use dom_struct::dom_struct;
use crate::dom::bindings::cell::DomRefCell;
use crate::dom::bindings::codegen::Bindings::WebGLObjectBinding::WebGLObjectMethods;
use crate::dom::bindings::reflector::Reflector;
use crate::dom::bindings::root::Dom;
use crate::dom::bindings::str::USVString;
use crate::dom::webglrenderingcontext::WebGLRenderingContext;
#[dom_struct]
pub struct WebGLObject {
reflector_: Reflector,
context: Dom<WebGLRenderingContext>,
label: DomRefCell<USVString>,
}
impl WebGLObject {
pub fn new_inherited(context: &WebGLRenderingContext) -> WebGLObject {
WebGLObject {
reflector_: Reflector::new(),
context: Dom::from_ref(context),
label: DomRefCell::new(USVString::default()),
}
}
pub fn context(&self) -> &WebGLRenderingContext {
&self.context
}
}
impl WebGLObjectMethods for WebGLObject {
fn Label(&self) -> USVString {
self.label.borrow().clone()
}
fn SetLabel(&self, value: USVString) {
*self.label.borrow_mut() = value;
}
}