style/servo/
restyle_damage.rs1use bitflags::Flags;
9
10use crate::computed_values::isolation::T as Isolation;
11use crate::computed_values::mix_blend_mode::T as MixBlendMode;
12use crate::computed_values::transform_style::T as TransformStyle;
13use crate::dom::TElement;
14use crate::matching::{StyleChange, StyleDifference};
15use crate::properties::{
16 restyle_damage_rebuild_box, restyle_damage_rebuild_stacking_context,
17 restyle_damage_recalculate_overflow, restyle_damage_repaint, style_structs, ComputedValues,
18};
19use crate::values::computed::basic_shape::ClipPath;
20use crate::values::computed::Perspective;
21use crate::values::generics::transform::{GenericRotate, GenericScale, GenericTranslate};
22use std::fmt;
23
24bitflags! {
25 #[derive(Clone, Copy, Debug, Eq, PartialEq)]
30 pub struct ServoRestyleDamage: u16 {
31 const REPAINT = 0b0001;
35
36 const REBUILD_STACKING_CONTEXT = 0b0011;
40
41 const RECALCULATE_OVERFLOW = 0b0111;
45
46 const RELAYOUT = 0b1111;
50 }
51}
52
53malloc_size_of_is_0!(ServoRestyleDamage);
54
55impl ServoRestyleDamage {
56 pub fn compute_style_difference<E: TElement>(
59 old: &ComputedValues,
60 new: &ComputedValues,
61 ) -> StyleDifference {
62 let mut damage = if std::ptr::eq(old, new) {
63 ServoRestyleDamage::empty()
64 } else {
65 compute_damage(old, new)
66 };
67
68 if damage.is_empty() {
69 return StyleDifference {
70 damage,
71 change: StyleChange::Unchanged,
72 };
73 }
74
75 if damage.contains(ServoRestyleDamage::RELAYOUT) {
76 damage |= E::compute_layout_damage(old, new);
77 }
78
79 let change = StyleChange::Changed { reset_only: false };
83
84 StyleDifference { damage, change }
85 }
86
87 pub fn reconstruct() -> ServoRestyleDamage {
89 ServoRestyleDamage::from_bits_retain(<ServoRestyleDamage as Flags>::Bits::MAX)
92 }
93}
94
95impl Default for ServoRestyleDamage {
96 fn default() -> Self {
97 Self::empty()
98 }
99}
100
101impl fmt::Display for ServoRestyleDamage {
102 fn fmt(&self, f: &mut fmt::Formatter) -> Result<(), fmt::Error> {
103 let mut first_elem = true;
104
105 let to_iter = [
106 (ServoRestyleDamage::REPAINT, "Repaint"),
107 (
108 ServoRestyleDamage::REBUILD_STACKING_CONTEXT,
109 "Rebuild stacking context",
110 ),
111 (
112 ServoRestyleDamage::RECALCULATE_OVERFLOW,
113 "Recalculate overflow",
114 ),
115 (ServoRestyleDamage::RELAYOUT, "Relayout"),
116 ];
117
118 for &(damage, damage_str) in &to_iter {
119 if self.contains(damage) {
120 if !first_elem {
121 write!(f, " | ")?;
122 }
123 write!(f, "{}", damage_str)?;
124 first_elem = false;
125 }
126 }
127
128 if first_elem {
129 write!(f, "NoDamage")?;
130 }
131
132 Ok(())
133 }
134}
135
136fn augmented_restyle_damage_rebuild_box(old: &ComputedValues, new: &ComputedValues) -> bool {
137 let old_box = old.get_box();
138 let new_box = new.get_box();
139 restyle_damage_rebuild_box(old, new)
140 || old_box.original_display != new_box.original_display
141 || old_box.has_transform_or_perspective() != new_box.has_transform_or_perspective()
142 || old.get_effects().filter.0.is_empty() != new.get_effects().filter.0.is_empty()
143}
144
145fn augmented_restyle_damage_rebuild_stacking_context(
146 old: &ComputedValues,
147 new: &ComputedValues,
148) -> bool {
149 restyle_damage_rebuild_stacking_context(old, new)
150 || old.guarantees_stacking_context() != new.guarantees_stacking_context()
151}
152fn compute_damage(old: &ComputedValues, new: &ComputedValues) -> ServoRestyleDamage {
153 let mut damage = ServoRestyleDamage::empty();
154
155 if augmented_restyle_damage_rebuild_box(old, new) {
158 damage.insert(ServoRestyleDamage::RELAYOUT)
159 } else if restyle_damage_recalculate_overflow(old, new) {
160 damage.insert(ServoRestyleDamage::RECALCULATE_OVERFLOW)
161 } else if augmented_restyle_damage_rebuild_stacking_context(old, new) {
162 damage.insert(ServoRestyleDamage::REBUILD_STACKING_CONTEXT);
163 } else if restyle_damage_repaint(old, new) {
164 damage.insert(ServoRestyleDamage::REPAINT);
165 }
166 else if !old.custom_properties_equal(new) {
168 damage.insert(ServoRestyleDamage::REPAINT);
169 }
170
171 damage
172}
173
174impl ComputedValues {
175 pub fn guarantees_stacking_context(&self) -> bool {
182 self.get_effects().opacity != 1.0
183 || self.get_effects().mix_blend_mode != MixBlendMode::Normal
184 || self.get_svg().clip_path != ClipPath::None
185 || self.get_box().isolation == Isolation::Isolate
186 }
187}
188
189impl style_structs::Box {
190 pub fn has_transform_or_perspective(&self) -> bool {
192 !self.transform.0.is_empty()
193 || self.scale != GenericScale::None
194 || self.rotate != GenericRotate::None
195 || self.translate != GenericTranslate::None
196 || self.perspective != Perspective::None
197 || self.transform_style == TransformStyle::Preserve3d
198 }
199}