use super::lossless::subsample_size;
use super::lossless::DecoderError;
#[derive(Debug, Clone)]
pub(crate) enum TransformType {
PredictorTransform {
size_bits: u8,
predictor_data: Vec<u32>,
},
ColorTransform {
size_bits: u8,
transform_data: Vec<u32>,
},
SubtractGreen,
ColorIndexingTransform {
table_size: u16,
table_data: Vec<u32>,
},
}
impl TransformType {
pub(crate) fn apply_transform(
&self,
image_data: &mut Vec<u32>,
width: u16,
height: u16,
) -> Result<(), DecoderError> {
match self {
TransformType::PredictorTransform {
size_bits,
predictor_data,
} => {
let block_xsize = usize::from(subsample_size(width, *size_bits));
let width = usize::from(width);
let height = usize::from(height);
if image_data.len() < width * height {
return Err(DecoderError::TransformError);
}
image_data[0] = add_pixels(image_data[0], 0xff000000);
for x in 1..width {
image_data[x] = add_pixels(image_data[x], get_left(image_data, x, 0, width));
}
for y in 1..height {
image_data[y * width] =
add_pixels(image_data[y * width], get_top(image_data, 0, y, width));
}
for y in 1..height {
for x in 1..width {
let block_index = (y >> size_bits) * block_xsize + (x >> size_bits);
let index = y * width + x;
let green = (predictor_data[block_index] >> 8) & 0xff;
match green {
0 => image_data[index] = add_pixels(image_data[index], 0xff000000),
1 => {
image_data[index] =
add_pixels(image_data[index], get_left(image_data, x, y, width))
}
2 => {
image_data[index] =
add_pixels(image_data[index], get_top(image_data, x, y, width))
}
3 => {
image_data[index] = add_pixels(
image_data[index],
get_top_right(image_data, x, y, width),
)
}
4 => {
image_data[index] = add_pixels(
image_data[index],
get_top_left(image_data, x, y, width),
)
}
5 => {
image_data[index] = add_pixels(image_data[index], {
let first = average2(
get_left(image_data, x, y, width),
get_top_right(image_data, x, y, width),
);
average2(first, get_top(image_data, x, y, width))
})
}
6 => {
image_data[index] = add_pixels(
image_data[index],
average2(
get_left(image_data, x, y, width),
get_top_left(image_data, x, y, width),
),
)
}
7 => {
image_data[index] = add_pixels(
image_data[index],
average2(
get_left(image_data, x, y, width),
get_top(image_data, x, y, width),
),
)
}
8 => {
image_data[index] = add_pixels(
image_data[index],
average2(
get_top_left(image_data, x, y, width),
get_top(image_data, x, y, width),
),
)
}
9 => {
image_data[index] = add_pixels(
image_data[index],
average2(
get_top(image_data, x, y, width),
get_top_right(image_data, x, y, width),
),
)
}
10 => {
image_data[index] = add_pixels(image_data[index], {
let first = average2(
get_left(image_data, x, y, width),
get_top_left(image_data, x, y, width),
);
let second = average2(
get_top(image_data, x, y, width),
get_top_right(image_data, x, y, width),
);
average2(first, second)
})
}
11 => {
image_data[index] = add_pixels(
image_data[index],
select(
get_left(image_data, x, y, width),
get_top(image_data, x, y, width),
get_top_left(image_data, x, y, width),
),
)
}
12 => {
image_data[index] = add_pixels(
image_data[index],
clamp_add_subtract_full(
get_left(image_data, x, y, width),
get_top(image_data, x, y, width),
get_top_left(image_data, x, y, width),
),
)
}
13 => {
image_data[index] = add_pixels(image_data[index], {
let first = average2(
get_left(image_data, x, y, width),
get_top(image_data, x, y, width),
);
clamp_add_subtract_half(
first,
get_top_left(image_data, x, y, width),
)
})
}
_ => {}
}
}
}
}
TransformType::ColorTransform {
size_bits,
transform_data,
} => {
let block_xsize = usize::from(subsample_size(width, *size_bits));
let width = usize::from(width);
let height = usize::from(height);
for y in 0..height {
for x in 0..width {
let block_index = (y >> size_bits) * block_xsize + (x >> size_bits);
let index = y * width + x;
let multiplier =
ColorTransformElement::from_color_code(transform_data[block_index]);
image_data[index] = transform_color(&multiplier, image_data[index]);
}
}
}
TransformType::SubtractGreen => {
let width = usize::from(width);
for y in 0..usize::from(height) {
for x in 0..width {
image_data[y * width + x] = add_green(image_data[y * width + x]);
}
}
}
TransformType::ColorIndexingTransform {
table_size,
table_data,
} => {
let mut new_image_data =
Vec::with_capacity(usize::from(width) * usize::from(height));
let table_size = *table_size;
let width_bits: u8 = if table_size <= 2 {
3
} else if table_size <= 4 {
2
} else if table_size <= 16 {
1
} else {
0
};
let bits_per_pixel = 8 >> width_bits;
let mask = (1 << bits_per_pixel) - 1;
let mut src = 0;
