servoshell/desktop/
headless_window.rs

1/* This Source Code Form is subject to the terms of the Mozilla Public
2 * License, v. 2.0. If a copy of the MPL was not distributed with this
3 * file, You can obtain one at https://mozilla.org/MPL/2.0/. */
4
5//! A headless window implementation.
6
7#![deny(clippy::panic)]
8#![deny(clippy::unwrap_used)]
9
10use std::cell::Cell;
11use std::rc::Rc;
12
13use euclid::num::Zero;
14use euclid::{Length, Point2D, Scale, Size2D};
15use servo::servo_geometry::{
16    DeviceIndependentIntRect, DeviceIndependentPixel, convert_rect_to_css_pixel,
17};
18use servo::webrender_api::units::{DeviceIntPoint, DeviceIntRect, DeviceIntSize, DevicePixel};
19use servo::{RenderingContext, ScreenGeometry, SoftwareRenderingContext, WebView};
20use winit::dpi::PhysicalSize;
21
22use super::app_state::RunningAppState;
23use crate::desktop::window_trait::{MIN_WINDOW_INNER_SIZE, WindowPortsMethods};
24use crate::prefs::ServoShellPreferences;
25
26pub struct Window {
27    fullscreen: Cell<bool>,
28    device_pixel_ratio_override: Option<Scale<f32, DeviceIndependentPixel, DevicePixel>>,
29    inner_size: Cell<DeviceIntSize>,
30    screen_size: Size2D<i32, DevicePixel>,
31    // virtual top-left position of the window in device pixels.
32    window_position: Cell<Point2D<i32, DevicePixel>>,
33    rendering_context: Rc<SoftwareRenderingContext>,
34}
35
36impl Window {
37    #[allow(clippy::new_ret_no_self)]
38    pub fn new(servoshell_preferences: &ServoShellPreferences) -> Rc<dyn WindowPortsMethods> {
39        let size = servoshell_preferences.initial_window_size;
40
41        let device_pixel_ratio_override = servoshell_preferences.device_pixel_ratio_override;
42        let device_pixel_ratio_override: Option<Scale<f32, DeviceIndependentPixel, DevicePixel>> =
43            device_pixel_ratio_override.map(Scale::new);
44        let hidpi_factor = device_pixel_ratio_override.unwrap_or_else(Scale::identity);
45
46        let inner_size = (size.to_f32() * hidpi_factor).to_i32();
47        let physical_size = PhysicalSize::new(inner_size.width as u32, inner_size.height as u32);
48        let rendering_context =
49            SoftwareRenderingContext::new(physical_size).expect("Failed to create WR surfman");
50
51        let screen_size = servoshell_preferences
52            .screen_size_override
53            .map_or(inner_size * 2, |screen_size_override| {
54                (screen_size_override.to_f32() * hidpi_factor).to_i32()
55            });
56
57        let window = Window {
58            fullscreen: Cell::new(false),
59            device_pixel_ratio_override,
60            inner_size: Cell::new(inner_size),
61            screen_size,
62            window_position: Cell::new(Point2D::zero()),
63            rendering_context: Rc::new(rendering_context),
64        };
65
66        Rc::new(window)
67    }
68}
69
70impl WindowPortsMethods for Window {
71    fn id(&self) -> winit::window::WindowId {
72        winit::window::WindowId::dummy()
73    }
74
75    fn screen_geometry(&self) -> servo::ScreenGeometry {
76        ScreenGeometry {
77            size: self.screen_size,
78            available_size: self.screen_size,
79            window_rect: DeviceIntRect::from_origin_and_size(
80                self.window_position.get(),
81                self.inner_size.get(),
82            ),
83        }
84    }
85
86    fn set_position(&self, point: DeviceIntPoint) {
87        self.window_position.set(point);
88    }
89
90    fn request_resize(&self, webview: &WebView, new_size: DeviceIntSize) -> Option<DeviceIntSize> {
91        // Do not let the window size get smaller than `MIN_WINDOW_INNER_SIZE` or larger
92        // than twice the screen size.
93        let new_size = new_size.clamp(MIN_WINDOW_INNER_SIZE, self.screen_size * 2);
94        if self.inner_size.get() == new_size {
95            return Some(new_size);
96        }
97
98        self.inner_size.set(new_size);
99
100        // Because we are managing the rendering surface ourselves, there will be no other
101        // notification (such as from the display manager) that it has changed size, so we
102        // must notify the compositor here.
103        webview.move_resize(new_size.to_f32().into());
104        webview.resize(PhysicalSize::new(
105            new_size.width as u32,
106            new_size.height as u32,
107        ));
108
109        Some(new_size)
110    }
111
112    fn device_hidpi_scale_factor(&self) -> Scale<f32, DeviceIndependentPixel, DevicePixel> {
113        Scale::new(1.0)
114    }
115
116    fn hidpi_scale_factor(&self) -> Scale<f32, DeviceIndependentPixel, DevicePixel> {
117        self.device_pixel_ratio_override
118            .unwrap_or_else(|| self.device_hidpi_scale_factor())
119    }
120
121    fn set_fullscreen(&self, state: bool) {
122        self.fullscreen.set(state);
123    }
124
125    fn get_fullscreen(&self) -> bool {
126        self.fullscreen.get()
127    }
128
129    fn handle_winit_event(&self, _: Rc<RunningAppState>, _: winit::event::WindowEvent) {
130        // Not expecting any winit events.
131    }
132
133    #[cfg(feature = "webxr")]
134    fn new_glwindow(
135        &self,
136        _events_loop: &winit::event_loop::ActiveEventLoop,
137    ) -> Rc<dyn servo::webxr::glwindow::GlWindow> {
138        unimplemented!()
139    }
140
141    fn winit_window(&self) -> Option<&winit::window::Window> {
142        None
143    }
144
145    fn toolbar_height(&self) -> Length<f32, DeviceIndependentPixel> {
146        Length::zero()
147    }
148
149    fn window_rect(&self) -> DeviceIndependentIntRect {
150        convert_rect_to_css_pixel(
151            DeviceIntRect::from_origin_and_size(self.window_position.get(), self.inner_size.get()),
152            self.hidpi_scale_factor(),
153        )
154    }
155
156    fn set_toolbar_height(&self, _height: Length<f32, DeviceIndependentPixel>) {
157        unimplemented!("headless Window only")
158    }
159
160    fn rendering_context(&self) -> Rc<dyn RenderingContext> {
161        self.rendering_context.clone()
162    }
163
164    fn maximize(&self, webview: &WebView) {
165        self.window_position.set(Point2D::zero());
166        self.inner_size.set(self.screen_size);
167        // Because we are managing the rendering surface ourselves, there will be no other
168        // notification (such as from the display manager) that it has changed size, so we
169        // must notify the compositor here.
170        webview.move_resize(self.screen_size.to_f32().into());
171        webview.resize(PhysicalSize::new(
172            self.screen_size.width as u32,
173            self.screen_size.height as u32,
174        ));
175    }
176}