use std::mem;
use std::sync::Arc;
use app_units::Au;
use canvas_traits::canvas::*;
use euclid::default::{Box2D, Point2D, Rect, Size2D, Transform2D, Vector2D};
use euclid::point2;
use fonts::{
ByteIndex, FontBaseline, FontContext, FontGroup, FontMetrics, FontRef, GlyphInfo, GlyphStore,
ShapingFlags, ShapingOptions, LAST_RESORT_GLYPH_ADVANCE,
};
use ipc_channel::ipc::{IpcSender, IpcSharedMemory};
use log::{debug, warn};
use num_traits::ToPrimitive;
use range::Range;
use servo_arc::Arc as ServoArc;
use style::color::AbsoluteColor;
use style::properties::style_structs::Font as FontStyleStruct;
use unicode_script::Script;
use webrender_api::units::{DeviceIntSize, RectExt as RectExt_};
use webrender_api::{ImageDescriptor, ImageDescriptorFlags, ImageFormat, ImageKey};
use webrender_traits::{CrossProcessCompositorApi, ImageUpdate, SerializableImageData};
use crate::canvas_paint_thread::AntialiasMode;
use crate::raqote_backend::Repetition;
enum PathState {
UserSpacePathBuilder(Box<dyn GenericPathBuilder>, Option<Transform2D<f32>>),
DeviceSpacePathBuilder(Box<dyn GenericPathBuilder>),
UserSpacePath(Path, Option<Transform2D<f32>>),
}
impl PathState {
fn is_path(&self) -> bool {
match *self {
PathState::UserSpacePath(..) => true,
PathState::UserSpacePathBuilder(..) | PathState::DeviceSpacePathBuilder(..) => false,
}
}
fn path(&self) -> &Path {
match *self {
PathState::UserSpacePath(ref p, _) => p,
PathState::UserSpacePathBuilder(..) | PathState::DeviceSpacePathBuilder(..) => {
panic!("should have called ensure_path")
},
}
}
}
pub trait Backend {
fn get_composition_op(&self, opts: &DrawOptions) -> CompositionOp;
fn need_to_draw_shadow(&self, color: &Color) -> bool;
fn set_shadow_color(&mut self, color: AbsoluteColor, state: &mut CanvasPaintState<'_>);
fn set_fill_style(
&mut self,
style: FillOrStrokeStyle,
state: &mut CanvasPaintState<'_>,
drawtarget: &dyn GenericDrawTarget,
);
fn set_stroke_style(
&mut self,
style: FillOrStrokeStyle,
state: &mut CanvasPaintState<'_>,
drawtarget: &dyn GenericDrawTarget,
);
fn set_global_composition(
&mut self,
op: CompositionOrBlending,
state: &mut CanvasPaintState<'_>,
);
fn create_drawtarget(&self, size: Size2D<u64>) -> Box<dyn GenericDrawTarget>;
fn recreate_paint_state<'a>(&self, state: &CanvasPaintState<'a>) -> CanvasPaintState<'a>;
}
pub trait GenericPathBuilder {
fn arc(
&mut self,
origin: Point2D<f32>,
radius: f32,
start_angle: f32,
end_angle: f32,
anticlockwise: bool,
);
fn bezier_curve_to(
&mut self,
control_point1: &Point2D<f32>,
control_point2: &Point2D<f32>,
control_point3: &Point2D<f32>,
);
fn close(&mut self);
#[allow(clippy::too_many_arguments)]
fn ellipse(
&mut self,
origin: Point2D<f32>,
radius_x: f32,
radius_y: f32,
rotation_angle: f32,
start_angle: f32,
end_angle: f32,
anticlockwise: bool,
);
fn get_current_point(&mut self) -> Option<Point2D<f32>>;
fn line_to(&mut self, point: Point2D<f32>);
fn move_to(&mut self, point: Point2D<f32>);
fn quadratic_curve_to(&mut self, control_point: &Point2D<f32>, end_point: &Point2D<f32>);
fn finish(&mut self) -> Path;
}
struct PathBuilderRef<'a> {
builder: &'a mut Box<dyn GenericPathBuilder>,
transform: Transform2D<f32>,
}
impl<'a> PathBuilderRef<'a> {
fn line_to(&mut self, pt: &Point2D<f32>) {
let pt = self.transform.transform_point(*pt);
self.builder.line_to(pt);
}
fn move_to(&mut self, pt: &Point2D<f32>) {
let pt = self.transform.transform_point(*pt);
self.builder.move_to(pt);
}
fn rect(&mut self, rect: &Rect<f32>) {
let (first, second, third, fourth) = (
Point2D::new(rect.origin.x, rect.origin.y),
Point2D::new(rect.origin.x + rect.size.width, rect.origin.y),
Point2D::new(
rect.origin.x + rect.size.width,
rect.origin.y + rect.size.height,
),
Point2D::new(rect.origin.x, rect.origin.y + rect.size.height),
);
self.move_to(&first);
self.line_to(&second);
self.line_to(&third);
self.line_to(&fourth);
self.close();
self.move_to(&first);
}
fn quadratic_curve_to(&mut self, cp: &Point2D<f32>, endpoint: &Point2D<f32>) {
self.builder.quadratic_curve_to(
&self.transform.transform_point(*cp),
&self.transform.transform_point(*endpoint),
)
}
fn bezier_curve_to(&mut self, cp1: &Point2D<f32>, cp2: &Point2D<f32>, endpoint: &Point2D<f32>) {
self.builder.bezier_curve_to(
&self.transform.transform_point(*cp1),
&self.transform.transform_point(*cp2),
&self.transform.transform_point(*endpoint),
)
}
fn arc(
&mut self,
