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#![deny(rust_2018_idioms)]
#![deny(rustdoc::broken_intra_doc_links)]
#![deny(unsafe_op_in_unsafe_fn)]
#![deny(improper_ctypes, improper_ctypes_definitions)]
#![deny(clippy::all)]
#![deny(missing_debug_implementations)]
#![deny(missing_docs)]
#![forbid(unsafe_code)]
#![cfg_attr(feature = "cargo-clippy", deny(warnings))]
#![cfg_attr(docsrs, feature(doc_auto_cfg))]
//! The interface for wayland client side decorations (CSD).
//!
//! The crate is intended to be used by libraries providing client
//! side decorations for the xdg-shell protocol.
//!
//! Examples could be found in [`client toolkit`] and [`sctk-adwaita`].
//!
//! [`client toolkit`]: https://github.com/smithay/client-toolkit
//! [`sctk-adwaita`]: https://github.com/PolyMeilex/sctk-adwaita
use std::num::NonZeroU32;
use std::time::Duration;
use bitflags::bitflags;
use wayland_backend::client::ObjectId;
#[doc(inline)]
pub use cursor_icon::{CursorIcon, ParseError as CursorIconParseError};
/// The interface for the client side decorations.
pub trait DecorationsFrame: Sized {
/// Emulate click on the decorations.
///
/// The `click` is a variant of click to use, see [`FrameClick`] for more
/// information. `timestamp` is the time when event happened.
///
/// The return value is a [`FrameAction`] you should apply, this action
/// could be ignored.
///
/// The location of the click is the one passed to
/// [`Self::click_point_moved`].
fn on_click(
&mut self,
timestamp: Duration,
click: FrameClick,
pressed: bool,
) -> Option<FrameAction>;
/// Emulate pointer moved event on the decorations frame.
///
/// The `x` and `y` are location in the surface local coordinates relative
/// to the `surface`. `timestamp` is the time when event happened.
///
/// The return value is the new cursor icon you should apply to provide
/// better visual feedback for the user. However, you might want to
/// ignore it, if you're using touch events to drive the movements.
fn click_point_moved(
&mut self,
timestamp: Duration,
surface_id: &ObjectId,
x: f64,
y: f64,
) -> Option<CursorIcon>;
/// All clicks left the decorations.
///
/// This function should be called when input leaves the decorations.
fn click_point_left(&mut self);
/// Update the state of the frame.
///
/// The state is usually obtained from the `xdg_toplevel::configure` event.
fn update_state(&mut self, state: WindowState);
/// Update the window manager capabilites.
///
/// The capabilites are usually obtained from the
/// `xdg_toplevel::wm_capabilities` event.
fn update_wm_capabilities(&mut self, wm_capabilities: WindowManagerCapabilities);
/// Resize the window to the new size.
///
/// The size must be without the borders, as in [`Self::subtract_borders]`
/// were used on it.
///
/// **Note:** The [`Self::update_state`] and
/// [`Self::update_wm_capabilities`] **must be** applied before calling
/// this function.
///
/// # Panics
///
/// Panics when resizing the hidden frame.
fn resize(&mut self, width: NonZeroU32, height: NonZeroU32);
/// Set the scaling of the decorations frame.
///
/// If the decorations frame is not supporting fractional scaling it'll
/// `ceil` the scaling factor.
fn set_scaling_factor(&mut self, scale_factor: f64);
/// Return the coordinates of the top-left corner of the borders relative to
/// the content.
///
/// Values **must** thus be non-positive.
fn location(&self) -> (i32, i32);
/// Subtract the borders from the given `width` and `height`.
///
/// `None` will be returned for the particular dimension when the given
/// value for it was too small.
fn subtract_borders(
&self,
width: NonZeroU32,
height: NonZeroU32,
) -> (Option<NonZeroU32>, Option<NonZeroU32>);
/// Add the borders to the given `width` and `height`.
///
/// Passing zero for both width and height could be used to get the size
/// of the decorations frame.
fn add_borders(&self, width: u32, height: u32) -> (u32, u32);
/// Whether the given frame is dirty and should be redrawn.
fn is_dirty(&self) -> bool;
/// Set the frame as hidden.
///
/// The frame **must be** visible by default.
fn set_hidden(&mut self, hidden: bool);
/// Get the frame hidden state.
///
/// Get the state of the last [`DecorationsFrame::set_hidden`].
fn is_hidden(&self) -> bool;
/// Mark the frame as resizable.
///
/// By default the frame is resizable.
fn set_resizable(&mut self, resizable: bool);
/// Draw the decorations frame.
///
/// Return `true` when the main surface must be redrawn as well. This
/// usually happens when `sync` is being set on the internal subsurfaces and
/// they've changed their size.
