use crate::{
AccelerationStructureBuildSizes, AccelerationStructureDescriptor, Api, BindGroupDescriptor,
BindGroupLayoutDescriptor, BufferDescriptor, BufferMapping, CommandEncoderDescriptor,
ComputePipelineDescriptor, Device, DeviceError, FenceValue,
GetAccelerationStructureBuildSizesDescriptor, Label, MemoryRange, PipelineCacheDescriptor,
PipelineCacheError, PipelineError, PipelineLayoutDescriptor, RenderPipelineDescriptor,
SamplerDescriptor, ShaderError, ShaderInput, ShaderModuleDescriptor, TextureDescriptor,
TextureViewDescriptor,
};
use super::{
DynAccelerationStructure, DynBindGroup, DynBindGroupLayout, DynBuffer, DynCommandEncoder,
DynComputePipeline, DynFence, DynPipelineCache, DynPipelineLayout, DynQuerySet, DynQueue,
DynRenderPipeline, DynResource, DynResourceExt as _, DynSampler, DynShaderModule, DynTexture,
DynTextureView,
};
pub trait DynDevice: DynResource {
unsafe fn exit(self: Box<Self>, queue: Box<dyn DynQueue>);
unsafe fn create_buffer(
&self,
desc: &BufferDescriptor,
) -> Result<Box<dyn DynBuffer>, DeviceError>;
unsafe fn destroy_buffer(&self, buffer: Box<dyn DynBuffer>);
unsafe fn add_raw_buffer(&self, buffer: &dyn DynBuffer);
unsafe fn map_buffer(
&self,
buffer: &dyn DynBuffer,
range: MemoryRange,
) -> Result<BufferMapping, DeviceError>;
unsafe fn unmap_buffer(&self, buffer: &dyn DynBuffer);
unsafe fn flush_mapped_ranges(&self, buffer: &dyn DynBuffer, ranges: &[MemoryRange]);
unsafe fn invalidate_mapped_ranges(&self, buffer: &dyn DynBuffer, ranges: &[MemoryRange]);
unsafe fn create_texture(
&self,
desc: &TextureDescriptor,
) -> Result<Box<dyn DynTexture>, DeviceError>;
unsafe fn destroy_texture(&self, texture: Box<dyn DynTexture>);
unsafe fn add_raw_texture(&self, texture: &dyn DynTexture);
unsafe fn create_texture_view(
&self,
texture: &dyn DynTexture,
desc: &TextureViewDescriptor,
) -> Result<Box<dyn DynTextureView>, DeviceError>;
unsafe fn destroy_texture_view(&self, view: Box<dyn DynTextureView>);
unsafe fn create_sampler(
&self,
desc: &SamplerDescriptor,
) -> Result<Box<dyn DynSampler>, DeviceError>;
unsafe fn destroy_sampler(&self, sampler: Box<dyn DynSampler>);
unsafe fn create_command_encoder(
&self,
desc: &CommandEncoderDescriptor<dyn DynQueue>,
) -> Result<Box<dyn DynCommandEncoder>, DeviceError>;
unsafe fn destroy_command_encoder(&self, pool: Box<dyn DynCommandEncoder>);
unsafe fn create_bind_group_layout(
&self,
desc: &BindGroupLayoutDescriptor,
) -> Result<Box<dyn DynBindGroupLayout>, DeviceError>;
unsafe fn destroy_bind_group_layout(&self, bg_layout: Box<dyn DynBindGroupLayout>);
unsafe fn create_pipeline_layout(
&self,
desc: &PipelineLayoutDescriptor<dyn DynBindGroupLayout>,
) -> Result<Box<dyn DynPipelineLayout>, DeviceError>;
unsafe fn destroy_pipeline_layout(&self, pipeline_layout: Box<dyn DynPipelineLayout>);
unsafe fn create_bind_group(
&self,
desc: &BindGroupDescriptor<
dyn DynBindGroupLayout,
dyn DynBuffer,
dyn DynSampler,
dyn DynTextureView,
dyn DynAccelerationStructure,
>,
) -> Result<Box<dyn DynBindGroup>, DeviceError>;
unsafe fn destroy_bind_group(&self, group: Box<dyn DynBindGroup>);
unsafe fn create_shader_module(
&self,
desc: &ShaderModuleDescriptor,
shader: ShaderInput,
) -> Result<Box<dyn DynShaderModule>, ShaderError>;
