use std::collections::HashSet;
use std::slice;
use x11_dl::xlib::{KeyCode as XKeyCode, XModifierKeymap};
// Offsets within XModifierKeymap to each set of keycodes.
// We are only interested in Shift, Control, Alt, and Logo.
//
// There are 8 sets total. The order of keycode sets is:
// Shift, Lock, Control, Mod1 (Alt), Mod2, Mod3, Mod4 (Logo), Mod5
//
// https://tronche.com/gui/x/xlib/input/XSetModifierMapping.html
const NUM_MODS: usize = 8;
/// Track which keys are modifiers, so we can properly replay them when they were filtered.
#[derive(Debug, Default)]
pub struct ModifierKeymap {
// Maps keycodes to modifiers
modifiers: HashSet<XKeyCode>,
}
impl ModifierKeymap {
pub fn new() -> ModifierKeymap {
ModifierKeymap::default()
}
pub fn is_modifier(&self, keycode: XKeyCode) -> bool {
self.modifiers.contains(&keycode)
}
pub fn reload_from_x_connection(&mut self, xconn: &super::XConnection) {
unsafe {
let keymap = (xconn.xlib.XGetModifierMapping)(xconn.display);
if keymap.is_null() {
return;
}
self.reset_from_x_keymap(&*keymap);
(xconn.xlib.XFreeModifiermap)(keymap);
}
}
fn reset_from_x_keymap(&mut self, keymap: &XModifierKeymap) {
let keys_per_mod = keymap.max_keypermod as usize;
let keys = unsafe {
slice::from_raw_parts(keymap.modifiermap as *const _, keys_per_mod * NUM_MODS)
};
self.modifiers.clear();
for key in keys {
self.modifiers.insert(*key);
}
}
}