use dom_struct::dom_struct;
use crate::dom::bindings::codegen::Bindings::TouchBinding::TouchMethods;
use crate::dom::bindings::num::Finite;
use crate::dom::bindings::reflector::{reflect_dom_object, Reflector};
use crate::dom::bindings::root::{DomRoot, MutDom};
use crate::dom::eventtarget::EventTarget;
use crate::dom::window::Window;
#[dom_struct]
pub struct Touch {
reflector_: Reflector,
identifier: i32,
target: MutDom<EventTarget>,
screen_x: f64,
screen_y: f64,
client_x: f64,
client_y: f64,
page_x: f64,
page_y: f64,
}
impl Touch {
#[allow(clippy::too_many_arguments)]
fn new_inherited(
identifier: i32,
target: &EventTarget,
screen_x: Finite<f64>,
screen_y: Finite<f64>,
client_x: Finite<f64>,
client_y: Finite<f64>,
page_x: Finite<f64>,
page_y: Finite<f64>,
) -> Touch {
Touch {
reflector_: Reflector::new(),
identifier,
target: MutDom::new(target),
screen_x: *screen_x,
screen_y: *screen_y,
client_x: *client_x,
client_y: *client_y,
page_x: *page_x,
page_y: *page_y,
}
}
#[allow(clippy::too_many_arguments)]
pub fn new(
window: &Window,
identifier: i32,
target: &EventTarget,
screen_x: Finite<f64>,
screen_y: Finite<f64>,
client_x: Finite<f64>,
client_y: Finite<f64>,
page_x: Finite<f64>,
page_y: Finite<f64>,
) -> DomRoot<Touch> {
reflect_dom_object(
Box::new(Touch::new_inherited(
identifier, target, screen_x, screen_y, client_x, client_y, page_x, page_y,
)),
window,
)
}
}
impl TouchMethods for Touch {
fn Identifier(&self) -> i32 {
self.identifier
}
fn Target(&self) -> DomRoot<EventTarget> {
self.target.get()
}
fn ScreenX(&self) -> Finite<f64> {
Finite::wrap(self.screen_x)
}
fn ScreenY(&self) -> Finite<f64> {
Finite::wrap(self.screen_y)
}
fn ClientX(&self) -> Finite<f64> {
Finite::wrap(self.client_x)
}
fn ClientY(&self) -> Finite<f64> {
Finite::wrap(self.client_y)
}
fn PageX(&self) -> Finite<f64> {
Finite::wrap(self.page_x)
}
fn PageY(&self) -> Finite<f64> {
Finite::wrap(self.page_y)
}
}