1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
//! Seat handling and managing.

use std::cell::RefCell;
use std::rc::Rc;

use sctk::reexports::protocols::unstable::relative_pointer::v1::client::zwp_relative_pointer_manager_v1::ZwpRelativePointerManagerV1;
use sctk::reexports::protocols::unstable::pointer_constraints::v1::client::zwp_pointer_constraints_v1::ZwpPointerConstraintsV1;
use sctk::reexports::protocols::unstable::text_input::v3::client::zwp_text_input_manager_v3::ZwpTextInputManagerV3;

use sctk::reexports::client::protocol::wl_seat::WlSeat;
use sctk::reexports::client::Attached;

use sctk::environment::Environment;
use sctk::reexports::calloop::LoopHandle;
use sctk::seat::pointer::ThemeManager;
use sctk::seat::{SeatData, SeatListener};

use super::env::WinitEnv;
use super::event_loop::WinitState;
use crate::event::ModifiersState;

mod keyboard;
pub mod pointer;
pub mod text_input;
mod touch;

use keyboard::Keyboard;
use pointer::Pointers;
use text_input::TextInput;
use touch::Touch;

pub struct SeatManager {
    /// Listener for seats.
    _seat_listener: SeatListener,
}

impl SeatManager {
    pub fn new(
        env: &Environment<WinitEnv>,
        loop_handle: LoopHandle<'static, WinitState>,
        theme_manager: ThemeManager,
    ) -> Self {
        let relative_pointer_manager = env.get_global::<ZwpRelativePointerManagerV1>();
        let pointer_constraints = env.get_global::<ZwpPointerConstraintsV1>();
        let text_input_manager = env.get_global::<ZwpTextInputManagerV3>();

        let mut inner = SeatManagerInner::new(
            theme_manager,
            relative_pointer_manager,
            pointer_constraints,
            text_input_manager,
            loop_handle,
        );

        // Handle existing seats.
        for seat in env.get_all_seats() {
            let seat_data = match sctk::seat::clone_seat_data(&seat) {
                Some(seat_data) => seat_data,
                None => continue,
            };

            inner.process_seat_update(&seat, &seat_data);
        }

        let seat_listener = env.listen_for_seats(move |seat, seat_data, _| {
            inner.process_seat_update(&seat, seat_data);
        });

        Self {
            _seat_listener: seat_listener,
        }
    }
}

/// Inner state of the seat manager.
struct SeatManagerInner {
    /// Currently observed seats.
    seats: Vec<SeatInfo>,

    /// Loop handle.
    loop_handle: LoopHandle<'static, WinitState>,

    /// Relative pointer manager.
    relative_pointer_manager: Option<Attached<ZwpRelativePointerManagerV1>>,

    /// Pointer constraints.
    pointer_constraints: Option<Attached<ZwpPointerConstraintsV1>>,

    /// Text input manager.
    text_input_manager: Option<Attached<ZwpTextInputManagerV3>>,

    /// A theme manager.
    theme_manager: ThemeManager,
}

impl SeatManagerInner {
    fn new(
        theme_manager: ThemeManager,
        relative_pointer_manager: Option<Attached<ZwpRelativePointerManagerV1>>,
        pointer_constraints: Option<Attached<ZwpPointerConstraintsV1>>,
        text_input_manager: Option<Attached<ZwpTextInputManagerV3>>,
        loop_handle: LoopHandle<'static, WinitState>,
    ) -> Self {
        Self {
            seats: Vec::new(),
            loop_handle,
            relative_pointer_manager,
            pointer_constraints,
            text_input_manager,
            theme_manager,
        }
    }

    /// Handle seats update from the `SeatListener`.
    pub fn process_seat_update(&mut self, seat: &Attached<WlSeat>, seat_data: &SeatData) {
        let detached_seat = seat.detach();

        let position = self.seats.iter().position(|si| si.seat == detached_seat);
        let index = position.unwrap_or_else(|| {
            self.seats.push(SeatInfo::new(detached_seat));
            self.seats.len() - 1
        });

        let seat_info = &mut self.seats[index];

        // Pointer handling.
        if seat_data.has_pointer && !seat_data.defunct {
            if seat_info.pointer.is_none() {
                seat_info.pointer = Some(Pointers::new(
                    seat,
                    &self.theme_manager,
                    &self.relative_pointer_manager,
                    &self.pointer_constraints,
                    seat_info.modifiers_state.clone(),
                ));
            }
        } else {
            seat_info.pointer = None;
        }

        // Handle keyboard.
        if seat_data.has_keyboard && !seat_data.defunct {
            if seat_info.keyboard.is_none() {
                seat_info.keyboard = Keyboard::new(
                    seat,
                    self.loop_handle.clone(),
                    seat_info.modifiers_state.clone(),
                );
            }
        } else {
            seat_info.keyboard = None;
        }

        // Handle touch.
        if seat_data.has_touch && !seat_data.defunct {
            if seat_info.touch.is_none() {
                seat_info.touch = Some(Touch::new(seat));
            }
        } else {
            seat_info.touch = None;
        }

        // Handle text input.
        if let Some(text_input_manager) = self.text_input_manager.as_ref() {
            if seat_data.defunct {
                seat_info.text_input = None;
            } else if seat_info.text_input.is_none() {
                seat_info.text_input = Some(TextInput::new(seat, text_input_manager));
            }
        }
    }
}

/// Resources associtated with a given seat.
struct SeatInfo {
    /// Seat to which this `SeatInfo` belongs.
    seat: WlSeat,

    /// A keyboard handle with its repeat rate handling.
    keyboard: Option<Keyboard>,

    /// All pointers we're using on a seat.
    pointer: Option<Pointers>,

    /// Touch handling.
    touch: Option<Touch>,

    /// Text input handling aka IME.
    text_input: Option<TextInput>,

    /// The current state of modifiers observed in keyboard handler.
    ///
    /// We keep modifiers state on a seat, since it's being used by pointer events as well.
    modifiers_state: Rc<RefCell<ModifiersState>>,
}

impl SeatInfo {
    pub fn new(seat: WlSeat) -> Self {
        Self {
            seat,
            keyboard: None,
            pointer: None,
            touch: None,
            text_input: None,
            modifiers_state: Rc::new(RefCell::new(ModifiersState::default())),
        }
    }
}