1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 1183 1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1215 1216 1217 1218 1219 1220 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291 1292 1293 1294 1295 1296 1297 1298 1299 1300 1301 1302 1303 1304 1305 1306 1307 1308 1309 1310 1311 1312 1313 1314 1315 1316 1317 1318 1319 1320 1321 1322 1323 1324 1325 1326 1327 1328 1329 1330 1331 1332 1333 1334 1335 1336 1337 1338 1339 1340 1341 1342 1343 1344 1345 1346 1347 1348 1349 1350 1351 1352 1353 1354 1355 1356 1357 1358 1359 1360 1361 1362 1363 1364 1365 1366 1367 1368 1369 1370 1371 1372 1373 1374 1375 1376 1377 1378 1379 1380 1381 1382 1383 1384 1385 1386 1387 1388 1389 1390 1391 1392 1393 1394 1395 1396 1397 1398 1399 1400 1401 1402 1403 1404 1405 1406 1407 1408 1409 1410 1411 1412 1413 1414 1415 1416 1417 1418 1419 1420 1421 1422 1423 1424 1425 1426 1427 1428 1429 1430 1431 1432 1433 1434 1435 1436 1437 1438 1439 1440 1441 1442 1443 1444 1445 1446 1447 1448 1449 1450 1451 1452 1453 1454 1455 1456 1457 1458 1459 1460 1461 1462 1463 1464 1465 1466 1467 1468 1469 1470 1471 1472 1473 1474 1475 1476 1477 1478 1479 1480 1481 1482 1483 1484 1485 1486 1487 1488 1489 1490 1491 1492 1493 1494 1495 1496 1497 1498 1499 1500 1501 1502 1503 1504 1505 1506 1507 1508 1509 1510 1511 1512 1513 1514 1515 1516 1517 1518 1519 1520 1521 1522 1523 1524 1525 1526 1527 1528 1529 1530 1531 1532 1533 1534 1535 1536 1537 1538 1539 1540 1541 1542 1543 1544 1545 1546 1547 1548 1549 1550 1551 1552 1553 1554 1555 1556 1557 1558 1559 1560 1561 1562 1563 1564 1565 1566 1567 1568 1569 1570 1571 1572 1573 1574 1575 1576 1577 1578 1579 1580 1581 1582 1583 1584 1585 1586 1587 1588 1589 1590 1591 1592 1593 1594 1595 1596 1597 1598 1599 1600 1601 1602 1603 1604 1605 1606 1607 1608 1609 1610 1611 1612 1613 1614 1615 1616 1617 1618 1619 1620 1621 1622 1623 1624 1625 1626 1627 1628 1629 1630 1631 1632 1633 1634 1635 1636 1637 1638 1639 1640 1641 1642 1643 1644 1645 1646 1647 1648 1649 1650 1651 1652 1653 1654 1655 1656 1657 1658 1659 1660 1661 1662 1663 1664 1665 1666 1667 1668 1669 1670 1671 1672 1673 1674 1675 1676 1677 1678 1679 1680 1681 1682 1683 1684 1685 1686 1687 1688 1689 1690 1691 1692 1693 1694 1695 1696 1697 1698 1699 1700 1701 1702 1703 1704 1705 1706 1707 1708 1709 1710 1711 1712 1713 1714 1715 1716 1717 1718 1719 1720 1721 1722 1723 1724 1725 1726 1727 1728 1729 1730 1731 1732 1733 1734 1735 1736 1737 1738 1739 1740 1741 1742 1743 1744 1745 1746 1747 1748 1749 1750 1751 1752 1753 1754 1755 1756 1757 1758 1759 1760 1761 1762 1763 1764 1765 1766 1767 1768 1769 1770 1771 1772 1773 1774 1775 1776 1777 1778 1779 1780 1781 1782 1783 1784 1785 1786 1787 1788 1789 1790 1791 1792 1793 1794 1795 1796 1797 1798 1799 1800 1801 1802 1803 1804 1805 1806 1807 1808 1809 1810 1811 1812 1813 1814 1815 1816 1817 1818 1819 1820 1821 1822 1823 1824 1825 1826 1827 1828 1829 1830 1831 1832 1833 1834 1835 1836 1837 1838 1839 1840 1841 1842 1843 1844 1845 1846 1847 1848 1849 1850 1851 1852 1853 1854 1855 1856 1857 1858 1859 1860 1861 1862 1863 1864 1865 1866 1867 1868 1869 1870 1871 1872 1873 1874 1875 1876 1877 1878 1879 1880 1881 1882 1883 1884 1885 1886 1887 1888 1889 1890 1891 1892 1893 1894 1895 1896 1897 1898 1899 1900 1901 1902 1903 1904 1905 1906 1907 1908 1909 1910 1911 1912 1913 1914 1915 1916 1917 1918 1919 1920 1921 1922 1923 1924 1925 1926 1927 1928 1929 1930 1931 1932 1933 1934 1935 1936 1937 1938 1939 1940 1941 1942 1943 1944 1945 1946 1947 1948 1949 1950 1951 1952 1953 1954 1955 1956 1957 1958 1959 1960 1961 1962 1963 1964 1965 1966 1967 1968 1969 1970 1971 1972 1973 1974 1975 1976 1977 1978 1979 1980 1981 1982 1983 1984 1985 1986 1987 1988 1989 1990 1991 1992 1993 1994 1995 1996 1997 1998 1999 2000 2001 2002 2003 2004 2005 2006 2007 2008 2009 2010 2011 2012 2013 2014 2015 2016 2017 2018 2019 2020 2021 2022 2023 2024 2025 2026 2027 2028 2029 2030 2031 2032 2033 2034 2035 2036 2037 2038 2039 2040 2041 2042 2043 2044 2045 2046 2047 2048 2049 2050 2051 2052 2053 2054 2055 2056 2057 2058 2059 2060 2061 2062 2063 2064 2065 2066 2067 2068 2069 2070 2071 2072 2073 2074 2075 2076 2077 2078 2079 2080 2081 2082 2083 2084 2085 2086 2087 2088 2089 2090 2091 2092 2093 2094 2095 2096 2097 2098 2099 2100 2101 2102 2103 2104 2105 2106 2107 2108 2109 2110 2111 2112 2113 2114 2115 2116 2117 2118 2119 2120 2121 2122 2123 2124 2125 2126 2127 2128 2129 2130 2131 2132 2133 2134 2135 2136 2137 2138 2139 2140 2141 2142 2143 2144 2145 2146 2147 2148 2149 2150 2151 2152 2153 2154 2155 2156 2157 2158 2159 2160 2161 2162 2163 2164 2165 2166 2167 2168 2169 2170 2171 2172 2173 2174 2175 2176 2177 2178 2179 2180 2181 2182 2183 2184 2185 2186 2187 2188 2189 2190 2191 2192 2193 2194 2195 2196 2197 2198 2199 2200 2201 2202 2203 2204 2205 2206 2207 2208 2209 2210 2211 2212 2213 2214 2215 2216 2217 2218 2219 2220 2221 2222 2223 2224 2225 2226 2227 2228 2229 2230 2231 2232 2233 2234 2235 2236 2237 2238 2239 2240 2241 2242 2243 2244 2245 2246 2247 2248 2249 2250 2251 2252 2253 2254 2255 2256 2257 2258 2259 2260 2261 2262 2263 2264 2265 2266 2267 2268 2269 2270 2271 2272 2273 2274 2275 2276 2277 2278 2279 2280 2281 2282 2283 2284 2285 2286 2287 2288 2289 2290 2291 2292 2293 2294 2295 2296 2297 2298 2299
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
use euclid::{SideOffsets2D, Angle};
use peek_poke::PeekPoke;
use std::ops::Not;
// local imports
use crate::font;
use crate::{APZScrollGeneration, HasScrollLinkedEffect, PipelineId, PropertyBinding};
use crate::serde::{Serialize, Deserialize};
use crate::color::ColorF;
use crate::image::{ColorDepth, ImageKey};
use crate::units::*;
use std::hash::{Hash, Hasher};
// ******************************************************************
// * NOTE: some of these structs have an "IMPLICIT" comment. *
// * This indicates that the BuiltDisplayList will have serialized *
// * a list of values nearby that this item consumes. The traversal *
// * iterator should handle finding these. DebugDisplayItem should *
// * make them explicit. *
// ******************************************************************
/// A tag that can be used to identify items during hit testing. If the tag
/// is missing then the item doesn't take part in hit testing at all. This
/// is composed of two numbers. In Servo, the first is an identifier while the
/// second is used to select the cursor that should be used during mouse
/// movement. In Gecko, the first is a scrollframe identifier, while the second
/// is used to store various flags that APZ needs to properly process input
/// events.
pub type ItemTag = (u64, u16);
/// An identifier used to refer to previously sent display items. Currently it
/// refers to individual display items, but this may change later.
pub type ItemKey = u16;
#[repr(C)]
#[derive(Copy, PartialEq, Eq, Clone, PartialOrd, Ord, Hash, Deserialize, MallocSizeOf, Serialize, PeekPoke)]
pub struct PrimitiveFlags(u8);
bitflags! {
impl PrimitiveFlags: u8 {
/// The CSS backface-visibility property (yes, it can be really granular)
const IS_BACKFACE_VISIBLE = 1 << 0;
/// If set, this primitive represents a scroll bar container
const IS_SCROLLBAR_CONTAINER = 1 << 1;
/// This is used as a performance hint - this primitive may be promoted to a native
/// compositor surface under certain (implementation specific) conditions. This
/// is typically used for large videos, and canvas elements.
const PREFER_COMPOSITOR_SURFACE = 1 << 2;
/// If set, this primitive can be passed directly to the compositor via its
/// ExternalImageId, and the compositor will use the native image directly.
/// Used as a further extension on top of PREFER_COMPOSITOR_SURFACE.
const SUPPORTS_EXTERNAL_COMPOSITOR_SURFACE = 1 << 3;
/// This flags disables snapping and forces anti-aliasing even if the primitive is axis-aligned.
const ANTIALISED = 1 << 4;
/// If true, this primitive is used as a background for checkerboarding
const CHECKERBOARD_BACKGROUND = 1 << 5;
}
}
impl core::fmt::Debug for PrimitiveFlags {
fn fmt(&self, f: &mut core::fmt::Formatter) -> core::fmt::Result {
if self.is_empty() {
write!(f, "{:#x}", Self::empty().bits())
} else {
bitflags::parser::to_writer(self, f)
}
}
}
impl Default for PrimitiveFlags {
fn default() -> Self {
PrimitiveFlags::IS_BACKFACE_VISIBLE
}
}
/// A grouping of fields a lot of display items need, just to avoid
/// repeating these over and over in this file.
#[derive(Clone, Copy, Debug, Default, Deserialize, PartialEq, Serialize, PeekPoke)]
pub struct CommonItemProperties {
/// Bounds of the display item to clip to. Many items are logically
/// infinite, and rely on this clip_rect to define their bounds
/// (solid colors, background-images, gradients, etc).
pub clip_rect: LayoutRect,
/// Additional clips
pub clip_chain_id: ClipChainId,
/// The coordinate-space the item is in (yes, it can be really granular)
pub spatial_id: SpatialId,
/// Various flags describing properties of this primitive.
pub flags: PrimitiveFlags,
}
impl CommonItemProperties {
/// Convenience for tests.
pub fn new(
clip_rect: LayoutRect,
space_and_clip: SpaceAndClipInfo,
) -> Self {
Self {
clip_rect,
spatial_id: space_and_clip.spatial_id,
clip_chain_id: space_and_clip.clip_chain_id,
flags: PrimitiveFlags::default(),
}
}
}
/// Per-primitive information about the nodes in the clip tree and
/// the spatial tree that the primitive belongs to.
///
/// Note: this is a separate struct from `PrimitiveInfo` because
/// it needs indirectional mapping during the DL flattening phase,
/// turning into `ScrollNodeAndClipChain`.
#[derive(Clone, Copy, Debug, Default, Deserialize, PartialEq, Serialize, PeekPoke)]
pub struct SpaceAndClipInfo {
pub spatial_id: SpatialId,
pub clip_chain_id: ClipChainId,
}
impl SpaceAndClipInfo {
/// Create a new space/clip info associated with the root
/// scroll frame.
pub fn root_scroll(pipeline_id: PipelineId) -> Self {
SpaceAndClipInfo {
spatial_id: SpatialId::root_scroll_node(pipeline_id),
clip_chain_id: ClipChainId::INVALID,
}
}
}
/// Defines a caller provided key that is unique for a given spatial node, and is stable across
/// display lists. WR uses this to determine which spatial nodes are added / removed for a new
/// display list. The content itself is arbitrary and opaque to WR, the only thing that matters
/// is that it's unique and stable between display lists.
