use std::cell::Ref;
use std::ops::{Add, Div};
use dom_struct::dom_struct;
use html5ever::{LocalName, Prefix, local_name};
use js::rust::HandleObject;
use stylo_dom::ElementState;
use crate::dom::attr::Attr;
use crate::dom::bindings::cell::DomRefCell;
use crate::dom::bindings::codegen::Bindings::HTMLMeterElementBinding::HTMLMeterElementMethods;
use crate::dom::bindings::codegen::Bindings::NodeBinding::Node_Binding::NodeMethods;
use crate::dom::bindings::codegen::Bindings::ShadowRootBinding::{
ShadowRootMode, SlotAssignmentMode,
};
use crate::dom::bindings::inheritance::Castable;
use crate::dom::bindings::num::Finite;
use crate::dom::bindings::root::{Dom, DomRoot, MutNullableDom};
use crate::dom::bindings::str::DOMString;
use crate::dom::document::Document;
use crate::dom::element::{AttributeMutation, Element};
use crate::dom::htmldivelement::HTMLDivElement;
use crate::dom::htmlelement::HTMLElement;
use crate::dom::node::{BindContext, ChildrenMutation, Node, NodeTraits};
use crate::dom::nodelist::NodeList;
use crate::dom::shadowroot::IsUserAgentWidget;
use crate::dom::virtualmethods::VirtualMethods;
use crate::script_runtime::CanGc;
#[dom_struct]
pub(crate) struct HTMLMeterElement {
htmlelement: HTMLElement,
labels_node_list: MutNullableDom<NodeList>,
shadow_tree: DomRefCell<Option<ShadowTree>>,
}
#[derive(Clone, JSTraceable, MallocSizeOf)]
#[cfg_attr(crown, crown::unrooted_must_root_lint::must_root)]
struct ShadowTree {
meter_value: Dom<HTMLDivElement>,
}
impl HTMLMeterElement {
fn new_inherited(
local_name: LocalName,
prefix: Option<Prefix>,
document: &Document,
) -> HTMLMeterElement {
HTMLMeterElement {
htmlelement: HTMLElement::new_inherited(local_name, prefix, document),
labels_node_list: MutNullableDom::new(None),
shadow_tree: Default::default(),
}
}
#[cfg_attr(crown, allow(crown::unrooted_must_root))]
pub(crate) fn new(
local_name: LocalName,
prefix: Option<Prefix>,
document: &Document,
proto: Option<HandleObject>,
can_gc: CanGc,
) -> DomRoot<HTMLMeterElement> {
Node::reflect_node_with_proto(
Box::new(HTMLMeterElement::new_inherited(
local_name, prefix, document,
)),
document,
proto,
can_gc,
)
}
fn create_shadow_tree(&self, can_gc: CanGc) {
let document = self.owner_document();
let root = self
.upcast::<Element>()
.attach_shadow(
IsUserAgentWidget::Yes,
ShadowRootMode::Closed,
false,
false,
false,
SlotAssignmentMode::Manual,
can_gc,
)
.expect("Attaching UA shadow root failed");
let meter_value = HTMLDivElement::new(local_name!("div"), None, &document, None, can_gc);
root.upcast::<Node>()
.AppendChild(meter_value.upcast::<Node>(), can_gc)
.unwrap();
let _ = self.shadow_tree.borrow_mut().insert(ShadowTree {
meter_value: meter_value.as_traced(),
});
self.upcast::<Node>()
.dirty(crate::dom::node::NodeDamage::OtherNodeDamage);
}
fn shadow_tree(&self, can_gc: CanGc) -> Ref<'_, ShadowTree> {
if !self.upcast::<Element>().is_shadow_host() {
self.create_shadow_tree(can_gc);
}
Ref::filter_map(self.shadow_tree.borrow(), Option::as_ref)
.ok()
.expect("UA shadow tree was not created")
}
fn update_state(&self, can_gc: CanGc) {
let value = *self.Value();
let low = *self.Low();
let high = *self.High();
let min = *self.Min();
let max = *self.Max();
let optimum = *self.Optimum();
let element_state = if optimum < low {
if value < low {
ElementState::OPTIMUM
} else if value <= high {
ElementState::SUB_OPTIMUM
} else {
ElementState::SUB_SUB_OPTIMUM
}
}
else if optimum > high {
if value > high {
ElementState::OPTIMUM
} else if value >= low {
ElementState::SUB_OPTIMUM
} else {
ElementState::SUB_SUB_OPTIMUM
}
}
else if (low..=high).contains(&value) {
ElementState::OPTIMUM
} else {
ElementState::SUB_OPTIMUM
};
self.upcast::<Element>()
.set_state(ElementState::METER_OPTIMUM_STATES, false);
self.upcast::<Element>().set_state(element_state, true);
let shadow_tree = self.shadow_tree(can_gc);
let position = (value - min) / (max - min) * 100.0;
let style = format!("width: {position}%");
shadow_tree
.meter_value
.upcast::<Element>()
.set_string_attribute(&local_name!("style"), style.into(), can_gc);
}
}
impl HTMLMeterElementMethods<crate::DomTypeHolder> for HTMLMeterElement {
make_labels_getter!(Labels, labels_node_list);
