenderingContext, sync_id: WebGLSyncId) -> Self {
        Self {
            webgl_object: WebGLObject::new_inherited(context),
            sync_id,
            marked_for_deletion: Cell::new(false),
            client_wait_status: Cell::new(None),
            sync_status: Cell::new(None),
        }
    }

    pub fn new(context: &WebGLRenderingContext) -> DomRoot<Self> {
        let (sender, receiver) = webgl_channel().unwrap();
        context.send_command(WebGLCommand::FenceSync(sender));
        let sync_id = receiver.recv().unwrap();

        reflect_dom_object(
            Box::new(WebGLSync::new_inherited(context, sync_id)),
            &*context.global(),
        )
    }
}

impl WebGLSync {
    pub fn client_wait_sync(
        &self,
        context: &WebGLRenderingContext,
        flags: u32,
        timeout: u64,
    ) -> Option<u32> {
        match self.client_wait_status.get() {
            Some(constants::TIMEOUT_EXPIRED) | Some(constants::WAIT_FAILED) | None => {
                let global = self.global();
                let this = Trusted::new(self);
                let context = Trusted::new(context);
                let task = task!(request_client_wait_status: move || {
                    let this = this.root();
                    let context = context.root();
                    let (sender, receiver) = webgl_channel().unwrap();
                    context.send_command(WebGLCommand::ClientWaitSync(
                        this.sync_id,
                        flags,
                        timeout,
                        sender,
                    ));
                    this.client_wait_status.set(Some(receiver.recv().unwrap()));
                });
                global
                    .as_window()
                    .task_manager()
                    .dom_manipulation_task_source()
                    .queue(task, global.upcast())
                    .unwrap();
            },
            _ => {},
        }
        self.client_wait_status.get()
    }

    pub fn delete(&self, operation_fallibility: Operation) {
        if self.is_valid() {
            self.marked_for_deletion.set(true);
            let context = self.upcast::<WebGLObject>().context();
            let cmd = WebGLCommand::DeleteSync(self.sync_id);
            match operation_fallibility {
                Operation::Fallible => context.send_command_ignored(cmd),
                Operation::Infallible => context.send_command(cmd),
            }
        }
    }

    pub fn get_sync_status(&self, pname: u32, context: &WebGLRenderingContext) -> Option<u32> {
        match self.sync_status.get() {
            Some(constants::UNSIGNALED) | None => {
                let global = self.global();
                let this = Trusted::new(self);
                let context = Trusted::new(context);
                let task = task!(request_sync_status: move || {
                    let this = this.root();
                    let context = context.root();
                    let (sender, receiver) = webgl_channel().unwrap();
                    context.send_command(WebGLCommand::GetSyncParameter(this.sync_id, pname, sender));
                    this.sync_status.set(Some(receiver.recv().unwrap()));
                });
                global
                    .as_window()
                    .task_manager()
                    .dom_manipulation_task_source()
                    .queue(task, global.upcast())
                    .unwrap();
            },
            _ => {},
        }
        self.sync_status.get()
    }

    pub fn is_valid(&self) -> bool {
        !self.marked_for_deletion.get()
    }

    pub fn id(&self) -> WebGLSyncId {
        self.sync_id
    }
}

impl Drop for WebGLSync {
    fn drop(&mut self) {
        self.delete(Operation::Fallible);
    }
}