layout/display_list/
background.rs

1/* This Source Code Form is subject to the terms of the Mozilla Public
2 * License, v. 2.0. If a copy of the MPL was not distributed with this
3 * file, You can obtain one at https://mozilla.org/MPL/2.0/. */
4
5use app_units::Au;
6use euclid::{Size2D, Vector2D};
7use style::computed_values::background_attachment::SingleComputedValue as BackgroundAttachment;
8use style::computed_values::background_clip::single_value::T as Clip;
9use style::computed_values::background_origin::single_value::T as Origin;
10use style::properties::ComputedValues;
11use style::values::computed::LengthPercentage;
12use style::values::computed::background::BackgroundSize as Size;
13use style::values::specified::background::{
14    BackgroundRepeat as RepeatXY, BackgroundRepeatKeyword as Repeat,
15};
16use webrender_api::{self as wr, units};
17use wr::ClipChainId;
18
19use crate::replaced::NaturalSizes;
20
21pub(super) struct BackgroundLayer {
22    pub common: wr::CommonItemProperties,
23    pub bounds: units::LayoutRect,
24    pub tile_size: units::LayoutSize,
25    pub tile_spacing: units::LayoutSize,
26    pub repeat: bool,
27}
28
29#[derive(Debug)]
30struct Layout1DResult {
31    repeat: bool,
32    bounds_origin: f32,
33    bounds_size: f32,
34    tile_spacing: f32,
35}
36
37fn get_cyclic<T>(values: &[T], layer_index: usize) -> &T {
38    &values[layer_index % values.len()]
39}
40
41pub(super) struct BackgroundPainter<'a> {
42    pub style: &'a ComputedValues,
43    pub positioning_area_override: Option<units::LayoutRect>,
44    pub painting_area_override: Option<units::LayoutRect>,
45}
46
47impl<'a> BackgroundPainter<'a> {
48    /// Get the painting area for this background, which is the actual rectangle in the
49    /// current coordinate system that the background will be painted.
50    pub(super) fn painting_area(
51        &self,
52        fragment_builder: &'a super::BuilderForBoxFragment,
53        builder: &mut super::DisplayListBuilder,
54        layer_index: usize,
55    ) -> units::LayoutRect {
56        let fb = fragment_builder;
57        if let Some(painting_area_override) = self.painting_area_override.as_ref() {
58            return *painting_area_override;
59        }
60        if self.positioning_area_override.is_some() {
61            return fb.border_rect;
62        }
63
64        let background = self.style.get_background();
65        if &BackgroundAttachment::Fixed ==
66            get_cyclic(&background.background_attachment.0, layer_index)
67        {
68            return builder
69                .compositor_info
70                .viewport_details
71                .layout_size()
72                .into();
73        }
74
75        match get_cyclic(&background.background_clip.0, layer_index) {
76            Clip::ContentBox => *fragment_builder.content_rect(),
77            Clip::PaddingBox => *fragment_builder.padding_rect(),
78            Clip::BorderBox => fragment_builder.border_rect,
79        }
80    }
81
82    fn clip(
83        &self,
84        fragment_builder: &'a super::BuilderForBoxFragment,
85        builder: &mut super::DisplayListBuilder,
86        layer_index: usize,
87    ) -> Option<ClipChainId> {
88        if self.painting_area_override.is_some() {
89            return None;
90        }
91
92        if self.positioning_area_override.is_some() {
93            return fragment_builder.border_edge_clip(builder, false);
94        }
95
96        // The 'backgound-clip' property maps directly to `clip_rect` in `CommonItemProperties`:
97        let background = self.style.get_background();
98        let force_clip_creation = get_cyclic(&background.background_attachment.0, layer_index) ==
99            &BackgroundAttachment::Fixed;
100        match get_cyclic(&background.background_clip.0, layer_index) {
101            Clip::ContentBox => fragment_builder.content_edge_clip(builder, force_clip_creation),
102            Clip::PaddingBox => fragment_builder.padding_edge_clip(builder, force_clip_creation),
103            Clip::BorderBox => fragment_builder.border_edge_clip(builder, force_clip_creation),
104        }
105    }
106
107    /// Get the [`wr::CommonItemProperties`] for this background. This includes any clipping
108    /// established by border radii as well as special clipping and spatial node assignment
109    /// necessary for `background-attachment`.
110    pub(super) fn common_properties(
111        &self,
112        fragment_builder: &'a super::BuilderForBoxFragment,
113        builder: &mut super::DisplayListBuilder,
114        layer_index: usize,
115        painting_area: units::LayoutRect,
116    ) -> wr::CommonItemProperties {
117        let clip = self.clip(fragment_builder, builder, layer_index);
118        let style = &fragment_builder.fragment.style;
119        let mut common = builder.common_properties(painting_area, style);
120        if let Some(clip_chain_id) = clip {
121            common.clip_chain_id = clip_chain_id;
122        }
123        if &BackgroundAttachment::Fixed ==
124            get_cyclic(&style.get_background().background_attachment.0, layer_index)
125        {
126            common.spatial_id = builder.spatial_id(builder.current_reference_frame_scroll_node_id);
127        }
128        common
129    }
130
131    /// Get the positioning area of the background which is the rectangle that defines where
132    /// the origin of the background content is, regardless of where the background is actual
133    /// painted.
