use ffi::GstGLBaseMemory;
use glib::{prelude::*, translate::*};
use gst::{Memory, MemoryRef};
use crate::{GLAllocationParams, GLBaseMemoryAllocator};
gst::memory_object_wrapper!(
GLBaseMemory,
GLBaseMemoryRef,
GstGLBaseMemory,
|mem: &MemoryRef| { unsafe { from_glib(ffi::gst_is_gl_base_memory(mem.as_mut_ptr())) } },
Memory,
MemoryRef
);
impl std::fmt::Debug for GLBaseMemory {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
GLBaseMemoryRef::fmt(self, f)
}
}
impl std::fmt::Debug for GLBaseMemoryRef {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
gst::MemoryRef::fmt(self, f)
}
}
impl GLBaseMemoryRef {
#[doc(alias = "gst_gl_base_memory_memcpy")]
pub unsafe fn memcpy(
&self,
dest: &mut GLBaseMemory,
offset: isize,
size: isize,
) -> Result<(), glib::BoolError> {
Self::init_once();
glib::result_from_gboolean!(
ffi::gst_gl_base_memory_memcpy(
mut_override(&self.0),
dest.to_glib_none_mut().0,
offset,
size,
),
"Failed to copy memory"
)
}
#[doc(alias = "gst_gl_base_memory_alloc")]
pub fn alloc<P: IsA<GLBaseMemoryAllocator>>(
allocator: &P,
params: &GLAllocationParams,
) -> Result<GLBaseMemory, glib::BoolError> {
skip_assert_initialized!();
Self::init_once();
unsafe {
Option::<_>::from_glib_full(ffi::gst_gl_base_memory_alloc(
allocator.as_ref().to_glib_none().0,
mut_override(params.to_glib_none().0),
))
.ok_or_else(|| glib::bool_error!("Failed to allocate memory"))
}
}
#[doc(alias = "gst_gl_base_memory_init_once")]
fn init_once() {
assert_initialized_main_thread!();
unsafe {
ffi::gst_gl_base_memory_init_once();
}
}
pub fn context(&self) -> &crate::GLContext {
unsafe {
&*(&(*self.as_ptr()).context as *const *mut ffi::GstGLContext
as *const crate::GLContext)
}
}
}