use crate::{
widgets, Align, Color32, Image, NumExt, Rect, Response, Rounding, Sense, Stroke, TextStyle,
TextWrapMode, Ui, Vec2, Widget, WidgetInfo, WidgetText, WidgetType,
};
#[must_use = "You should put this widget in a ui with `ui.add(widget);`"]
pub struct Button<'a> {
image: Option<Image<'a>>,
text: Option<WidgetText>,
shortcut_text: WidgetText,
wrap_mode: Option<TextWrapMode>,
fill: Option<Color32>,
stroke: Option<Stroke>,
sense: Sense,
small: bool,
frame: Option<bool>,
min_size: Vec2,
rounding: Option<Rounding>,
selected: bool,
image_tint_follows_text_color: bool,
}
impl<'a> Button<'a> {
pub fn new(text: impl Into<WidgetText>) -> Self {
Self::opt_image_and_text(None, Some(text.into()))
}
#[allow(clippy::needless_pass_by_value)]
pub fn image(image: impl Into<Image<'a>>) -> Self {
Self::opt_image_and_text(Some(image.into()), None)
}
#[allow(clippy::needless_pass_by_value)]
pub fn image_and_text(image: impl Into<Image<'a>>, text: impl Into<WidgetText>) -> Self {
Self::opt_image_and_text(Some(image.into()), Some(text.into()))
}
pub fn opt_image_and_text(image: Option<Image<'a>>, text: Option<WidgetText>) -> Self {
Self {
text,
image,
shortcut_text: Default::default(),
wrap_mode: None,
fill: None,
stroke: None,
sense: Sense::click(),
small: false,
frame: None,
min_size: Vec2::ZERO,
rounding: None,
selected: false,
image_tint_follows_text_color: false,
}
}
#[inline]
pub fn wrap_mode(mut self, wrap_mode: TextWrapMode) -> Self {
self.wrap_mode = Some(wrap_mode);
self
}
#[inline]
pub fn wrap(mut self) -> Self {
self.wrap_mode = Some(TextWrapMode::Wrap);
self
}
#[inline]
pub fn truncate(mut self) -> Self {
self.wrap_mode = Some(TextWrapMode::Truncate);
self
}
#[inline]
pub fn fill(mut self, fill: impl Into<Color32>) -> Self {
self.fill = Some(fill.into());
self.frame = Some(true);
self
}
#[inline]
pub fn stroke(mut self, stroke: impl Into<Stroke>) -> Self {
self.stroke = Some(stroke.into());
self.frame = Some(true);
self
}
#[inline]
pub fn small(mut self) -> Self {
if let Some(text) = self.text {
self.text = Some(text.text_style(TextStyle::Body));
}
self.small = true;
self
}
#[inline]
pub fn frame(mut self, frame: bool) -> Self {
self.frame = Some(frame);
self
}
#[inline]
pub fn sense(mut self, sense: Sense) -> Self {
self.sense = sense;
self
}
#[inline]
pub fn min_size(mut self, min_size: Vec2) -> Self {
self.min_size = min_size;
self
}
#[inline]
pub fn rounding(mut self, rounding: impl Into<Rounding>) -> Self {
self.rounding = Some(rounding.into());
self
}
#[inline]
pub fn image_tint_follows_text_color(mut self, image_tint_follows_text_color: bool) -> Self {
self.image_tint_follows_text_color = image_tint_follows_text_color;
self
}
#[inline]
pub fn shortcut_text(mut self, shortcut_text: impl Into<WidgetText>) -> Self {
self.shortcut_text = shortcut_text.into();
self
}
#[inline]
pub fn selected(mut self, selected: bool) -> Self {
self.selected = selected;
self
}
}
impl Widget for Button<'_> {
fn ui(self, ui: &mut Ui) -> Response {
let Button {
text,
image,
shortcut_text,
wrap_mode,
fill,
stroke,
sense,
small,
frame,
min_size,
rounding,
selected,
image_tint_follows_text_color,
} = self;
let frame = frame.unwrap_or_else(|| ui.visuals().button_frame);
let mut button_padding = if frame {
ui.spacing().button_padding
} else {
Vec2::ZERO
};
if small {
button_padding.y = 0.0;
}
let space_available_for_image = if let Some(text) = &text {
let font_height = ui.fonts(|fonts| text.font_height(fonts, ui.style()));
Vec2::splat(font_height) } else {
ui.available_size() - 2.0 * button_padding
};
let image_size = if let Some(image) = &image {
image
.load_and_calc_size(ui, space_available_for_image)
.unwrap_or(space_available_for_image)
} else {
Vec2::ZERO
};
let gap_before_shortcut_text = ui.spacing().item_spacing.x;