center: &Point2D<f32>,
radius: f32,
start_angle: f32,
end_angle: f32,
ccw: bool,
) {
let center = self.transform.transform_point(*center);
self.builder
.arc(center, radius, start_angle, end_angle, ccw);
}
#[allow(clippy::too_many_arguments)]
pub fn ellipse(
&mut self,
center: &Point2D<f32>,
radius_x: f32,
radius_y: f32,
rotation_angle: f32,
start_angle: f32,
end_angle: f32,
ccw: bool,
) {
let center = self.transform.transform_point(*center);
self.builder.ellipse(
center,
radius_x,
radius_y,
rotation_angle,
start_angle,
end_angle,
ccw,
);
}
fn current_point(&mut self) -> Option<Point2D<f32>> {
let inverse = match self.transform.inverse() {
Some(i) => i,
None => return None,
};
self.builder
.get_current_point()
.map(|point| inverse.transform_point(Point2D::new(point.x, point.y)))
}
fn close(&mut self) {
self.builder.close();
}
}
#[derive(Default)]
struct UnshapedTextRun<'a> {
font: Option<FontRef>,
script: Script,
string: &'a str,
}
impl<'a> UnshapedTextRun<'a> {
fn script_and_font_compatible(&self, script: Script, other_font: &Option<FontRef>) -> bool {
if self.script != script {
return false;
}
match (&self.font, other_font) {
(Some(font_a), Some(font_b)) => font_a.identifier() == font_b.identifier(),
(None, None) => true,
_ => false,
}
}
fn into_shaped_text_run(self) -> Option<TextRun> {
let font = self.font?;
if self.string.is_empty() {
return None;
}
let word_spacing = Au::from_f64_px(
font.glyph_index(' ')
.map(|glyph_id| font.glyph_h_advance(glyph_id))
.unwrap_or(LAST_RESORT_GLYPH_ADVANCE),
);
let options = ShapingOptions {
letter_spacing: None,
word_spacing,
script: self.script,
flags: ShapingFlags::empty(),
};
let glyphs = font.shape_text(self.string, &options);
Some(TextRun { font, glyphs })
}
}
pub struct TextRun {
pub font: FontRef,
pub glyphs: Arc<GlyphStore>,
}
impl TextRun {
fn bounding_box(&self) -> Rect<f32> {
let mut bounding_box = None;
let mut bounds_offset: f32 = 0.;
let glyph_ids = self
.glyphs
.iter_glyphs_for_byte_range(&Range::new(ByteIndex(0), self.glyphs.len()))
.map(GlyphInfo::id);
for glyph_id in glyph_ids {
let bounds = self.font.typographic_bounds(glyph_id);
let amount = Vector2D::new(bounds_offset, 0.);
let bounds = bounds.translate(amount);
let initiated_bbox = bounding_box.get_or_insert_with(|| {
let origin = Point2D::new(bounds.min_x(), 0.);
Box2D::new(origin, origin).to_rect()
});
bounding_box = Some(initiated_bbox.union(&bounds));
bounds_offset = bounds.max_x();
}
bounding_box.unwrap_or_default()
}
}
pub trait GenericDrawTarget {
fn clear_rect(&mut self, rect: &Rect<f32>);
fn copy_surface(
&mut self,
surface: SourceSurface,
source: Rect<i32>,
destination: Point2D<i32>,
);
fn create_gradient_stops(&self, gradient_stops: Vec<GradientStop>) -> GradientStops;
fn create_path_builder(&self) -> Box<dyn GenericPathBuilder>;
fn create_similar_draw_target(&self, size: &Size2D<i32>) -> Box<dyn GenericDrawTarget>;
fn create_source_surface_from_data(&self, data: &[u8]) -> Option<SourceSurface>;
fn draw_surface(
&mut self,
surface: SourceSurface,
dest: Rect<f64>,
source: Rect<f64>,
filter: Filter,
draw_options: &DrawOptions,
);
fn draw_surface_with_shadow(
&self,
surface: SourceSurface,
dest: &Point2D<f32>,
color: &Color,
offset: &Vector2D<f32>,
sigma: f32,
operator: CompositionOp,
);
fn fill(&mut self, path: &Path, pattern: Pattern, draw_options: &DrawOptions);
fn fill_text(
&mut self,
text_runs: Vec<TextRun>,
start: Point2D<f32>,
pattern: &Pattern,
draw_options: &DrawOptions,
);
fn fill_rect(&mut self, rect: &Rect<f32>, pattern: Pattern, draw_options: Option<&DrawOptions>);
fn get_size(&self) -> Size2D<i32>;
fn get_transform(&self) -> Transform2D<f32>;
fn pop_clip(&mut self);
fn push_clip(&mut self, path: &Path);
fn set_transform(&mut self, matrix: &Transform2D<f32>);
fn snapshot(&self) -> SourceSurface;
fn stroke(
&mut self,
path: &Path,
pattern: Pattern,
stroke_options: &StrokeOptions,
draw_options: &DrawOptions,
);
fn stroke_line(
&mut self,
start: Point2D<f32>,
end: Point2D<f32>,
pattern: Pattern,
stroke_options: &StrokeOptions,
draw_options: &DrawOptions,
);
fn stroke_rect(
&mut self,
rect: &Rect<f32>,
pattern: Pattern,
stroke_options: &StrokeOptions,
draw_options: &DrawOptions,
);
fn snapshot_data(&self, f: &dyn Fn(&[u8]) -> Vec<u8>) -> Vec<u8>;
fn snapshot_data_owned(&self) -> Vec<u8>;
}
pub enum GradientStop {
Raqote(raqote::GradientStop),
