1use ecolor::Color32;
2use emath::{Rect, remap_clamp};
3
4use crate::{ColorImage, ImageDelta, TextOptions};
5
6#[derive(Clone, Copy, Debug, Eq, PartialEq)]
7struct Rectu {
8 min_x: usize,
10
11 min_y: usize,
13
14 max_x: usize,
16
17 max_y: usize,
19}
20
21impl Rectu {
22 const NOTHING: Self = Self {
23 min_x: usize::MAX,
24 min_y: usize::MAX,
25 max_x: 0,
26 max_y: 0,
27 };
28 const EVERYTHING: Self = Self {
29 min_x: 0,
30 min_y: 0,
31 max_x: usize::MAX,
32 max_y: usize::MAX,
33 };
34}
35
36#[derive(Copy, Clone, Debug)]
37struct PrerasterizedDisc {
38 r: f32,
39 uv: Rectu,
40}
41
42#[derive(Copy, Clone, Debug)]
44pub struct PreparedDisc {
45 pub r: f32,
47
48 pub w: f32,
50
51 pub uv: Rect,
54}
55
56#[derive(Clone)]
60pub struct TextureAtlas {
61 image: ColorImage,
62
63 dirty: Rectu,
65
66 cursor: (usize, usize),
68
69 row_height: usize,
70
71 overflowed: bool,
73
74 discs: Vec<PrerasterizedDisc>,
76
77 options: TextOptions,
79}
80
81impl TextureAtlas {
82 pub fn new(size: [usize; 2], options: TextOptions) -> Self {
83 assert!(size[0] >= 1024, "Tiny texture atlas");
84 let mut atlas = Self {
85 image: ColorImage::filled(size, Color32::TRANSPARENT),
86 dirty: Rectu::EVERYTHING,
87 cursor: (0, 0),
88 row_height: 0,
89 overflowed: false,
90 discs: vec![], options,
92 };
93
94 let (pos, image) = atlas.allocate((1, 1));
96 assert_eq!(
97 pos,
98 (0, 0),
99 "Expected the first allocation to be at (0, 0), but was at {pos:?}"
100 );
101 image[pos] = Color32::WHITE;
102
103 const LARGEST_CIRCLE_RADIUS: f32 = 8.0; for i in 0.. {
111 let r = 2.0_f32.powf(i as f32 / 2.0 - 1.0);
112 if r > LARGEST_CIRCLE_RADIUS {
113 break;
114 }
115 let hw = (r + 0.5).ceil() as i32;
116 let w = (2 * hw + 1) as usize;
117 let ((x, y), image) = atlas.allocate((w, w));
118 for dx in -hw..=hw {
119 for dy in -hw..=hw {
120 let distance_to_center = ((dx * dx + dy * dy) as f32).sqrt();
121 let coverage =
122 remap_clamp(distance_to_center, (r - 0.5)..=(r + 0.5), 1.0..=0.0);
123 image[((x as i32 + hw + dx) as usize, (y as i32 + hw + dy) as usize)] =
124 options.alpha_from_coverage.color_from_coverage(coverage);
125 }
126 }
127 atlas.discs.push(PrerasterizedDisc {
128 r,
129 uv: Rectu {
130 min_x: x,
131 min_y: y,
132 max_x: x + w,
133 max_y: y + w,
134 },
135 });
136 }
137
138 atlas
139 }
140
141 pub fn options(&self) -> &TextOptions {
142 &self.options
143 }
144
145 pub fn size(&self) -> [usize; 2] {
146 self.image.size
147 }
148
149 pub fn prepared_discs(&self) -> Vec<PreparedDisc> {
151 let size = self.size();
152 let inv_w = 1.0 / size[0] as f32;
153 let inv_h = 1.0 / size[1] as f32;
154 self.discs
155 .iter()
156 .map(|disc| {
157 let r = disc.r;
158 let Rectu {
159 min_x,
160 min_y,
161 max_x,
162 max_y,
163 } = disc.uv;
164 let w = max_x - min_x;
165 let uv = Rect::from_min_max(
166 emath::pos2(min_x as f32 * inv_w, min_y as f32 * inv_h),
167 emath::pos2(max_x as f32 * inv_w, max_y as f32 * inv_h),
168 );
169 PreparedDisc { r, w: w as f32, uv }
170 })
171 .collect()
172 }
173
174 fn max_height(&self) -> usize {
175 self.image.height().max(self.image.width())
177 }
178
179 pub fn fill_ratio(&self) -> f32 {
181 if self.overflowed {
182 1.0
183 } else {
184 (self.cursor.1 + self.row_height) as f32 / self.max_height() as f32
185 }
186 }
187
188 #[inline]
190 pub fn texture_options() -> crate::textures::TextureOptions {
191 crate::textures::TextureOptions::LINEAR
192 }
193
194 #[inline]
196 pub fn image(&self) -> &ColorImage {
197 &self.image
198 }
199
200 pub fn take_delta(&mut self) -> Option<ImageDelta> {
202 let texture_options = Self::texture_options();
203
204 let dirty = std::mem::replace(&mut self.dirty, Rectu::NOTHING);
205 if dirty == Rectu::NOTHING {
206 None
207 } else if dirty == Rectu::EVERYTHING {
208 Some(ImageDelta::full(self.image.clone(), texture_options))
209 } else {
210 let pos = [dirty.min_x, dirty.min_y];
211 let size = [dirty.max_x - dirty.min_x, dirty.max_y - dirty.min_y];
212 let region = self.image.region_by_pixels(pos, size);
213 Some(ImageDelta::partial(pos, region, texture_options))
214 }
215 }
216
217 pub fn allocate(&mut self, (w, h): (usize, usize)) -> ((usize, usize), &mut ColorImage) {
220 const PADDING: usize = 1;
224
225 assert!(
226 w <= self.image.width(),
227 "Tried to allocate a {} wide glyph in a {} wide texture atlas",
228 w,
229 self.image.width()
230 );
231 if self.cursor.0 + w > self.image.width() {
232 self.cursor.0 = 0;
234 self.cursor.1 += self.row_height + PADDING;
235 self.row_height = 0;
236 }
237
238 self.row_height = self.row_height.max(h);
239
240 let required_height = self.cursor.1 + self.row_height;
241
242 if required_height > self.max_height() {
243 log::warn!("epaint texture atlas overflowed!");
246
247 self.cursor = (0, self.image.height() / 3); self.overflowed = true; } else if resize_to_min_height(&mut self.image, required_height) {
250 self.dirty = Rectu::EVERYTHING;
251 }
252
253 let pos = self.cursor;
254 self.cursor.0 += w + PADDING;
255
256 self.dirty.min_x = self.dirty.min_x.min(pos.0);
257 self.dirty.min_y = self.dirty.min_y.min(pos.1);
258 self.dirty.max_x = self.dirty.max_x.max(pos.0 + w);
259 self.dirty.max_y = self.dirty.max_y.max(pos.1 + h);
260
261 (pos, &mut self.image)
262 }
263}
264
265fn resize_to_min_height(image: &mut ColorImage, required_height: usize) -> bool {
266 while required_height >= image.height() {
267 image.size[1] *= 2; }
269
270 if image.width() * image.height() > image.pixels.len() {
271 image
272 .pixels
273 .resize(image.width() * image.height(), Color32::TRANSPARENT);
274 true
275 } else {
276 false
277 }
278}