let mut text_wrap_width = ui.available_width() - 2.0 * button_padding.x;
if image.is_some() {
text_wrap_width -= image_size.x + ui.spacing().icon_spacing;
}
let shortcut_galley = (!shortcut_text.is_empty()).then(|| {
shortcut_text.into_galley(
ui,
Some(TextWrapMode::Extend),
f32::INFINITY,
TextStyle::Button,
)
});
if let Some(shortcut_galley) = &shortcut_galley {
text_wrap_width -= gap_before_shortcut_text + shortcut_galley.size().x;
}
let galley =
text.map(|text| text.into_galley(ui, wrap_mode, text_wrap_width, TextStyle::Button));
let mut desired_size = Vec2::ZERO;
if image.is_some() {
desired_size.x += image_size.x;
desired_size.y = desired_size.y.max(image_size.y);
}
if image.is_some() && galley.is_some() {
desired_size.x += ui.spacing().icon_spacing;
}
if let Some(galley) = &galley {
desired_size.x += galley.size().x;
desired_size.y = desired_size.y.max(galley.size().y);
}
if let Some(shortcut_galley) = &shortcut_galley {
desired_size.x += gap_before_shortcut_text + shortcut_galley.size().x;
desired_size.y = desired_size.y.max(shortcut_galley.size().y);
}
desired_size += 2.0 * button_padding;
if !small {
desired_size.y = desired_size.y.at_least(ui.spacing().interact_size.y);
}
desired_size = desired_size.at_least(min_size);
let (rect, mut response) = ui.allocate_at_least(desired_size, sense);
response.widget_info(|| {
if let Some(galley) = &galley {
WidgetInfo::labeled(WidgetType::Button, ui.is_enabled(), galley.text())
} else {
WidgetInfo::new(WidgetType::Button)
}
});
if ui.is_rect_visible(rect) {
let visuals = ui.style().interact(&response);
let (frame_expansion, frame_rounding, frame_fill, frame_stroke) = if selected {
let selection = ui.visuals().selection;
(
Vec2::ZERO,
Rounding::ZERO,
selection.bg_fill,
selection.stroke,
)
} else if frame {
let expansion = Vec2::splat(visuals.expansion);
(
expansion,
visuals.rounding,
visuals.weak_bg_fill,
visuals.bg_stroke,
)
} else {
Default::default()
};
let frame_rounding = rounding.unwrap_or(frame_rounding);
let frame_fill = fill.unwrap_or(frame_fill);
let frame_stroke = stroke.unwrap_or(frame_stroke);
ui.painter().rect(
rect.expand2(frame_expansion),
frame_rounding,
frame_fill,
frame_stroke,
);
let mut cursor_x = rect.min.x + button_padding.x;
if let Some(image) = &image {
let mut image_pos = ui
.layout()
.align_size_within_rect(image_size, rect.shrink2(button_padding))
.min;
if galley.is_some() || shortcut_galley.is_some() {
image_pos.x = cursor_x;
}
let image_rect = Rect::from_min_size(image_pos, image_size);
cursor_x += image_size.x;
let tlr = image.load_for_size(ui.ctx(), image_size);
let mut image_options = image.image_options().clone();
if image_tint_follows_text_color {
image_options.tint = image_options.tint * visuals.text_color();
}
widgets::image::paint_texture_load_result(
ui,
&tlr,
image_rect,
image.show_loading_spinner,
&image_options,
);
response = widgets::image::texture_load_result_response(
&image.source(ui.ctx()),
&tlr,
response,
);
}
if image.is_some() && galley.is_some() {
cursor_x += ui.spacing().icon_spacing;
}
if let Some(galley) = galley {
let mut text_pos = ui
.layout()
.align_size_within_rect(galley.size(), rect.shrink2(button_padding))
.min;
if image.is_some() || shortcut_galley.is_some() {
text_pos.x = cursor_x;
}
ui.painter().galley(text_pos, galley, visuals.text_color());
}
if let Some(shortcut_galley) = shortcut_galley {
let layout = if ui.layout().is_horizontal() {
ui.layout().with_main_align(Align::Max)
} else {
ui.layout().with_cross_align(Align::Max)
};
let shortcut_text_pos = layout
.align_size_within_rect(shortcut_galley.size(), rect.shrink2(button_padding))
.min;
ui.painter().galley(
shortcut_text_pos,
shortcut_galley,
ui.visuals().weak_text_color(),
);
}
}
if let Some(cursor) = ui.visuals().interact_cursor {
if response.hovered {
ui.ctx().set_cursor_icon(cursor);
}
}
response
}
}