#[repr(C)]
#[derive(Clone, Copy, Debug, Deserialize, PartialEq, Serialize, PeekPoke, Default, Eq, Hash)]
pub struct SpatialTreeItemKey {
key0: u64,
key1: u64,
}
impl SpatialTreeItemKey {
pub fn new(key0: u64, key1: u64) -> Self {
SpatialTreeItemKey {
key0,
key1,
}
}
}
#[repr(u8)]
#[derive(Clone, Copy, Debug, Deserialize, PartialEq, Serialize, PeekPoke)]
pub enum SpatialTreeItem {
ScrollFrame(ScrollFrameDescriptor),
ReferenceFrame(ReferenceFrameDescriptor),
StickyFrame(StickyFrameDescriptor),
Invalid,
}
#[repr(u8)]
#[derive(Clone, Copy, Debug, Deserialize, PartialEq, Serialize, PeekPoke)]
pub enum DisplayItem {
// These are the "real content" display items
Rectangle(RectangleDisplayItem),
ClearRectangle(ClearRectangleDisplayItem),
HitTest(HitTestDisplayItem),
Text(TextDisplayItem),
Line(LineDisplayItem),
Border(BorderDisplayItem),
BoxShadow(BoxShadowDisplayItem),
PushShadow(PushShadowDisplayItem),
Gradient(GradientDisplayItem),
RadialGradient(RadialGradientDisplayItem),
ConicGradient(ConicGradientDisplayItem),
Image(ImageDisplayItem),
RepeatingImage(RepeatingImageDisplayItem),
YuvImage(YuvImageDisplayItem),
BackdropFilter(BackdropFilterDisplayItem),
// Clips
RectClip(RectClipDisplayItem),
RoundedRectClip(RoundedRectClipDisplayItem),
ImageMaskClip(ImageMaskClipDisplayItem),
ClipChain(ClipChainItem),
// Spaces and Frames that content can be scoped under.
Iframe(IframeDisplayItem),
PushReferenceFrame(ReferenceFrameDisplayListItem),
PushStackingContext(PushStackingContextDisplayItem),
// These marker items indicate an array of data follows, to be used for the
// next non-marker item.
SetGradientStops,
SetFilterOps,
SetFilterData,
SetFilterPrimitives,
SetPoints,
// These marker items terminate a scope introduced by a previous item.
PopReferenceFrame,
PopStackingContext,
PopAllShadows,
ReuseItems(ItemKey),
RetainedItems(ItemKey),
}
/// This is a "complete" version of the DisplayItem, with all implicit trailing
/// arrays included, for debug serialization (captures).
#[cfg(any(feature = "serialize", feature = "deserialize"))]
#[cfg_attr(feature = "serialize", derive(Serialize))]
#[cfg_attr(feature = "deserialize", derive(Deserialize))]
pub enum DebugDisplayItem {
Rectangle(RectangleDisplayItem),
ClearRectangle(ClearRectangleDisplayItem),
HitTest(HitTestDisplayItem),
Text(TextDisplayItem, Vec<font::GlyphInstance>),
Line(LineDisplayItem),
Border(BorderDisplayItem),
BoxShadow(BoxShadowDisplayItem),
PushShadow(PushShadowDisplayItem),
Gradient(GradientDisplayItem),
RadialGradient(RadialGradientDisplayItem),
ConicGradient(ConicGradientDisplayItem),
Image(ImageDisplayItem),
RepeatingImage(RepeatingImageDisplayItem),
YuvImage(YuvImageDisplayItem),
BackdropFilter(BackdropFilterDisplayItem),
ImageMaskClip(ImageMaskClipDisplayItem),
RoundedRectClip(RoundedRectClipDisplayItem),
RectClip(RectClipDisplayItem),
ClipChain(ClipChainItem, Vec<ClipId>),
Iframe(IframeDisplayItem),
PushReferenceFrame(ReferenceFrameDisplayListItem),
PushStackingContext(PushStackingContextDisplayItem),
SetGradientStops(Vec<GradientStop>),
SetFilterOps(Vec<FilterOp>),
SetFilterData(FilterData),
SetFilterPrimitives(Vec<FilterPrimitive>),
SetPoints(Vec<LayoutPoint>),
PopReferenceFrame,
PopStackingContext,
PopAllShadows,
}
#[derive(Clone, Copy, Debug, Default, Deserialize, PartialEq, Serialize, PeekPoke)]
pub struct ImageMaskClipDisplayItem {
pub id: ClipId,
pub spatial_id: SpatialId,
pub image_mask: ImageMask,
pub fill_rule: FillRule,
} // IMPLICIT points: Vec<LayoutPoint>
#[derive(Clone, Copy, Debug, Default, Deserialize, PartialEq, Serialize, PeekPoke)]
pub struct RectClipDisplayItem {
pub id: ClipId,
pub spatial_id: SpatialId,
pub clip_rect: LayoutRect,
}
#[derive(Clone, Copy, Debug, Default, Deserialize, PartialEq, Serialize, PeekPoke)]
pub struct RoundedRectClipDisplayItem {
pub id: ClipId,
pub spatial_id: SpatialId,
pub clip: ComplexClipRegion,
}
/// The minimum and maximum allowable offset for a sticky frame in a single dimension.
#[repr(C)]
#[derive(Clone, Copy, Debug, Default, Deserialize, PartialEq, Serialize, PeekPoke)]
pub struct StickyOffsetBounds {
/// The minimum offset for this frame, typically a negative value, which specifies how
/// far in the negative direction the sticky frame can offset its contents in this
/// dimension.
pub min: f32,
/// The maximum offset for this frame, typically a positive value, which specifies how
/// far in the positive direction the sticky frame can offset its contents in this
/// dimension.
pub max: f32,
}
impl StickyOffsetBounds {
pub fn new(min: f32, max: f32) -> StickyOffsetBounds {
StickyOffsetBounds { min, max }
}
}
#[derive(Clone, Copy, Debug, Default, Deserialize, PartialEq, Serialize, PeekPoke)]
pub struct StickyFrameDescriptor {
pub id: SpatialId,
pub parent_spatial_id: SpatialId,
pub bounds: LayoutRect,
/// The margins that should be maintained between the edge of the parent viewport and this
/// sticky frame. A margin of None indicates that the sticky frame should not stick at all
/// to that particular edge of the viewport.
pub margins: SideOffsets2D<Option<f32>, LayoutPixel>,
/// The minimum and maximum vertical offsets for this sticky frame. Ignoring these constraints,
/// the sticky frame will continue to stick to the edge of the viewport as its original
/// position is scrolled out of view. Constraints specify a maximum and minimum offset from the
/// original position relative to non-sticky content within the same scrolling frame.
pub vertical_offset_bounds: StickyOffsetBounds,
/// The minimum and maximum horizontal offsets for this sticky frame. Ignoring these constraints,
/// the sticky frame will continue to stick to the edge of the viewport as its original
/// position is scrolled out of view. Constraints specify a maximum and minimum offset from the
/// original position relative to non-sticky content within the same scrolling frame.
pub horizontal_offset_bounds: StickyOffsetBounds,
/// The amount of offset that has already been applied to the sticky frame. A positive y
/// component this field means that a top-sticky item was in a scrollframe that has been
/// scrolled down, such that the sticky item's position needed to be offset downwards by
/// `previously_applied_offset.y`. A negative y component corresponds to the upward offset
/// applied due to bottom-stickiness. The x-axis works analogously.
pub previously_applied_offset: LayoutVector2D,
/// A unique (per-pipeline) key for this spatial that is stable across display lists.
pub key: SpatialTreeItemKey,
/// A property binding that we use to store an animation ID for APZ
pub transform: Option<PropertyBinding<LayoutTransform>>,
}
#[derive(Clone, Copy, Debug, Default, Deserialize, PartialEq, Serialize, PeekPoke)]
pub struct ScrollFrameDescriptor {
/// The id of the space this scroll frame creates
pub scroll_frame_id: SpatialId,
/// The size of the contents this contains (so the backend knows how far it can scroll).
// FIXME: this can *probably* just be a size? Origin seems to just get thrown out.
pub content_rect: LayoutRect,
pub frame_rect: LayoutRect,
pub parent_space: SpatialId,
pub external_id: ExternalScrollId,
/// The amount this scrollframe has already been scrolled by, in the caller.
/// This means that all the display items that are inside the scrollframe
/// will have their coordinates shifted by this amount, and this offset
/// should be added to those display item coordinates in order to get a
/// normalized value that is consistent across display lists.
pub external_scroll_offset: LayoutVector2D,
/// The generation of the external_scroll_offset.
pub scroll_offset_generation: APZScrollGeneration,
/// Whether this scrollframe document has any scroll-linked effect or not.
pub has_scroll_linked_effect: HasScrollLinkedEffect,
/// A unique (per-pipeline) key for this spatial that is stable across display lists.
pub key: SpatialTreeItemKey,
}
/// A solid or an animating color to draw (may not actually be a rectangle due to complex clips)
#[derive(Clone, Copy, Debug, Default, Deserialize, PartialEq, Serialize, PeekPoke)]
pub struct RectangleDisplayItem {
pub common: CommonItemProperties,
pub bounds: LayoutRect,
pub color: PropertyBinding<ColorF>,
}
/// Clears all colors from the area, making it possible to cut holes in the window.
/// (useful for things like the macos frosted-glass effect).
#[derive(Clone, Copy, Debug, Default, Deserialize, PartialEq, Serialize, PeekPoke)]
pub struct ClearRectangleDisplayItem {
pub common: CommonItemProperties,
pub bounds: LayoutRect,
}
/// A minimal hit-testable item for the parent browser's convenience, and is
/// slimmer than a RectangleDisplayItem (no color). The existence of this as a
/// distinct item also makes it easier to inspect/debug display items.
#[derive(Clone, Copy, Debug, Default, Deserialize, PartialEq, Serialize, PeekPoke)]
pub struct HitTestDisplayItem {
pub rect: LayoutRect,
pub clip_chain_id: ClipChainId,
pub spatial_id: SpatialId,
pub flags: PrimitiveFlags,
pub tag: ItemTag,
}
#[derive(Clone, Copy, Debug, Default, Deserialize, PartialEq, Serialize, PeekPoke)]
pub struct LineDisplayItem {
pub common: CommonItemProperties,
/// We need a separate rect from common.clip_rect to encode cute
/// tricks that firefox does to make a series of text-decorations seamlessly
/// line up -- snapping the decorations to a multiple of their period, and
/// then clipping them to their "proper" area. This rect is that "logical"
/// snapped area that may be clipped to the right size by the clip_rect.
pub area: LayoutRect,
/// Whether the rect is interpretted as vertical or horizontal
pub orientation: LineOrientation,
/// This could potentially be implied from area, but we currently prefer
/// that this is the responsibility of the layout engine. Value irrelevant
/// for non-wavy lines.
// FIXME: this was done before we could use tagged unions in enums, but now
// it should just be part of LineStyle::Wavy.
pub wavy_line_thickness: f32,
pub color: ColorF,
pub style: LineStyle,
}
#[repr(u8)]
#[derive(Clone, Copy, Debug, Deserialize, MallocSizeOf, PartialEq, Serialize, Eq, Hash, PeekPoke)]
pub enum LineOrientation {
Vertical,
Horizontal,
}
#[repr(u8)]
#[derive(Clone, Copy, Debug, Deserialize, MallocSizeOf, PartialEq, Serialize, Eq, Hash, PeekPoke)]
pub enum LineStyle {
Solid,
Dotted,
Dashed,
Wavy,
}
#[derive(Clone, Copy, Debug, Default, Deserialize, PartialEq, Serialize, PeekPoke)]
pub struct TextDisplayItem {
pub common: CommonItemProperties,
/// The area all the glyphs should be found in. Strictly speaking this isn't
/// necessarily needed, but layout engines should already "know" this, and we
/// use it cull and size things quickly before glyph layout is done. Currently
/// the glyphs *can* be outside these bounds, but that should imply they
/// can be cut off.
// FIXME: these are currently sometimes ignored to keep some old wrench tests
// working, but we should really just fix the tests!
pub bounds: LayoutRect,
pub font_key: font::FontInstanceKey,
pub color: ColorF,
pub glyph_options: Option<font::GlyphOptions>,
pub ref_frame_offset: LayoutVector2D,
} // IMPLICIT: glyphs: Vec<font::GlyphInstance>
#[derive(Clone, Copy, Debug, Default, Deserialize, MallocSizeOf, PartialEq, Serialize, PeekPoke)]
pub struct NormalBorder {
pub left: BorderSide,
pub right: BorderSide,
pub top: BorderSide,
pub bottom: BorderSide,
pub radius: BorderRadius,
/// Whether to apply anti-aliasing on the border corners.