}
pub enum GradientStops {
Raqote(Vec<raqote::GradientStop>),
}
#[derive(Clone)]
pub enum Color {
Raqote(raqote::SolidSource),
}
#[derive(Clone)]
pub enum CompositionOp {
Raqote(raqote::BlendMode),
}
#[derive(Clone)]
pub enum SourceSurface {
Raqote(Vec<u8>), }
#[derive(Clone)]
pub enum Path {
Raqote(raqote::Path),
}
#[derive(Clone)]
pub enum Pattern<'a> {
Raqote(crate::raqote_backend::Pattern<'a>),
}
#[derive(Clone)]
pub enum DrawOptions {
Raqote(raqote::DrawOptions),
}
#[derive(Clone)]
pub enum StrokeOptions {
Raqote(raqote::StrokeStyle),
}
#[derive(Clone, Copy)]
pub enum Filter {
Bilinear,
Nearest,
}
pub struct CanvasData<'a> {
backend: Box<dyn Backend>,
drawtarget: Box<dyn GenericDrawTarget>,
path_state: Option<PathState>,
state: CanvasPaintState<'a>,
saved_states: Vec<CanvasPaintState<'a>>,
compositor_api: CrossProcessCompositorApi,
image_key: Option<ImageKey>,
old_image_key: Option<ImageKey>,
very_old_image_key: Option<ImageKey>,
font_context: Arc<FontContext>,
}
fn create_backend() -> Box<dyn Backend> {
Box::new(crate::raqote_backend::RaqoteBackend)
}
impl<'a> CanvasData<'a> {
pub fn new(
size: Size2D<u64>,
compositor_api: CrossProcessCompositorApi,
antialias: AntialiasMode,
font_context: Arc<FontContext>,
) -> CanvasData<'a> {
let backend = create_backend();
let draw_target = backend.create_drawtarget(size);
CanvasData {
backend,
drawtarget: draw_target,
path_state: None,
state: CanvasPaintState::new(antialias),
saved_states: vec![],
compositor_api,
image_key: None,
old_image_key: None,
very_old_image_key: None,
font_context,
}
}
pub fn draw_image(
&mut self,
image_data: &[u8],
image_size: Size2D<f64>,
dest_rect: Rect<f64>,
source_rect: Rect<f64>,
smoothing_enabled: bool,
premultiply: bool,
) {
let source_rect = source_rect.ceil();
let image_data = if Rect::from_size(image_size).contains_rect(&source_rect) {
pixels::rgba8_get_rect(image_data, image_size.to_u64(), source_rect.to_u64()).into()
} else {
image_data.into()
};
let draw_options = self.state.draw_options.clone();
let writer = |draw_target: &mut dyn GenericDrawTarget| {
write_image(
draw_target,
image_data,
source_rect.size,
dest_rect,
smoothing_enabled,
premultiply,
&draw_options,
);
};
if self.need_to_draw_shadow() {
let rect = Rect::new(
Point2D::new(dest_rect.origin.x as f32, dest_rect.origin.y as f32),
Size2D::new(dest_rect.size.width as f32, dest_rect.size.height as f32),
);
self.draw_with_shadow(&rect, writer);
} else {
writer(&mut *self.drawtarget);
}
}
pub fn save_context_state(&mut self) {
self.saved_states.push(self.state.clone());
}
pub fn restore_context_state(&mut self) {
if let Some(state) = self.saved_states.pop() {
let _ = mem::replace(&mut self.state, state);
self.drawtarget.set_transform(&self.state.transform);
self.drawtarget.pop_clip();
}
}
pub fn fill_text_with_size(
&mut self,
text: String,
x: f64,
y: f64,
max_width: Option<f64>,
is_rtl: bool,
size: f64,
) {
let text = replace_ascii_whitespace(text);
let Some(ref font_style) = self.state.font_style else {
return;
};
let font_group = self
.font_context
.font_group_with_size(font_style.clone(), Au::from_f64_px(size));
let mut font_group = font_group.write();
let Some(first_font) = font_group.first(&self.font_context) else {
warn!("Could not render canvas text, because there was no first font.");
return;
};
let runs = self.build_unshaped_text_runs(&text, &mut font_group);
let shaped_runs: Vec<_> = runs
.into_iter()
.filter_map(UnshapedTextRun::into_shaped_text_run)
.collect();
let total_advance = shaped_runs
.iter()
.map(|run| run.glyphs.total_advance())
.sum::<Au>()
.to_f64_px();
if let Some(max_width) = max_width {
let new_size = (max_width / total_advance * size).floor().max(5.);
if total_advance > max_width && new_size != size {
self.fill_text_with_size(text, x, y, Some(max_width), is_rtl, new_size);
return;
}
}
let start = self.find_anchor_point_for_line_of_text(
x as f32,
y as f32,
&first_font.metrics,
total_advance as f32,
is_rtl,
);
self.drawtarget.fill_text(
shaped_runs,
start,
&self.state.fill_style,
&self.state.draw_options,
);
}
pub fn fill_text(
&mut self,
text: String,
x: f64,
y: f64,
max_width: Option<f64>,
is_rtl: bool,
) {
let Some(ref font_style) = self.state.font_style else {
return;
};
let size = font_style.font_size.computed_size();
self.fill_text_with_size(text, x, y, max_width, is_rtl, size.px() as f64);
}
