use std::cell::Cell;
use std::rc::Rc;
use std::sync::{mpsc, Arc, Mutex};
use std::thread::Builder;
use base::id::PipelineId;
use dom_struct::dom_struct;
use js::rust::HandleObject;
use servo_media::audio::context::OfflineAudioContextOptions as ServoMediaOfflineAudioContextOptions;
use crate::dom::audiobuffer::{AudioBuffer, MAX_SAMPLE_RATE, MIN_SAMPLE_RATE};
use crate::dom::audionode::MAX_CHANNEL_COUNT;
use crate::dom::baseaudiocontext::{BaseAudioContext, BaseAudioContextOptions};
use crate::dom::bindings::cell::DomRefCell;
use crate::dom::bindings::codegen::Bindings::BaseAudioContextBinding::BaseAudioContext_Binding::BaseAudioContextMethods;
use crate::dom::bindings::codegen::Bindings::OfflineAudioContextBinding::{
OfflineAudioContextMethods, OfflineAudioContextOptions,
};
use crate::dom::bindings::error::{Error, Fallible};
use crate::dom::bindings::inheritance::Castable;
use crate::dom::bindings::num::Finite;
use crate::dom::bindings::refcounted::Trusted;
use crate::dom::bindings::reflector::{reflect_dom_object_with_proto, DomObject};
use crate::dom::bindings::root::DomRoot;
use crate::dom::event::{Event, EventBubbles, EventCancelable};
use crate::dom::offlineaudiocompletionevent::OfflineAudioCompletionEvent;
use crate::dom::promise::Promise;
use crate::dom::window::Window;
use crate::realms::InRealm;
use crate::script_runtime::CanGc;
use crate::task_source::TaskSource;
#[dom_struct]
pub struct OfflineAudioContext {
context: BaseAudioContext,
channel_count: u32,
length: u32,
rendering_started: Cell<bool>,
#[ignore_malloc_size_of = "promises are hard"]
pending_rendering_promise: DomRefCell<Option<Rc<Promise>>>,
}
impl OfflineAudioContext {
#[allow(crown::unrooted_must_root)]
fn new_inherited(
channel_count: u32,
length: u32,
sample_rate: f32,
pipeline_id: PipelineId,
) -> Fallible<OfflineAudioContext> {
let options = ServoMediaOfflineAudioContextOptions {
channels: channel_count as u8,
length: length as usize,
sample_rate,
};
let context = BaseAudioContext::new_inherited(
BaseAudioContextOptions::OfflineAudioContext(options),
pipeline_id,
)?;
Ok(OfflineAudioContext {
context,
channel_count,
length,
rendering_started: Cell::new(false),
pending_rendering_promise: Default::default(),
})
}
#[allow(crown::unrooted_must_root)]
fn new(
window: &Window,
proto: Option<HandleObject>,
channel_count: u32,
length: u32,
sample_rate: f32,
can_gc: CanGc,
) -> Fallible<DomRoot<OfflineAudioContext>> {
if channel_count > MAX_CHANNEL_COUNT ||
channel_count == 0 ||
length == 0 ||
!(MIN_SAMPLE_RATE..=MAX_SAMPLE_RATE).contains(&sample_rate)
{
return Err(Error::NotSupported);
}
let pipeline_id = window.pipeline_id();
let context =
OfflineAudioContext::new_inherited(channel_count, length, sample_rate, pipeline_id)?;
Ok(reflect_dom_object_with_proto(
Box::new(context),
window,
proto,
can_gc,
))
}
}
impl OfflineAudioContextMethods for OfflineAudioContext {
fn Constructor(
window: &Window,
proto: Option<HandleObject>,
can_gc: CanGc,
options: &OfflineAudioContextOptions,
) -> Fallible<DomRoot<OfflineAudioContext>> {
OfflineAudioContext::new(
window,
proto,
options.numberOfChannels,
options.length,
*options.sampleRate,
can_gc,
)
}
fn Constructor_(
window: &Window,
proto: Option<HandleObject>,
can_gc: CanGc,
number_of_channels: u32,
length: u32,
sample_rate: Finite<f32>,
) -> Fallible<DomRoot<OfflineAudioContext>> {
OfflineAudioContext::new(
window,
proto,
number_of_channels,
length,
*sample_rate,
can_gc,
)
}
event_handler!(complete, GetOncomplete, SetOncomplete);
fn Length(&self) -> u32 {
self.length
}
fn StartRendering(&self, comp: InRealm, can_gc: CanGc) -> Rc<Promise> {
let promise = Promise::new_in_current_realm(comp, can_gc);
if self.rendering_started.get() {
promise.reject_error(Error::InvalidState);
return promise;
}
self.rendering_started.set(true);
*self.pending_rendering_promise.borrow_mut() = Some(promise.clone());
let processed_audio = Arc::new(Mutex::new(Vec::new()));
let processed_audio_ = processed_audio.clone();
let (sender, receiver) = mpsc::channel();
let sender = Mutex::new(sender);
self.context
.audio_context_impl()
.lock()
.unwrap()
.set_eos_callback(Box::new(move |buffer| {
processed_audio_
.lock()
.unwrap()
.extend_from_slice((*buffer).as_ref());
let _ = sender.lock().unwrap().send(());
}));
let this = Trusted::new(self);
let global = self.global();
let window = global.as_window();
let (task_source, canceller) = window
.task_manager()
.dom_manipulation_task_source_with_canceller();
Builder::new()
.name("OfflineACResolver".to_owned())
.spawn(move || {
let _ = receiver.recv();
let _ = task_source.queue_with_canceller(
task!(resolve: move || {
let this = this.root();
let processed_audio = processed_audio.lock().unwrap();
let mut processed_audio: Vec<_> = processed_audio
.chunks(this.length as usize)
.map(|channel| channel.to_vec())
.collect();
if processed_audio.len() != this.length as usize {
processed_audio.resize(this.length as usize, Vec::new())
}
let buffer = AudioBuffer::new(
this.global().as_window(),
this.channel_count,
this.length,
*this.context.SampleRate(),
Some(processed_audio.as_slice()),
CanGc::note());
(*this.pending_rendering_promise.borrow_mut()).take().unwrap().resolve_native(&buffer);
let global = &this.global();
let window = global.as_window();
let event = OfflineAudioCompletionEvent::new(window,
atom!("complete"),
EventBubbles::DoesNotBubble,
EventCancelable::NotCancelable,
&buffer, CanGc::note());
event.upcast::<Event>().fire(this.upcast(), CanGc::note());
}),
&canceller,
);
})
.unwrap();
if self
.context
.audio_context_impl()
.lock()
.unwrap()
.resume()
.is_err()
{
promise.reject_error(Error::Type("Could not start offline rendering".to_owned()));
}
promise
}
}