134    pub(super) fn positioning_area(
135        &self,
136        fragment_builder: &'a super::BuilderForBoxFragment,
137        builder: &mut super::DisplayListBuilder,
138        layer_index: usize,
139    ) -> units::LayoutRect {
140        if let Some(positioning_area_override) = self.positioning_area_override {
141            return positioning_area_override;
142        }
143
144        match get_cyclic(
145            &self.style.get_background().background_attachment.0,
146            layer_index,
147        ) {
148            BackgroundAttachment::Scroll => match get_cyclic(
149                &self.style.get_background().background_origin.0,
150                layer_index,
151            ) {
152                Origin::ContentBox => *fragment_builder.content_rect(),
153                Origin::PaddingBox => *fragment_builder.padding_rect(),
154                Origin::BorderBox => fragment_builder.border_rect,
155            },
156            BackgroundAttachment::Fixed => builder
157                .compositor_info
158                .viewport_details
159                .layout_size()
160                .into(),
161        }
162    }
163}
164
165pub(super) fn layout_layer(
166    fragment_builder: &mut super::BuilderForBoxFragment,
167    painter: &BackgroundPainter,
168    builder: &mut super::DisplayListBuilder,
169    layer_index: usize,
170    natural_sizes: NaturalSizes,
171) -> Option<BackgroundLayer> {
172    let painting_area = painter.painting_area(fragment_builder, builder, layer_index);
173    let positioning_area = painter.positioning_area(fragment_builder, builder, layer_index);
174    let common = painter.common_properties(fragment_builder, builder, layer_index, painting_area);
175
176    // https://drafts.csswg.org/css-backgrounds/#background-size
177    enum ContainOrCover {
178        Contain,
179        Cover,
180    }
181    let size_contain_or_cover = |background_size| {
182        let mut tile_size = positioning_area.size();
183        if let Some(natural_ratio) = natural_sizes.ratio {
184            let positioning_ratio = positioning_area.size().width / positioning_area.size().height;
185            // Whether the tile width (as opposed to height)
186            // is scaled to that of the positioning area
187            let fit_width = match background_size {
188                ContainOrCover::Contain => positioning_ratio <= natural_ratio,
189                ContainOrCover::Cover => positioning_ratio > natural_ratio,
190            };
191            // The other dimension needs to be adjusted
192            if fit_width {
193                tile_size.height = tile_size.width / natural_ratio
194            } else {
195                tile_size.width = tile_size.height * natural_ratio
196            }
197        }
198        tile_size
199    };
200
201    let b = painter.style.get_background();
202    let mut tile_size = match get_cyclic(&b.background_size.0, layer_index) {
203        Size::Contain => size_contain_or_cover(ContainOrCover::Contain),
204        Size::Cover => size_contain_or_cover(ContainOrCover::Cover),
205        Size::ExplicitSize { width, height } => {
206            let mut width = width.non_auto().map(|lp| {
207                lp.0.to_used_value(Au::from_f32_px(positioning_area.size().width))
208            });
209            let mut height = height.non_auto().map(|lp| {
210                lp.0.to_used_value(Au::from_f32_px(positioning_area.size().height))
211            });
212
213            if width.is_none() && height.is_none() {
214                // Both computed values are 'auto':
215                // use natural sizes, treating missing width or height as 'auto'
216                width = natural_sizes.width;
217                height = natural_sizes.height;
218            }
219
220            match (width, height) {
221                (Some(w), Some(h)) => units::LayoutSize::new(w.to_f32_px(), h.to_f32_px()),
222                (Some(w), None) => {
223                    let h = if let Some(natural_ratio) = natural_sizes.ratio {
224                        w.scale_by(1.0 / natural_ratio)
225                    } else if let Some(natural_height) = natural_sizes.height {
226                        natural_height
227                    } else {
228                        // Treated as 100%
229                        Au::from_f32_px(positioning_area.size().height)
230                    };
231                    units::LayoutSize::new(w.to_f32_px(), h.to_f32_px())
232                },
233                (None, Some(h)) => {
234                    let w = if let Some(natural_ratio) = natural_sizes.ratio {
235                        h.scale_by(natural_ratio)
236                    } else if let Some(natural_width) = natural_sizes.width {
237                        natural_width
238                    } else {
239                        // Treated as 100%
240                        Au::from_f32_px(positioning_area.size().width)
241                    };
242                    units::LayoutSize::new(w.to_f32_px(), h.to_f32_px())
243                },