pub fn measure_text(&mut self, text: String) -> TextMetrics {
let text = replace_ascii_whitespace(text);
let Some(ref font_style) = self.state.font_style else {
return TextMetrics::default();
};
let font_group = self.font_context.font_group(font_style.clone());
let mut font_group = font_group.write();
let font = font_group
.first(&self.font_context)
.expect("couldn't find font");
let ascent = font.metrics.ascent.to_f32_px();
let descent = font.metrics.descent.to_f32_px();
let runs = self.build_unshaped_text_runs(&text, &mut font_group);
let shaped_runs: Vec<_> = runs
.into_iter()
.filter_map(UnshapedTextRun::into_shaped_text_run)
.collect();
let total_advance = shaped_runs
.iter()
.map(|run| run.glyphs.total_advance())
.sum::<Au>()
.to_f32_px();
let bounding_box = shaped_runs
.iter()
.map(TextRun::bounding_box)
.reduce(|a, b| {
let amount = Vector2D::new(a.max_x(), 0.);
let bounding_box = b.translate(amount);
a.union(&bounding_box)
})
.unwrap_or_default();
let FontBaseline {
ideographic_baseline,
alphabetic_baseline,
hanging_baseline,
} = match font.baseline() {
Some(baseline) => baseline,
None => FontBaseline {
hanging_baseline: ascent * HANGING_BASELINE_DEFAULT,
ideographic_baseline: -descent * IDEOGRAPHIC_BASELINE_DEFAULT,
alphabetic_baseline: 0.,
},
};
let anchor_x = match self.state.text_align {
TextAlign::End => total_advance,
TextAlign::Center => total_advance / 2.,
TextAlign::Right => total_advance,
_ => 0.,
};
let anchor_y = match self.state.text_baseline {
TextBaseline::Top => ascent,
TextBaseline::Hanging => hanging_baseline,
TextBaseline::Ideographic => ideographic_baseline,
TextBaseline::Middle => (ascent - descent) / 2.,
TextBaseline::Alphabetic => alphabetic_baseline,
TextBaseline::Bottom => -descent,
};
TextMetrics {
width: total_advance,
actual_boundingbox_left: anchor_x - bounding_box.min_x(),
actual_boundingbox_right: bounding_box.max_x() - anchor_x,
actual_boundingbox_ascent: bounding_box.max_y() - anchor_y,
actual_boundingbox_descent: anchor_y - bounding_box.min_y(),
font_boundingbox_ascent: ascent - anchor_y,
font_boundingbox_descent: descent + anchor_y,
em_height_ascent: ascent - anchor_y,
em_height_descent: descent + anchor_y,
hanging_baseline: hanging_baseline - anchor_y,
alphabetic_baseline: alphabetic_baseline - anchor_y,
ideographic_baseline: ideographic_baseline - anchor_y,
}
}
fn build_unshaped_text_runs<'b>(
&self,
text: &'b str,
font_group: &mut FontGroup,
) -> Vec<UnshapedTextRun<'b>> {
let mut runs = Vec::new();
let mut current_text_run = UnshapedTextRun::default();
let mut current_text_run_start_index = 0;
for (index, character) in text.char_indices() {
let script = Script::from(character);
let font = font_group.find_by_codepoint(&self.font_context, character, None);
if !current_text_run.script_and_font_compatible(script, &font) {
let previous_text_run = mem::replace(
&mut current_text_run,
UnshapedTextRun {
font: font.clone(),
script,
..Default::default()
},
);
current_text_run_start_index = index;
runs.push(previous_text_run)
}
current_text_run.string =
&text[current_text_run_start_index..index + character.len_utf8()];
}
runs.push(current_text_run);
runs
}
fn find_anchor_point_for_line_of_text(
&self,
x: f32,
y: f32,
metrics: &FontMetrics,
width: f32,
is_rtl: bool,
) -> Point2D<f32> {
let text_align = match self.state.text_align {
TextAlign::Start if is_rtl => TextAlign::Right,
TextAlign::Start => TextAlign::Left,
TextAlign::End if is_rtl => TextAlign::Left,
TextAlign::End => TextAlign::Right,
text_align => text_align,
};
let anchor_x = match text_align {
TextAlign::Center => -width / 2.,
TextAlign::Right => -width,
_ => 0.,
};
let ascent = metrics.ascent.to_f32_px();
let descent = metrics.descent.to_f32_px();
let anchor_y = match self.state.text_baseline {
TextBaseline::Top => ascent,
TextBaseline::Hanging => ascent * HANGING_BASELINE_DEFAULT,
TextBaseline::Ideographic => -descent * IDEOGRAPHIC_BASELINE_DEFAULT,
TextBaseline::Middle => (ascent - descent) / 2.,
TextBaseline::Alphabetic => 0.,
TextBaseline::Bottom => -descent,
};
point2(x + anchor_x, y + anchor_y)
}
pub fn fill_rect(&mut self, rect: &Rect<f32>) {
if self.state.fill_style.is_zero_size_gradient() {
return; }
let draw_rect = match &self.state.fill_style {
Pattern::Raqote(pattern) => match pattern {
crate::raqote_backend::Pattern::Surface(pattern) => {
