base64/engine/mod.rs
1//! Provides the [Engine] abstraction and out of the box implementations.
2use crate::alphabet::Symbol;
3#[cfg(any(feature = "alloc", test))]
4use crate::chunked_encoder;
5use crate::{
6 encode::{encode_with_padding, EncodeSliceError},
7 encoded_len, DecodeError, DecodeSliceError,
8};
9#[cfg(any(feature = "alloc", test))]
10use alloc::vec::Vec;
11
12#[cfg(any(feature = "alloc", test))]
13use alloc::{string::String, vec};
14
15pub mod general_purpose;
16
17#[cfg(all(
18 feature = "simd-unsafe",
19 any(
20 target_arch = "x86_64",
21 all(target_arch = "aarch64", target_feature = "neon")
22 )
23))]
24pub mod simd;
25
26#[cfg(test)]
27mod naive;
28
29#[cfg(test)]
30mod tests;
31
32pub use general_purpose::{GeneralPurpose, GeneralPurposeConfig, Scalar};
33
34/// The runtime-detected SIMD engine. Requires the `simd-unsafe` feature.
35#[cfg(all(
36 feature = "simd-unsafe",
37 feature = "std",
38 any(
39 target_arch = "x86_64",
40 all(target_arch = "aarch64", target_feature = "neon")
41 )
42))]
43pub use simd::Simd;
44
45/// The AVX2 engine. Requires the `simd-unsafe` feature on an `x86_64` target.
46#[cfg(all(feature = "simd-unsafe", target_arch = "x86_64"))]
47pub use simd::Avx2;
48
49/// The NEON engine. Requires the `simd-unsafe` feature on an `aarch64` target.
50#[cfg(all(
51 feature = "simd-unsafe",
52 target_arch = "aarch64",
53 target_feature = "neon"
54))]
55pub use simd::Neon;
56
57/// An `Engine` provides low-level encoding and decoding operations that all other higher-level parts of the API use. Users of the library will generally not need to implement this.
58///
59/// Different implementations offer different characteristics. The library currently ships with
60/// [`GeneralPurpose`] that offers good speed and works on any CPU, with more choices
61/// coming later, like a constant-time one when side channel resistance is called for, and vendor-specific vectorized ones for more speed.
62///
63/// See [`general_purpose::STANDARD_NO_PAD`] if you just want standard base64. Otherwise, when possible, it's
64/// recommended to store the engine in a `const` so that references to it won't pose any lifetime
65/// issues, and to avoid repeating the cost of engine setup.
66///
67/// Since almost nobody will need to implement `Engine`, docs for internal methods are hidden.
68// When adding an implementation of Engine, include them in the engine test suite:
69// - add an implementation of [engine::tests::EngineWrapper]
70// - add the implementation to the `all_engines` macro
71// All tests run on all engines listed in the macro.
72pub trait Engine: Send + Sync {
73 /// The config type used by this engine
74 type Config: Config;
75 /// The decode estimate used by this engine
76 type DecodeEstimate: DecodeEstimate;
77
78 /// This is not meant to be called directly; it is only for `Engine` implementors.
79 /// See the other `encode*` functions on this trait.
80 ///
81 /// Encode the `input` bytes into the `output` buffer based on the mapping in `encode_table`.
82 ///
83 /// `output` will be long enough to hold the encoded data.
84 ///
85 /// Returns the number of bytes written.
86 ///
87 /// No padding should be written; that is handled separately.
88 ///
89 /// Must not write any bytes into the output slice other than the encoded data.
90 #[doc(hidden)]
91 fn internal_encode(&self, input: &[u8], output: &mut [u8]) -> usize;
92
93 /// This is not meant to be called directly; it is only for `Engine` implementors.
94 ///
95 /// As an optimization to prevent the decoded length from being calculated twice, it is
96 /// sometimes helpful to have a conservative estimate of the decoded size before doing the
97 /// decoding, so this calculation is done separately and passed to [Engine::decode()] as needed.
98 #[doc(hidden)]
99 fn internal_decoded_len_estimate(&self, input_len: usize) -> Self::DecodeEstimate;
100
101 /// This is not meant to be called directly; it is only for `Engine` implementors.