///
/// Note that for this to be `false` and work, this requires the borders to
/// be solid, and no border-radius.
pub do_aa: bool,
}
impl NormalBorder {
fn can_disable_antialiasing(&self) -> bool {
fn is_valid(style: BorderStyle) -> bool {
style == BorderStyle::Solid || style == BorderStyle::None
}
self.radius.is_zero() &&
is_valid(self.top.style) &&
is_valid(self.left.style) &&
is_valid(self.bottom.style) &&
is_valid(self.right.style)
}
/// Normalizes a border so that we don't render disallowed stuff, like inset
/// borders that are less than two pixels wide.
#[inline]
pub fn normalize(&mut self, widths: &LayoutSideOffsets) {
debug_assert!(
self.do_aa || self.can_disable_antialiasing(),
"Unexpected disabled-antialiasing in a border, likely won't work or will be ignored"
);
#[inline]
fn renders_small_border_solid(style: BorderStyle) -> bool {
match style {
BorderStyle::Groove |
BorderStyle::Ridge => true,
_ => false,
}
}
let normalize_side = |side: &mut BorderSide, width: f32| {
if renders_small_border_solid(side.style) && width < 2. {
side.style = BorderStyle::Solid;
}
};
normalize_side(&mut self.left, widths.left);
normalize_side(&mut self.right, widths.right);
normalize_side(&mut self.top, widths.top);
normalize_side(&mut self.bottom, widths.bottom);
}
}
#[repr(u8)]
#[derive(Debug, Copy, Clone, MallocSizeOf, PartialEq, Serialize, Deserialize, Eq, Hash, PeekPoke)]
pub enum RepeatMode {
Stretch,
Repeat,
Round,
Space,
}
#[derive(Clone, Copy, Debug, Deserialize, PartialEq, Serialize, PeekPoke)]
pub enum NinePatchBorderSource {
Image(ImageKey, ImageRendering),
Gradient(Gradient),
RadialGradient(RadialGradient),
ConicGradient(ConicGradient),
}
#[derive(Clone, Copy, Debug, Default, Deserialize, PartialEq, Serialize, PeekPoke)]
pub struct NinePatchBorder {
/// Describes what to use as the 9-patch source image. If this is an image,
/// it will be stretched to fill the size given by width x height.
pub source: NinePatchBorderSource,
/// The width of the 9-part image.
pub width: i32,
/// The height of the 9-part image.
pub height: i32,
/// Distances from each edge where the image should be sliced up. These
/// values are in 9-part-image space (the same space as width and height),
/// and the resulting image parts will be used to fill the corresponding
/// parts of the border as given by the border widths. This can lead to
/// stretching.
/// Slices can be overlapping. In that case, the same pixels from the
/// 9-part image will show up in multiple parts of the resulting border.
pub slice: DeviceIntSideOffsets,
/// Controls whether the center of the 9 patch image is rendered or
/// ignored. The center is never rendered if the slices are overlapping.
pub fill: bool,
/// Determines what happens if the horizontal side parts of the 9-part
/// image have a different size than the horizontal parts of the border.
pub repeat_horizontal: RepeatMode,
/// Determines what happens if the vertical side parts of the 9-part
/// image have a different size than the vertical parts of the border.
pub repeat_vertical: RepeatMode,
}
#[derive(Clone, Copy, Debug, Deserialize, PartialEq, Serialize, PeekPoke)]
pub enum BorderDetails {
Normal(NormalBorder),
NinePatch(NinePatchBorder),
}
#[derive(Clone, Copy, Debug, Default, Deserialize, PartialEq, Serialize, PeekPoke)]
pub struct BorderDisplayItem {
pub common: CommonItemProperties,
pub bounds: LayoutRect,
pub widths: LayoutSideOffsets,
pub details: BorderDetails,
}
#[repr(C)]
#[derive(Clone, Copy, Debug, Deserialize, PartialEq, Serialize, PeekPoke)]
pub enum BorderRadiusKind {
Uniform,
NonUniform,
}
#[repr(C)]
#[derive(Clone, Copy, Debug, Deserialize, MallocSizeOf, PartialEq, Serialize, PeekPoke)]
pub struct BorderRadius {
pub top_left: LayoutSize,
pub top_right: LayoutSize,
pub bottom_left: LayoutSize,
pub bottom_right: LayoutSize,
}
impl Default for BorderRadius {
fn default() -> Self {
BorderRadius {
top_left: LayoutSize::zero(),
top_right: LayoutSize::zero(),
bottom_left: LayoutSize::zero(),
bottom_right: LayoutSize::zero(),
}
}
}
#[repr(C)]
#[derive(Clone, Copy, Debug, Default, Deserialize, MallocSizeOf, PartialEq, Serialize, PeekPoke)]
pub struct BorderSide {
pub color: ColorF,
pub style: BorderStyle,
}
#[repr(u32)]
#[derive(Clone, Copy, Debug, Deserialize, MallocSizeOf, PartialEq, Serialize, Hash, Eq, PeekPoke)]
pub enum BorderStyle {
None = 0,
Solid = 1,
Double = 2,
Dotted = 3,
Dashed = 4,
Hidden = 5,
Groove = 6,
Ridge = 7,
Inset = 8,
Outset = 9,
}
impl BorderStyle {
pub fn is_hidden(self) -> bool {
self == BorderStyle::Hidden || self == BorderStyle::None
}
}
#[repr(u8)]
#[derive(Clone, Copy, Debug, Deserialize, Eq, Hash, MallocSizeOf, PartialEq, Serialize, PeekPoke)]
pub enum BoxShadowClipMode {
Outset = 0,
Inset = 1,
}
#[derive(Clone, Copy, Debug, Default, Deserialize, PartialEq, Serialize, PeekPoke)]
pub struct BoxShadowDisplayItem {
pub common: CommonItemProperties,
pub box_bounds: LayoutRect,
pub offset: LayoutVector2D,
pub color: ColorF,
pub blur_radius: f32,
pub spread_radius: f32,
pub border_radius: BorderRadius,
pub clip_mode: BoxShadowClipMode,
}
#[derive(Clone, Copy, Debug, Default, Deserialize, PartialEq, Serialize, PeekPoke)]
pub struct PushShadowDisplayItem {
pub space_and_clip: SpaceAndClipInfo,
pub shadow: Shadow,
pub should_inflate: bool,
}
#[repr(C)]
#[derive(Clone, Copy, Debug, Default, Deserialize, PartialEq, Serialize, PeekPoke)]
pub struct Shadow {
pub offset: LayoutVector2D,
pub color: ColorF,
pub blur_radius: f32,
}
#[repr(u8)]
#[derive(Debug, Copy, Clone, Hash, Eq, MallocSizeOf, PartialEq, Serialize, Deserialize, Ord, PartialOrd, PeekPoke)]
pub enum ExtendMode {
Clamp,
Repeat,
}
#[derive(Clone, Copy, Debug, Default, Deserialize, PartialEq, Serialize, PeekPoke)]
pub struct Gradient {
pub start_point: LayoutPoint,
pub end_point: LayoutPoint,
pub extend_mode: ExtendMode,
} // IMPLICIT: stops: Vec<GradientStop>
impl Gradient {
pub fn is_valid(&self) -> bool {
self.start_point.x.is_finite() &&
self.start_point.y.is_finite() &&
self.end_point.x.is_finite() &&
self.end_point.y.is_finite()
}
}
/// The area
#[derive(Clone, Copy, Debug, Default, Deserialize, PartialEq, Serialize, PeekPoke)]
pub struct GradientDisplayItem {
/// NOTE: common.clip_rect is the area the gradient covers
pub common: CommonItemProperties,
/// The area to tile the gradient over (first tile starts at origin of this rect)
// FIXME: this should ideally just be `tile_origin` here, with the clip_rect
// defining the bounds of the item. Needs non-trivial backend changes.
pub bounds: LayoutRect,
/// How big a tile of the of the gradient should be (common case: bounds.size)
pub tile_size: LayoutSize,
/// The space between tiles of the gradient (common case: 0)
pub tile_spacing: LayoutSize,
pub gradient: Gradient,
}
#[repr(C)]
#[derive(Clone, Copy, Debug, Default, Deserialize, MallocSizeOf, PartialEq, Serialize, PeekPoke)]
pub struct GradientStop {
pub offset: f32,
pub color: ColorF,
}
#[derive(Clone, Copy, Debug, Default, Deserialize, PartialEq, Serialize, PeekPoke)]
pub struct RadialGradient {
pub center: LayoutPoint,
pub radius: LayoutSize,
pub start_offset: f32,
pub end_offset: f32,
pub extend_mode: ExtendMode,
} // IMPLICIT stops: Vec<GradientStop>
impl RadialGradient {
pub fn is_valid(&self) -> bool {
self.center.x.is_finite() &&
self.center.y.is_finite() &&
self.start_offset.is_finite() &&
self.end_offset.is_finite()
}
}
#[derive(Clone, Copy, Debug, Default, Deserialize, PartialEq, Serialize, PeekPoke)]
pub struct ConicGradient {
pub center: LayoutPoint,
pub angle: f32,
pub start_offset: f32,
pub end_offset: f32,
pub extend_mode: ExtendMode,
} // IMPLICIT stops: Vec<GradientStop>
impl ConicGradient {
pub fn is_valid(&self) -> bool {
self.center.x.is_finite() &&
self.center.y.is_finite() &&
self.angle.is_finite() &&
self.start_offset.is_finite() &&
self.end_offset.is_finite()
}
}
/// Just an abstraction for bundling up a bunch of clips into a "super clip".
#[derive(Clone, Copy, Debug, Default, Deserialize, PartialEq, Serialize, PeekPoke)]
pub struct ClipChainItem {
pub id: ClipChainId,
pub parent: Option<ClipChainId>,
} // IMPLICIT clip_ids: Vec<ClipId>
#[derive(Clone, Copy, Debug, Default, Deserialize, PartialEq, Serialize, PeekPoke)]
pub struct RadialGradientDisplayItem {
pub common: CommonItemProperties,
/// The area to tile the gradient over (first tile starts at origin of this rect)
// FIXME: this should ideally just be `tile_origin` here, with the clip_rect
// defining the bounds of the item. Needs non-trivial backend changes.
pub bounds: LayoutRect,
pub gradient: RadialGradient,
pub tile_size: LayoutSize,
pub tile_spacing: LayoutSize,
}
#[derive(Clone, Copy, Debug, Default, Deserialize, PartialEq, Serialize, PeekPoke)]
pub struct ConicGradientDisplayItem {
pub common: CommonItemProperties,
/// The area to tile the gradient over (first tile starts at origin of this rect)
// FIXME: this should ideally just be `tile_origin` here, with the clip_rect
// defining the bounds of the item. Needs non-trivial backend changes.
pub bounds: LayoutRect,
pub gradient: ConicGradient,
pub tile_size: LayoutSize,
pub tile_spacing: LayoutSize,
}
/// Renders a filtered region of its backdrop
#[derive(Clone, Copy, Debug, Default, Deserialize, PartialEq, Serialize, PeekPoke)]
pub struct BackdropFilterDisplayItem {
pub common: CommonItemProperties,
}
// IMPLICIT: filters: Vec<FilterOp>, filter_datas: Vec<FilterData>, filter_primitives: Vec<FilterPrimitive>
#[derive(Clone, Copy, Debug, Default, Deserialize, PartialEq, Serialize, PeekPoke)]
pub struct ReferenceFrameDisplayListItem {
}
#[derive(Clone, Copy, Debug, Default, Deserialize, PartialEq, Serialize, PeekPoke)]
pub struct ReferenceFrameDescriptor {
pub origin: LayoutPoint,
pub parent_spatial_id: SpatialId,
pub reference_frame: ReferenceFrame,
}
#[derive(Clone, Copy, Debug, Deserialize, PartialEq, Serialize, PeekPoke)]
pub enum ReferenceFrameKind {
/// A normal transform matrix, may contain perspective (the CSS transform property)
Transform {
/// Optionally marks the transform as only ever having a simple 2D scale or translation,
/// allowing for optimizations.
is_2d_scale_translation: bool,
/// Marks that the transform should be snapped. Used for transforms which animate in
/// response to scrolling, eg for zooming or dynamic toolbar fixed-positioning.
should_snap: bool,
/// Marks the transform being a part of the CSS stacking context that also has
/// a perspective. In this case, backface visibility takes this perspective into
/// account.
paired_with_perspective: bool,
},
/// A perspective transform, that optionally scrolls relative to a specific scroll node
Perspective {
scrolling_relative_to: Option<ExternalScrollId>,
}
}
#[derive(Clone, Copy, Debug, Deserialize, PartialEq, Serialize, PeekPoke)]
pub enum Rotation {
Degree0,
Degree90,
Degree180,
Degree270,
}
impl Rotation {
pub fn to_matrix(
&self,
size: LayoutSize,
) -> LayoutTransform {
let (shift_center_to_origin, angle) = match self {
Rotation::Degree0 => {
(LayoutTransform::translation(-size.width / 2., -size.height / 2., 0.), Angle::degrees(0.))
