script/dom/
text.rs

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/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at https://mozilla.org/MPL/2.0/. */

use std::cell::RefCell;

use dom_struct::dom_struct;
use js::rust::HandleObject;

use crate::dom::bindings::codegen::Bindings::CharacterDataBinding::CharacterDataMethods;
use crate::dom::bindings::codegen::Bindings::DocumentBinding::DocumentMethods;
use crate::dom::bindings::codegen::Bindings::NodeBinding::NodeMethods;
use crate::dom::bindings::codegen::Bindings::TextBinding::TextMethods;
use crate::dom::bindings::codegen::Bindings::WindowBinding::WindowMethods;
use crate::dom::bindings::error::{Error, Fallible};
use crate::dom::bindings::inheritance::Castable;
use crate::dom::bindings::root::{Dom, DomRoot};
use crate::dom::bindings::str::DOMString;
use crate::dom::characterdata::CharacterData;
use crate::dom::document::Document;
use crate::dom::globalscope::GlobalScope;
use crate::dom::htmlslotelement::{HTMLSlotElement, Slottable, SlottableData};
use crate::dom::node::Node;
use crate::dom::window::Window;
use crate::script_runtime::CanGc;

/// An HTML text node.
#[dom_struct]
pub(crate) struct Text {
    characterdata: CharacterData,
    slottable_data: RefCell<SlottableData>,
}

impl Text {
    pub(crate) fn new_inherited(text: DOMString, document: &Document) -> Text {
        Text {
            characterdata: CharacterData::new_inherited(text, document),
            slottable_data: Default::default(),
        }
    }

    pub(crate) fn new(text: DOMString, document: &Document, can_gc: CanGc) -> DomRoot<Text> {
        Self::new_with_proto(text, document, None, can_gc)
    }

    fn new_with_proto(
        text: DOMString,
        document: &Document,
        proto: Option<HandleObject>,
        can_gc: CanGc,
    ) -> DomRoot<Text> {
        Node::reflect_node_with_proto(
            Box::new(Text::new_inherited(text, document)),
            document,
            proto,
            can_gc,
        )
    }

    pub(crate) fn slottable_data(&self) -> &RefCell<SlottableData> {
        &self.slottable_data
    }
}

impl TextMethods<crate::DomTypeHolder> for Text {
    // https://dom.spec.whatwg.org/#dom-text-text
    fn Constructor(
        window: &Window,
        proto: Option<HandleObject>,
        can_gc: CanGc,
        text: DOMString,
    ) -> Fallible<DomRoot<Text>> {
        let document = window.Document();
        Ok(Text::new_with_proto(text, &document, proto, can_gc))
    }

    // https://dom.spec.whatwg.org/#dom-text-splittext
    // https://dom.spec.whatwg.org/#concept-text-split
    fn SplitText(&self, offset: u32, can_gc: CanGc) -> Fallible<DomRoot<Text>> {
        let cdata = self.upcast::<CharacterData>();
        // Step 1.
        let length = cdata.Length();
        if offset > length {
            // Step 2.
            return Err(Error::IndexSize);
        }
        // Step 3.
        let count = length - offset;
        // Step 4.
        let new_data = cdata.SubstringData(offset, count).unwrap();
        // Step 5.
        let node = self.upcast::<Node>();
        let owner_doc = node.owner_doc();
        let new_node = owner_doc.CreateTextNode(new_data, can_gc);
        // Step 6.
        let parent = node.GetParentNode();
        if let Some(ref parent) = parent {
            // Step 7.1.
            parent
                .InsertBefore(new_node.upcast(), node.GetNextSibling().as_deref())
                .unwrap();
            // Steps 7.2-3.
            node.ranges()
                .move_to_following_text_sibling_above(node, offset, new_node.upcast());
            // Steps 7.4-5.
            parent.ranges().increment_at(parent, node.index() + 1);
        }
        // Step 8.
        cdata.DeleteData(offset, count).unwrap();
        // Step 9.
        Ok(new_node)
    }

    // https://dom.spec.whatwg.org/#dom-text-wholetext
    fn WholeText(&self) -> DOMString {
        let first = self
            .upcast::<Node>()
            .inclusively_preceding_siblings()
            .take_while(|node| node.is::<Text>())
            .last()
            .unwrap();
        let nodes = first
            .inclusively_following_siblings()
            .take_while(|node| node.is::<Text>());
        let mut text = String::new();
        for ref node in nodes {
            let cdata = node.downcast::<CharacterData>().unwrap();
            text.push_str(&cdata.data());
        }
        DOMString::from(text)
    }

    /// <https://dom.spec.whatwg.org/#dom-slotable-assignedslot>
    fn GetAssignedSlot(&self) -> Option<DomRoot<HTMLSlotElement>> {
        let cx = GlobalScope::get_cx();

        // > The assignedSlot getter steps are to return the result of
        // > find a slot given this and with the open flag set.
        rooted!(in(*cx) let slottable = Slottable::Text(Dom::from_ref(self)));
        slottable.find_a_slot(true)
    }
}