let pattern_rect = Rect::new(Point2D::origin(), pattern.size());
let mut draw_rect = rect.intersection(&pattern_rect).unwrap_or(Rect::zero());
match pattern.repetition() {
Repetition::NoRepeat => {
draw_rect.size.width =
draw_rect.size.width.min(pattern_rect.size.width);
draw_rect.size.height =
draw_rect.size.height.min(pattern_rect.size.height);
},
Repetition::RepeatX => {
draw_rect.size.width = rect.size.width;
draw_rect.size.height =
draw_rect.size.height.min(pattern_rect.size.height);
},
Repetition::RepeatY => {
draw_rect.size.height = rect.size.height;
draw_rect.size.width =
draw_rect.size.width.min(pattern_rect.size.width);
},
Repetition::Repeat => {
draw_rect = *rect;
},
}
draw_rect
},
crate::raqote_backend::Pattern::Color(..) |
crate::raqote_backend::Pattern::LinearGradient(..) |
crate::raqote_backend::Pattern::RadialGradient(..) => *rect,
},
};
if self.need_to_draw_shadow() {
self.draw_with_shadow(&draw_rect, |new_draw_target: &mut dyn GenericDrawTarget| {
new_draw_target.fill_rect(
&draw_rect,
self.state.fill_style.clone(),
Some(&self.state.draw_options),
);
});
} else {
self.drawtarget.fill_rect(
&draw_rect,
self.state.fill_style.clone(),
Some(&self.state.draw_options),
);
}
}
pub fn clear_rect(&mut self, rect: &Rect<f32>) {
self.drawtarget.clear_rect(rect);
}
pub fn stroke_rect(&mut self, rect: &Rect<f32>) {
if self.state.stroke_style.is_zero_size_gradient() {
return; }
if self.need_to_draw_shadow() {
self.draw_with_shadow(rect, |new_draw_target: &mut dyn GenericDrawTarget| {
new_draw_target.stroke_rect(
rect,
self.state.stroke_style.clone(),
&self.state.stroke_opts,
&self.state.draw_options,
);
});
} else if rect.size.width == 0. || rect.size.height == 0. {
let mut stroke_opts = self.state.stroke_opts.clone();
stroke_opts.set_line_cap(LineCapStyle::Butt);
self.drawtarget.stroke_line(
rect.origin,
rect.bottom_right(),
self.state.stroke_style.clone(),
&stroke_opts,
&self.state.draw_options,
);
} else {
self.drawtarget.stroke_rect(
rect,
self.state.stroke_style.clone(),
&self.state.stroke_opts,
&self.state.draw_options,
);
}
}
pub fn begin_path(&mut self) {
self.path_state = None;
}
pub fn close_path(&mut self) {
self.path_builder().close();
}
fn ensure_path(&mut self) {
if self.path_state.is_none() {
self.path_state = Some(PathState::UserSpacePathBuilder(
self.drawtarget.create_path_builder(),
None,
));
}
let new_state = match *self.path_state.as_mut().unwrap() {
PathState::UserSpacePathBuilder(ref mut builder, ref mut transform) => {
Some((builder.finish(), transform.take()))
},
PathState::DeviceSpacePathBuilder(..) | PathState::UserSpacePath(..) => None,
};
if let Some((path, transform)) = new_state {
self.path_state = Some(PathState::UserSpacePath(path, transform));
}
let new_state = match *self.path_state.as_ref().unwrap() {
PathState::UserSpacePath(ref path, Some(ref transform)) => {
Some(path.transformed_copy_to_builder(transform))
},
PathState::UserSpacePath(..) |
PathState::UserSpacePathBuilder(..) |
PathState::DeviceSpacePathBuilder(..) => None,
};
if let Some(builder) = new_state {
self.path_state = Some(PathState::DeviceSpacePathBuilder(builder));
}
let new_state = match *self.path_state.as_mut().unwrap() {
PathState::DeviceSpacePathBuilder(ref mut builder) => {
let path = builder.finish();
let inverse = match self.drawtarget.get_transform().inverse() {
Some(m) => m,
None => {
warn!("Couldn't invert canvas transformation.");
return;
},
};
let mut builder = path.transformed_copy_to_builder(&inverse);
Some(builder.finish())
},
PathState::UserSpacePathBuilder(..) | PathState::UserSpacePath(..) => None,
};
if let Some(path) = new_state {
self.path_state = Some(PathState::UserSpacePath(path, None));
}
assert!(self.path_state.as_ref().unwrap().is_path())
}
fn path(&self) -> &Path {
self.path_state
.as_ref()
.expect("Should have called ensure_path()")
.path()
}
pub fn fill(&mut self) {
if self.state.fill_style.is_zero_size_gradient() {
return; }
self.ensure_path();
self.drawtarget.fill(
&self.path().clone(),
self.state.fill_style.clone(),
&self.state.draw_options,
);
}
pub fn stroke(&mut self) {
if self.state.stroke_style.is_zero_size_gradient() {
return; }
self.ensure_path();
self.drawtarget.stroke(
&self.path().clone(),
self.state.stroke_style.clone(),
&self.state.stroke_opts,
&self.state.draw_options,
);
}
pub fn clip(&mut self) {
self.ensure_path();
let path = self.path().clone();
