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// Copyright 2006 The Android Open Source Project
// Copyright 2020 Yevhenii Reizner
//
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
use crate::geom::ScreenIntRect;
use crate::alpha_runs::AlphaRun;
use crate::color::AlphaU8;
use crate::LengthU32;
/// Mask is used to describe alpha bitmaps.
pub struct Mask {
pub image: [u8; 2],
pub bounds: ScreenIntRect,
pub row_bytes: u32,
}
/// Blitter is responsible for actually writing pixels into memory.
///
/// Besides efficiency, they handle clipping and antialiasing.
/// An object that implements Blitter contains all the context needed to generate pixels
/// for the destination and how src/generated pixels map to the destination.
/// The coordinates passed to the `blit_*` calls are in destination pixel space.
pub trait Blitter {
/// Blits a horizontal run of one or more pixels.
fn blit_h(&mut self, _x: u32, _y: u32, _width: LengthU32) {
unreachable!()
}
/// Blits a horizontal run of antialiased pixels.
///
/// runs[] is a *sparse* zero-terminated run-length encoding of spans of constant alpha values.
///
/// The runs[] and antialias[] work together to represent long runs of pixels with the same
/// alphas. The runs[] contains the number of pixels with the same alpha, and antialias[]
/// contain the coverage value for that number of pixels. The runs[] (and antialias[]) are
/// encoded in a clever way. The runs array is zero terminated, and has enough entries for
/// each pixel plus one, in most cases some of the entries will not contain valid data. An entry
/// in the runs array contains the number of pixels (np) that have the same alpha value. The
/// next np value is found np entries away. For example, if runs[0] = 7, then the next valid
/// entry will by at runs[7]. The runs array and antialias[] are coupled by index. So, if the
/// np entry is at runs[45] = 12 then the alpha value can be found at antialias[45] = 0x88.
/// This would mean to use an alpha value of 0x88 for the next 12 pixels starting at pixel 45.
fn blit_anti_h(
&mut self,
_x: u32,
_y: u32,
_antialias: &mut [AlphaU8],
_runs: &mut [AlphaRun],
) {
unreachable!()
}
/// Blits a vertical run of pixels with a constant alpha value.
fn blit_v(&mut self, _x: u32, _y: u32, _height: LengthU32, _alpha: AlphaU8) {
unreachable!()
}
fn blit_anti_h2(&mut self, _x: u32, _y: u32, _alpha0: AlphaU8, _alpha1: AlphaU8) {
unreachable!()
}
fn blit_anti_v2(&mut self, _x: u32, _y: u32, _alpha0: AlphaU8, _alpha1: AlphaU8) {
unreachable!()
}
/// Blits a solid rectangle one or more pixels wide.
fn blit_rect(&mut self, _rect: &ScreenIntRect) {
unreachable!()
}
/// Blits a pattern of pixels defined by a rectangle-clipped mask.
fn blit_mask(&mut self, _mask: &Mask, _clip: &ScreenIntRect) {
unreachable!()
}
}