102 /// See the other `decode*` functions on this trait.
103 ///
104 /// Decode `input` base64 bytes into the `output` buffer.
105 ///
106 /// `decode_estimate` is the result of [Engine::internal_decoded_len_estimate()], which is passed in to avoid
107 /// calculating it again (expensive on short inputs).`
108 ///
109 /// Each complete 4-byte chunk of encoded data decodes to 3 bytes of decoded data, but this
110 /// function must also handle the final possibly partial chunk.
111 /// If the input length is not a multiple of 4, or uses padding bytes to reach a multiple of 4,
112 /// the trailing 2 or 3 bytes must decode to 1 or 2 bytes, respectively, as per the
113 /// [RFC](https://tools.ietf.org/html/rfc4648#section-3.5).
114 ///
115 /// Decoding must not write any bytes into the output slice other than the decoded data.
116 ///
117 /// Non-canonical trailing bits in the final symbols or non-canonical padding must be reported as
118 /// errors unless the engine is configured otherwise.
119 #[doc(hidden)]
120 fn internal_decode(
121 &self,
122 input: &[u8],
123 output: &mut [u8],
124 decode_estimate: Self::DecodeEstimate,
125 ) -> Result<DecodeMetadata, DecodeSliceError>;
126
127 /// Returns the config for this engine.
128 fn config(&self) -> &Self::Config;
129
130 /// Encode arbitrary octets as base64 using the provided `Engine`.
131 /// Returns a `String`.
132 ///
133 /// # Example
134 ///
135 /// ```rust
136 /// use base64::{Engine as _, engine::{self, general_purpose}, alphabet};
137 ///
138 /// let b64 = general_purpose::STANDARD.encode(b"hello world~");
139 /// println!("{}", b64);
140 ///
141 /// const CUSTOM_ENGINE: engine::GeneralPurpose =
142 /// engine::GeneralPurpose::new(&alphabet::URL_SAFE, general_purpose::NO_PAD);
143 ///
144 /// let b64_url = CUSTOM_ENGINE.encode(b"hello internet~");
145 /// ```
146 #[cfg(any(feature = "alloc", test))]
147 #[inline]
148 fn encode<T: AsRef<[u8]>>(&self, input: T) -> String {
149 fn inner<E>(engine: &E, input_bytes: &[u8]) -> String
150 where
151 E: Engine + ?Sized,
152 {
153 let encoded_size = encoded_len(input_bytes.len(), engine.config().encode_padding())
154 .expect("integer overflow when calculating buffer size");
155
156 let mut buf = vec![0; encoded_size];
157
158 encode_with_padding(input_bytes, &mut buf[..], engine, encoded_size);
159
160 String::from_utf8(buf).expect("Invalid UTF8")
161 }
162
163 inner(self, input.as_ref())
164 }
165
166 /// Encode arbitrary octets as base64 into a supplied `String`.
167 /// Writes into the supplied `String`, which may allocate if its internal buffer isn't big enough.
168 ///
169 /// # Example
170 ///
171 /// ```rust
172 /// use base64::{Engine as _, engine::{self, general_purpose}, alphabet};
173 /// const CUSTOM_ENGINE: engine::GeneralPurpose =
174 /// engine::GeneralPurpose::new(&alphabet::URL_SAFE, general_purpose::NO_PAD);
175 ///
176 /// fn main() {
177 /// let mut buf = String::new();
178 /// general_purpose::STANDARD.encode_string(b"hello world~", &mut buf);
179 /// println!("{}", buf);
180 ///
181 /// buf.clear();
182 /// CUSTOM_ENGINE.encode_string(b"hello internet~", &mut buf);
183 /// println!("{}", buf);
184 /// }
185 /// ```
186 #[cfg(any(feature = "alloc", test))]
187 #[inline]
188 fn encode_string<T: AsRef<[u8]>>(&self, input: T, output_buf: &mut String) {
189 fn inner<E>(engine: &E, input_bytes: &[u8], output_buf: &mut String)
190 where
191 E: Engine + ?Sized,
192 {
193 let mut sink = chunked_encoder::StringSink::new(output_buf);
194
195 chunked_encoder::ChunkedEncoder::new(engine)
196 .encode(input_bytes, &mut sink)
197 .expect("Writing to a String shouldn't fail");
198 }
199
200 inner(self, input.as_ref(), output_buf);
201 }
202
203 /// Encode arbitrary octets as base64 into a supplied slice.