self.drawtarget.push_clip(&path);
}
pub fn is_point_in_path(
&mut self,
x: f64,
y: f64,
_fill_rule: FillRule,
chan: IpcSender<bool>,
) {
self.ensure_path();
let result = match self.path_state.as_ref() {
Some(PathState::UserSpacePath(ref path, ref transform)) => {
let target_transform = self.drawtarget.get_transform();
let path_transform = transform.as_ref().unwrap_or(&target_transform);
path.contains_point(x, y, path_transform)
},
Some(_) | None => false,
};
chan.send(result).unwrap();
}
pub fn move_to(&mut self, point: &Point2D<f32>) {
self.path_builder().move_to(point);
}
pub fn line_to(&mut self, point: &Point2D<f32>) {
self.path_builder().line_to(point);
}
fn path_builder(&mut self) -> PathBuilderRef {
if self.path_state.is_none() {
self.path_state = Some(PathState::UserSpacePathBuilder(
self.drawtarget.create_path_builder(),
None,
));
}
let new_state = {
match *self.path_state.as_mut().unwrap() {
PathState::UserSpacePathBuilder(_, None) | PathState::DeviceSpacePathBuilder(_) => {
None
},
PathState::UserSpacePathBuilder(ref mut builder, Some(ref transform)) => {
let path = builder.finish();
Some(PathState::DeviceSpacePathBuilder(
path.transformed_copy_to_builder(transform),
))
},
PathState::UserSpacePath(ref path, Some(ref transform)) => Some(
PathState::DeviceSpacePathBuilder(path.transformed_copy_to_builder(transform)),
),
PathState::UserSpacePath(ref path, None) => Some(PathState::UserSpacePathBuilder(
path.copy_to_builder(),
None,
)),
}
};
match new_state {
Some(state) => self.path_state = Some(state),
None => match *self.path_state.as_mut().unwrap() {
PathState::UserSpacePathBuilder(ref mut builder, None) => {
return PathBuilderRef {
builder,
transform: Transform2D::identity(),
};
},
PathState::DeviceSpacePathBuilder(ref mut builder) => {
return PathBuilderRef {
builder,
transform: self.drawtarget.get_transform(),
};
},
_ => unreachable!(),
},
}
match *self.path_state.as_mut().unwrap() {
PathState::UserSpacePathBuilder(ref mut builder, None) => PathBuilderRef {
builder,
transform: Transform2D::identity(),
},
PathState::DeviceSpacePathBuilder(ref mut builder) => PathBuilderRef {
builder,
transform: self.drawtarget.get_transform(),
},
PathState::UserSpacePathBuilder(..) | PathState::UserSpacePath(..) => unreachable!(),
}
}
pub fn rect(&mut self, rect: &Rect<f32>) {
self.path_builder().rect(rect);
}
pub fn quadratic_curve_to(&mut self, cp: &Point2D<f32>, endpoint: &Point2D<f32>) {
if self.path_state.is_none() {
self.move_to(cp);
}
self.path_builder().quadratic_curve_to(cp, endpoint);
}
pub fn bezier_curve_to(
&mut self,
cp1: &Point2D<f32>,
cp2: &Point2D<f32>,
endpoint: &Point2D<f32>,
) {
if self.path_state.is_none() {
self.move_to(cp1);
}
self.path_builder().bezier_curve_to(cp1, cp2, endpoint);
}
pub fn arc(
&mut self,
center: &Point2D<f32>,
radius: f32,
start_angle: f32,
end_angle: f32,
ccw: bool,
) {
self.path_builder()
.arc(center, radius, start_angle, end_angle, ccw);
}
pub fn arc_to(&mut self, cp1: &Point2D<f32>, cp2: &Point2D<f32>, radius: f32) {
let cp0 = match self.path_builder().current_point() {
Some(p) => p,
None => {
self.path_builder().move_to(cp1);
*cp1
},
};
let cp1 = *cp1;
let cp2 = *cp2;
if (cp0.x == cp1.x && cp0.y == cp1.y) || cp1 == cp2 || radius == 0.0 {
self.line_to(&cp1);
return;
}
let direction = (cp2.x - cp1.x) * (cp0.y - cp1.y) + (cp2.y - cp1.y) * (cp1.x - cp0.x);
if direction == 0.0 {
self.line_to(&cp1);
return;
}
let a2 = (cp0.x - cp1.x).powi(2) + (cp0.y - cp1.y).powi(2);
let b2 = (cp1.x - cp2.x).powi(2) + (cp1.y - cp2.y).powi(2);
let d = {
let c2 = (cp0.x - cp2.x).powi(2) + (cp0.y - cp2.y).powi(2);
let cosx = (a2 + b2 - c2) / (2.0 * (a2 * b2).sqrt());
let sinx = (1.0 - cosx.powi(2)).sqrt();
radius / ((1.0 - cosx) / sinx)
};
let anx = (cp1.x - cp0.x) / a2.sqrt();
let any = (cp1.y - cp0.y) / a2.sqrt();
let tp1 = Point2D::new(cp1.x - anx * d, cp1.y - any * d);
let bnx = (cp1.x - cp2.x) / b2.sqrt();
let bny = (cp1.y - cp2.y) / b2.sqrt();
let tp2 = Point2D::new(cp1.x - bnx * d, cp1.y - bny * d);
let anticlockwise = direction < 0.0;
let cx = tp1.x + any * radius * if anticlockwise { 1.0 } else { -1.0 };
let cy = tp1.y - anx * radius * if anticlockwise { 1.0 } else { -1.0 };
let angle_start = (tp1.y - cy).atan2(tp1.x - cx);
let angle_end = (tp2.y - cy).atan2(tp2.x - cx);
self.line_to(&tp1);
if [cx, cy, angle_start, angle_end]
.iter()