///
/// The user of the frame **must** commit the base surface afterwards.
fn draw(&mut self) -> bool;
/// Set the frames title.
fn set_title(&mut self, title: impl Into<String>);
}
/// The Frame action user should perform in responce to mouse click events.
#[non_exhaustive]
#[derive(Debug, Clone, Copy)]
pub enum FrameAction {
/// The window should be minimized.
Minimize,
/// The window should be maximized.
Maximize,
/// The window should be unmaximized.
UnMaximize,
/// The window should be closed.
Close,
/// An interactive move should be started.
Move,
/// An interactive resize should be started with the provided edge.
Resize(ResizeEdge),
/// Show window menu.
///
/// The coordinates are relative to the base surface, as in should be
/// directly passed to the `xdg_toplevel::show_window_menu`.
ShowMenu(i32, i32),
}
/// The user clicked or touched the decoractions frame.
#[non_exhaustive]
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
pub enum FrameClick {
/// The user done normal click, likely with left mouse button or single
/// finger touch.
Normal,
/// The user done right mouse click or some touch sequence that was treated
/// as alternate click.
///
/// The alternate click exists solely to provide alternative action, like
/// show window menu when doing right mouse button cilck on the header
/// decorations, nothing more.
Alternate,
}
bitflags! {
/// The configured state of the window.
#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash)]
pub struct WindowState: u16 {
/// The surface is maximized. The window geometry specified in the
/// configure event must be obeyed by the client. The client should
/// draw without shadow or other decoration outside of the window
/// geometry.
const MAXIMIZED = 0b0000_0000_0000_0001;
/// The surface is fullscreen. The window geometry specified in the
/// configure event is a maximum; the client cannot resize beyond it.
/// For a surface to cover the whole fullscreened area, the geometry
/// dimensions must be obeyed by the client. For more details, see
/// xdg_toplevel.set_fullscreen.
const FULLSCREEN = 0b0000_0000_0000_0010;
/// The surface is being resized. The window geometry specified in the
/// configure event is a maximum; the client cannot resize beyond it.
/// Clients that have aspect ratio or cell sizing configuration can use
/// a smaller size, however.
const RESIZING = 0b0000_0000_0000_0100;
/// Client window decorations should be painted as if the window is
/// active. Do not assume this means that the window actually has
/// keyboard or pointer focus.
const ACTIVATED = 0b0000_0000_0000_1000;
/// The window is currently in a tiled layout and the left edge is
/// considered to be adjacent to another part of the tiling grid.
const TILED_LEFT = 0b0000_0000_0001_0000;
/// The window is currently in a tiled layout and the right edge is
/// considered to be adjacent to another part of the tiling grid.
const TILED_RIGHT = 0b0000_0000_0010_0000;
/// The window is currently in a tiled layout and the top edge is
/// considered to be adjacent to another part of the tiling grid.
const TILED_TOP = 0b0000_0000_0100_0000;
/// The window is currently in a tiled layout and the bottom edge is
/// considered to be adjacent to another part of the tiling grid.
const TILED_BOTTOM = 0b0000_0000_1000_0000;
/// An alias for all tiled bits set.
const TILED = Self::TILED_TOP.bits() | Self::TILED_LEFT.bits() | Self::TILED_RIGHT.bits() | Self::TILED_BOTTOM.bits();
/// The surface is currently not ordinarily being repainted; for example
/// because its content is occluded by another window, or its outputs are
/// switched off due to screen locking.
const SUSPENDED = 0b0000_0001_0000_0000;
}
}
bitflags! {
/// The capabilities of the window manager.
///
/// This is a hint to hide UI elements which provide functionality
/// not supported by compositor.
#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash)]
pub struct WindowManagerCapabilities : u16 {
/// `show_window_menu` is available.
const WINDOW_MENU = 0b0000_0000_0000_0001;
/// Window can be maximized and unmaximized.
const MAXIMIZE = 0b0000_0000_0000_0010;
/// Window can be fullscreened and unfullscreened.
const FULLSCREEN = 0b0000_0000_0000_0100;
/// Window could be minimized.
const MINIMIZE = 0b0000_0000_0000_1000;
}
}
/// Which edge or corner is being dragged.
#[non_exhaustive]
#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash)]
pub enum ResizeEdge {
/// Nothing is being dragged.
None,
/// The top edge is being dragged.
Top,
/// The bottom edge is being dragged.
Bottom,
/// The left edge is being dragged.
Left,
/// The top left corner is being dragged.
TopLeft,
/// The bottom left corner is being dragged.
BottomLeft,
/// The right edge is being dragged.
Right,
/// The top right corner is being dragged.
TopRight,
/// The bottom right corner is being dragged.
BottomRight,
}