unsafe fn destroy_shader_module(&self, module: Box<dyn DynShaderModule>);
unsafe fn create_render_pipeline(
&self,
desc: &RenderPipelineDescriptor<
dyn DynPipelineLayout,
dyn DynShaderModule,
dyn DynPipelineCache,
>,
) -> Result<Box<dyn DynRenderPipeline>, PipelineError>;
unsafe fn destroy_render_pipeline(&self, pipeline: Box<dyn DynRenderPipeline>);
unsafe fn create_compute_pipeline(
&self,
desc: &ComputePipelineDescriptor<
dyn DynPipelineLayout,
dyn DynShaderModule,
dyn DynPipelineCache,
>,
) -> Result<Box<dyn DynComputePipeline>, PipelineError>;
unsafe fn destroy_compute_pipeline(&self, pipeline: Box<dyn DynComputePipeline>);
unsafe fn create_pipeline_cache(
&self,
desc: &PipelineCacheDescriptor<'_>,
) -> Result<Box<dyn DynPipelineCache>, PipelineCacheError>;
fn pipeline_cache_validation_key(&self) -> Option<[u8; 16]> {
None
}
unsafe fn destroy_pipeline_cache(&self, cache: Box<dyn DynPipelineCache>);
unsafe fn create_query_set(
&self,
desc: &wgt::QuerySetDescriptor<Label>,
) -> Result<Box<dyn DynQuerySet>, DeviceError>;
unsafe fn destroy_query_set(&self, set: Box<dyn DynQuerySet>);
unsafe fn create_fence(&self) -> Result<Box<dyn DynFence>, DeviceError>;
unsafe fn destroy_fence(&self, fence: Box<dyn DynFence>);
unsafe fn get_fence_value(&self, fence: &dyn DynFence) -> Result<FenceValue, DeviceError>;
unsafe fn wait(
&self,
fence: &dyn DynFence,
value: FenceValue,
timeout_ms: u32,
) -> Result<bool, DeviceError>;
unsafe fn start_capture(&self) -> bool;
unsafe fn stop_capture(&self);
unsafe fn pipeline_cache_get_data(&self, cache: &dyn DynPipelineCache) -> Option<Vec<u8>>;
unsafe fn create_acceleration_structure(
&self,
desc: &AccelerationStructureDescriptor,
) -> Result<Box<dyn DynAccelerationStructure>, DeviceError>;
unsafe fn get_acceleration_structure_build_sizes(
&self,
desc: &GetAccelerationStructureBuildSizesDescriptor<dyn DynBuffer>,
) -> AccelerationStructureBuildSizes;
unsafe fn get_acceleration_structure_device_address(
&self,
acceleration_structure: &dyn DynAccelerationStructure,
) -> wgt::BufferAddress;
unsafe fn destroy_acceleration_structure(
&self,
acceleration_structure: Box<dyn DynAccelerationStructure>,
);
fn get_internal_counters(&self) -> wgt::HalCounters;
fn generate_allocator_report(&self) -> Option<wgt::AllocatorReport>;
}
impl<D: Device + DynResource> DynDevice for D {
unsafe fn exit(self: Box<Self>, queue: Box<dyn DynQueue>) {
unsafe { D::exit(*self, queue.unbox()) }
}
unsafe fn create_buffer(
&self,
desc: &BufferDescriptor,
) -> Result<Box<dyn DynBuffer>, DeviceError> {
unsafe { D::create_buffer(self, desc) }.map(|b| -> Box<dyn DynBuffer> { Box::new(b) })
}
unsafe fn destroy_buffer(&self, buffer: Box<dyn DynBuffer>) {
unsafe { D::destroy_buffer(self, buffer.unbox()) };
}
unsafe fn add_raw_buffer(&self, buffer: &dyn DynBuffer) {
let buffer = buffer.expect_downcast_ref();
unsafe { D::add_raw_buffer(self, buffer) };
}
unsafe fn map_buffer(
&self,
buffer: &dyn DynBuffer,
range: MemoryRange,
) -> Result<BufferMapping, DeviceError> {
let buffer = buffer.expect_downcast_ref();
unsafe { D::map_buffer(self, buffer, range) }
}
unsafe fn unmap_buffer(&self, buffer: &dyn DynBuffer) {
let buffer = buffer.expect_downcast_ref();
unsafe { D::unmap_buffer(self, buffer) }
}
unsafe fn flush_mapped_ranges(&self, buffer: &dyn DynBuffer, ranges: &[MemoryRange]) {