},
Rotation::Degree90 => {
(LayoutTransform::translation(-size.height / 2., -size.width / 2., 0.), Angle::degrees(90.))
},
Rotation::Degree180 => {
(LayoutTransform::translation(-size.width / 2., -size.height / 2., 0.), Angle::degrees(180.))
},
Rotation::Degree270 => {
(LayoutTransform::translation(-size.height / 2., -size.width / 2., 0.), Angle::degrees(270.))
},
};
let shift_origin_to_center = LayoutTransform::translation(size.width / 2., size.height / 2., 0.);
shift_center_to_origin
.then(&LayoutTransform::rotation(0., 0., 1.0, angle))
.then(&shift_origin_to_center)
}
}
#[derive(Clone, Copy, Debug, Deserialize, PartialEq, Serialize, PeekPoke)]
pub enum ReferenceTransformBinding {
/// Standard reference frame which contains a precomputed transform.
Static {
binding: PropertyBinding<LayoutTransform>,
},
/// Computed reference frame which dynamically calculates the transform
/// based on the given parameters. The reference is the content size of
/// the parent iframe, which is affected by snapping.
///
/// This is used when a transform depends on the layout size of an
/// element, otherwise the difference between the unsnapped size
/// used in the transform, and the snapped size calculated during scene
/// building can cause seaming.
Computed {
scale_from: Option<LayoutSize>,
vertical_flip: bool,
rotation: Rotation,
},
}
impl Default for ReferenceTransformBinding {
fn default() -> Self {
ReferenceTransformBinding::Static {
binding: Default::default(),
}
}
}
#[derive(Clone, Copy, Debug, Default, Deserialize, PartialEq, Serialize, PeekPoke)]
pub struct ReferenceFrame {
pub kind: ReferenceFrameKind,
pub transform_style: TransformStyle,
/// The transform matrix, either the perspective matrix or the transform
/// matrix.
pub transform: ReferenceTransformBinding,
pub id: SpatialId,
/// A unique (per-pipeline) key for this spatial that is stable across display lists.
pub key: SpatialTreeItemKey,
}
#[derive(Clone, Copy, Debug, Default, Deserialize, PartialEq, Serialize, PeekPoke)]
pub struct PushStackingContextDisplayItem {
pub origin: LayoutPoint,
pub spatial_id: SpatialId,
pub prim_flags: PrimitiveFlags,
pub ref_frame_offset: LayoutVector2D,
pub stacking_context: StackingContext,
}
#[derive(Clone, Copy, Debug, Default, Deserialize, PartialEq, Serialize, PeekPoke)]
pub struct StackingContext {
pub transform_style: TransformStyle,
pub mix_blend_mode: MixBlendMode,
pub clip_chain_id: Option<ClipChainId>,
pub raster_space: RasterSpace,
pub flags: StackingContextFlags,
}
// IMPLICIT: filters: Vec<FilterOp>, filter_datas: Vec<FilterData>, filter_primitives: Vec<FilterPrimitive>
#[repr(u8)]
#[derive(Clone, Copy, Debug, Deserialize, Eq, Hash, PartialEq, Serialize, PeekPoke)]
pub enum TransformStyle {
Flat = 0,
Preserve3D = 1,
}
/// Configure whether the contents of a stacking context
/// should be rasterized in local space or screen space.
/// Local space rasterized pictures are typically used
/// when we want to cache the output, and performance is
/// important. Note that this is a performance hint only,
/// which WR may choose to ignore.
#[derive(Clone, Copy, Debug, Deserialize, PartialEq, MallocSizeOf, Serialize, PeekPoke)]
#[repr(u8)]
pub enum RasterSpace {
// Rasterize in local-space, applying supplied scale to primitives.
// Best performance, but lower quality.
Local(f32),
// Rasterize the picture in screen-space, including rotation / skew etc in
// the rasterized element. Best quality, but slower performance. Note that
// any stacking context with a perspective transform will be rasterized
// in local-space, even if this is set.
Screen,
}
impl RasterSpace {
pub fn local_scale(self) -> Option<f32> {
match self {
RasterSpace::Local(scale) => Some(scale),
RasterSpace::Screen => None,
}
}
}
impl Eq for RasterSpace {}
impl Hash for RasterSpace {
fn hash<H: Hasher>(&self, state: &mut H) {
match self {
RasterSpace::Screen => {
0.hash(state);
}
RasterSpace::Local(scale) => {
// Note: this is inconsistent with the Eq impl for -0.0 (don't care).
1.hash(state);
scale.to_bits().hash(state);
}
}
}
}
#[repr(C)]
#[derive(Copy, PartialEq, Eq, Clone, PartialOrd, Ord, Hash, Deserialize, MallocSizeOf, Serialize, PeekPoke)]
pub struct StackingContextFlags(u8);
bitflags! {
impl StackingContextFlags: u8 {
/// If true, this stacking context is a blend container than contains
/// mix-blend-mode children (and should thus be isolated).
const IS_BLEND_CONTAINER = 1 << 0;
/// If true, this stacking context is a wrapper around a backdrop-filter (e.g. for
/// a clip-mask). This is needed to allow the correct selection of a backdrop root
/// since a clip-mask stacking context creates a parent surface.
const WRAPS_BACKDROP_FILTER = 1 << 1;
}
}
impl core::fmt::Debug for StackingContextFlags {
fn fmt(&self, f: &mut core::fmt::Formatter) -> core::fmt::Result {
if self.is_empty() {
write!(f, "{:#x}", Self::empty().bits())
} else {
bitflags::parser::to_writer(self, f)
}
}
}
impl Default for StackingContextFlags {
fn default() -> Self {
StackingContextFlags::empty()
}
}
#[repr(u8)]
#[derive(Clone, Copy, Debug, Deserialize, Eq, Hash, MallocSizeOf, PartialEq, Serialize, PeekPoke)]
pub enum MixBlendMode {
Normal = 0,
Multiply = 1,
Screen = 2,
Overlay = 3,
Darken = 4,
Lighten = 5,
ColorDodge = 6,
ColorBurn = 7,
HardLight = 8,
SoftLight = 9,
Difference = 10,
Exclusion = 11,
Hue = 12,
Saturation = 13,
Color = 14,
Luminosity = 15,
PlusLighter = 16,
}
#[repr(C)]
#[derive(Clone, Copy, Debug, Deserialize, Eq, Hash, MallocSizeOf, PartialEq, Serialize, PeekPoke)]
pub enum ColorSpace {
Srgb,
LinearRgb,
}
/// Available composite operoations for the composite filter primitive
#[repr(C)]
#[derive(Clone, Copy, Debug, Deserialize, MallocSizeOf, PartialEq, Serialize, PeekPoke)]
pub enum CompositeOperator {
Over,
In,
Atop,
Out,
Xor,
Lighter,
Arithmetic([f32; 4]),
}
impl CompositeOperator {
// This must stay in sync with the composite operator defines in cs_svg_filter.glsl
pub fn as_int(&self) -> u32 {
match self {
CompositeOperator::Over => 0,
CompositeOperator::In => 1,
CompositeOperator::Out => 2,
CompositeOperator::Atop => 3,
CompositeOperator::Xor => 4,
CompositeOperator::Lighter => 5,
CompositeOperator::Arithmetic(..) => 6,
}
}
}
/// An input to a SVG filter primitive.
#[repr(C)]
#[derive(Clone, Copy, Debug, Deserialize, Eq, Hash, MallocSizeOf, PartialEq, Serialize, PeekPoke)]
pub enum FilterPrimitiveInput {
/// The input is the original graphic that the filter is being applied to.
Original,
/// The input is the output of the previous filter primitive in the filter primitive chain.
Previous,
/// The input is the output of the filter primitive at the given index in the filter primitive chain.
OutputOfPrimitiveIndex(usize),
}
impl FilterPrimitiveInput {
/// Gets the index of the input.
/// Returns `None` if the source graphic is the input.
pub fn to_index(self, cur_index: usize) -> Option<usize> {
match self {
FilterPrimitiveInput::Previous if cur_index > 0 => Some(cur_index - 1),
FilterPrimitiveInput::OutputOfPrimitiveIndex(index) => Some(index),
_ => None,
}
}
}
#[repr(C)]
#[derive(Clone, Copy, Debug, Default, Deserialize, PartialEq, Serialize, PeekPoke)]
pub struct BlendPrimitive {
pub input1: FilterPrimitiveInput,
pub input2: FilterPrimitiveInput,
pub mode: MixBlendMode,
}
#[repr(C)]
#[derive(Clone, Copy, Debug, Default, Deserialize, PartialEq, Serialize, PeekPoke)]
pub struct FloodPrimitive {
pub color: ColorF,
}
impl FloodPrimitive {
pub fn sanitize(&mut self) {
self.color.r = self.color.r.min(1.0).max(0.0);
self.color.g = self.color.g.min(1.0).max(0.0);
self.color.b = self.color.b.min(1.0).max(0.0);
self.color.a = self.color.a.min(1.0).max(0.0);
}
}
#[repr(C)]
#[derive(Clone, Copy, Debug, Default, Deserialize, PartialEq, Serialize, PeekPoke)]
pub struct BlurPrimitive {
pub input: FilterPrimitiveInput,
pub width: f32,
pub height: f32,
}
#[repr(C)]
#[derive(Clone, Copy, Debug, Default, Deserialize, PartialEq, Serialize, PeekPoke)]
pub struct OpacityPrimitive {
pub input: FilterPrimitiveInput,
pub opacity: f32,
}
impl OpacityPrimitive {
pub fn sanitize(&mut self) {
self.opacity = self.opacity.min(1.0).max(0.0);
}
}
/// cbindgen:derive-eq=false
#[repr(C)]
#[derive(Clone, Copy, Debug, Default, Deserialize, PartialEq, Serialize, PeekPoke)]
pub struct ColorMatrixPrimitive {
pub input: FilterPrimitiveInput,
pub matrix: [f32; 20],
}
#[repr(C)]
#[derive(Clone, Copy, Debug, Default, Deserialize, PartialEq, Serialize, PeekPoke)]
pub struct DropShadowPrimitive {
pub input: FilterPrimitiveInput,
pub shadow: Shadow,
}
#[repr(C)]
#[derive(Clone, Copy, Debug, Default, Deserialize, PartialEq, Serialize, PeekPoke)]
pub struct ComponentTransferPrimitive {
pub input: FilterPrimitiveInput,
// Component transfer data is stored in FilterData.
}
#[repr(C)]
#[derive(Clone, Copy, Debug, Default, Deserialize, PartialEq, Serialize, PeekPoke)]
pub struct IdentityPrimitive {
pub input: FilterPrimitiveInput,
}
#[repr(C)]
#[derive(Clone, Copy, Debug, Default, Deserialize, PartialEq, Serialize, PeekPoke)]
pub struct OffsetPrimitive {
pub input: FilterPrimitiveInput,
pub offset: LayoutVector2D,
}
#[repr(C)]
#[derive(Clone, Copy, Debug, Default, Deserialize, PartialEq, Serialize, PeekPoke)]
pub struct CompositePrimitive {
pub input1: FilterPrimitiveInput,
pub input2: FilterPrimitiveInput,
pub operator: CompositeOperator,
}
/// See: https://github.com/eqrion/cbindgen/issues/9
/// cbindgen:derive-eq=false
#[repr(C)]
#[derive(Clone, Copy, Debug, Deserialize, PartialEq, Serialize, PeekPoke)]
pub enum FilterPrimitiveKind {
Identity(IdentityPrimitive),
Blend(BlendPrimitive),
Flood(FloodPrimitive),
Blur(BlurPrimitive),
// TODO: Support animated opacity?
Opacity(OpacityPrimitive),
/// cbindgen:derive-eq=false
ColorMatrix(ColorMatrixPrimitive),
DropShadow(DropShadowPrimitive),
ComponentTransfer(ComponentTransferPrimitive),
Offset(OffsetPrimitive),
Composite(CompositePrimitive),
}
impl Default for FilterPrimitiveKind {
fn default() -> Self {
FilterPrimitiveKind::Identity(IdentityPrimitive::default())
}
}
impl FilterPrimitiveKind {
pub fn sanitize(&mut self) {
match self {
FilterPrimitiveKind::Flood(flood) => flood.sanitize(),
FilterPrimitiveKind::Opacity(opacity) => opacity.sanitize(),
// No sanitization needed.
