1use dom_struct::dom_struct;
6use embedder_traits::Cursor;
7use euclid::Point2D;
8use js::rust::HandleObject;
9use style_traits::CSSPixel;
10
11use crate::dom::bindings::codegen::Bindings::InputEventBinding::{self, InputEventMethods};
12use crate::dom::bindings::codegen::Bindings::UIEventBinding::UIEvent_Binding::UIEventMethods;
13use crate::dom::bindings::error::Fallible;
14use crate::dom::bindings::reflector::reflect_dom_object_with_proto;
15use crate::dom::bindings::root::DomRoot;
16use crate::dom::bindings::str::DOMString;
17use crate::dom::node::Node;
18use crate::dom::uievent::UIEvent;
19use crate::dom::window::Window;
20use crate::script_runtime::CanGc;
21
22#[dom_struct]
23pub(crate) struct InputEvent {
24 uievent: UIEvent,
25 data: Option<DOMString>,
26 is_composing: bool,
27}
28
29impl InputEvent {
30 #[allow(clippy::too_many_arguments)]
31 fn new(
32 window: &Window,
33 proto: Option<HandleObject>,
34 type_: DOMString,
35 can_bubble: bool,
36 cancelable: bool,
37 view: Option<&Window>,
38 detail: i32,
39 data: Option<DOMString>,
40 is_composing: bool,
41 can_gc: CanGc,
42 ) -> DomRoot<InputEvent> {
43 let ev = reflect_dom_object_with_proto(
44 Box::new(InputEvent {
45 uievent: UIEvent::new_inherited(),
46 data,
47 is_composing,
48 }),
49 window,
50 proto,
51 can_gc,
52 );
53 ev.uievent
54 .InitUIEvent(type_, can_bubble, cancelable, view, detail);
55 ev
56 }
57}
58
59impl InputEventMethods<crate::DomTypeHolder> for InputEvent {
60 fn Constructor(
62 window: &Window,
63 proto: Option<HandleObject>,
64 can_gc: CanGc,
65 type_: DOMString,
66 init: &InputEventBinding::InputEventInit,
67 ) -> Fallible<DomRoot<InputEvent>> {
68 let event = InputEvent::new(
69 window,
70 proto,
71 type_,
72 init.parent.parent.bubbles,
73 init.parent.parent.cancelable,
74 init.parent.view.as_deref(),
75 init.parent.detail,
76 init.data.clone(),
77 init.isComposing,
78 can_gc,
79 );
80 Ok(event)
81 }
82
83 fn GetData(&self) -> Option<DOMString> {
85 self.data.clone()
86 }
87
88 fn IsComposing(&self) -> bool {
90 self.is_composing
91 }
92
93 fn IsTrusted(&self) -> bool {
95 self.uievent.IsTrusted()
96 }
97}
98
99pub(crate) struct HitTestResult {
102 pub node: DomRoot<Node>,
103 pub cursor: Cursor,
104 pub point_in_node: Point2D<f32, CSSPixel>,
105 pub point_in_frame: Point2D<f32, CSSPixel>,
106 pub point_relative_to_initial_containing_block: Point2D<f32, CSSPixel>,
107}