244                // Both comptued values were 'auto', and neither natural size is present
245                (None, None) => size_contain_or_cover(ContainOrCover::Contain),
246            }
247        },
248    };
249
250    if tile_size.width == 0.0 || tile_size.height == 0.0 {
251        return None;
252    }
253
254    let RepeatXY(repeat_x, repeat_y) = *get_cyclic(&b.background_repeat.0, layer_index);
255    let result_x = layout_1d(
256        &mut tile_size.width,
257        repeat_x,
258        get_cyclic(&b.background_position_x.0, layer_index),
259        painting_area.min.x - positioning_area.min.x,
260        painting_area.size().width,
261        positioning_area.size().width,
262    );
263    let result_y = layout_1d(
264        &mut tile_size.height,
265        repeat_y,
266        get_cyclic(&b.background_position_y.0, layer_index),
267        painting_area.min.y - positioning_area.min.y,
268        painting_area.size().height,
269        positioning_area.size().height,
270    );
271    let bounds = units::LayoutRect::from_origin_and_size(
272        positioning_area.min + Vector2D::new(result_x.bounds_origin, result_y.bounds_origin),
273        Size2D::new(result_x.bounds_size, result_y.bounds_size),
274    );
275    let tile_spacing = units::LayoutSize::new(result_x.tile_spacing, result_y.tile_spacing);
276
277    Some(BackgroundLayer {
278        common,
279        bounds,
280        tile_size,
281        tile_spacing,
282        repeat: result_x.repeat || result_y.repeat,
283    })
284}
285
286/// Abstract over the horizontal or vertical dimension
287/// Coordinates (0, 0) for the purpose of this function are the positioning area’s origin.
288fn layout_1d(
289    tile_size: &mut f32,
290    mut repeat: Repeat,
291    position: &LengthPercentage,
292    painting_area_origin: f32,
293    painting_area_size: f32,
294    positioning_area_size: f32,
295) -> Layout1DResult {
296    // https://drafts.csswg.org/css-backgrounds/#background-repeat
297    if let Repeat::Round = repeat {
298        *tile_size = positioning_area_size / (positioning_area_size / *tile_size).round();
299    }
300    // https://drafts.csswg.org/css-backgrounds/#background-position
301    let mut position = position
302        .to_used_value(Au::from_f32_px(positioning_area_size - *tile_size))
303        .to_f32_px();
304    let mut tile_spacing = 0.0;
305    // https://drafts.csswg.org/css-backgrounds/#background-repeat
306    if let Repeat::Space = repeat {
307        // The most entire tiles we can fit
308        let tile_count = (positioning_area_size / *tile_size).floor();
309        if tile_count >= 2.0 {
310            position = 0.0;
311            // Make the outsides of the first and last of that many tiles
312            // touch the edges of the positioning area:
313            let total_space = positioning_area_size - *tile_size * tile_count;
314            let spaces_count = tile_count - 1.0;
315            tile_spacing = total_space / spaces_count;
316        } else {
317            repeat = Repeat::NoRepeat
318        }
319    }
320    match repeat {
321        Repeat::Repeat | Repeat::Round | Repeat::Space => {
322            // WebRender’s `RepeatingImageDisplayItem` contains a `bounds` rectangle and:
323            //
324            // * The tiling is clipped to the intersection of `clip_rect` and `bounds`
325            // * The origin (top-left corner) of `bounds` is the position
326            //   of the “first” (top-left-most) tile.
327            //
328            // In the general case that first tile is not the one that is positioned by
329            // `background-position`.
330            // We want it to be the top-left-most tile that intersects with `clip_rect`.
331            // We find it by offsetting by a whole number of strides,
332            // then compute `bounds` such that:
333            //
334            // * Its bottom-right is the bottom-right of `clip_rect`
335            // * Its top-left is the top-left of first tile.
336            let tile_stride = *tile_size + tile_spacing;
337            let offset = position - painting_area_origin;
338            let bounds_origin = position - tile_stride * (offset / tile_stride).ceil();
339            let bounds_end = painting_area_origin + painting_area_size;
340            let bounds_size = bounds_end - bounds_origin;
341            Layout1DResult {
342                repeat: true,
343                bounds_origin,
344                bounds_size,
345                tile_spacing,
346            }
347        },
348        Repeat::NoRepeat => {
349            // `RepeatingImageDisplayItem` always repeats in both dimension.
350            // When we want only one of the dimensions to repeat,
351            // we use the `bounds` rectangle to clip the tiling to one tile
352            // in that dimension.
353            Layout1DResult {
354                repeat: false,
355                bounds_origin: position,
356                bounds_size: *tile_size,
357                tile_spacing: 0.0,
358            }
359        },
360    }
361}