FilterPrimitiveKind::Identity(..) |
FilterPrimitiveKind::Blend(..) |
FilterPrimitiveKind::ColorMatrix(..) |
FilterPrimitiveKind::Offset(..) |
FilterPrimitiveKind::Composite(..) |
FilterPrimitiveKind::Blur(..) |
FilterPrimitiveKind::DropShadow(..) |
// Component transfer's filter data is sanitized separately.
FilterPrimitiveKind::ComponentTransfer(..) => {}
}
}
}
/// SVG Filter Primitive.
/// See: https://github.com/eqrion/cbindgen/issues/9
/// cbindgen:derive-eq=false
#[repr(C)]
#[derive(Clone, Copy, Debug, Default, Deserialize, PartialEq, Serialize, PeekPoke)]
pub struct FilterPrimitive {
pub kind: FilterPrimitiveKind,
pub color_space: ColorSpace,
}
impl FilterPrimitive {
pub fn sanitize(&mut self) {
self.kind.sanitize();
}
}
#[repr(C)]
#[derive(Clone, Copy, Debug, Default, Deserialize, Eq, PartialEq, Serialize, PeekPoke)]
pub enum FilterOpGraphPictureBufferId {
#[default]
/// empty slot in feMerge inputs
None,
/// reference to another (earlier) node in filter graph
BufferId(i16),
}
#[repr(C)]
#[derive(Clone, Copy, Debug, Default, Deserialize, Serialize, PeekPoke)]
pub struct FilterOpGraphPictureReference {
/// Id of the picture in question in a namespace unique to this filter DAG
pub buffer_id: FilterOpGraphPictureBufferId,
}
#[repr(C)]
#[derive(Clone, Copy, Debug, Default, Deserialize, Serialize, PeekPoke)]
pub struct FilterOpGraphNode {
/// True if color_interpolation_filter == LinearRgb; shader will convert
/// sRGB texture pixel colors on load and convert back on store, for correct
/// interpolation
pub linear: bool,
/// virtualized picture input binding 1 (i.e. texture source), typically
/// this is used, but certain filters do not use it
pub input: FilterOpGraphPictureReference,
/// virtualized picture input binding 2 (i.e. texture sources), only certain
/// filters use this
pub input2: FilterOpGraphPictureReference,
/// rect this node will render into, in filter space
pub subregion: LayoutRect,
}
#[repr(C)]
#[derive(Clone, Copy, Debug, Deserialize, Serialize, PeekPoke)]
pub enum FilterOp {
/// Filter that does no transformation of the colors, needed for
/// debug purposes, and is the default value in impl_default_for_enums.
/// parameters: none
/// CSS filter semantics - operates on previous picture, uses sRGB space (non-linear)
Identity,
/// apply blur effect
/// parameters: stdDeviationX, stdDeviationY
/// CSS filter semantics - operates on previous picture, uses sRGB space (non-linear)
Blur(f32, f32),
/// apply brightness effect
/// parameters: amount
/// CSS filter semantics - operates on previous picture, uses sRGB space (non-linear)
Brightness(f32),
/// apply contrast effect
/// parameters: amount
/// CSS filter semantics - operates on previous picture, uses sRGB space (non-linear)
Contrast(f32),
/// fade image toward greyscale version of image
/// parameters: amount
/// CSS filter semantics - operates on previous picture, uses sRGB space (non-linear)
Grayscale(f32),
/// fade image toward hue-rotated version of image (rotate RGB around color wheel)
/// parameters: angle
/// CSS filter semantics - operates on previous picture, uses sRGB space (non-linear)
HueRotate(f32),
/// fade image toward inverted image (1 - RGB)
/// parameters: amount
/// CSS filter semantics - operates on previous picture, uses sRGB space (non-linear)
Invert(f32),
/// multiplies color and alpha by opacity
/// parameters: amount
/// CSS filter semantics - operates on previous picture, uses sRGB space (non-linear)
Opacity(PropertyBinding<f32>, f32),
/// multiply saturation of colors
/// parameters: amount
/// CSS filter semantics - operates on previous picture, uses sRGB space (non-linear)
Saturate(f32),
/// fade image toward sepia tone version of image
/// parameters: amount
/// CSS filter semantics - operates on previous picture, uses sRGB space (non-linear)
Sepia(f32),
/// add drop shadow version of image to the image
/// parameters: shadow
/// CSS filter semantics - operates on previous picture, uses sRGB space (non-linear)
DropShadow(Shadow),
/// transform color and alpha in image through 4x5 color matrix (transposed for efficiency)
/// parameters: matrix[5][4]
/// CSS filter semantics - operates on previous picture, uses sRGB space (non-linear)
ColorMatrix([f32; 20]),
/// internal use - convert sRGB input to linear output
/// parameters: none
/// CSS filter semantics - operates on previous picture, uses sRGB space (non-linear)
SrgbToLinear,
/// internal use - convert linear input to sRGB output
/// parameters: none
/// CSS filter semantics - operates on previous picture, uses sRGB space (non-linear)
LinearToSrgb,
/// remap RGBA with color gradients and component swizzle
/// parameters: FilterData
/// CSS filter semantics - operates on previous picture, uses sRGB space (non-linear)
ComponentTransfer,
/// replace image with a solid color
/// NOTE: UNUSED; Gecko never produces this filter
/// parameters: color
/// CSS filter semantics - operates on previous picture,uses sRGB space (non-linear)
Flood(ColorF),
/// Filter that copies the SourceGraphic image into the specified subregion,
/// This is intentionally the only way to get SourceGraphic into the graph,
/// as the filter region must be applied before it is used.
/// parameters: FilterOpGraphNode
/// SVG filter semantics - no inputs, no linear
SVGFESourceGraphic{node: FilterOpGraphNode},
/// Filter that copies the SourceAlpha image into the specified subregion,
/// This is intentionally the only way to get SourceGraphic into the graph,
/// as the filter region must be applied before it is used.
/// parameters: FilterOpGraphNode
/// SVG filter semantics - no inputs, no linear
SVGFESourceAlpha{node: FilterOpGraphNode},
/// Filter that does no transformation of the colors, used for subregion
/// cropping only.
SVGFEIdentity{node: FilterOpGraphNode},
/// represents CSS opacity property as a graph node like the rest of the SVGFE* filters
/// parameters: FilterOpGraphNode
/// SVG filter semantics - selectable input(s), selectable between linear
/// (default) and sRGB color space for calculations
SVGFEOpacity{node: FilterOpGraphNode, valuebinding: PropertyBinding<f32>, value: f32},
/// convert a color image to an alpha channel - internal use; generated by
/// SVGFilterInstance::GetOrCreateSourceAlphaIndex().
SVGFEToAlpha{node: FilterOpGraphNode},
/// combine 2 images with SVG_FEBLEND_MODE_DARKEN
/// parameters: FilterOpGraphNode
/// SVG filter semantics - selectable input(s), selectable between linear
/// (default) and sRGB color space for calculations
/// Spec: https://www.w3.org/TR/filter-effects-1/#feBlendElement
SVGFEBlendDarken{node: FilterOpGraphNode},
/// combine 2 images with SVG_FEBLEND_MODE_LIGHTEN
/// parameters: FilterOpGraphNode
/// SVG filter semantics - selectable input(s), selectable between linear
/// (default) and sRGB color space for calculations
/// Spec: https://www.w3.org/TR/filter-effects-1/#feBlendElement
SVGFEBlendLighten{node: FilterOpGraphNode},
/// combine 2 images with SVG_FEBLEND_MODE_MULTIPLY
/// parameters: FilterOpGraphNode
/// SVG filter semantics - selectable input(s), selectable between linear
/// (default) and sRGB color space for calculations
/// Spec: https://www.w3.org/TR/filter-effects-1/#feBlendElement
SVGFEBlendMultiply{node: FilterOpGraphNode},
/// combine 2 images with SVG_FEBLEND_MODE_NORMAL
/// parameters: FilterOpGraphNode
/// SVG filter semantics - selectable input(s), selectable between linear
/// (default) and sRGB color space for calculations
/// Spec: https://www.w3.org/TR/filter-effects-1/#feBlendElement
SVGFEBlendNormal{node: FilterOpGraphNode},
/// combine 2 images with SVG_FEBLEND_MODE_SCREEN
/// parameters: FilterOpGraphNode
/// SVG filter semantics - selectable input(s), selectable between linear
/// (default) and sRGB color space for calculations
/// Spec: https://www.w3.org/TR/filter-effects-1/#feBlendElement
SVGFEBlendScreen{node: FilterOpGraphNode},
/// combine 2 images with SVG_FEBLEND_MODE_OVERLAY
/// parameters: FilterOpGraphNode
/// SVG filter semantics - selectable input(s), selectable between linear
/// (default) and sRGB color space for calculations
/// Source: https://developer.mozilla.org/en-US/docs/Web/CSS/mix-blend-mode
SVGFEBlendOverlay{node: FilterOpGraphNode},
/// combine 2 images with SVG_FEBLEND_MODE_COLOR_DODGE
/// parameters: FilterOpGraphNode
/// SVG filter semantics - selectable input(s), selectable between linear
/// (default) and sRGB color space for calculations
/// Source: https://developer.mozilla.org/en-US/docs/Web/CSS/mix-blend-mode
SVGFEBlendColorDodge{node: FilterOpGraphNode},
/// combine 2 images with SVG_FEBLEND_MODE_COLOR_BURN
/// parameters: FilterOpGraphNode
/// SVG filter semantics - selectable input(s), selectable between linear
/// (default) and sRGB color space for calculations
/// Source: https://developer.mozilla.org/en-US/docs/Web/CSS/mix-blend-mode
SVGFEBlendColorBurn{node: FilterOpGraphNode},
/// combine 2 images with SVG_FEBLEND_MODE_HARD_LIGHT
/// parameters: FilterOpGraphNode
/// SVG filter semantics - selectable input(s), selectable between linear
/// (default) and sRGB color space for calculations
/// Source: https://developer.mozilla.org/en-US/docs/Web/CSS/mix-blend-mode
SVGFEBlendHardLight{node: FilterOpGraphNode},
/// combine 2 images with SVG_FEBLEND_MODE_SOFT_LIGHT
/// parameters: FilterOpGraphNode
/// SVG filter semantics - selectable input(s), selectable between linear
/// (default) and sRGB color space for calculations
/// Source: https://developer.mozilla.org/en-US/docs/Web/CSS/mix-blend-mode
SVGFEBlendSoftLight{node: FilterOpGraphNode},
/// combine 2 images with SVG_FEBLEND_MODE_DIFFERENCE
/// parameters: FilterOpGraphNode
/// SVG filter semantics - selectable input(s), selectable between linear
/// (default) and sRGB color space for calculations
/// Source: https://developer.mozilla.org/en-US/docs/Web/CSS/mix-blend-mode
SVGFEBlendDifference{node: FilterOpGraphNode},
/// combine 2 images with SVG_FEBLEND_MODE_EXCLUSION
/// parameters: FilterOpGraphNode
/// SVG filter semantics - selectable input(s), selectable between linear
/// (default) and sRGB color space for calculations
/// Source: https://developer.mozilla.org/en-US/docs/Web/CSS/mix-blend-mode
SVGFEBlendExclusion{node: FilterOpGraphNode},
/// combine 2 images with SVG_FEBLEND_MODE_HUE
/// parameters: FilterOpGraphNode
/// SVG filter semantics - selectable input(s), selectable between linear
/// (default) and sRGB color space for calculations
/// Source: https://developer.mozilla.org/en-US/docs/Web/CSS/mix-blend-mode
SVGFEBlendHue{node: FilterOpGraphNode},
/// combine 2 images with SVG_FEBLEND_MODE_SATURATION
/// parameters: FilterOpGraphNode
/// SVG filter semantics - selectable input(s), selectable between linear
/// (default) and sRGB color space for calculations
/// Source: https://developer.mozilla.org/en-US/docs/Web/CSS/mix-blend-mode
SVGFEBlendSaturation{node: FilterOpGraphNode},
/// combine 2 images with SVG_FEBLEND_MODE_COLOR
/// parameters: FilterOpGraphNode
/// SVG filter semantics - selectable input(s), selectable between linear
/// (default) and sRGB color space for calculations
/// Source: https://developer.mozilla.org/en-US/docs/Web/CSS/mix-blend-mode
SVGFEBlendColor{node: FilterOpGraphNode},
/// combine 2 images with SVG_FEBLEND_MODE_LUMINOSITY
/// parameters: FilterOpGraphNode
/// SVG filter semantics - selectable input(s), selectable between linear
/// (default) and sRGB color space for calculations
/// Source: https://developer.mozilla.org/en-US/docs/Web/CSS/mix-blend-mode
SVGFEBlendLuminosity{node: FilterOpGraphNode},
/// transform colors of image through 5x4 color matrix (transposed for efficiency)
/// parameters: FilterOpGraphNode, matrix[5][4]
/// SVG filter semantics - selectable input(s), selectable between linear
/// (default) and sRGB color space for calculations
/// Spec: https://www.w3.org/TR/filter-effects-1/#feColorMatrixElement
