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// surfman/surfman/src/platform/unix/wayland/device.rs
//
//! A wrapper around Wayland `EGLDisplay`s.
use super::connection::{Connection, NativeConnectionWrapper};
use crate::{Error, GLApi};
use std::sync::Arc;
pub use crate::platform::unix::generic::device::Adapter;
/// A thread-local handle to a device.
///
/// Devices contain most of the relevant surface management methods.
pub struct Device {
pub(crate) native_connection: Arc<NativeConnectionWrapper>,
pub(crate) adapter: Adapter,
}
/// Wraps an adapter.
///
/// On Wayland, devices and adapters are essentially identical types.
#[derive(Clone)]
pub struct NativeDevice {
/// The hardware adapter corresponding to this device.
pub adapter: Adapter,
}
impl Device {
#[inline]
pub(crate) fn new(connection: &Connection, adapter: &Adapter) -> Result<Device, Error> {
Ok(Device {
native_connection: connection.native_connection.clone(),
adapter: (*adapter).clone(),
})
}
/// Returns the native device corresponding to this device.
///
/// This method is essentially an alias for the `adapter()` method on Wayland, since there is
/// no explicit concept of a device on this backend.
#[inline]
pub fn native_device(&self) -> NativeDevice {
NativeDevice {
adapter: self.adapter(),
}
}
/// Returns the display server connection that this device was created with.
#[inline]
pub fn connection(&self) -> Connection {
Connection {
native_connection: self.native_connection.clone(),
}
}
/// Returns the adapter that this device was created with.
#[inline]
pub fn adapter(&self) -> Adapter {
self.adapter.clone()
}
/// Returns the OpenGL API flavor that this device supports (OpenGL or OpenGL ES).
#[inline]
pub fn gl_api(&self) -> GLApi {
if std::env::var("SURFMAN_FORCE_GLES").is_ok() {
GLApi::GLES
} else {
GLApi::GL
}
}
}