204 /// Writes into the supplied output buffer.
205 ///
206 /// This is useful if you wish to avoid allocation entirely (e.g. encoding into a stack-resident
207 /// or statically-allocated buffer).
208 ///
209 /// # Example
210 ///
211 #[cfg_attr(feature = "alloc", doc = "```")]
212 #[cfg_attr(not(feature = "alloc"), doc = "```ignore")]
213 /// use base64::{Engine as _, engine::general_purpose};
214 /// let s = b"hello internet!";
215 /// let mut buf = Vec::new();
216 /// // make sure we'll have a slice big enough for base64 + padding
217 /// buf.resize(s.len() * 4 / 3 + 4, 0);
218 ///
219 /// let bytes_written = general_purpose::STANDARD.encode_slice(s, &mut buf).unwrap();
220 ///
221 /// // shorten our vec down to just what was written
222 /// buf.truncate(bytes_written);
223 ///
224 /// assert_eq!(s, general_purpose::STANDARD.decode(&buf).unwrap().as_slice());
225 /// ```
226 #[inline]
227 fn encode_slice<T: AsRef<[u8]>>(
228 &self,
229 input: T,
230 output_buf: &mut [u8],
231 ) -> Result<usize, EncodeSliceError> {
232 fn inner<E>(
233 engine: &E,
234 input_bytes: &[u8],
235 output_buf: &mut [u8],
236 ) -> Result<usize, EncodeSliceError>
237 where
238 E: Engine + ?Sized,
239 {
240 let encoded_size = encoded_len(input_bytes.len(), engine.config().encode_padding())
241 .expect("usize overflow when calculating buffer size");
242
243 if output_buf.len() < encoded_size {
244 return Err(EncodeSliceError::OutputSliceTooSmall);
245 }
246
247 let b64_output = &mut output_buf[0..encoded_size];
248
249 encode_with_padding(input_bytes, b64_output, engine, encoded_size);
250
251 Ok(encoded_size)
252 }
253
254 inner(self, input.as_ref(), output_buf)
255 }
256
257 /// Decode the input into a new `Vec`.
258 ///
259 /// # Example
260 ///
261 /// ```rust
262 /// use base64::{Engine as _, alphabet, engine::{self, general_purpose}};
263 ///
264 /// let bytes = general_purpose::STANDARD
265 /// .decode("aGVsbG8gd29ybGR+Cg==").unwrap();
266 /// println!("{:?}", bytes);
267 ///
268 /// // custom engine setup
269 /// let bytes_url = engine::GeneralPurpose::new(
270 /// &alphabet::URL_SAFE,
271 /// general_purpose::NO_PAD)
272 /// .decode("aGVsbG8gaW50ZXJuZXR-Cg").unwrap();
273 /// println!("{:?}", bytes_url);
274 /// ```
275 #[cfg(any(feature = "alloc", test))]
276 #[inline]
277 fn decode<T: AsRef<[u8]>>(&self, input: T) -> Result<Vec<u8>, DecodeError> {
278 fn inner<E>(engine: &E, input_bytes: &[u8]) -> Result<Vec<u8>, DecodeError>
279 where
280 E: Engine + ?Sized,
281 {
282 let estimate = engine.internal_decoded_len_estimate(input_bytes.len());
283 let mut buffer = vec![0; estimate.decoded_len_estimate()];
284
285 let bytes_written = engine
286 .internal_decode(input_bytes, &mut buffer, estimate)
287 .map_err(|e| match e {
288 DecodeSliceError::DecodeError(e) => e,
289 DecodeSliceError::OutputSliceTooSmall => {
290 unreachable!("Vec is sized conservatively")
291 }
292 })?