let buffer = buffer.expect_downcast_ref();
unsafe { D::flush_mapped_ranges(self, buffer, ranges.iter().cloned()) }
}
unsafe fn invalidate_mapped_ranges(&self, buffer: &dyn DynBuffer, ranges: &[MemoryRange]) {
let buffer = buffer.expect_downcast_ref();
unsafe { D::invalidate_mapped_ranges(self, buffer, ranges.iter().cloned()) }
}
unsafe fn create_texture(
&self,
desc: &TextureDescriptor,
) -> Result<Box<dyn DynTexture>, DeviceError> {
unsafe { D::create_texture(self, desc) }.map(|b| {
let boxed_texture: Box<<D::A as Api>::Texture> = Box::new(b);
let boxed_texture: Box<dyn DynTexture> = boxed_texture;
boxed_texture
})
}
unsafe fn destroy_texture(&self, texture: Box<dyn DynTexture>) {
unsafe { D::destroy_texture(self, texture.unbox()) };
}
unsafe fn add_raw_texture(&self, texture: &dyn DynTexture) {
let texture = texture.expect_downcast_ref();
unsafe { D::add_raw_texture(self, texture) };
}
unsafe fn create_texture_view(
&self,
texture: &dyn DynTexture,
desc: &TextureViewDescriptor,
) -> Result<Box<dyn DynTextureView>, DeviceError> {
let texture = texture.expect_downcast_ref();
unsafe { D::create_texture_view(self, texture, desc) }.map(|b| {
let boxed_texture_view: Box<<D::A as Api>::TextureView> = Box::new(b);
let boxed_texture_view: Box<dyn DynTextureView> = boxed_texture_view;
boxed_texture_view
})
}
unsafe fn destroy_texture_view(&self, view: Box<dyn DynTextureView>) {
unsafe { D::destroy_texture_view(self, view.unbox()) };
}
unsafe fn create_sampler(
&self,
desc: &SamplerDescriptor,
) -> Result<Box<dyn DynSampler>, DeviceError> {
unsafe { D::create_sampler(self, desc) }.map(|b| {
let boxed_sampler: Box<<D::A as Api>::Sampler> = Box::new(b);
let boxed_sampler: Box<dyn DynSampler> = boxed_sampler;
boxed_sampler
})
}
unsafe fn destroy_sampler(&self, sampler: Box<dyn DynSampler>) {
unsafe { D::destroy_sampler(self, sampler.unbox()) };
}
unsafe fn create_command_encoder(
&self,
desc: &CommandEncoderDescriptor<'_, dyn DynQueue>,
) -> Result<Box<dyn DynCommandEncoder>, DeviceError> {
let desc = CommandEncoderDescriptor {
label: desc.label,
queue: desc.queue.expect_downcast_ref(),
};
unsafe { D::create_command_encoder(self, &desc) }
.map(|b| -> Box<dyn DynCommandEncoder> { Box::new(b) })
}
unsafe fn destroy_command_encoder(&self, encoder: Box<dyn DynCommandEncoder>) {
unsafe { D::destroy_command_encoder(self, encoder.unbox()) };
}
unsafe fn create_bind_group_layout(
&self,
desc: &BindGroupLayoutDescriptor,
) -> Result<Box<dyn DynBindGroupLayout>, DeviceError> {
unsafe { D::create_bind_group_layout(self, desc) }
.map(|b| -> Box<dyn DynBindGroupLayout> { Box::new(b) })
}
unsafe fn destroy_bind_group_layout(&self, bg_layout: Box<dyn DynBindGroupLayout>) {
unsafe { D::destroy_bind_group_layout(self, bg_layout.unbox()) };
}
unsafe fn create_pipeline_layout(
&self,
desc: &PipelineLayoutDescriptor<dyn DynBindGroupLayout>,
) -> Result<Box<dyn DynPipelineLayout>, DeviceError> {
let bind_group_layouts: Vec<_> = desc
.bind_group_layouts
.iter()
.map(|bgl| bgl.expect_downcast_ref())
.collect();
let desc = PipelineLayoutDescriptor {
label: desc.label,
bind_group_layouts: &bind_group_layouts,
push_constant_ranges: desc.push_constant_ranges,
flags: desc.flags,
};
