mod adapter;
mod command;
mod device;
mod instance;
mod queue;
mod surface;
pub use adapter::{DynAdapter, DynOpenDevice};
pub use command::DynCommandEncoder;
pub use device::DynDevice;
pub use instance::{DynExposedAdapter, DynInstance};
pub use queue::DynQueue;
pub use surface::{DynAcquiredSurfaceTexture, DynSurface};
use std::any::Any;
use wgt::WasmNotSendSync;
use crate::{
AccelerationStructureAABBs, AccelerationStructureEntries, AccelerationStructureInstances,
AccelerationStructureTriangleIndices, AccelerationStructureTriangleTransform,
AccelerationStructureTriangles, BufferBinding, ProgrammableStage, TextureBinding,
};
pub trait DynResource: Any + WasmNotSendSync + 'static {
fn as_any(&self) -> &dyn Any;
fn as_any_mut(&mut self) -> &mut dyn Any;
}
macro_rules! impl_dyn_resource {
($($type:ty),*) => {
$(
impl crate::DynResource for $type {
fn as_any(&self) -> &dyn ::std::any::Any {
self
}
fn as_any_mut(&mut self) -> &mut dyn ::std::any::Any {
self
}
}
)*
};
}
pub(crate) use impl_dyn_resource;
trait DynResourceExt {
fn expect_downcast_ref<T: DynResource>(&self) -> &T;
fn expect_downcast_mut<T: DynResource>(&mut self) -> &mut T;
unsafe fn unbox<T: DynResource + 'static>(self: Box<Self>) -> T;
}
impl<R: DynResource + ?Sized> DynResourceExt for R {
fn expect_downcast_ref<'a, T: DynResource>(&'a self) -> &'a T {
self.as_any()
.downcast_ref()
.expect("Resource doesn't have the expected backend type.")
}
fn expect_downcast_mut<'a, T: DynResource>(&'a mut self) -> &'a mut T {
self.as_any_mut()
.downcast_mut()
.expect("Resource doesn't have the expected backend type.")
}
unsafe fn unbox<T: DynResource + 'static>(self: Box<Self>) -> T {
debug_assert!(
<Self as Any>::type_id(self.as_ref()) == std::any::TypeId::of::<T>(),
"Resource doesn't have the expected type, expected {:?}, got {:?}",
std::any::TypeId::of::<T>(),
<Self as Any>::type_id(self.as_ref())
);
let casted_ptr = Box::into_raw(self).cast::<T>();
*unsafe { Box::from_raw(casted_ptr) }
}
}
pub trait DynAccelerationStructure: DynResource + std::fmt::Debug {}
pub trait DynBindGroup: DynResource + std::fmt::Debug {}
pub trait DynBindGroupLayout: DynResource + std::fmt::Debug {}
pub trait DynBuffer: DynResource + std::fmt::Debug {}
pub trait DynCommandBuffer: DynResource + std::fmt::Debug {}
pub trait DynComputePipeline: DynResource + std::fmt::Debug {}
pub trait DynFence: DynResource + std::fmt::Debug {}
pub trait DynPipelineCache: DynResource + std::fmt::Debug {}
pub trait DynPipelineLayout: DynResource + std::fmt::Debug {}
pub trait DynQuerySet: DynResource + std::fmt::Debug {}
pub trait DynRenderPipeline: DynResource + std::fmt::Debug {}
pub trait DynSampler: DynResource + std::fmt::Debug {}
pub trait DynShaderModule: DynResource + std::fmt::Debug {}
pub trait DynSurfaceTexture:
DynResource + std::borrow::Borrow<dyn DynTexture> + std::fmt::Debug
{
}
pub trait DynTexture: DynResource + std::fmt::Debug {}
pub trait DynTextureView: DynResource + std::fmt::Debug {}
impl<'a> BufferBinding<'a, dyn DynBuffer> {
pub fn expect_downcast<B: DynBuffer>(self) -> BufferBinding<'a, B> {
BufferBinding {
buffer: self.buffer.expect_downcast_ref(),
offset: self.offset,
size: self.size,
}
}
}
impl<'a> TextureBinding<'a, dyn DynTextureView> {
pub fn expect_downcast<T: DynTextureView>(self) -> TextureBinding<'a, T> {
TextureBinding {
view: self.view.expect_downcast_ref(),
usage: self.usage,
}
}
}
impl<'a> ProgrammableStage<'a, dyn DynShaderModule> {
fn expect_downcast<T: DynShaderModule>(self) -> ProgrammableStage<'a, T> {
ProgrammableStage {
module: self.module.expect_downcast_ref(),
entry_point: self.entry_point,
constants: self.constants,
zero_initialize_workgroup_memory: self.zero_initialize_workgroup_memory,
}
}
}
impl<'a> AccelerationStructureEntries<'a, dyn DynBuffer> {
fn expect_downcast<B: DynBuffer>(&self) -> AccelerationStructureEntries<'a, B> {
match self {
AccelerationStructureEntries::Instances(instances) => {
AccelerationStructureEntries::Instances(AccelerationStructureInstances {
buffer: instances.buffer.map(|b| b.expect_downcast_ref()),
offset: instances.offset,
count: instances.count,
})
}
AccelerationStructureEntries::Triangles(triangles) => {
AccelerationStructureEntries::Triangles(
triangles
.iter()
.map(|t| AccelerationStructureTriangles {
vertex_buffer: t.vertex_buffer.map(|b| b.expect_downcast_ref()),
vertex_format: t.vertex_format,
first_vertex: t.first_vertex,
vertex_count: t.vertex_count,
vertex_stride: t.vertex_stride,
indices: t.indices.as_ref().map(|i| {
AccelerationStructureTriangleIndices {
buffer: i.buffer.map(|b| b.expect_downcast_ref()),
format: i.format,
offset: i.offset,
count: i.count,
}
}),
transform: t.transform.as_ref().map(|t| {
AccelerationStructureTriangleTransform {
buffer: t.buffer.expect_downcast_ref(),
offset: t.offset,
}
}),
flags: t.flags,
})
.collect(),
)
}
AccelerationStructureEntries::AABBs(entries) => AccelerationStructureEntries::AABBs(
entries
.iter()
.map(|e| AccelerationStructureAABBs {
buffer: e.buffer.map(|b| b.expect_downcast_ref()),
offset: e.offset,
count: e.count,
stride: e.stride,
flags: e.flags,
})
.collect(),
),
}
}
}