script/dom/webgpu/
gpusupportedfeatures.rs1use dom_struct::dom_struct;
8use indexmap::IndexSet;
9use js::rust::HandleObject;
10use script_bindings::cell::DomRefCell;
11use script_bindings::like::Setlike;
12use script_bindings::reflector::{Reflector, reflect_dom_object_with_proto};
13use wgpu_types::Features;
14
15use crate::dom::bindings::codegen::Bindings::WebGPUBinding::{
16 GPUFeatureName, GPUSupportedFeaturesMethods,
17};
18use crate::dom::bindings::error::Fallible;
19use crate::dom::bindings::root::DomRoot;
20use crate::dom::bindings::str::DOMString;
21use crate::dom::globalscope::GlobalScope;
22use crate::script_runtime::CanGc;
23
24#[dom_struct]
25pub(crate) struct GPUSupportedFeatures {
26 reflector: Reflector,
27 #[custom_trace]
29 internal: DomRefCell<IndexSet<GPUFeatureName>>,
30 #[ignore_malloc_size_of = "defined in wgpu-types"]
31 #[no_trace]
32 features: Features,
33}
34
35impl GPUSupportedFeatures {
36 fn new(
37 global: &GlobalScope,
38 proto: Option<HandleObject>,
39 features: Features,
40 can_gc: CanGc,
41 ) -> DomRoot<GPUSupportedFeatures> {
42 let mut set = IndexSet::new();
43 set.insert(GPUFeatureName::Core_features_and_limits);
45 if features.contains(Features::DEPTH_CLIP_CONTROL) {
46 set.insert(GPUFeatureName::Depth_clip_control);
47 }
48 if features.contains(Features::DEPTH32FLOAT_STENCIL8) {
49 set.insert(GPUFeatureName::Depth32float_stencil8);
50 }
51 if features.contains(Features::TEXTURE_COMPRESSION_BC) {
52 set.insert(GPUFeatureName::Texture_compression_bc);
53 }
54 if features.contains(Features::TEXTURE_COMPRESSION_ETC2) {
56 set.insert(GPUFeatureName::Texture_compression_etc2);
57 }
58 if features.contains(Features::TEXTURE_COMPRESSION_ASTC) {
59 set.insert(GPUFeatureName::Texture_compression_astc);
60 }
61 if features.contains(Features::TIMESTAMP_QUERY) {
62 set.insert(GPUFeatureName::Timestamp_query);
63 }
64 if features.contains(Features::INDIRECT_FIRST_INSTANCE) {
65 set.insert(GPUFeatureName::Indirect_first_instance);
66 }
67 if features.contains(Features::RG11B10UFLOAT_RENDERABLE) {
75 set.insert(GPUFeatureName::Rg11b10ufloat_renderable);
76 }
77 if features.contains(Features::BGRA8UNORM_STORAGE) {
78 set.insert(GPUFeatureName::Bgra8unorm_storage);
79 }
80 if features.contains(Features::FLOAT32_FILTERABLE) {
81 set.insert(GPUFeatureName::Float32_filterable);
82 }
83 if features.contains(Features::DUAL_SOURCE_BLENDING) {
85 set.insert(GPUFeatureName::Dual_source_blending);
86 }
87 reflect_dom_object_with_proto(
96 Box::new(GPUSupportedFeatures {
97 reflector: Reflector::new(),
98 internal: DomRefCell::new(set),
99 features,
100 }),
101 global,
102 proto,
103 can_gc,
104 )
105 }
106
107 #[expect(non_snake_case)]
108 pub(crate) fn Constructor(
109 global: &GlobalScope,
110 proto: Option<HandleObject>,
111 features: Features,
112 can_gc: CanGc,
113 ) -> Fallible<DomRoot<GPUSupportedFeatures>> {
114 Ok(GPUSupportedFeatures::new(global, proto, features, can_gc))
115 }
116}
117
118impl GPUSupportedFeatures {
119 pub(crate) fn wgpu_features(&self) -> &Features {
120 &self.features
121 }
122}
123
124impl GPUSupportedFeaturesMethods<crate::DomTypeHolder> for GPUSupportedFeatures {
125 fn Size(&self) -> u32 {
126 self.internal.size()
127 }
128}
129
130pub(crate) fn gpu_to_wgt_feature(feature: GPUFeatureName) -> Option<Features> {
131 match feature {
132 GPUFeatureName::Core_features_and_limits => Some(Features::empty()),
134 GPUFeatureName::Depth_clip_control => Some(Features::DEPTH_CLIP_CONTROL),
135 GPUFeatureName::Depth32float_stencil8 => Some(Features::DEPTH32FLOAT_STENCIL8),
136 GPUFeatureName::Texture_compression_bc => Some(Features::TEXTURE_COMPRESSION_BC),
137 GPUFeatureName::Texture_compression_etc2 => Some(Features::TEXTURE_COMPRESSION_ETC2),
138 GPUFeatureName::Texture_compression_astc => Some(Features::TEXTURE_COMPRESSION_ASTC),
139 GPUFeatureName::Timestamp_query => Some(Features::TIMESTAMP_QUERY),
140 GPUFeatureName::Indirect_first_instance => Some(Features::INDIRECT_FIRST_INSTANCE),
141 GPUFeatureName::Shader_f16 => None,
144 GPUFeatureName::Rg11b10ufloat_renderable => Some(Features::RG11B10UFLOAT_RENDERABLE),
145 GPUFeatureName::Bgra8unorm_storage => Some(Features::BGRA8UNORM_STORAGE),
146 GPUFeatureName::Float32_filterable => Some(Features::FLOAT32_FILTERABLE),
147 GPUFeatureName::Dual_source_blending => Some(Features::DUAL_SOURCE_BLENDING),
148 GPUFeatureName::Texture_compression_bc_sliced_3d => None,
149 GPUFeatureName::Clip_distances => None,
150 GPUFeatureName::Subgroups => None,
153 }
154}
155
156impl Setlike for GPUSupportedFeatures {
157 type Key = DOMString;
158
159 #[inline(always)]
160 fn get_index(&self, index: u32) -> Option<Self::Key> {
161 self.internal
162 .get_index(index)
163 .map(|key| key.as_str().into())
164 }
165 #[inline(always)]
166 fn size(&self) -> u32 {
167 self.internal.size()
168 }
169 #[inline(always)]
170 fn add(&self, _key: Self::Key) {
171 unreachable!("readonly");
172 }
173 #[inline(always)]
174 fn has(&self, key: Self::Key) -> bool {
175 if let Ok(key) = key.parse() {
176 self.internal.has(key)
177 } else {
178 false
179 }
180 }
181 #[inline(always)]
182 fn clear(&self) {
183 unreachable!("readonly");
184 }
185 #[inline(always)]
186 fn delete(&self, _key: Self::Key) -> bool {
187 unreachable!("readonly");
188 }
189}