// Take a look at the license at the top of the repository in the LICENSE file.
#[cfg(any(feature = "disk", feature = "system"))]
use std::fs::File;
#[cfg(any(feature = "disk", feature = "system"))]
use std::io::{self, Read, Seek};
#[cfg(any(feature = "disk", feature = "system"))]
use std::path::Path;
#[cfg(feature = "system")]
pub(crate) fn get_all_data_from_file(file: &mut File, size: usize) -> io::Result<Vec<u8>> {
let mut buf = Vec::with_capacity(size);
file.rewind()?;
file.read_to_end(&mut buf)?;
Ok(buf)
}
#[cfg(any(feature = "disk", feature = "system"))]
pub(crate) fn get_all_utf8_data_from_file(file: &mut File, size: usize) -> io::Result<String> {
let mut buf = String::with_capacity(size);
file.rewind()?;
file.read_to_string(&mut buf)?;
Ok(buf)
}
#[cfg(any(feature = "disk", feature = "system"))]
pub(crate) fn get_all_utf8_data<P: AsRef<Path>>(file_path: P, size: usize) -> io::Result<String> {
let mut file = File::open(file_path.as_ref())?;
get_all_utf8_data_from_file(&mut file, size)
}
#[cfg(feature = "system")]
#[allow(clippy::useless_conversion)]
pub(crate) fn realpath(path: &Path) -> Option<std::path::PathBuf> {
match std::fs::read_link(path) {
Ok(path) => Some(path),
Err(_e) => {
sysinfo_debug!("failed to get real path for {:?}: {:?}", path, _e);
None
}
}
}
/// This type is used in `retrieve_all_new_process_info` because we have a "parent" path and
/// from it, we `pop`/`join` every time because it's more memory efficient than using `Path::join`.
#[cfg(feature = "system")]
pub(crate) struct PathHandler(std::path::PathBuf);
#[cfg(feature = "system")]
impl PathHandler {
pub(crate) fn new(path: &Path) -> Self {
// `path` is the "parent" for all paths which will follow so we add a fake element at
// the end since every `PathHandler::join` call will first call `pop` internally.
Self(path.join("a"))
}
}
#[cfg(feature = "system")]
pub(crate) trait PathPush {
fn join(&mut self, p: &str) -> &Path;
}
#[cfg(feature = "system")]
impl PathPush for PathHandler {
fn join(&mut self, p: &str) -> &Path {
self.0.pop();
self.0.push(p);
self.0.as_path()
}
}
// This implementation allows to skip one allocation that is done in `PathHandler`.
#[cfg(feature = "system")]
impl PathPush for std::path::PathBuf {
fn join(&mut self, p: &str) -> &Path {
self.push(p);
self.as_path()
}
}
#[cfg(feature = "system")]
pub(crate) fn to_u64(v: &[u8]) -> u64 {
let mut x = 0;
for c in v {
x *= 10;
x += u64::from(c - b'0');
}
x
}
/// Converts a path to a NUL-terminated `Vec<u8>` suitable for use with C functions.
#[cfg(feature = "disk")]
pub(crate) fn to_cpath(path: &std::path::Path) -> Vec<u8> {
use std::{ffi::OsStr, os::unix::ffi::OsStrExt};
let path_os: &OsStr = path.as_ref();
let mut cpath = path_os.as_bytes().to_vec();
cpath.push(0);
cpath
}