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tokio/runtime/time/wheel/
mod.rs

1use crate::runtime::time::{TimerHandle, TimerShared};
2use crate::time::error::InsertError;
3use crate::util::linked_list::LinkedList;
4
5mod level;
6pub(crate) use self::level::Expiration;
7use self::level::Level;
8
9use std::ptr::NonNull;
10
11use super::entry::STATE_DEREGISTERED;
12
13/// Timing wheel implementation.
14///
15/// This type provides the hashed timing wheel implementation that backs
16/// [`Driver`].
17///
18/// See [`Driver`] documentation for some implementation notes.
19///
20/// [`Driver`]: crate::runtime::time::Driver
21#[derive(Debug)]
22pub(crate) struct Wheel {
23    /// The number of milliseconds elapsed since the wheel started.
24    elapsed: u64,
25
26    /// Timer wheel.
27    ///
28    /// Levels:
29    ///
30    /// * 1 ms slots / 64 ms range
31    /// * 64 ms slots / ~ 4 sec range
32    /// * ~ 4 sec slots / ~ 4 min range
33    /// * ~ 4 min slots / ~ 4 hr range
34    /// * ~ 4 hr slots / ~ 12 day range
35    /// * ~ 12 day slots / ~ 2 yr range
36    levels: Box<[Level; NUM_LEVELS]>,
37
38    /// Entries queued for firing
39    pending: LinkedList<TimerShared>,
40}
41
42/// Number of levels. Each level has 64 slots. By using 6 levels with 64 slots
43/// each, the timer is able to track time up to 2 years into the future with a
44/// precision of 1 millisecond.
45const NUM_LEVELS: usize = 6;
46
47/// The maximum duration of a `Sleep`.
48pub(super) const MAX_DURATION: u64 = (1 << (6 * NUM_LEVELS)) - 1;
49
50impl Wheel {
51    /// Creates a new timing wheel.
52    pub(crate) fn new() -> Wheel {
53        let levels = (0..NUM_LEVELS).map(Level::new).collect::<Box<_>>();
54        Wheel {
55            elapsed: 0,
56            levels: levels.try_into().unwrap(),
57            pending: LinkedList::new(),
58        }
59    }
60
61    /// Returns the number of milliseconds that have elapsed since the timing
62    /// wheel's creation.
63    pub(crate) fn elapsed(&self) -> u64 {
64        self.elapsed
65    }
66
67    /// Inserts an entry into the timing wheel.
68    ///
69    /// # Arguments
70    ///
71    /// * `item`: The item to insert into the wheel.
72    ///
73    /// # Return
74    ///
75    /// Returns `Ok` when the item is successfully inserted, `Err` otherwise.
76    ///
77    /// `Err(Elapsed)` indicates that `when` represents an instant that has
78    /// already passed. In this case, the caller should fire the timeout
79    /// immediately.
80    ///
81    /// `Err(Invalid)` indicates an invalid `when` argument as been supplied.
82    ///
83    /// # Safety
84    ///
85    /// This function registers item into an intrusive linked list. The caller
86    /// must ensure that `item` is pinned and will not be dropped without first
87    /// being deregistered.
88    pub(crate) unsafe fn insert(
89        &mut self,
90        item: TimerHandle,
91    ) -> Result<u64, (TimerHandle, InsertError)> {
92        let when = unsafe { item.sync_when() };
93
94        if when <= self.elapsed {
95            return Err((item, InsertError::Elapsed));
96        }
97
98        // Get the level at which the entry should be stored
99        let level = self.level_for(when);
100
101        unsafe {
102            self.levels[level].add_entry(item);
103        }
104
105        debug_assert!({
106            self.levels[level]
107                .next_expiration(self.elapsed)
108                .map(|e| e.deadline >= self.elapsed)
109                .unwrap_or(true)
110        });
111
112        Ok(when)
113    }
114
115    /// Removes `item` from the timing wheel.
116    pub(crate) unsafe fn remove(&mut self, item: NonNull<TimerShared>) {
117        unsafe {
118            let when = item.as_ref().registered_when();
119            if when == STATE_DEREGISTERED {
120                self.pending.remove(item);
121            } else {
122                debug_assert!(
123                    self.elapsed <= when,
124                    "elapsed={}; when={}",
125                    self.elapsed,
126                    when
127                );
128
129                let level = self.level_for(when);
130                self.levels[level].remove_entry(item);
131            }
132        }
133    }
134
135    /// Instant at which to poll.
136    pub(crate) fn poll_at(&self) -> Option<u64> {
137        self.next_expiration().map(|expiration| expiration.deadline)
138    }
139
140    /// Advances the timer up to the instant represented by `now`.
141    pub(crate) fn poll(&mut self, now: u64) -> Option<TimerHandle> {
142        loop {
143            if let Some(handle) = self.pending.pop_back() {
144                return Some(handle);
145            }
146
147            match self.next_expiration() {
148                Some(ref expiration) if expiration.deadline <= now => {
149                    self.process_expiration(expiration, now);
150
151                    // During shutdown (`now == u64::MAX`), slots are drained
152                    // directly without cascading entries across levels. Keep
153                    // `self.elapsed` unchanged until all slots are empty so
154                    // `level_for` remains valid if the lock is temporarily
155                    // dropped to wake a batch of wakers.
156                    if now != u64::MAX {
157                        self.set_elapsed(expiration.deadline);
158                    }
159                }
160                _ => {
161                    // in this case the poll did not indicate an expiration
162                    // _and_ we were not able to find a next expiration in
163                    // the current list of timers.  advance to the poll's
164                    // current time and do nothing else.
