1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at https://mozilla.org/MPL/2.0/. */

use dom_struct::dom_struct;
use euclid::{RigidTransform3D, Rotation3D, Vector3D};
use js::rust::HandleObject;
use js::typedarray::{Float32, Float32Array};

use crate::dom::bindings::buffer_source::HeapBufferSource;
use crate::dom::bindings::codegen::Bindings::DOMPointBinding::DOMPointInit;
use crate::dom::bindings::codegen::Bindings::XRRigidTransformBinding::XRRigidTransformMethods;
use crate::dom::bindings::error::{Error, Fallible};
use crate::dom::bindings::reflector::{reflect_dom_object_with_proto, DomObject, Reflector};
use crate::dom::bindings::root::{DomRoot, MutNullableDom};
use crate::dom::dompointreadonly::DOMPointReadOnly;
use crate::dom::globalscope::GlobalScope;
use crate::dom::window::Window;
use crate::dom::xrsession::ApiRigidTransform;
use crate::script_runtime::{CanGc, JSContext};

#[dom_struct]
pub struct XRRigidTransform {
    reflector_: Reflector,
    position: MutNullableDom<DOMPointReadOnly>,
    orientation: MutNullableDom<DOMPointReadOnly>,
    #[ignore_malloc_size_of = "defined in euclid"]
    #[no_trace]
    transform: ApiRigidTransform,
    inverse: MutNullableDom<XRRigidTransform>,
    #[ignore_malloc_size_of = "defined in mozjs"]
    matrix: HeapBufferSource<Float32>,
}

impl XRRigidTransform {
    fn new_inherited(transform: ApiRigidTransform) -> XRRigidTransform {
        XRRigidTransform {
            reflector_: Reflector::new(),
            position: MutNullableDom::default(),
            orientation: MutNullableDom::default(),
            transform,
            inverse: MutNullableDom::default(),
            matrix: HeapBufferSource::default(),
        }
    }

    pub fn new(
        global: &GlobalScope,
        transform: ApiRigidTransform,
        can_gc: CanGc,
    ) -> DomRoot<XRRigidTransform> {
        Self::new_with_proto(global, None, transform, can_gc)
    }

    fn new_with_proto(
        global: &GlobalScope,
        proto: Option<HandleObject>,
        transform: ApiRigidTransform,
        can_gc: CanGc,
    ) -> DomRoot<XRRigidTransform> {
        reflect_dom_object_with_proto(
            Box::new(XRRigidTransform::new_inherited(transform)),
            global,
            proto,
            can_gc,
        )
    }

    pub fn identity(window: &GlobalScope, can_gc: CanGc) -> DomRoot<XRRigidTransform> {
        let transform = RigidTransform3D::identity();
        XRRigidTransform::new(window, transform, can_gc)
    }
}

impl XRRigidTransformMethods<crate::DomTypeHolder> for XRRigidTransform {
    // https://immersive-web.github.io/webxr/#dom-xrrigidtransform-xrrigidtransform
    fn Constructor(
        window: &Window,
        proto: Option<HandleObject>,
        can_gc: CanGc,
        position: &DOMPointInit,
        orientation: &DOMPointInit,
    ) -> Fallible<DomRoot<Self>> {
        if position.w != 1.0 {
            return Err(Error::Type(format!(
                "XRRigidTransform must be constructed with a position that has a w value of of 1.0, not {}",
                position.w
            )));
        }

        if !position.x.is_finite() ||
            !position.y.is_finite() ||
            !position.z.is_finite() ||
            !position.w.is_finite()
        {
            return Err(Error::Type(
                "Position must not contain non-finite values".into(),
            ));
        }

        if !orientation.x.is_finite() ||
            !orientation.y.is_finite() ||
            !orientation.z.is_finite() ||
            !orientation.w.is_finite()
        {
            return Err(Error::Type(
                "Orientation must not contain non-finite values".into(),
            ));
        }

        let translate = Vector3D::new(position.x as f32, position.y as f32, position.z as f32);
        let rotate = Rotation3D::unit_quaternion(
            orientation.x as f32,
            orientation.y as f32,
            orientation.z as f32,
            orientation.w as f32,
        );

        if !rotate.i.is_finite() {
            // if quaternion has zero norm, we'll get an infinite or NaN
            // value for each element. This is preferable to checking for zero.
            return Err(Error::InvalidState);
        }
        let transform = RigidTransform3D::new(rotate, translate);
        Ok(XRRigidTransform::new_with_proto(
            &window.global(),
            proto,
            transform,
            can_gc,
        ))
    }

    // https://immersive-web.github.io/webxr/#dom-xrrigidtransform-position
    fn Position(&self, can_gc: CanGc) -> DomRoot<DOMPointReadOnly> {
        self.position.or_init(|| {
            let t = &self.transform.translation;
            DOMPointReadOnly::new(
                &self.global(),
                t.x.into(),
                t.y.into(),
                t.z.into(),
                1.0,
                can_gc,
            )
        })
    }
    // https://immersive-web.github.io/webxr/#dom-xrrigidtransform-orientation
    fn Orientation(&self, can_gc: CanGc) -> DomRoot<DOMPointReadOnly> {
        self.orientation.or_init(|| {
            let r = &self.transform.rotation;
            DOMPointReadOnly::new(
                &self.global(),
                r.i.into(),
                r.j.into(),
                r.k.into(),
                r.r.into(),
                can_gc,
            )
        })
    }
    // https://immersive-web.github.io/webxr/#dom-xrrigidtransform-inverse
    fn Inverse(&self, can_gc: CanGc) -> DomRoot<XRRigidTransform> {
        self.inverse.or_init(|| {
            let transform = XRRigidTransform::new(&self.global(), self.transform.inverse(), can_gc);
            transform.inverse.set(Some(self));
            transform
        })
    }
    // https://immersive-web.github.io/webxr/#dom-xrrigidtransform-matrix
    fn Matrix(&self, _cx: JSContext) -> Float32Array {
        if !self.matrix.is_initialized() {
            self.matrix
                .set_data(_cx, &self.transform.to_transform().to_array())
                .expect("Failed to set on data on transform's internal matrix.")
        }

        self.matrix
            .get_buffer()
            .expect("Failed to get transform's internal matrix.")
    }
}

impl XRRigidTransform {
    /// <https://immersive-web.github.io/webxr/#dom-xrpose-transform>
    pub fn transform(&self) -> ApiRigidTransform {
        self.transform
    }
}