fn Value(&self) -> Finite<f64> {
let min = *self.Min();
let max = *self.Max();
Finite::wrap(
self.upcast::<Element>()
.get_string_attribute(&local_name!("value"))
.parse_floating_point_number()
.map_or(0.0, |candidate_actual_value| {
candidate_actual_value.clamp(min, max)
}),
)
}
fn SetValue(&self, value: Finite<f64>, can_gc: CanGc) {
let mut string_value = DOMString::from_string((*value).to_string());
string_value.set_best_representation_of_the_floating_point_number();
self.upcast::<Element>()
.set_string_attribute(&local_name!("value"), string_value, can_gc);
}
fn Min(&self) -> Finite<f64> {
Finite::wrap(
self.upcast::<Element>()
.get_string_attribute(&local_name!("min"))
.parse_floating_point_number()
.unwrap_or(0.0),
)
}
fn SetMin(&self, value: Finite<f64>, can_gc: CanGc) {
let mut string_value = DOMString::from_string((*value).to_string());
string_value.set_best_representation_of_the_floating_point_number();
self.upcast::<Element>()
.set_string_attribute(&local_name!("min"), string_value, can_gc);
}
fn Max(&self) -> Finite<f64> {
Finite::wrap(
self.upcast::<Element>()
.get_string_attribute(&local_name!("max"))
.parse_floating_point_number()
.unwrap_or(1.0)
.max(*self.Min()),
)
}
fn SetMax(&self, value: Finite<f64>, can_gc: CanGc) {
let mut string_value = DOMString::from_string((*value).to_string());
string_value.set_best_representation_of_the_floating_point_number();
self.upcast::<Element>()
.set_string_attribute(&local_name!("max"), string_value, can_gc);
}
fn Low(&self) -> Finite<f64> {
let min = *self.Min();
let max = *self.Max();
Finite::wrap(
self.upcast::<Element>()
.get_string_attribute(&local_name!("low"))
.parse_floating_point_number()
.map_or(min, |candidate_low_boundary| {
candidate_low_boundary.clamp(min, max)
}),
)
}
fn SetLow(&self, value: Finite<f64>, can_gc: CanGc) {
let mut string_value = DOMString::from_string((*value).to_string());
string_value.set_best_representation_of_the_floating_point_number();
self.upcast::<Element>()
.set_string_attribute(&local_name!("low"), string_value, can_gc);
}
fn High(&self) -> Finite<f64> {
let max: f64 = *self.Max();
let low: f64 = *self.Low();
Finite::wrap(
self.upcast::<Element>()
.get_string_attribute(&local_name!("high"))
.parse_floating_point_number()
.map_or(max, |candidate_high_boundary| {
if candidate_high_boundary < low {
return low;
}
candidate_high_boundary.clamp(*self.Min(), max)
}),
)
}
fn SetHigh(&self, value: Finite<f64>, can_gc: CanGc) {
let mut string_value = DOMString::from_string((*value).to_string());
string_value.set_best_representation_of_the_floating_point_number();
self.upcast::<Element>()
.set_string_attribute(&local_name!("high"), string_value, can_gc);
}
fn Optimum(&self) -> Finite<f64> {
let max = *self.Max();
let min = *self.Min();
Finite::wrap(
self.upcast::<Element>()
.get_string_attribute(&local_name!("optimum"))
.parse_floating_point_number()
.map_or(max.add(min).div(2.0), |candidate_optimum_point| {
candidate_optimum_point.clamp(min, max)
}),
)
}
fn SetOptimum(&self, value: Finite<f64>, can_gc: CanGc) {
let mut string_value = DOMString::from_string((*value).to_string());
string_value.set_best_representation_of_the_floating_point_number();
self.upcast::<Element>().set_string_attribute(
&local_name!("optimum"),
string_value,
can_gc,
);
}
}
impl VirtualMethods for HTMLMeterElement {
fn super_type(&self) -> Option<&dyn VirtualMethods> {
Some(self.upcast::<HTMLElement>() as &dyn VirtualMethods)
}
fn attribute_mutated(&self, attr: &Attr, mutation: AttributeMutation, can_gc: CanGc) {
self.super_type()
.unwrap()
.attribute_mutated(attr, mutation, can_gc);
let is_important_attribute = matches!(
attr.local_name(),
&local_name!("high") |
&local_name!("low") |
&local_name!("min") |
&local_name!("max") |
&local_name!("optimum") |
&local_name!("value")
);
if is_important_attribute {
self.update_state(CanGc::note());
}
}
fn children_changed(&self, mutation: &ChildrenMutation) {
self.super_type().unwrap().children_changed(mutation);
self.update_state(CanGc::note());
}
fn bind_to_tree(&self, context: &BindContext, can_gc: CanGc) {
self.super_type().unwrap().bind_to_tree(context, can_gc);
self.update_state(CanGc::note());
}
}