165                    self.set_elapsed(now);
166                    break;
167                }
168            }
169        }
170
171        self.pending.pop_back()
172    }
173
174    /// Returns the instant at which the next timeout expires.
175    fn next_expiration(&self) -> Option<Expiration> {
176        if !self.pending.is_empty() {
177            // Expire immediately as we have things pending firing
178            return Some(Expiration {
179                level: 0,
180                slot: 0,
181                deadline: self.elapsed,
182            });
183        }
184
185        // Check all levels
186        for (level_num, level) in self.levels.iter().enumerate() {
187            if let Some(expiration) = level.next_expiration(self.elapsed) {
188                // There cannot be any expirations at a higher level that happen
189                // before this one.
190                debug_assert!(self.no_expirations_before(level_num + 1, expiration.deadline));
191
192                return Some(expiration);
193            }
194        }
195
196        None
197    }
198
199    /// Returns the tick at which this timer wheel next needs to perform some
200    /// processing, or None if there are no timers registered.
201    pub(super) fn next_expiration_time(&self) -> Option<u64> {
202        self.next_expiration().map(|ex| ex.deadline)
203    }
204
205    /// Used for debug assertions
206    fn no_expirations_before(&self, start_level: usize, before: u64) -> bool {
207        let mut res = true;
208
209        for level in &self.levels[start_level..] {
210            if let Some(e2) = level.next_expiration(self.elapsed) {
211                if e2.deadline < before {
212                    res = false;
213                }
214            }
215        }
216
217        res
218    }
219
220    /// iteratively find entries that are between the wheel's current
221    /// time and the expiration time.  for each in that population either
222    /// queue it for notification (in the case of the last level) or tier
223    /// it down to the next level (in all other cases).
224    pub(crate) fn process_expiration(&mut self, expiration: &Expiration, now: u64) {
225        // Note that we need to take _all_ of the entries off the list before
226        // processing any of them. This is important because it's possible that
227        // those entries might need to be reinserted into the same slot.
228        //
229        // This happens only on the highest level, when an entry is inserted
230        // more than MAX_DURATION into the future. When this happens, we wrap
231        // around, and process some entries a multiple of MAX_DURATION before
232        // they actually need to be dropped down a level. We then reinsert them
233        // back into the same position; we must make sure we don't then process
234        // those entries again or we'll end up in an infinite loop.
235        let mut entries = self.take_entries(expiration);
236        let deadline = if now == u64::MAX {
237            now
238        } else {
239            expiration.deadline
240        };
241
242        while let Some(item) = entries.pop_back() {
243            if expiration.level == 0 && now != u64::MAX {
244                debug_assert_eq!(unsafe { item.registered_when() }, expiration.deadline);
245            }
246
247            // Try to expire the entry; this is cheap (doesn't synchronize) if
248            // the timer is not expired, and updates registered_when.
249            match unsafe { item.mark_pending(deadline) } {
250                Ok(()) => {
251                    // Item was expired
252                    self.pending.push_front(item);
253                }
254                Err(expiration_tick) => {
255                    let level = level_for(expiration.deadline, expiration_tick);
256                    unsafe {
257                        self.levels[level].add_entry(item);
258                    }
259                }
260            }
261        }
262    }
263
264    fn set_elapsed(&mut self, when: u64) {
265        assert!(
266            self.elapsed <= when,
267            "elapsed={:?}; when={:?}",
268            self.elapsed,
269            when
270        );
271
272        if when > self.elapsed {
273            self.elapsed = when;
274        }
275    }
276
277    /// Obtains the list of entries that need processing for the given expiration.
278    fn take_entries(&mut self, expiration: &Expiration) -> LinkedList<TimerShared> {
279        self.levels[expiration.level].take_slot(expiration.slot)
280    }
281
282    fn level_for(&self, when: u64) -> usize {
283        level_for(self.elapsed, when)
284    }
285}
286
287fn level_for(elapsed: u64, when: u64) -> usize {
288    const SLOT_MASK: u64 = (1 << 6) - 1;
289
290    // Mask in the trailing bits ignored by the level calculation in order to cap
291    // the possible leading zeros
292    let mut masked = elapsed ^ when | SLOT_MASK;
293
294    if masked >= MAX_DURATION {
295        // Fudge the timer into the top level
296        masked = MAX_DURATION - 1;
297    }
298
299    let leading_zeros = masked.leading_zeros() as usize;
300    let significant = 63 - leading_zeros;
301
302    significant / NUM_LEVELS
303}
304
305#[cfg(all(test, not(loom)))]
306mod test {
307    use super::*;
308
309    #[test]
310    fn test_level_for() {
311        for pos in 0..64 {
312            assert_eq!(0, level_for(0, pos), "level_for({pos}) -- binary = {pos:b}");
313        }
314
315        for level in 1..5 {
316            for pos in level..64 {
317                let a = pos * 64_usize.pow(level as u32);
318                assert_eq!(
319                    level,
320                    level_for(0, a as u64),
321                    "level_for({a}) -- binary = {a:b}"
322                );
323
324                if pos > level {
325                    let a = a - 1;
326                    assert_eq!(
327                        level,
328                        level_for(0, a as u64),
329                        "level_for({a}) -- binary = {a:b}"
330                    );
331                }
332
333                if pos < 64 {
334                    let a = a + 1;
335                    assert_eq!(
336                        level,
337                        level_for(0, a as u64),
338                        "level_for({a}) -- binary = {a:b}"
339                    );
340                }
341            }
342        }
343    }
344}