.all(|x| x.is_finite())
{
self.arc(
&Point2D::new(cx, cy),
radius,
angle_start,
angle_end,
anticlockwise,
);
}
}
#[allow(clippy::too_many_arguments)]
pub fn ellipse(
&mut self,
center: &Point2D<f32>,
radius_x: f32,
radius_y: f32,
rotation_angle: f32,
start_angle: f32,
end_angle: f32,
ccw: bool,
) {
self.path_builder().ellipse(
center,
radius_x,
radius_y,
rotation_angle,
start_angle,
end_angle,
ccw,
);
}
pub fn set_fill_style(&mut self, style: FillOrStrokeStyle) {
self.backend
.set_fill_style(style, &mut self.state, &*self.drawtarget);
}
pub fn set_stroke_style(&mut self, style: FillOrStrokeStyle) {
self.backend
.set_stroke_style(style, &mut self.state, &*self.drawtarget);
}
pub fn set_line_width(&mut self, width: f32) {
self.state.stroke_opts.set_line_width(width);
}
pub fn set_line_cap(&mut self, cap: LineCapStyle) {
self.state.stroke_opts.set_line_cap(cap);
}
pub fn set_line_join(&mut self, join: LineJoinStyle) {
self.state.stroke_opts.set_line_join(join);
}
pub fn set_miter_limit(&mut self, limit: f32) {
self.state.stroke_opts.set_miter_limit(limit);
}
pub fn get_transform(&self) -> Transform2D<f32> {
self.drawtarget.get_transform()
}
pub fn set_transform(&mut self, transform: &Transform2D<f32>) {
match self.path_state.as_mut() {
None | Some(PathState::DeviceSpacePathBuilder(..)) => (),
Some(PathState::UserSpacePathBuilder(_, ref mut transform)) |
Some(PathState::UserSpacePath(_, ref mut transform)) => {
if transform.is_none() {
*transform = Some(self.drawtarget.get_transform());
}
},
}
self.state.transform = *transform;
self.drawtarget.set_transform(transform)
}
pub fn set_global_alpha(&mut self, alpha: f32) {
self.state.draw_options.set_alpha(alpha);
}
pub fn set_global_composition(&mut self, op: CompositionOrBlending) {
self.backend.set_global_composition(op, &mut self.state);
}
pub fn recreate(&mut self, size: Option<Size2D<u64>>) {
let size = size.unwrap_or_else(|| self.drawtarget.get_size().to_u64());
self.drawtarget = self
.backend
.create_drawtarget(Size2D::new(size.width, size.height));
self.state = self.backend.recreate_paint_state(&self.state);
self.saved_states.clear();
if let Some(image_key) = self.image_key.take() {
debug_assert!(self.old_image_key.is_none());
self.old_image_key = Some(image_key);
}
}
pub fn send_pixels(&mut self, chan: IpcSender<IpcSharedMemory>) {
self.drawtarget.snapshot_data(&|bytes| {
let data = IpcSharedMemory::from_bytes(bytes);
chan.send(data).unwrap();
vec![]
});
}
pub fn send_data(&mut self, chan: IpcSender<CanvasImageData>) {
let size = self.drawtarget.get_size();
let descriptor = ImageDescriptor {
size: DeviceIntSize::new(size.width, size.height),
stride: None,
format: ImageFormat::BGRA8,
offset: 0,
flags: ImageDescriptorFlags::empty(),
};
let data = SerializableImageData::Raw(IpcSharedMemory::from_bytes(
&self.drawtarget.snapshot_data_owned(),
));
let mut updates = vec![];
match self.image_key {
Some(image_key) => {
debug!("Updating image {:?}.", image_key);
updates.push(ImageUpdate::UpdateImage(image_key, descriptor, data));
},
None => {
let Some(key) = self.compositor_api.generate_image_key() else {
return;
};
updates.push(ImageUpdate::AddImage(key, descriptor, data));
self.image_key = Some(key);
debug!("New image {:?}.", self.image_key);
},
}
if let Some(image_key) =
mem::replace(&mut self.very_old_image_key, self.old_image_key.take())
{
updates.push(ImageUpdate::DeleteImage(image_key));
}
self.compositor_api.update_images(updates);
let data = CanvasImageData {
image_key: self.image_key.unwrap(),
};
chan.send(data).unwrap();
}
pub fn put_image_data(&mut self, mut imagedata: Vec<u8>, rect: Rect<u64>) {
assert_eq!(imagedata.len() % 4, 0);
assert_eq!(rect.size.area() as usize, imagedata.len() / 4);
pixels::rgba8_byte_swap_and_premultiply_inplace(&mut imagedata);
let source_surface = self
.drawtarget
.create_source_surface_from_data(&imagedata)
.unwrap();
self.drawtarget.copy_surface(
source_surface,
Rect::from_size(rect.size.to_i32()),
rect.origin.to_i32(),
);
}
pub fn set_shadow_offset_x(&mut self, value: f64) {
self.state.shadow_offset_x = value;
}
pub fn set_shadow_offset_y(&mut self, value: f64) {
self.state.shadow_offset_y = value;
}
pub fn set_shadow_blur(&mut self, value: f64) {
self.state.shadow_blur = value;
}
pub fn set_shadow_color(&mut self, value: AbsoluteColor) {
self.backend.set_shadow_color(value, &mut self.state);
}