unsafe { D::create_pipeline_layout(self, &desc) }
.map(|b| -> Box<dyn DynPipelineLayout> { Box::new(b) })
}
unsafe fn destroy_pipeline_layout(&self, pipeline_layout: Box<dyn DynPipelineLayout>) {
unsafe { D::destroy_pipeline_layout(self, pipeline_layout.unbox()) };
}
unsafe fn create_bind_group(
&self,
desc: &BindGroupDescriptor<
dyn DynBindGroupLayout,
dyn DynBuffer,
dyn DynSampler,
dyn DynTextureView,
dyn DynAccelerationStructure,
>,
) -> Result<Box<dyn DynBindGroup>, DeviceError> {
let buffers: Vec<_> = desc
.buffers
.iter()
.map(|b| b.clone().expect_downcast())
.collect();
let samplers: Vec<_> = desc
.samplers
.iter()
.map(|s| s.expect_downcast_ref())
.collect();
let textures: Vec<_> = desc
.textures
.iter()
.map(|t| t.clone().expect_downcast())
.collect();
let acceleration_structures: Vec<_> = desc
.acceleration_structures
.iter()
.map(|a| a.expect_downcast_ref())
.collect();
let desc = BindGroupDescriptor {
label: desc.label.to_owned(),
layout: desc.layout.expect_downcast_ref(),
buffers: &buffers,
samplers: &samplers,
textures: &textures,
entries: desc.entries,
acceleration_structures: &acceleration_structures,
};
unsafe { D::create_bind_group(self, &desc) }
.map(|b| -> Box<dyn DynBindGroup> { Box::new(b) })
}
unsafe fn destroy_bind_group(&self, group: Box<dyn DynBindGroup>) {
unsafe { D::destroy_bind_group(self, group.unbox()) };
}
unsafe fn create_shader_module(
&self,
desc: &ShaderModuleDescriptor,
shader: ShaderInput,
) -> Result<Box<dyn DynShaderModule>, ShaderError> {
unsafe { D::create_shader_module(self, desc, shader) }
.map(|b| -> Box<dyn DynShaderModule> { Box::new(b) })
}
unsafe fn destroy_shader_module(&self, module: Box<dyn DynShaderModule>) {
unsafe { D::destroy_shader_module(self, module.unbox()) };
}
unsafe fn create_render_pipeline(
&self,
desc: &RenderPipelineDescriptor<
dyn DynPipelineLayout,
dyn DynShaderModule,
dyn DynPipelineCache,
>,
) -> Result<Box<dyn DynRenderPipeline>, PipelineError> {
let desc = RenderPipelineDescriptor {
label: desc.label,
layout: desc.layout.expect_downcast_ref(),
vertex_buffers: desc.vertex_buffers,
vertex_stage: desc.vertex_stage.clone().expect_downcast(),
primitive: desc.primitive,
depth_stencil: desc.depth_stencil.clone(),
multisample: desc.multisample,
fragment_stage: desc.fragment_stage.clone().map(|f| f.expect_downcast()),
color_targets: desc.color_targets,
multiview: desc.multiview,
cache: desc.cache.map(|c| c.expect_downcast_ref()),
};
unsafe { D::create_render_pipeline(self, &desc) }
.map(|b| -> Box<dyn DynRenderPipeline> { Box::new(b) })
}
unsafe fn destroy_render_pipeline(&self, pipeline: Box<dyn DynRenderPipeline>) {
unsafe { D::destroy_render_pipeline(self, pipeline.unbox()) };
}
unsafe fn create_compute_pipeline(
&self,
desc: &ComputePipelineDescriptor<
dyn DynPipelineLayout,
dyn DynShaderModule,
dyn DynPipelineCache,
>,
) -> Result<Box<dyn DynComputePipeline>, PipelineError> {
let desc = ComputePipelineDescriptor {
label: desc.label,
layout: desc.layout.expect_downcast_ref(),
stage: desc.stage.clone().expect_downcast(),
cache: desc.cache.as_ref().map(|c| c.expect_downcast_ref()),
};
unsafe { D::create_compute_pipeline(self, &desc) }
.map(|b| -> Box<dyn DynComputePipeline> { Box::new(b) })
}
unsafe fn destroy_compute_pipeline(&self, pipeline: Box<dyn DynComputePipeline>) {
