use std::cell::Cell;
use dom_struct::dom_struct;
use js::rust::HandleObject;
use crate::dom::bindings::codegen::Bindings::DOMRectReadOnlyBinding::DOMRectReadOnlyMethods;
use crate::dom::bindings::error::Fallible;
use crate::dom::bindings::reflector::{reflect_dom_object_with_proto, Reflector};
use crate::dom::bindings::root::DomRoot;
use crate::dom::globalscope::GlobalScope;
use crate::script_runtime::CanGc;
#[dom_struct]
pub struct DOMRectReadOnly {
reflector_: Reflector,
x: Cell<f64>,
y: Cell<f64>,
width: Cell<f64>,
height: Cell<f64>,
}
impl DOMRectReadOnly {
pub fn new_inherited(x: f64, y: f64, width: f64, height: f64) -> DOMRectReadOnly {
DOMRectReadOnly {
x: Cell::new(x),
y: Cell::new(y),
width: Cell::new(width),
height: Cell::new(height),
reflector_: Reflector::new(),
}
}
pub fn new(
global: &GlobalScope,
proto: Option<HandleObject>,
x: f64,
y: f64,
width: f64,
height: f64,
can_gc: CanGc,
) -> DomRoot<DOMRectReadOnly> {
reflect_dom_object_with_proto(
Box::new(DOMRectReadOnly::new_inherited(x, y, width, height)),
global,
proto,
can_gc,
)
}
#[allow(non_snake_case)]
pub fn Constructor(
global: &GlobalScope,
proto: Option<HandleObject>,
can_gc: CanGc,
x: f64,
y: f64,
width: f64,
height: f64,
) -> Fallible<DomRoot<DOMRectReadOnly>> {
Ok(DOMRectReadOnly::new(
global, proto, x, y, width, height, can_gc,
))
}
pub fn set_x(&self, value: f64) {
self.x.set(value);
}
pub fn set_y(&self, value: f64) {
self.y.set(value);
}
pub fn set_width(&self, value: f64) {
self.width.set(value);
}
pub fn set_height(&self, value: f64) {
self.height.set(value);
}
}
impl DOMRectReadOnlyMethods for DOMRectReadOnly {
fn X(&self) -> f64 {
self.x.get()
}
fn Y(&self) -> f64 {
self.y.get()
}
fn Width(&self) -> f64 {
self.width.get()
}
fn Height(&self) -> f64 {
self.height.get()
}
fn Top(&self) -> f64 {
let height = self.height.get();
if height >= 0f64 {
self.y.get()
} else {
self.y.get() + height
}
}
fn Right(&self) -> f64 {
let width = self.width.get();
if width < 0f64 {
self.x.get()
} else {
self.x.get() + width
}
}
fn Bottom(&self) -> f64 {
let height = self.height.get();
if height < 0f64 {
self.y.get()
} else {
self.y.get() + height
}
}
fn Left(&self) -> f64 {
let width = self.width.get();
if width >= 0f64 {
self.x.get()
} else {
self.x.get() + width
}
}
}