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use crate::dom::bindings::reflector::Reflector;
use crate::dom::bindings::root::Dom;
use crate::dom::webglrenderingcontext::WebGLRenderingContext;
use dom_struct::dom_struct;
#[dom_struct]
pub struct WebGLObject {
reflector_: Reflector,
context: Dom<WebGLRenderingContext>,
}
impl WebGLObject {
pub fn new_inherited(context: &WebGLRenderingContext) -> WebGLObject {
WebGLObject {
reflector_: Reflector::new(),
context: Dom::from_ref(context),
}
}
pub fn context(&self) -> &WebGLRenderingContext {
&self.context
}
}