pub fn set_font(&mut self, font_style: FontStyleStruct) {
self.state.font_style = Some(ServoArc::new(font_style))
}
pub fn set_text_align(&mut self, text_align: TextAlign) {
self.state.text_align = text_align;
}
pub fn set_text_baseline(&mut self, text_baseline: TextBaseline) {
self.state.text_baseline = text_baseline;
}
fn need_to_draw_shadow(&self) -> bool {
self.backend.need_to_draw_shadow(&self.state.shadow_color) &&
(self.state.shadow_offset_x != 0.0f64 ||
self.state.shadow_offset_y != 0.0f64 ||
self.state.shadow_blur != 0.0f64)
}
fn create_draw_target_for_shadow(&self, source_rect: &Rect<f32>) -> Box<dyn GenericDrawTarget> {
let mut draw_target = self.drawtarget.create_similar_draw_target(&Size2D::new(
source_rect.size.width as i32,
source_rect.size.height as i32,
));
let matrix = self.state.transform.then(
&Transform2D::identity().pre_translate(-source_rect.origin.to_vector().cast::<f32>()),
);
draw_target.set_transform(&matrix);
draw_target
}
fn draw_with_shadow<F>(&self, rect: &Rect<f32>, draw_shadow_source: F)
where
F: FnOnce(&mut dyn GenericDrawTarget),
{
let shadow_src_rect = self.state.transform.outer_transformed_rect(rect);
let mut new_draw_target = self.create_draw_target_for_shadow(&shadow_src_rect);
draw_shadow_source(&mut *new_draw_target);
self.drawtarget.draw_surface_with_shadow(
new_draw_target.snapshot(),
&Point2D::new(shadow_src_rect.origin.x, shadow_src_rect.origin.y),
&self.state.shadow_color,
&Vector2D::new(
self.state.shadow_offset_x as f32,
self.state.shadow_offset_y as f32,
),
(self.state.shadow_blur / 2.0f64) as f32,
self.backend.get_composition_op(&self.state.draw_options),
);
}
#[allow(unsafe_code)]
pub fn read_pixels(&self, read_rect: Rect<u64>, canvas_size: Size2D<u64>) -> Vec<u8> {
let canvas_rect = Rect::from_size(canvas_size);
if canvas_rect
.intersection(&read_rect)
.map_or(true, |rect| rect.is_empty())
{
return vec![];
}
self.drawtarget.snapshot_data(&|bytes| {
pixels::rgba8_get_rect(bytes, canvas_size, read_rect).into_owned()
})
}
}
impl<'a> Drop for CanvasData<'a> {
fn drop(&mut self) {
let mut updates = vec![];
if let Some(image_key) = self.old_image_key.take() {
updates.push(ImageUpdate::DeleteImage(image_key));
}
if let Some(image_key) = self.very_old_image_key.take() {
updates.push(ImageUpdate::DeleteImage(image_key));
}
self.compositor_api.update_images(updates);
}
}
const HANGING_BASELINE_DEFAULT: f32 = 0.8;
const IDEOGRAPHIC_BASELINE_DEFAULT: f32 = 0.5;
#[derive(Clone)]
pub struct CanvasPaintState<'a> {
pub draw_options: DrawOptions,
pub fill_style: Pattern<'a>,
pub stroke_style: Pattern<'a>,
pub stroke_opts: StrokeOptions,
pub transform: Transform2D<f32>,
pub shadow_offset_x: f64,
pub shadow_offset_y: f64,
pub shadow_blur: f64,
pub shadow_color: Color,
pub font_style: Option<ServoArc<FontStyleStruct>>,
pub text_align: TextAlign,
pub text_baseline: TextBaseline,
}
fn write_image(
draw_target: &mut dyn GenericDrawTarget,
mut image_data: Vec<u8>,
image_size: Size2D<f64>,
dest_rect: Rect<f64>,
smoothing_enabled: bool,
premultiply: bool,
draw_options: &DrawOptions,
) {
if image_data.is_empty() {
return;
}
if premultiply {
pixels::rgba8_premultiply_inplace(&mut image_data);
}
let image_rect = Rect::new(Point2D::zero(), image_size);
let filter = if smoothing_enabled {
Filter::Bilinear
} else {
Filter::Nearest
};
let source_surface = draw_target
.create_source_surface_from_data(&image_data)
.unwrap();
draw_target.draw_surface(source_surface, dest_rect, image_rect, filter, draw_options);
}
pub trait RectToi32 {
fn to_i32(&self) -> Rect<i32>;
fn ceil(&self) -> Rect<f64>;
}
impl RectToi32 for Rect<f64> {
fn to_i32(&self) -> Rect<i32> {
Rect::new(
Point2D::new(
self.origin.x.to_i32().unwrap(),
self.origin.y.to_i32().unwrap(),
),
Size2D::new(
self.size.width.to_i32().unwrap(),
self.size.height.to_i32().unwrap(),
),
)
}
fn ceil(&self) -> Rect<f64> {
Rect::new(
Point2D::new(self.origin.x.ceil(), self.origin.y.ceil()),
Size2D::new(self.size.width.ceil(), self.size.height.ceil()),
)
}
}
pub trait RectExt {
fn to_u64(&self) -> Rect<u64>;
}
impl RectExt for Rect<f64> {
fn to_u64(&self) -> Rect<u64> {
self.cast()
}
}
impl RectExt for Rect<u32> {
fn to_u64(&self) -> Rect<u64> {
self.cast()
}
}
fn replace_ascii_whitespace(text: String) -> String {
text.chars()
.map(|c| match c {
' ' | '\t' | '\n' | '\r' | '\x0C' => '\x20',
_ => c,
})
.collect()
}