SVGFEColorMatrix{node: FilterOpGraphNode, values: [f32; 20]},
/// transform colors of image through configurable gradients with component swizzle
/// parameters: FilterOpGraphNode, FilterData
/// SVG filter semantics - selectable input(s), selectable between linear
/// (default) and sRGB color space for calculations
/// Spec: https://www.w3.org/TR/filter-effects-1/#feComponentTransferElement
SVGFEComponentTransfer{node: FilterOpGraphNode},
/// composite 2 images with chosen composite mode with parameters for that mode
/// parameters: FilterOpGraphNode, k1, k2, k3, k4
/// SVG filter semantics - selectable input(s), selectable between linear
/// (default) and sRGB color space for calculations
/// Spec: https://www.w3.org/TR/filter-effects-1/#feCompositeElement
SVGFECompositeArithmetic{node: FilterOpGraphNode, k1: f32, k2: f32, k3: f32,
k4: f32},
/// composite 2 images with chosen composite mode with parameters for that mode
/// parameters: FilterOpGraphNode
/// SVG filter semantics - selectable input(s), selectable between linear
/// (default) and sRGB color space for calculations
/// Spec: https://www.w3.org/TR/filter-effects-1/#feCompositeElement
SVGFECompositeATop{node: FilterOpGraphNode},
/// composite 2 images with chosen composite mode with parameters for that mode
/// parameters: FilterOpGraphNode
/// SVG filter semantics - selectable input(s), selectable between linear
/// (default) and sRGB color space for calculations
/// Spec: https://www.w3.org/TR/filter-effects-1/#feCompositeElement
SVGFECompositeIn{node: FilterOpGraphNode},
/// composite 2 images with chosen composite mode with parameters for that mode
/// parameters: FilterOpGraphNode
/// SVG filter semantics - selectable input(s), selectable between linear
/// (default) and sRGB color space for calculations
/// Docs: https://developer.mozilla.org/en-US/docs/Web/SVG/Element/feComposite
SVGFECompositeLighter{node: FilterOpGraphNode},
/// composite 2 images with chosen composite mode with parameters for that mode
/// parameters: FilterOpGraphNode
/// SVG filter semantics - selectable input(s), selectable between linear
/// (default) and sRGB color space for calculations
/// Spec: https://www.w3.org/TR/filter-effects-1/#feCompositeElement
SVGFECompositeOut{node: FilterOpGraphNode},
/// composite 2 images with chosen composite mode with parameters for that mode
/// parameters: FilterOpGraphNode
/// SVG filter semantics - selectable input(s), selectable between linear
/// (default) and sRGB color space for calculations
/// Spec: https://www.w3.org/TR/filter-effects-1/#feCompositeElement
SVGFECompositeOver{node: FilterOpGraphNode},
/// composite 2 images with chosen composite mode with parameters for that mode
/// parameters: FilterOpGraphNode
/// SVG filter semantics - selectable input(s), selectable between linear
/// (default) and sRGB color space for calculations
/// Spec: https://www.w3.org/TR/filter-effects-1/#feCompositeElement
SVGFECompositeXOR{node: FilterOpGraphNode},
/// transform image through convolution matrix of up to 25 values (spec
/// allows more but for performance reasons we do not)
/// parameters: FilterOpGraphNode, orderX, orderY, kernelValues[25],
/// divisor, bias, targetX, targetY, kernelUnitLengthX, kernelUnitLengthY,
/// preserveAlpha
/// SVG filter semantics - selectable input(s), selectable between linear
/// (default) and sRGB color space for calculations
/// Spec: https://www.w3.org/TR/filter-effects-1/#feConvolveMatrixElement
SVGFEConvolveMatrixEdgeModeDuplicate{node: FilterOpGraphNode, order_x: i32,
order_y: i32, kernel: [f32; 25], divisor: f32, bias: f32, target_x: i32,
target_y: i32, kernel_unit_length_x: f32, kernel_unit_length_y: f32,
preserve_alpha: i32},
/// transform image through convolution matrix of up to 25 values (spec
/// allows more but for performance reasons we do not)
/// parameters: FilterOpGraphNode, orderX, orderY, kernelValues[25],
/// divisor, bias, targetX, targetY, kernelUnitLengthX, kernelUnitLengthY,
/// preserveAlpha
/// SVG filter semantics - selectable input(s), selectable between linear
/// (default) and sRGB color space for calculations
/// Spec: https://www.w3.org/TR/filter-effects-1/#feConvolveMatrixElement
SVGFEConvolveMatrixEdgeModeNone{node: FilterOpGraphNode, order_x: i32,
order_y: i32, kernel: [f32; 25], divisor: f32, bias: f32, target_x: i32,
target_y: i32, kernel_unit_length_x: f32, kernel_unit_length_y: f32,
preserve_alpha: i32},
/// transform image through convolution matrix of up to 25 values (spec
/// allows more but for performance reasons we do not)
/// parameters: FilterOpGraphNode, orderX, orderY, kernelValues[25],
/// divisor, bias, targetX, targetY, kernelUnitLengthX, kernelUnitLengthY,
/// preserveAlpha
/// SVG filter semantics - selectable input(s), selectable between linear
/// (default) and sRGB color space for calculations
/// Spec: https://www.w3.org/TR/filter-effects-1/#feConvolveMatrixElement
SVGFEConvolveMatrixEdgeModeWrap{node: FilterOpGraphNode, order_x: i32,
order_y: i32, kernel: [f32; 25], divisor: f32, bias: f32, target_x: i32,
target_y: i32, kernel_unit_length_x: f32, kernel_unit_length_y: f32,
preserve_alpha: i32},
/// calculate lighting based on heightmap image with provided values for a
/// distant light source with specified direction
/// parameters: FilterOpGraphNode, surfaceScale, diffuseConstant,
/// kernelUnitLengthX, kernelUnitLengthY, azimuth, elevation
/// SVG filter semantics - selectable input(s), selectable between linear
/// (default) and sRGB color space for calculations
/// Spec: https://www.w3.org/TR/filter-effects-1/#InterfaceSVGFEDiffuseLightingElement
/// https://www.w3.org/TR/filter-effects-1/#InterfaceSVGFEDistantLightElement
SVGFEDiffuseLightingDistant{node: FilterOpGraphNode, surface_scale: f32,
diffuse_constant: f32, kernel_unit_length_x: f32,
kernel_unit_length_y: f32, azimuth: f32, elevation: f32},
/// calculate lighting based on heightmap image with provided values for a
/// point light source at specified location
/// parameters: FilterOpGraphNode, surfaceScale, diffuseConstant,
/// kernelUnitLengthX, kernelUnitLengthY, x, y, z
/// SVG filter semantics - selectable input(s), selectable between linear
/// (default) and sRGB color space for calculations
/// Spec: https://www.w3.org/TR/filter-effects-1/#InterfaceSVGFEDiffuseLightingElement
/// https://www.w3.org/TR/filter-effects-1/#InterfaceSVGFEPointLightElement
SVGFEDiffuseLightingPoint{node: FilterOpGraphNode, surface_scale: f32,
diffuse_constant: f32, kernel_unit_length_x: f32,
kernel_unit_length_y: f32, x: f32, y: f32, z: f32},
/// calculate lighting based on heightmap image with provided values for a
/// spot light source at specified location pointing at specified target
/// location with specified hotspot sharpness and cone angle
/// parameters: FilterOpGraphNode, surfaceScale, diffuseConstant,
/// kernelUnitLengthX, kernelUnitLengthY, x, y, z, pointsAtX, pointsAtY,
/// pointsAtZ, specularExponent, limitingConeAngle
/// SVG filter semantics - selectable input(s), selectable between linear
/// (default) and sRGB color space for calculations
/// Spec: https://www.w3.org/TR/filter-effects-1/#InterfaceSVGFEDiffuseLightingElement
/// https://www.w3.org/TR/filter-effects-1/#InterfaceSVGFESpotLightElement
SVGFEDiffuseLightingSpot{node: FilterOpGraphNode, surface_scale: f32,
diffuse_constant: f32, kernel_unit_length_x: f32,
kernel_unit_length_y: f32, x: f32, y: f32, z: f32, points_at_x: f32,
points_at_y: f32, points_at_z: f32, cone_exponent: f32,
limiting_cone_angle: f32},
/// calculate a distorted version of first input image using offset values
/// from second input image at specified intensity
/// parameters: FilterOpGraphNode, scale, xChannelSelector, yChannelSelector
/// SVG filter semantics - selectable input(s), selectable between linear
/// (default) and sRGB color space for calculations
/// Spec: https://www.w3.org/TR/filter-effects-1/#InterfaceSVGFEDisplacementMapElement
SVGFEDisplacementMap{node: FilterOpGraphNode, scale: f32,
x_channel_selector: u32, y_channel_selector: u32},
/// create and merge a dropshadow version of the specified image's alpha
/// channel with specified offset and blur radius
/// parameters: FilterOpGraphNode, flood_color, flood_opacity, dx, dy,
/// stdDeviationX, stdDeviationY
/// SVG filter semantics - selectable input(s), selectable between linear
/// (default) and sRGB color space for calculations
/// Spec: https://www.w3.org/TR/filter-effects-1/#InterfaceSVGFEDropShadowElement
SVGFEDropShadow{node: FilterOpGraphNode, color: ColorF, dx: f32, dy: f32,
std_deviation_x: f32, std_deviation_y: f32},
/// synthesize a new image of specified size containing a solid color
/// parameters: FilterOpGraphNode, color
/// SVG filter semantics - selectable input(s), selectable between linear
/// (default) and sRGB color space for calculations
/// Spec: https://www.w3.org/TR/filter-effects-1/#InterfaceSVGFEFloodElement
SVGFEFlood{node: FilterOpGraphNode, color: ColorF},
/// create a blurred version of the input image
/// parameters: FilterOpGraphNode, stdDeviationX, stdDeviationY
/// SVG filter semantics - selectable input(s), selectable between linear
/// (default) and sRGB color space for calculations
/// Spec: https://www.w3.org/TR/filter-effects-1/#InterfaceSVGFEGaussianBlurElement
SVGFEGaussianBlur{node: FilterOpGraphNode, std_deviation_x: f32, std_deviation_y: f32},
/// synthesize a new image based on a url (i.e. blob image source)
/// parameters: FilterOpGraphNode, sampling_filter (see SamplingFilter in Types.h), transform
/// SVG filter semantics - selectable input(s), selectable between linear
/// (default) and sRGB color space for calculations
/// Spec: https://www.w3.org/TR/filter-effects-1/#InterfaceSVGFEImageElement
SVGFEImage{node: FilterOpGraphNode, sampling_filter: u32, matrix: [f32; 6]},
/// create a new image based on the input image with the contour stretched
/// outward (dilate operator)
/// parameters: FilterOpGraphNode, radiusX, radiusY
/// SVG filter semantics - selectable input(s), selectable between linear
/// (default) and sRGB color space for calculations
/// Spec: https://www.w3.org/TR/filter-effects-1/#InterfaceSVGFEMorphologyElement
SVGFEMorphologyDilate{node: FilterOpGraphNode, radius_x: f32, radius_y: f32},
/// create a new image based on the input image with the contour shrunken
/// inward (erode operator)
/// parameters: FilterOpGraphNode, radiusX, radiusY
/// SVG filter semantics - selectable input(s), selectable between linear
/// (default) and sRGB color space for calculations
/// Spec: https://www.w3.org/TR/filter-effects-1/#InterfaceSVGFEMorphologyElement
SVGFEMorphologyErode{node: FilterOpGraphNode, radius_x: f32, radius_y: f32},
/// create a new image that is a scrolled version of the input image, this
/// is basically a no-op as we support offset in the graph node
/// parameters: FilterOpGraphNode
/// SVG filter semantics - selectable input(s), selectable between linear
/// (default) and sRGB color space for calculations
/// Spec: https://www.w3.org/TR/filter-effects-1/#InterfaceSVGFEOffsetElement
SVGFEOffset{node: FilterOpGraphNode, offset_x: f32, offset_y: f32},
/// calculate lighting based on heightmap image with provided values for a
/// distant light source with specified direction
/// parameters: FilerData, surfaceScale, specularConstant, specularExponent,
/// kernelUnitLengthX, kernelUnitLengthY, azimuth, elevation
/// SVG filter semantics - selectable input(s), selectable between linear
/// (default) and sRGB color space for calculations
/// Spec: https://www.w3.org/TR/filter-effects-1/#InterfaceSVGFESpecularLightingElement
/// https://www.w3.org/TR/filter-effects-1/#InterfaceSVGFEDistantLightElement
SVGFESpecularLightingDistant{node: FilterOpGraphNode, surface_scale: f32,
specular_constant: f32, specular_exponent: f32,
kernel_unit_length_x: f32, kernel_unit_length_y: f32, azimuth: f32,