unsafe { D::destroy_compute_pipeline(self, pipeline.unbox()) };
}
unsafe fn create_pipeline_cache(
&self,
desc: &PipelineCacheDescriptor<'_>,
) -> Result<Box<dyn DynPipelineCache>, PipelineCacheError> {
unsafe { D::create_pipeline_cache(self, desc) }
.map(|b| -> Box<dyn DynPipelineCache> { Box::new(b) })
}
fn pipeline_cache_validation_key(&self) -> Option<[u8; 16]> {
D::pipeline_cache_validation_key(self)
}
unsafe fn destroy_pipeline_cache(&self, pipeline_cache: Box<dyn DynPipelineCache>) {
unsafe { D::destroy_pipeline_cache(self, pipeline_cache.unbox()) };
}
unsafe fn create_query_set(
&self,
desc: &wgt::QuerySetDescriptor<Label>,
) -> Result<Box<dyn DynQuerySet>, DeviceError> {
unsafe { D::create_query_set(self, desc) }.map(|b| -> Box<dyn DynQuerySet> { Box::new(b) })
}
unsafe fn destroy_query_set(&self, query_set: Box<dyn DynQuerySet>) {
unsafe { D::destroy_query_set(self, query_set.unbox()) };
}
unsafe fn create_fence(&self) -> Result<Box<dyn DynFence>, DeviceError> {
unsafe { D::create_fence(self) }.map(|b| -> Box<dyn DynFence> { Box::new(b) })
}
unsafe fn destroy_fence(&self, fence: Box<dyn DynFence>) {
unsafe { D::destroy_fence(self, fence.unbox()) };
}
unsafe fn get_fence_value(&self, fence: &dyn DynFence) -> Result<FenceValue, DeviceError> {
let fence = fence.expect_downcast_ref();
unsafe { D::get_fence_value(self, fence) }
}
unsafe fn wait(
&self,
fence: &dyn DynFence,
value: FenceValue,
timeout_ms: u32,
) -> Result<bool, DeviceError> {
let fence = fence.expect_downcast_ref();
unsafe { D::wait(self, fence, value, timeout_ms) }
}
unsafe fn start_capture(&self) -> bool {
unsafe { D::start_capture(self) }
}
unsafe fn stop_capture(&self) {
unsafe { D::stop_capture(self) }
}
unsafe fn pipeline_cache_get_data(&self, cache: &dyn DynPipelineCache) -> Option<Vec<u8>> {
let cache = cache.expect_downcast_ref();
unsafe { D::pipeline_cache_get_data(self, cache) }
}
unsafe fn create_acceleration_structure(
&self,
desc: &AccelerationStructureDescriptor,
) -> Result<Box<dyn DynAccelerationStructure>, DeviceError> {
unsafe { D::create_acceleration_structure(self, desc) }
.map(|b| -> Box<dyn DynAccelerationStructure> { Box::new(b) })
}
unsafe fn get_acceleration_structure_build_sizes(
&self,
desc: &GetAccelerationStructureBuildSizesDescriptor<dyn DynBuffer>,
) -> AccelerationStructureBuildSizes {
let entries = desc.entries.expect_downcast();
let desc = GetAccelerationStructureBuildSizesDescriptor {
entries: &entries,
flags: desc.flags,
};
unsafe { D::get_acceleration_structure_build_sizes(self, &desc) }
}
unsafe fn get_acceleration_structure_device_address(
&self,
acceleration_structure: &dyn DynAccelerationStructure,
) -> wgt::BufferAddress {
let acceleration_structure = acceleration_structure.expect_downcast_ref();
unsafe { D::get_acceleration_structure_device_address(self, acceleration_structure) }
}
unsafe fn destroy_acceleration_structure(
&self,
acceleration_structure: Box<dyn DynAccelerationStructure>,
) {
unsafe { D::destroy_acceleration_structure(self, acceleration_structure.unbox()) }
}
fn get_internal_counters(&self) -> wgt::HalCounters {
D::get_internal_counters(self)
}
fn generate_allocator_report(&self) -> Option<wgt::AllocatorReport> {
D::generate_allocator_report(self)
}
}