1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
use crate::{Point, PxScale};

/// Glyph id.
///
/// # Example
/// ```
/// use ab_glyph::{Font, FontRef, GlyphId};
/// # fn main() -> Result<(), ab_glyph::InvalidFont> {
/// let font = FontRef::try_from_slice(include_bytes!("../../dev/fonts/Exo2-Light.otf"))?;
///
/// let q_id: GlyphId = font.glyph_id('q');
/// # Ok(()) }
/// ```
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct GlyphId(pub u16);

impl GlyphId {
    /// Construct a `Glyph` with given scale & position.
    ///
    /// # Example
    /// ```
    /// # use ab_glyph::*;
    /// # let font = FontRef::try_from_slice(include_bytes!("../../dev/fonts/Exo2-Light.otf")).unwrap();
    /// let glyph = font.glyph_id('z').with_scale_and_position(24.0, point(100.0, 0.0));
    /// ```
    #[inline]
    pub fn with_scale_and_position<S: Into<PxScale>, P: Into<Point>>(
        self,
        scale: S,
        position: P,
    ) -> Glyph {
        Glyph {
            id: self,
            scale: scale.into(),
            position: position.into(),
        }
    }

    /// Construct a `Glyph` with given scale and position `point(0.0, 0.0)`.
    ///
    /// # Example
    /// ```
    /// # use ab_glyph::*;
    /// # let font = FontRef::try_from_slice(include_bytes!("../../dev/fonts/Exo2-Light.otf")).unwrap();
    /// let glyph = font.glyph_id('w').with_scale(48.0);
    /// ```
    #[inline]
    pub fn with_scale<S: Into<PxScale>>(self, scale: S) -> Glyph {
        self.with_scale_and_position(scale, Point::default())
    }
}

/// A glyph with pixel scale & position.
#[derive(Clone, Debug, PartialEq, PartialOrd)]
pub struct Glyph {
    /// Glyph id.
    pub id: GlyphId,
    /// Pixel scale of this glyph.
    pub scale: PxScale,
    /// Position of this glyph.
    ///
    /// This point, relative to the glyph, is to the left before applying
    /// `h_advance` or `h_side_bearing` & vertically at the "baseline".
    /// See [glyph layout concepts](trait.Font.html#glyph-layout-concepts).
    pub position: Point,
}

/// Old version of [`v2::GlyphImage`].
#[deprecated(since = "0.2.22", note = "Deprecated in favor of `v2::GlyphImage`")]
#[derive(Debug, Clone)]
pub struct GlyphImage<'a> {
    /// Offset of the image from the normal origin (top at the baseline plus
    /// ascent), measured in pixels at the image's current scale.
    pub origin: Point,
    /// Current scale of the image in pixels per em.
    pub scale: f32,
    /// Raw image data, not a bitmap in the case of [`GlyphImageFormat::Png`] format.
    pub data: &'a [u8],
    /// Format of the raw data.
    pub format: GlyphImageFormat,
}

#[derive(Debug, Clone)]
#[non_exhaustive]
pub struct GlyphSvg<'a> {
    /// Raw image data, it should be rendered or decompressed (in case of SVGZ)
    /// by the caller.. Note that the data includes records for multiple Glyphs.
    pub data: &'a [u8],
    /// The first glyph ID for the range covered by this record.
    pub start_glyph_id: GlyphId,
    /// The last glyph ID, *inclusive*, for the range covered by this record.
    pub end_glyph_id: GlyphId,
}

pub mod v2 {
    use crate::{GlyphImageFormat, Point};

    /// A pre-rendered image of a glyph, usually used for emojis or other glyphs
    /// that can't be represented only using an outline.
    #[non_exhaustive]
    #[derive(Debug, Clone)]
    pub struct GlyphImage<'a> {
        /// Offset of the image from the normal origin (top at the baseline plus
        /// ascent), measured in pixels at the image's current scale.
        pub origin: Point,
        /// Image width.
        ///
        /// It doesn't guarantee that this value is the same as set in the `data` in the case of
        /// [`GlyphImageFormat::Png`] format.
        pub width: u16,
        /// Image height.
        ///
        /// It doesn't guarantee that this value is the same as set in the `data` in the case of
        /// [`GlyphImageFormat::Png`] format.
        pub height: u16,
        /// Pixels per em of the selected strike.
        pub pixels_per_em: u16,
        /// Raw image data, see [`format`](GlyphImageFormat).
        pub data: &'a [u8],
        /// Format of the raw [`data`](Self::data).
        pub format: GlyphImageFormat,
    }
}

/// Valid formats for a [`GlyphImage`].
// Possible future formats: SVG, JPEG, TIFF
#[non_exhaustive]
#[derive(Debug, Clone)]
pub enum GlyphImageFormat {
    Png,

    /// A monochrome bitmap.
    ///
    /// The most significant bit of the first byte corresponds to the top-left pixel, proceeding
    /// through succeeding bits moving left to right. The data for each row is padded to a byte
    /// boundary, so the next row begins with the most significant bit of a new byte. 1 corresponds
    /// to black, and 0 to white.
    BitmapMono,

    /// A packed monochrome bitmap.
    ///
    /// The most significant bit of the first byte corresponds to the top-left pixel, proceeding
    /// through succeeding bits moving left to right. Data is tightly packed with no padding. 1
    /// corresponds to black, and 0 to white.
    BitmapMonoPacked,

    /// A grayscale bitmap with 2 bits per pixel.
    ///
    /// The most significant bits of the first byte corresponds to the top-left pixel, proceeding
    /// through succeeding bits moving left to right. The data for each row is padded to a byte
    /// boundary, so the next row begins with the most significant bit of a new byte.
    BitmapGray2,

    /// A packed grayscale bitmap with 2 bits per pixel.
    ///
    /// The most significant bits of the first byte corresponds to the top-left pixel, proceeding
    /// through succeeding bits moving left to right. Data is tightly packed with no padding.
    BitmapGray2Packed,

    /// A grayscale bitmap with 4 bits per pixel.
    ///
    /// The most significant bits of the first byte corresponds to the top-left pixel, proceeding
    /// through succeeding bits moving left to right. The data for each row is padded to a byte
    /// boundary, so the next row begins with the most significant bit of a new byte.
    BitmapGray4,

    /// A packed grayscale bitmap with 4 bits per pixel.
    ///
    /// The most significant bits of the first byte corresponds to the top-left pixel, proceeding
    /// through succeeding bits moving left to right. Data is tightly packed with no padding.
    BitmapGray4Packed,

    /// A grayscale bitmap with 8 bits per pixel.
    ///
    /// The first byte corresponds to the top-left pixel, proceeding through succeeding bytes
    /// moving left to right.
    BitmapGray8,

    /// A color bitmap with 32 bits per pixel.
    ///
    /// The first group of four bytes corresponds to the top-left pixel, proceeding through
    /// succeeding pixels moving left to right. Each byte corresponds to a color channel and the
    /// channels within a pixel are in blue, green, red, alpha order. Color values are
    /// pre-multiplied by the alpha. For example, the color "full-green with half translucency"
    /// is encoded as `\x00\x80\x00\x80`, and not `\x00\xFF\x00\x80`.
    BitmapPremulBgra32,
}