293 .decoded_len;
294
295 buffer.truncate(bytes_written);
296
297 Ok(buffer)
298 }
299
300 inner(self, input.as_ref())
301 }
302
303 /// Decode the `input` into the supplied `buffer`.
304 ///
305 /// Writes into the supplied `Vec`, which may allocate if its internal buffer isn't big enough.
306 /// Returns a `Result` containing an empty tuple, aka `()`.
307 ///
308 /// # Example
309 ///
310 /// ```rust
311 /// use base64::{Engine as _, alphabet, engine::{self, general_purpose}};
312 /// const CUSTOM_ENGINE: engine::GeneralPurpose =
313 /// engine::GeneralPurpose::new(&alphabet::URL_SAFE, general_purpose::PAD);
314 ///
315 /// fn main() {
316 /// use base64::Engine;
317 /// let mut buffer = Vec::<u8>::new();
318 /// // with the default engine
319 /// general_purpose::STANDARD
320 /// .decode_vec("aGVsbG8gd29ybGR+Cg==", &mut buffer,).unwrap();
321 /// println!("{:?}", buffer);
322 ///
323 /// buffer.clear();
324 ///
325 /// // with a custom engine
326 /// CUSTOM_ENGINE.decode_vec(
327 /// "aGVsbG8gaW50ZXJuZXR-Cg==",
328 /// &mut buffer,
329 /// ).unwrap();
330 /// println!("{:?}", buffer);
331 /// }
332 /// ```
333 #[cfg(any(feature = "alloc", test))]
334 #[inline]
335 fn decode_vec<T: AsRef<[u8]>>(
336 &self,
337 input: T,
338 buffer: &mut Vec<u8>,
339 ) -> Result<(), DecodeError> {
340 fn inner<E>(engine: &E, input_bytes: &[u8], buffer: &mut Vec<u8>) -> Result<(), DecodeError>
341 where
342 E: Engine + ?Sized,
343 {
344 let starting_output_len = buffer.len();
345 let estimate = engine.internal_decoded_len_estimate(input_bytes.len());
346
347 let total_len_estimate = estimate
348 .decoded_len_estimate()
349 .checked_add(starting_output_len)
350 .expect("Overflow when calculating output buffer length");
351
352 buffer.resize(total_len_estimate, 0);
353
354 let buffer_slice = &mut buffer.as_mut_slice()[starting_output_len..];
355
356 let bytes_written = engine
357 .internal_decode(input_bytes, buffer_slice, estimate)
358 .map_err(|e| match e {
359 DecodeSliceError::DecodeError(e) => e,
360 DecodeSliceError::OutputSliceTooSmall => {
361 unreachable!("Vec is sized conservatively")
362 }
363 })?
364 .decoded_len;
365
366 buffer.truncate(starting_output_len + bytes_written);
367
368 Ok(())
369 }
370
371 inner(self, input.as_ref(), buffer)
372 }
373
374 /// Decode the input into the provided output slice.
375 ///
376 /// Returns the number of bytes written to the slice, or an error if `output` is smaller than
377 /// the estimated decoded length.
378 ///
379 /// This will not write any bytes past exactly what is decoded (no stray garbage bytes at the end).
380 ///
381 /// See [`crate::decoded_len_estimate`] for calculating buffer sizes.
382 ///
383 /// See [`Engine::decode_slice_unchecked`] for a version that panics instead of returning an error
384 /// if the output buffer is too small.
385 #[inline]
386 fn decode_slice<T: AsRef<[u8]>>(
387 &self,
388 input: T,
389 output: &mut [u8],
390 ) -> Result<usize, DecodeSliceError> {
391 fn inner<E>(
392 engine: &E,
393 input_bytes: &[u8],
394 output: &mut [u8],
395 ) -> Result<usize, DecodeSliceError>
396 where
397 E: Engine + ?Sized,
398 {
399 engine
400 .internal_decode(
401 input_bytes,
402 output,
403 engine.internal_decoded_len_estimate(input_bytes.len()),
404 )
405 .map(|dm| dm.decoded_len)
406 }
407
408 inner(self, input.as_ref(), output)
409 }
410
411 /// Decode the input into the provided output slice.