elevation: f32},
/// calculate lighting based on heightmap image with provided values for a
/// point light source at specified location
/// parameters: FilterOpGraphNode, surfaceScale, specularConstant,
/// specularExponent, kernelUnitLengthX, kernelUnitLengthY, x, y, z
/// SVG filter semantics - selectable input(s), selectable between linear
/// (default) and sRGB color space for calculations
/// Spec: https://www.w3.org/TR/filter-effects-1/#InterfaceSVGFESpecularLightingElement
/// https://www.w3.org/TR/filter-effects-1/#InterfaceSVGFEPointLightElement
SVGFESpecularLightingPoint{node: FilterOpGraphNode, surface_scale: f32,
specular_constant: f32, specular_exponent: f32,
kernel_unit_length_x: f32, kernel_unit_length_y: f32, x: f32, y: f32,
z: f32},
/// calculate lighting based on heightmap image with provided values for a
/// spot light source at specified location pointing at specified target
/// location with specified hotspot sharpness and cone angle
/// parameters: FilterOpGraphNode, surfaceScale, specularConstant,
/// specularExponent, kernelUnitLengthX, kernelUnitLengthY, x, y, z,
/// pointsAtX, pointsAtY, pointsAtZ, specularExponent, limitingConeAngle
/// SVG filter semantics - selectable input(s), selectable between linear
/// (default) and sRGB color space for calculations
/// Spec: https://www.w3.org/TR/filter-effects-1/#InterfaceSVGFESpecularLightingElement
/// https://www.w3.org/TR/filter-effects-1/#InterfaceSVGFESpotLightElement
SVGFESpecularLightingSpot{node: FilterOpGraphNode, surface_scale: f32,
specular_constant: f32, specular_exponent: f32,
kernel_unit_length_x: f32, kernel_unit_length_y: f32, x: f32, y: f32,
z: f32, points_at_x: f32, points_at_y: f32, points_at_z: f32,
cone_exponent: f32, limiting_cone_angle: f32},
/// create a new image based on the input image, repeated throughout the
/// output rectangle
/// parameters: FilterOpGraphNode
/// SVG filter semantics - selectable input(s), selectable between linear
/// (default) and sRGB color space for calculations
/// Spec: https://www.w3.org/TR/filter-effects-1/#InterfaceSVGFETileElement
SVGFETile{node: FilterOpGraphNode},
/// synthesize a new image based on Fractal Noise (Perlin) with the chosen
/// stitching mode
/// parameters: FilterOpGraphNode, baseFrequencyX, baseFrequencyY,
/// numOctaves, seed
/// SVG filter semantics - selectable input(s), selectable between linear
/// (default) and sRGB color space for calculations
/// Spec: https://www.w3.org/TR/filter-effects-1/#InterfaceSVGFETurbulenceElement
SVGFETurbulenceWithFractalNoiseWithNoStitching{node: FilterOpGraphNode,
base_frequency_x: f32, base_frequency_y: f32, num_octaves: u32,
seed: u32},
/// synthesize a new image based on Fractal Noise (Perlin) with the chosen
/// stitching mode
/// parameters: FilterOpGraphNode, baseFrequencyX, baseFrequencyY,
/// numOctaves, seed
/// SVG filter semantics - selectable input(s), selectable between linear
/// (default) and sRGB color space for calculations
/// Spec: https://www.w3.org/TR/filter-effects-1/#InterfaceSVGFETurbulenceElement
SVGFETurbulenceWithFractalNoiseWithStitching{node: FilterOpGraphNode,
base_frequency_x: f32, base_frequency_y: f32, num_octaves: u32,
seed: u32},
/// synthesize a new image based on Turbulence Noise (offset vectors)
/// parameters: FilterOpGraphNode, baseFrequencyX, baseFrequencyY,
/// numOctaves, seed
/// SVG filter semantics - selectable input(s), selectable between linear
/// (default) and sRGB color space for calculations
/// Spec: https://www.w3.org/TR/filter-effects-1/#InterfaceSVGFETurbulenceElement
SVGFETurbulenceWithTurbulenceNoiseWithNoStitching{node: FilterOpGraphNode,
base_frequency_x: f32, base_frequency_y: f32, num_octaves: u32,
seed: u32},
/// synthesize a new image based on Turbulence Noise (offset vectors)
/// parameters: FilterOpGraphNode, baseFrequencyX, baseFrequencyY,
/// numOctaves, seed
/// SVG filter semantics - selectable input(s), selectable between linear
/// (default) and sRGB color space for calculations
/// Spec: https://www.w3.org/TR/filter-effects-1/#InterfaceSVGFETurbulenceElement
SVGFETurbulenceWithTurbulenceNoiseWithStitching{node: FilterOpGraphNode,
base_frequency_x: f32, base_frequency_y: f32, num_octaves: u32, seed: u32},
}
#[repr(u8)]
#[derive(Clone, Copy, Debug, PartialEq, Deserialize, Serialize, PeekPoke)]
pub enum ComponentTransferFuncType {
Identity = 0,
Table = 1,
Discrete = 2,
Linear = 3,
Gamma = 4,
}
#[derive(Clone, Debug, PartialEq, Deserialize, Serialize)]
pub struct FilterData {
/// ComponentTransfer / SVGFEComponentTransfer
pub func_r_type: ComponentTransferFuncType,
pub r_values: Vec<f32>,
pub func_g_type: ComponentTransferFuncType,
pub g_values: Vec<f32>,
pub func_b_type: ComponentTransferFuncType,
pub b_values: Vec<f32>,
pub func_a_type: ComponentTransferFuncType,
pub a_values: Vec<f32>,
}
fn sanitize_func_type(
func_type: ComponentTransferFuncType,
values: &[f32],
) -> ComponentTransferFuncType {
if values.is_empty() {
return ComponentTransferFuncType::Identity;
}
if values.len() < 2 && func_type == ComponentTransferFuncType::Linear {
return ComponentTransferFuncType::Identity;
}
if values.len() < 3 && func_type == ComponentTransferFuncType::Gamma {
return ComponentTransferFuncType::Identity;
}
func_type
}
fn sanitize_values(
func_type: ComponentTransferFuncType,
values: &[f32],
) -> bool {
if values.len() < 2 && func_type == ComponentTransferFuncType::Linear {
return false;
}
if values.len() < 3 && func_type == ComponentTransferFuncType::Gamma {
return false;
}
true
}
impl FilterData {
/// Ensure that the number of values matches up with the function type.
pub fn sanitize(&self) -> FilterData {
FilterData {
func_r_type: sanitize_func_type(self.func_r_type, &self.r_values),
r_values:
if sanitize_values(self.func_r_type, &self.r_values) {
self.r_values.clone()
} else {
Vec::new()
},
func_g_type: sanitize_func_type(self.func_g_type, &self.g_values),
g_values:
if sanitize_values(self.func_g_type, &self.g_values) {
self.g_values.clone()
} else {
Vec::new()
},
func_b_type: sanitize_func_type(self.func_b_type, &self.b_values),
b_values:
if sanitize_values(self.func_b_type, &self.b_values) {
self.b_values.clone()
} else {
Vec::new()
},
func_a_type: sanitize_func_type(self.func_a_type, &self.a_values),
a_values:
if sanitize_values(self.func_a_type, &self.a_values) {
self.a_values.clone()
} else {
Vec::new()
},
}
}
pub fn is_identity(&self) -> bool {
self.func_r_type == ComponentTransferFuncType::Identity &&
self.func_g_type == ComponentTransferFuncType::Identity &&
self.func_b_type == ComponentTransferFuncType::Identity &&
self.func_a_type == ComponentTransferFuncType::Identity
}
}
#[derive(Clone, Copy, Debug, Default, Deserialize, PartialEq, Serialize, PeekPoke)]
pub struct IframeDisplayItem {
pub bounds: LayoutRect,
pub clip_rect: LayoutRect,
pub space_and_clip: SpaceAndClipInfo,
pub pipeline_id: PipelineId,
pub ignore_missing_pipeline: bool,
}
/// This describes an image that fills the specified area. It stretches or shrinks
/// the image as necessary. While RepeatingImageDisplayItem could otherwise provide
/// a superset of the functionality, it has been problematic inferring the desired
/// repetition properties when snapping changes the size of the primitive.
#[derive(Clone, Copy, Debug, Default, Deserialize, PartialEq, Serialize, PeekPoke)]
pub struct ImageDisplayItem {
pub common: CommonItemProperties,
/// The area to tile the image over (first tile starts at origin of this rect)
// FIXME: this should ideally just be `tile_origin` here, with the clip_rect
// defining the bounds of the item. Needs non-trivial backend changes.
pub bounds: LayoutRect,
pub image_key: ImageKey,
pub image_rendering: ImageRendering,
pub alpha_type: AlphaType,
/// A hack used by gecko to color a simple bitmap font used for tofu glyphs
pub color: ColorF,
}
/// This describes a background-image and its tiling. It repeats in a grid to fill
/// the specified area.
#[derive(Clone, Copy, Debug, Default, Deserialize, PartialEq, Serialize, PeekPoke)]
pub struct RepeatingImageDisplayItem {
pub common: CommonItemProperties,
/// The area to tile the image over (first tile starts at origin of this rect)
// FIXME: this should ideally just be `tile_origin` here, with the clip_rect
// defining the bounds of the item. Needs non-trivial backend changes.
pub bounds: LayoutRect,
/// How large to make a single tile of the image (common case: bounds.size)
pub stretch_size: LayoutSize,
/// The space between tiles (common case: 0)
pub tile_spacing: LayoutSize,
pub image_key: ImageKey,
pub image_rendering: ImageRendering,
pub alpha_type: AlphaType,
/// A hack used by gecko to color a simple bitmap font used for tofu glyphs
pub color: ColorF,
}
#[repr(u8)]
#[derive(Clone, Copy, Debug, Deserialize, Eq, Hash, MallocSizeOf, PartialEq, Serialize, PeekPoke)]
pub enum ImageRendering {
Auto = 0,
CrispEdges = 1,
Pixelated = 2,
}
#[derive(Clone, Copy, Debug, Deserialize, Eq, Hash, MallocSizeOf, PartialEq, Serialize, PeekPoke)]
pub enum AlphaType {
Alpha = 0,
PremultipliedAlpha = 1,
}
#[derive(Clone, Copy, Debug, Default, Deserialize, PartialEq, Serialize, PeekPoke)]
pub struct YuvImageDisplayItem {
pub common: CommonItemProperties,
pub bounds: LayoutRect,
pub yuv_data: YuvData,
pub color_depth: ColorDepth,
pub color_space: YuvColorSpace,
pub color_range: ColorRange,
pub image_rendering: ImageRendering,
}
#[repr(u8)]
#[derive(Clone, Copy, Debug, Deserialize, Eq, Hash, MallocSizeOf, PartialEq, Serialize, PeekPoke)]
pub enum YuvColorSpace {
Rec601 = 0,
Rec709 = 1,
Rec2020 = 2,
Identity = 3, // aka GBR as per ISO/IEC 23091-2:2019
}
#[repr(u8)]
#[derive(Clone, Copy, Debug, Deserialize, Eq, Hash, MallocSizeOf, PartialEq, Serialize, PeekPoke)]
pub enum ColorRange {
Limited = 0,
Full = 1,
}
#[repr(u8)]
#[derive(Clone, Copy, Debug, Deserialize, Eq, Hash, MallocSizeOf, PartialEq, Serialize, PeekPoke)]
pub enum YuvRangedColorSpace {
Rec601Narrow = 0,
Rec601Full = 1,
Rec709Narrow = 2,
Rec709Full = 3,
Rec2020Narrow = 4,
Rec2020Full = 5,
GbrIdentity = 6,
}
impl YuvColorSpace {
pub fn with_range(self, range: ColorRange) -> YuvRangedColorSpace {
match self {
YuvColorSpace::Identity => YuvRangedColorSpace::GbrIdentity,
YuvColorSpace::Rec601 => {
match range {
ColorRange::Limited => YuvRangedColorSpace::Rec601Narrow,
ColorRange::Full => YuvRangedColorSpace::Rec601Full,
}
}
YuvColorSpace::Rec709 => {
match range {
ColorRange::Limited => YuvRangedColorSpace::Rec709Narrow,
ColorRange::Full => YuvRangedColorSpace::Rec709Full,
}
}
YuvColorSpace::Rec2020 => {
match range {
ColorRange::Limited => YuvRangedColorSpace::Rec2020Narrow,
ColorRange::Full => YuvRangedColorSpace::Rec2020Full,
}
}
}
}
}
#[derive(Clone, Copy, Debug, Deserialize, Eq, Hash, PartialEq, Serialize, PeekPoke)]
pub enum YuvData {
NV12(ImageKey, ImageKey), // (Y channel, CbCr interleaved channel)
P010(ImageKey, ImageKey), // (Y channel, CbCr interleaved channel)
PlanarYCbCr(ImageKey, ImageKey, ImageKey), // (Y channel, Cb channel, Cr Channel)
InterleavedYCbCr(ImageKey), // (YCbCr interleaved channel)
}
impl YuvData {
pub fn get_format(&self) -> YuvFormat {
match *self {
YuvData::NV12(..) => YuvFormat::NV12,
YuvData::P010(..) => YuvFormat::P010,
YuvData::PlanarYCbCr(..) => YuvFormat::PlanarYCbCr,
YuvData::InterleavedYCbCr(..) => YuvFormat::InterleavedYCbCr,
}
}
}
#[derive(Clone, Copy, Debug, Deserialize, Eq, Hash, MallocSizeOf, PartialEq, Serialize, PeekPoke)]
pub enum YuvFormat {
NV12 = 0,
P010 = 1,
PlanarYCbCr = 2,
InterleavedYCbCr = 3,
}
impl YuvFormat {
pub fn get_plane_num(self) -> usize {
match self {
YuvFormat::NV12 | YuvFormat::P010 => 2,
YuvFormat::PlanarYCbCr => 3,
YuvFormat::InterleavedYCbCr => 1,
}
}
}
#[repr(C)]
#[derive(Clone, Copy, Debug, Default, Deserialize, PartialEq, Serialize, PeekPoke)]
pub struct ImageMask {
pub image: ImageKey,
pub rect: LayoutRect,
}
impl ImageMask {
/// Get a local clipping rect contributed by this mask.
