webgpu_traits/
lib.rs
pub mod error;
pub mod ids;
pub mod messages;
pub mod render_commands;
use std::ops::Range;
use ipc_channel::ipc::{IpcSender, IpcSharedMemory};
use serde::{Deserialize, Serialize};
use webrender_api::ImageFormat;
use wgpu_core::device::HostMap;
pub use wgpu_core::id::markers::{
ComputePassEncoder as ComputePass, RenderPassEncoder as RenderPass,
};
pub use wgpu_core::id::{
ComputePassEncoderId as ComputePassId, RenderPassEncoderId as RenderPassId,
};
use wgpu_core::id::{ComputePipelineId, DeviceId, QueueId, RenderPipelineId};
use wgpu_core::instance::{RequestAdapterError, RequestDeviceError};
use wgpu_core::pipeline::CreateShaderModuleError;
use wgpu_types::{AdapterInfo, DeviceDescriptor, Features, Limits, TextureFormat};
pub use crate::error::*;
pub use crate::ids::*;
pub use crate::messages::*;
pub use crate::render_commands::*;
pub const PRESENTATION_BUFFER_COUNT: usize = 10;
pub type WebGPUAdapterResponse = Option<Result<Adapter, RequestAdapterError>>;
pub type WebGPUComputePipelineResponse = Result<Pipeline<ComputePipelineId>, Error>;
pub type WebGPUPoppedErrorScopeResponse = Result<Option<Error>, PopError>;
pub type WebGPURenderPipelineResponse = Result<Pipeline<RenderPipelineId>, Error>;
#[derive(Clone, Debug, Deserialize, Serialize)]
pub struct WebGPU(pub IpcSender<WebGPURequest>);
impl WebGPU {
pub fn exit(&self, sender: IpcSender<()>) -> Result<(), &'static str> {
self.0
.send(WebGPURequest::Exit(sender))
.map_err(|_| "Failed to send Exit message")
}
}
#[derive(Debug, Deserialize, Serialize)]
pub struct Adapter {
pub adapter_info: AdapterInfo,
pub adapter_id: WebGPUAdapter,
pub features: Features,
pub limits: Limits,
pub channel: WebGPU,
}
#[derive(Clone, Copy, Debug, Deserialize, Serialize)]
pub struct ContextConfiguration {
pub device_id: DeviceId,
pub queue_id: QueueId,
pub format: TextureFormat,
pub is_opaque: bool,
}
impl ContextConfiguration {
pub fn format(&self) -> ImageFormat {
match self.format {
TextureFormat::Rgba8Unorm => ImageFormat::RGBA8,
TextureFormat::Bgra8Unorm => ImageFormat::BGRA8,
_ => unreachable!("Unsupported canvas context format in configuration"),
}
}
}
#[derive(Clone, Copy, Debug, Deserialize, Serialize)]
pub enum DeviceLostReason {
Unknown,
Destroyed,
}
#[derive(Clone, Debug, Default, Deserialize, Serialize)]
pub struct ShaderCompilationInfo {
pub line_number: u64,
pub line_pos: u64,
pub offset: u64,
pub length: u64,
pub message: String,
}
impl ShaderCompilationInfo {
pub fn from(error: &CreateShaderModuleError, source: &str) -> Self {
let location = match error {
CreateShaderModuleError::Parsing(e) => e.inner.location(source),
CreateShaderModuleError::Validation(e) => e.inner.location(source),
_ => None,
};
if let Some(location) = location {
fn len_utf16(s: &str) -> u64 {
s.chars().map(|c| c.len_utf16() as u64).sum()
}
let start = location.offset as usize;
let end = start + location.length as usize;
let line_start = source[0..start].rfind('\n').map(|pos| pos + 1).unwrap_or(0);
Self {
line_number: location.line_number as u64,
line_pos: len_utf16(&source[line_start..start]) + 1,
offset: len_utf16(&source[0..start]),
length: len_utf16(&source[start..end]),
message: error.to_string(),
}
} else {
Self {
message: error.to_string(),
..Default::default()
}
}
}
}
#[derive(Debug, Deserialize, Serialize)]
pub struct Pipeline<T: std::fmt::Debug + Serialize> {
pub id: T,
pub label: String,
}
#[derive(Debug, Deserialize, Serialize)]
pub struct Mapping {
pub data: IpcSharedMemory,
pub mode: HostMap,
pub range: Range<u64>,
}
pub type WebGPUDeviceResponse = (
WebGPUDevice,
WebGPUQueue,
Result<DeviceDescriptor<Option<String>>, RequestDeviceError>,
);