412 ///
413 /// Returns the number of bytes written to the slice.
414 ///
415 /// This will not write any bytes past exactly what is decoded (no stray garbage bytes at the end).
416 ///
417 /// See [`crate::decoded_len_estimate`] for calculating buffer sizes.
418 ///
419 /// See [`Engine::decode_slice`] for a version that returns an error instead of panicking if the output
420 /// buffer is too small.
421 ///
422 /// # Panics
423 ///
424 /// Panics if the provided output buffer is too small for the decoded data.
425 #[inline]
426 fn decode_slice_unchecked<T: AsRef<[u8]>>(
427 &self,
428 input: T,
429 output: &mut [u8],
430 ) -> Result<usize, DecodeError> {
431 fn inner<E>(engine: &E, input_bytes: &[u8], output: &mut [u8]) -> Result<usize, DecodeError>
432 where
433 E: Engine + ?Sized,
434 {
435 engine
436 .internal_decode(
437 input_bytes,
438 output,
439 engine.internal_decoded_len_estimate(input_bytes.len()),
440 )
441 .map(|dm| dm.decoded_len)
442 .map_err(|e| match e {
443 DecodeSliceError::DecodeError(e) => e,
444 DecodeSliceError::OutputSliceTooSmall => {
445 panic!("Output slice is too small")
446 }
447 })
448 }
449
450 inner(self, input.as_ref(), output)
451 }
452
453 /// Returns the symbol used for encode padding.
454 ///
455 /// Typically this is `'='`, but weird alphabets may use other values.
456 fn padding(&self) -> Symbol;
457}
458
459/// The minimal level of configuration that engines must support.
460pub trait Config {
461 /// Returns `true` if padding should be added after the encoded output.
462 ///
463 /// Padding is added outside the engine's `encode()` since the engine may be used
464 /// to encode only a chunk of the overall output, so it can't always know when
465 /// the output is "done" and would therefore need padding (if configured).
466 // It could be provided as a separate parameter when encoding, but that feels like
467 // leaking an implementation detail to the user, and it's hopefully more convenient
468 // to have to only pass one thing (the engine) to any part of the API.
469 fn encode_padding(&self) -> bool;
470}
471
472/// The decode estimate used by an engine implementation. Users do not need to interact with this;
473/// it is only for engine implementors.
474///
475/// Implementors may store relevant data here when constructing this to avoid having to calculate
476/// them again during actual decoding.
477pub trait DecodeEstimate {
478 /// Returns a conservative (err on the side of too big) estimate of the decoded length to use
479 /// for pre-allocating buffers, etc.
480 ///
481 /// The estimate must be no larger than the next largest complete triple of decoded bytes.
482 /// That is, the final quad of symbols to decode may be assumed to be complete with no padding.
483 fn decoded_len_estimate(&self) -> usize;
484}
485
486/// Controls how pad bytes are handled when decoding.
487///
488/// Each [Engine] must support at least the behavior indicated by
489/// [`DecodePaddingMode::RequireCanonical`], and may support other modes.
490#[derive(Clone, Copy, Debug, PartialEq, Eq)]
491pub enum DecodePaddingMode {
492 /// Canonical padding is allowed, but any fewer padding bytes than that is also allowed.
493 Indifferent,
494 /// Padding must be canonical (0, 1, or 2 `=` as needed to produce a 4 byte suffix).
495 RequireCanonical,
496 /// Padding must be absent -- for when you want predictable padding, without any wasted bytes.
497 RequireNone,
498}
499
500/// Metadata about the result of a decode operation
501#[derive(PartialEq, Eq, Debug)]
502pub struct DecodeMetadata {
503 /// Number of decoded bytes output
504 pub(crate) decoded_len: usize,
505 /// Offset of the first padding byte in the input, if any
506 pub(crate) padding_offset: Option<usize>,
507}
508
509impl DecodeMetadata {
510 pub(crate) fn new(decoded_bytes: usize, padding_index: Option<usize>) -> Self {
511 Self {
512 decoded_len: decoded_bytes,
513 padding_offset: padding_index,
514 }
515 }
516}