pub fn get_local_clip_rect(&self) -> Option<LayoutRect> {
Some(self.rect)
}
}
#[repr(C)]
#[derive(Copy, Clone, Debug, MallocSizeOf, PartialEq, Serialize, Deserialize, Eq, Hash, PeekPoke)]
pub enum ClipMode {
Clip, // Pixels inside the region are visible.
ClipOut, // Pixels outside the region are visible.
}
impl Not for ClipMode {
type Output = ClipMode;
fn not(self) -> ClipMode {
match self {
ClipMode::Clip => ClipMode::ClipOut,
ClipMode::ClipOut => ClipMode::Clip,
}
}
}
#[repr(C)]
#[derive(Clone, Copy, Debug, Default, Deserialize, PartialEq, Serialize, PeekPoke)]
pub struct ComplexClipRegion {
/// The boundaries of the rectangle.
pub rect: LayoutRect,
/// Border radii of this rectangle.
pub radii: BorderRadius,
/// Whether we are clipping inside or outside
/// the region.
pub mode: ClipMode,
}
impl BorderRadius {
pub fn zero() -> BorderRadius {
BorderRadius {
top_left: LayoutSize::new(0.0, 0.0),
top_right: LayoutSize::new(0.0, 0.0),
bottom_left: LayoutSize::new(0.0, 0.0),
bottom_right: LayoutSize::new(0.0, 0.0),
}
}
pub fn uniform(radius: f32) -> BorderRadius {
BorderRadius {
top_left: LayoutSize::new(radius, radius),
top_right: LayoutSize::new(radius, radius),
bottom_left: LayoutSize::new(radius, radius),
bottom_right: LayoutSize::new(radius, radius),
}
}
pub fn uniform_size(radius: LayoutSize) -> BorderRadius {
BorderRadius {
top_left: radius,
top_right: radius,
bottom_left: radius,
bottom_right: radius,
}
}
pub fn is_uniform(&self) -> Option<f32> {
match self.is_uniform_size() {
Some(radius) if radius.width == radius.height => Some(radius.width),
_ => None,
}
}
pub fn is_uniform_size(&self) -> Option<LayoutSize> {
let uniform_radius = self.top_left;
if self.top_right == uniform_radius && self.bottom_left == uniform_radius &&
self.bottom_right == uniform_radius
{
Some(uniform_radius)
} else {
None
}
}
/// Return whether, in each corner, the radius in *either* direction is zero.
/// This means that none of the corners are rounded.
pub fn is_zero(&self) -> bool {
let corner_is_zero = |corner: &LayoutSize| corner.width == 0.0 || corner.height == 0.0;
corner_is_zero(&self.top_left) &&
corner_is_zero(&self.top_right) &&
corner_is_zero(&self.bottom_right) &&
corner_is_zero(&self.bottom_left)
}
}
impl ComplexClipRegion {
/// Create a new complex clip region.
pub fn new(
rect: LayoutRect,
radii: BorderRadius,
mode: ClipMode,
) -> Self {
ComplexClipRegion { rect, radii, mode }
}
}
impl ComplexClipRegion {
/// Get a local clipping rect contributed by this clip region.
pub fn get_local_clip_rect(&self) -> Option<LayoutRect> {
match self.mode {
ClipMode::Clip => {
Some(self.rect)
}
ClipMode::ClipOut => {
None
}
}
}
}
pub const POLYGON_CLIP_VERTEX_MAX: usize = 32;
#[repr(u8)]
#[derive(Clone, Copy, Debug, Deserialize, MallocSizeOf, PartialEq, Serialize, Eq, Hash, PeekPoke)]
pub enum FillRule {
Nonzero = 0x1, // Behaves as the SVG fill-rule definition for nonzero.
Evenodd = 0x2, // Behaves as the SVG fill-rule definition for evenodd.
}
impl From<u8> for FillRule {
fn from(fill_rule: u8) -> Self {
match fill_rule {
0x1 => FillRule::Nonzero,
0x2 => FillRule::Evenodd,
_ => panic!("Unexpected FillRule value."),
}
}
}
impl From<FillRule> for u8 {
fn from(fill_rule: FillRule) -> Self {
match fill_rule {
FillRule::Nonzero => 0x1,
FillRule::Evenodd => 0x2,
}
}
}
#[derive(Clone, Copy, Debug, Default, Deserialize, Eq, Hash, PartialEq, Serialize, PeekPoke)]
pub struct ClipChainId(pub u64, pub PipelineId);
impl ClipChainId {
pub const INVALID: Self = ClipChainId(!0, PipelineId::INVALID);
}
/// A reference to a clipping node defining how an item is clipped.
#[derive(Clone, Copy, Debug, Deserialize, Eq, Hash, PartialEq, Serialize, PeekPoke)]
pub struct ClipId(pub usize, pub PipelineId);
impl Default for ClipId {
fn default() -> Self {
ClipId::invalid()
}
}
const ROOT_CLIP_ID: usize = 0;
impl ClipId {
/// Return the root clip ID - effectively doing no clipping.
pub fn root(pipeline_id: PipelineId) -> Self {
ClipId(ROOT_CLIP_ID, pipeline_id)
}
/// Return an invalid clip ID - needed in places where we carry
/// one but need to not attempt to use it.
pub fn invalid() -> Self {
ClipId(!0, PipelineId::dummy())
}
pub fn pipeline_id(&self) -> PipelineId {
match *self {
ClipId(_, pipeline_id) => pipeline_id,
}
}
pub fn is_root(&self) -> bool {
match *self {
ClipId(id, _) => id == ROOT_CLIP_ID,
}
}
pub fn is_valid(&self) -> bool {
match *self {
ClipId(id, _) => id != !0,
}
}
}
/// A reference to a spatial node defining item positioning.
#[derive(Clone, Copy, Debug, Default, Deserialize, Eq, Hash, PartialEq, Serialize, PeekPoke)]
pub struct SpatialId(pub usize, PipelineId);
const ROOT_REFERENCE_FRAME_SPATIAL_ID: usize = 0;
const ROOT_SCROLL_NODE_SPATIAL_ID: usize = 1;
impl SpatialId {
pub fn new(spatial_node_index: usize, pipeline_id: PipelineId) -> Self {
SpatialId(spatial_node_index, pipeline_id)
}
pub fn root_reference_frame(pipeline_id: PipelineId) -> Self {
SpatialId(ROOT_REFERENCE_FRAME_SPATIAL_ID, pipeline_id)
}
pub fn root_scroll_node(pipeline_id: PipelineId) -> Self {
SpatialId(ROOT_SCROLL_NODE_SPATIAL_ID, pipeline_id)
}
pub fn pipeline_id(&self) -> PipelineId {
self.1
}
}
/// An external identifier that uniquely identifies a scroll frame independent of its ClipId, which
/// may change from frame to frame. This should be unique within a pipeline. WebRender makes no
/// attempt to ensure uniqueness. The zero value is reserved for use by the root scroll node of
/// every pipeline, which always has an external id.
///
/// When setting display lists with the `preserve_frame_state` this id is used to preserve scroll
/// offsets between different sets of SpatialNodes which are ScrollFrames.
#[derive(Clone, Copy, Debug, Default, Deserialize, Eq, Hash, PartialEq, Serialize, PeekPoke)]
#[repr(C)]
pub struct ExternalScrollId(pub u64, pub PipelineId);
impl ExternalScrollId {
pub fn pipeline_id(&self) -> PipelineId {
self.1
}
pub fn is_root(&self) -> bool {
self.0 == 0
}
}
impl DisplayItem {
pub fn debug_name(&self) -> &'static str {
match *self {
DisplayItem::Border(..) => "border",
DisplayItem::BoxShadow(..) => "box_shadow",
DisplayItem::ClearRectangle(..) => "clear_rectangle",
DisplayItem::HitTest(..) => "hit_test",
DisplayItem::RectClip(..) => "rect_clip",
DisplayItem::RoundedRectClip(..) => "rounded_rect_clip",
DisplayItem::ImageMaskClip(..) => "image_mask_clip",
DisplayItem::ClipChain(..) => "clip_chain",
DisplayItem::ConicGradient(..) => "conic_gradient",
DisplayItem::Gradient(..) => "gradient",
DisplayItem::Iframe(..) => "iframe",
DisplayItem::Image(..) => "image",
DisplayItem::RepeatingImage(..) => "repeating_image",
DisplayItem::Line(..) => "line",
DisplayItem::PopAllShadows => "pop_all_shadows",
DisplayItem::PopReferenceFrame => "pop_reference_frame",
DisplayItem::PopStackingContext => "pop_stacking_context",
DisplayItem::PushShadow(..) => "push_shadow",
DisplayItem::PushReferenceFrame(..) => "push_reference_frame",
DisplayItem::PushStackingContext(..) => "push_stacking_context",
DisplayItem::SetFilterOps => "set_filter_ops",
DisplayItem::SetFilterData => "set_filter_data",
DisplayItem::SetFilterPrimitives => "set_filter_primitives",
DisplayItem::SetPoints => "set_points",
DisplayItem::RadialGradient(..) => "radial_gradient",
DisplayItem::Rectangle(..) => "rectangle",
DisplayItem::SetGradientStops => "set_gradient_stops",
DisplayItem::ReuseItems(..) => "reuse_item",
DisplayItem::RetainedItems(..) => "retained_items",
DisplayItem::Text(..) => "text",
DisplayItem::YuvImage(..) => "yuv_image",
DisplayItem::BackdropFilter(..) => "backdrop_filter",
}
}
}
macro_rules! impl_default_for_enums {
($($enum:ident => $init:expr ),+) => {
$(impl Default for $enum {
#[allow(unused_imports)]
fn default() -> Self {
use $enum::*;
$init
}
})*
}
}
impl_default_for_enums! {
DisplayItem => PopStackingContext,
LineOrientation => Vertical,
LineStyle => Solid,
RepeatMode => Stretch,
NinePatchBorderSource => Image(ImageKey::default(), ImageRendering::Auto),
BorderDetails => Normal(NormalBorder::default()),
BorderRadiusKind => Uniform,
BorderStyle => None,
BoxShadowClipMode => Outset,
ExtendMode => Clamp,
FilterOp => Identity,
ComponentTransferFuncType => Identity,
ClipMode => Clip,
FillRule => Nonzero,
ReferenceFrameKind => Transform {
is_2d_scale_translation: false,
should_snap: false,
paired_with_perspective: false,
},
Rotation => Degree0,
TransformStyle => Flat,
RasterSpace => Local(f32::default()),
MixBlendMode => Normal,
ImageRendering => Auto,
AlphaType => Alpha,
YuvColorSpace => Rec601,
YuvRangedColorSpace => Rec601Narrow,
ColorRange => Limited,
YuvData => NV12(ImageKey::default(), ImageKey::default()),
YuvFormat => NV12,
FilterPrimitiveInput => Original,
ColorSpace => Srgb,
CompositeOperator => Over
}