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servoshell/desktop/
headless_window.rs

1/* This Source Code Form is subject to the terms of the Mozilla Public
2 * License, v. 2.0. If a copy of the MPL was not distributed with this
3 * file, You can obtain one at https://mozilla.org/MPL/2.0/. */
4
5//! A headless window implementation.
6
7#![deny(clippy::panic)]
8#![deny(clippy::unwrap_used)]
9
10use std::cell::Cell;
11use std::rc::Rc;
12use std::sync::atomic::AtomicU64;
13
14use euclid::{Point2D, Scale, Size2D};
15use log::error;
16use servo::{
17    DeviceIndependentIntRect, DeviceIndependentPixel, DeviceIntPoint, DeviceIntRect, DeviceIntSize,
18    DevicePixel, RenderingContext, ScreenGeometry, SoftwareRenderingContext, WebView,
19    convert_rect_to_css_pixel,
20};
21use winit::dpi::PhysicalSize;
22
23use crate::prefs::ServoShellPreferences;
24use crate::window::{MIN_WINDOW_INNER_SIZE, PlatformWindow, ServoShellWindow, ServoShellWindowId};
25
26pub struct HeadlessWindow {
27    id: ServoShellWindowId,
28    fullscreen: Cell<bool>,
29    device_pixel_ratio_override: Option<Scale<f32, DeviceIndependentPixel, DevicePixel>>,
30    inner_size: Cell<DeviceIntSize>,
31    screen_size: Size2D<i32, DevicePixel>,
32    // virtual top-left position of the window in device pixels.
33    window_position: Cell<Point2D<i32, DevicePixel>>,
34    rendering_context: Rc<SoftwareRenderingContext>,
35}
36
37impl HeadlessWindow {
38    #[servo::servo_tracing::instrument(level = "debug", name = "HeadlessWindow::new", skip_all)]
39    pub fn new(servoshell_preferences: &ServoShellPreferences) -> Rc<Self> {
40        let size = servoshell_preferences.initial_window_size;
41
42        let device_pixel_ratio_override = servoshell_preferences.device_pixel_ratio_override;
43        let device_pixel_ratio_override: Option<Scale<f32, DeviceIndependentPixel, DevicePixel>> =
44            device_pixel_ratio_override.map(Scale::new);
45        let hidpi_factor = device_pixel_ratio_override.unwrap_or_else(Scale::identity);
46
47        let inner_size = (size.to_f32() * hidpi_factor).to_i32();
48        let physical_size = PhysicalSize::new(inner_size.width as u32, inner_size.height as u32);
49        let rendering_context =
50            SoftwareRenderingContext::new(physical_size).expect("Failed to create WR surfman");
51
52        let screen_size = servoshell_preferences
53            .screen_size_override
54            .map_or(inner_size * 2, |screen_size_override| {
55                (screen_size_override.to_f32() * hidpi_factor).to_i32()
56            });
57
58        static CURRENT_WINDOW_ID: AtomicU64 = AtomicU64::new(0);
59        let window = HeadlessWindow {
60            id: CURRENT_WINDOW_ID
61                .fetch_add(1, std::sync::atomic::Ordering::Relaxed)
62                .into(),
63            fullscreen: Cell::new(false),
64            device_pixel_ratio_override,
65            inner_size: Cell::new(inner_size),
66            screen_size,
67            window_position: Cell::new(Point2D::zero()),
68            rendering_context: Rc::new(rendering_context),
69        };
70
71        Rc::new(window)
72    }
73}
74
75impl Drop for HeadlessWindow {
76    fn drop(&mut self) {
77        if let Err(error) = self.rendering_context.make_current() {
78            error!("Failed to make the rendering context current: {error:?}");
79        }
80    }
81}
82
83impl PlatformWindow for HeadlessWindow {
84    fn id(&self) -> ServoShellWindowId {
85        self.id
86    }
87
88    fn screen_geometry(&self) -> servo::ScreenGeometry {
89        ScreenGeometry {
90            size: self.screen_size,
91            available_size: self.screen_size,
92            window_rect: DeviceIntRect::from_origin_and_size(
93                self.window_position.get(),
94                self.inner_size.get(),
95            ),
96        }
97    }
98
99    fn set_position(&self, point: DeviceIntPoint) {
100        self.window_position.set(point);
101    }
102
103    fn request_repaint(&self, window: &ServoShellWindow) {
104        window.repaint_webviews();
105    }
106
107    fn request_resize(&self, webview: &WebView, new_size: DeviceIntSize) -> Option<DeviceIntSize> {
108        // Do not let the window size get smaller than `MIN_WINDOW_INNER_SIZE` or larger
109        // than twice the screen size.
110        let new_size = new_size.clamp(MIN_WINDOW_INNER_SIZE, self.screen_size * 2);
111        if self.inner_size.get() == new_size {
112            return Some(new_size);
113        }
114
115        self.inner_size.set(new_size);
116
117        // Because we are managing the rendering surface ourselves, there will be no other
118        // notification (such as from the display manager) that it has changed size, so we
119        // must notify `Paint` here.
120        webview.resize(PhysicalSize::new(
121            new_size.width as u32,
122            new_size.height as u32,
123        ));
124
125        Some(new_size)
126    }
127
128    fn device_hidpi_scale_factor(&self) -> Scale<f32, DeviceIndependentPixel, DevicePixel> {
129        Scale::new(1.0)
130    }
131
132    fn hidpi_scale_factor(&self) -> Scale<f32, DeviceIndependentPixel, DevicePixel> {
133        self.device_pixel_ratio_override
134            .unwrap_or_else(|| self.device_hidpi_scale_factor())
135    }
136
137    fn set_fullscreen(&self, state: bool) {
138        self.fullscreen.set(state);
139    }
140
141    fn get_fullscreen(&self) -> bool {
142        self.fullscreen.get()
143    }
144
145    #[cfg(feature = "webxr")]
146    fn new_glwindow(
147        &self,
148        _event_loop: &winit::event_loop::ActiveEventLoop,
149    ) -> Rc<dyn servo::webxr::GlWindow> {
150        unimplemented!()
151    }
152
153    fn window_rect(&self) -> DeviceIndependentIntRect {
154        convert_rect_to_css_pixel(
155            DeviceIntRect::from_origin_and_size(self.window_position.get(), self.inner_size.get()),
156            self.hidpi_scale_factor(),
157        )
158    }
159
160    fn rendering_context(&self) -> Rc<dyn RenderingContext> {
161        self.rendering_context.clone()
162    }
163
164    fn maximize(&self, webview: &WebView) {
165        self.window_position.set(Point2D::zero());
166        self.inner_size.set(self.screen_size);
167        // Because we are managing the rendering surface ourselves, there will be no other
168        // notification (such as from the display manager) that it has changed size, so we
169        // must notify the `Paint` here.
170        webview.resize(PhysicalSize::new(
171            self.screen_size.width as u32,
172            self.screen_size.height as u32,
173        ));
174    }
175
176    fn show_console_message(&self, level: servo::ConsoleLogLevel, message: &str) {
177        println!("{message}");
178        log::log!(level.into(), "{message}");
179    }
180}