script/dom/webgpu/
gpusupportedfeatures.rs1use dom_struct::dom_struct;
8use indexmap::IndexSet;
9use js::rust::HandleObject;
10use wgpu_types::Features;
11
12use crate::dom::bindings::cell::DomRefCell;
13use crate::dom::bindings::codegen::Bindings::WebGPUBinding::{
14 GPUFeatureName, GPUSupportedFeaturesMethods,
15};
16use crate::dom::bindings::error::Fallible;
17use crate::dom::bindings::like::Setlike;
18use crate::dom::bindings::reflector::{Reflector, reflect_dom_object_with_proto};
19use crate::dom::bindings::root::DomRoot;
20use crate::dom::bindings::str::DOMString;
21use crate::dom::globalscope::GlobalScope;
22use crate::script_runtime::CanGc;
23
24#[dom_struct]
25pub(crate) struct GPUSupportedFeatures {
26 reflector: Reflector,
27 #[custom_trace]
29 internal: DomRefCell<IndexSet<GPUFeatureName>>,
30 #[ignore_malloc_size_of = "defined in wgpu-types"]
31 #[no_trace]
32 features: Features,
33}
34
35impl GPUSupportedFeatures {
36 fn new(
37 global: &GlobalScope,
38 proto: Option<HandleObject>,
39 features: Features,
40 can_gc: CanGc,
41 ) -> DomRoot<GPUSupportedFeatures> {
42 let mut set = IndexSet::new();
43 if features.contains(Features::DEPTH_CLIP_CONTROL) {
44 set.insert(GPUFeatureName::Depth_clip_control);
45 }
46 if features.contains(Features::DEPTH32FLOAT_STENCIL8) {
47 set.insert(GPUFeatureName::Depth32float_stencil8);
48 }
49 if features.contains(Features::TEXTURE_COMPRESSION_BC) {
50 set.insert(GPUFeatureName::Texture_compression_bc);
51 }
52 if features.contains(Features::TEXTURE_COMPRESSION_ETC2) {
54 set.insert(GPUFeatureName::Texture_compression_etc2);
55 }
56 if features.contains(Features::TEXTURE_COMPRESSION_ASTC) {
57 set.insert(GPUFeatureName::Texture_compression_astc);
58 }
59 if features.contains(Features::TIMESTAMP_QUERY) {
60 set.insert(GPUFeatureName::Timestamp_query);
61 }
62 if features.contains(Features::INDIRECT_FIRST_INSTANCE) {
63 set.insert(GPUFeatureName::Indirect_first_instance);
64 }
65 if features.contains(Features::RG11B10UFLOAT_RENDERABLE) {
73 set.insert(GPUFeatureName::Rg11b10ufloat_renderable);
74 }
75 if features.contains(Features::BGRA8UNORM_STORAGE) {
76 set.insert(GPUFeatureName::Bgra8unorm_storage);
77 }
78 if features.contains(Features::FLOAT32_FILTERABLE) {
79 set.insert(GPUFeatureName::Float32_filterable);
80 }
81 if features.contains(Features::DUAL_SOURCE_BLENDING) {
83 set.insert(GPUFeatureName::Dual_source_blending);
84 }
85
86 reflect_dom_object_with_proto(
87 Box::new(GPUSupportedFeatures {
88 reflector: Reflector::new(),
89 internal: DomRefCell::new(set),
90 features,
91 }),
92 global,
93 proto,
94 can_gc,
95 )
96 }
97
98 #[allow(non_snake_case)]
99 pub(crate) fn Constructor(
100 global: &GlobalScope,
101 proto: Option<HandleObject>,
102 features: Features,
103 can_gc: CanGc,
104 ) -> Fallible<DomRoot<GPUSupportedFeatures>> {
105 Ok(GPUSupportedFeatures::new(global, proto, features, can_gc))
106 }
107}
108
109impl GPUSupportedFeatures {
110 pub(crate) fn wgpu_features(&self) -> Features {
111 self.features
112 }
113}
114
115impl GPUSupportedFeaturesMethods<crate::DomTypeHolder> for GPUSupportedFeatures {
116 fn Size(&self) -> u32 {
117 self.internal.size()
118 }
119}
120
121pub(crate) fn gpu_to_wgt_feature(feature: GPUFeatureName) -> Option<Features> {
122 match feature {
123 GPUFeatureName::Depth_clip_control => Some(Features::DEPTH_CLIP_CONTROL),
124 GPUFeatureName::Depth32float_stencil8 => Some(Features::DEPTH32FLOAT_STENCIL8),
125 GPUFeatureName::Texture_compression_bc => Some(Features::TEXTURE_COMPRESSION_BC),
126 GPUFeatureName::Texture_compression_etc2 => Some(Features::TEXTURE_COMPRESSION_ETC2),
127 GPUFeatureName::Texture_compression_astc => Some(Features::TEXTURE_COMPRESSION_ASTC),
128 GPUFeatureName::Timestamp_query => Some(Features::TIMESTAMP_QUERY),
129 GPUFeatureName::Indirect_first_instance => Some(Features::INDIRECT_FIRST_INSTANCE),
130 GPUFeatureName::Shader_f16 => None,
133 GPUFeatureName::Rg11b10ufloat_renderable => Some(Features::RG11B10UFLOAT_RENDERABLE),
134 GPUFeatureName::Bgra8unorm_storage => Some(Features::BGRA8UNORM_STORAGE),
135 GPUFeatureName::Float32_filterable => Some(Features::FLOAT32_FILTERABLE),
136 GPUFeatureName::Dual_source_blending => Some(Features::DUAL_SOURCE_BLENDING),
137 GPUFeatureName::Texture_compression_bc_sliced_3d => None,
138 GPUFeatureName::Clip_distances => None,
139 }
140}
141
142impl Setlike for GPUSupportedFeatures {
143 type Key = DOMString;
144
145 #[inline(always)]
146 fn get_index(&self, index: u32) -> Option<Self::Key> {
147 self.internal
148 .get_index(index)
149 .map(|k| DOMString::from_string(k.as_str().to_owned()))
150 }
151 #[inline(always)]
152 fn size(&self) -> u32 {
153 self.internal.size()
154 }
155 #[inline(always)]
156 fn add(&self, _key: Self::Key) {
157 unreachable!("readonly");
158 }
159 #[inline(always)]
160 fn has(&self, key: Self::Key) -> bool {
161 if let Ok(key) = key.parse() {
162 self.internal.has(key)
163 } else {
164 false
165 }
166 }
167 #[inline(always)]
168 fn clear(&self) {
169 unreachable!("readonly");
170 }
171 #[inline(always)]
172 fn delete(&self, _key: Self::Key) -> bool {
173 unreachable!("readonly");
174 }
175}