let width = usize::from(width);
let pixels_per_byte = 1 << width_bits;
let count_mask = pixels_per_byte - 1;
let mut packed_pixels = 0;
for _y in 0..usize::from(height) {
for x in 0..width {
if (x & count_mask) == 0 {
packed_pixels = (image_data[src] >> 8) & 0xff;
src += 1;
}
let pixels: usize = (packed_pixels & mask).try_into().unwrap();
let new_val = if pixels >= table_size.into() {
0x00000000
} else {
table_data[pixels]
};
new_image_data.push(new_val);
packed_pixels >>= bits_per_pixel;
}
}
*image_data = new_image_data;
}
}
Ok(())
}
}
pub(crate) fn add_pixels(a: u32, b: u32) -> u32 {
let new_alpha = ((a >> 24) + (b >> 24)) & 0xff;
let new_red = (((a >> 16) & 0xff) + ((b >> 16) & 0xff)) & 0xff;
let new_green = (((a >> 8) & 0xff) + ((b >> 8) & 0xff)) & 0xff;
let new_blue = ((a & 0xff) + (b & 0xff)) & 0xff;
(new_alpha << 24) + (new_red << 16) + (new_green << 8) + new_blue
}
fn get_left(data: &[u32], x: usize, y: usize, width: usize) -> u32 {
data[y * width + x - 1]
}
fn get_top(data: &[u32], x: usize, y: usize, width: usize) -> u32 {
data[(y - 1) * width + x]
}
fn get_top_right(data: &[u32], x: usize, y: usize, width: usize) -> u32 {
data[(y - 1) * width + x + 1]
}
fn get_top_left(data: &[u32], x: usize, y: usize, width: usize) -> u32 {
data[(y - 1) * width + x - 1]
}
fn average2(a: u32, b: u32) -> u32 {
let mut avg = 0u32;
for i in 0..4 {
let sub_a: u8 = ((a >> (i * 8)) & 0xff).try_into().unwrap();
let sub_b: u8 = ((b >> (i * 8)) & 0xff).try_into().unwrap();
avg |= u32::from(sub_average2(sub_a, sub_b)) << (i * 8);
}
avg
}
fn sub_average2(a: u8, b: u8) -> u8 {
((u16::from(a) + u16::from(b)) / 2).try_into().unwrap()
}
fn get_byte(val: u32, byte: u8) -> u8 {
((val >> (byte * 8)) & 0xff).try_into().unwrap()
}
fn get_byte_i32(val: u32, byte: u8) -> i32 {
i32::from(get_byte(val, byte))
}
fn select(left: u32, top: u32, top_left: u32) -> u32 {
let predict_alpha = get_byte_i32(left, 3) + get_byte_i32(top, 3) - get_byte_i32(top_left, 3);
let predict_red = get_byte_i32(left, 2) + get_byte_i32(top, 2) - get_byte_i32(top_left, 2);
let predict_green = get_byte_i32(left, 1) + get_byte_i32(top, 1) - get_byte_i32(top_left, 1);
let predict_blue = get_byte_i32(left, 0) + get_byte_i32(top, 0) - get_byte_i32(top_left, 0);
let predict_left = i32::abs(predict_alpha - get_byte_i32(left, 3))
+ i32::abs(predict_red - get_byte_i32(left, 2))
+ i32::abs(predict_green - get_byte_i32(left, 1))
+ i32::abs(predict_blue - get_byte_i32(left, 0));
let predict_top = i32::abs(predict_alpha - get_byte_i32(top, 3))
+ i32::abs(predict_red - get_byte_i32(top, 2))
+ i32::abs(predict_green - get_byte_i32(top, 1))
+ i32::abs(predict_blue - get_byte_i32(top, 0));
if predict_left < predict_top {
left
} else {
top
}
}
fn clamp(a: i32) -> i32 {
if a < 0 {
0
} else if a > 255 {
255
} else {
a
}
}
fn clamp_add_subtract_full_sub(a: i32, b: i32, c: i32) -> i32 {
clamp(a + b - c)
}
fn clamp_add_subtract_half_sub(a: i32, b: i32) -> i32 {
clamp(a + (a - b) / 2)
}
fn clamp_add_subtract_full(a: u32, b: u32, c: u32) -> u32 {
let mut value: u32 = 0;
for i in 0..4u8 {
let sub_a: i32 = ((a >> (i * 8)) & 0xff).try_into().unwrap();
let sub_b: i32 = ((b >> (i * 8)) & 0xff).try_into().unwrap();
let sub_c: i32 = ((c >> (i * 8)) & 0xff).try_into().unwrap();
value |=
u32::try_from(clamp_add_subtract_full_sub(sub_a, sub_b, sub_c)).unwrap() << (i * 8);
}
value
}
fn clamp_add_subtract_half(a: u32, b: u32) -> u32 {
let mut value = 0;
for i in 0..4u8 {
let sub_a: i32 = ((a >> (i * 8)) & 0xff).try_into().unwrap();
let sub_b: i32 = ((b >> (i * 8)) & 0xff).try_into().unwrap();
value |= u32::try_from(clamp_add_subtract_half_sub(sub_a, sub_b)).unwrap() << (i * 8);
}
value
}
#[derive(Debug, Clone, Copy)]
struct ColorTransformElement {
green_to_red: u8,
green_to_blue: u8,
red_to_blue: u8,
}
impl ColorTransformElement {
fn from_color_code(color_code: u32) -> ColorTransformElement {
ColorTransformElement {
green_to_red: (color_code & 0xff).try_into().unwrap(),
green_to_blue: ((color_code >> 8) & 0xff).try_into().unwrap(),
red_to_blue: ((color_code >> 16) & 0xff).try_into().unwrap(),
}
}
}
fn color_transform(red: u8, blue: u8, green: u8, trans: &ColorTransformElement) -> (u8, u8) {
let mut temp_red = u32::from(red);
let mut temp_blue = u32::from(blue);
temp_red += color_transform_delta(trans.green_to_red as i8, green as i8);
temp_blue += color_transform_delta(trans.green_to_blue as i8, green as i8);
temp_blue += color_transform_delta(trans.red_to_blue as i8, temp_red as i8);
(
(temp_red & 0xff).try_into().unwrap(),
(temp_blue & 0xff).try_into().unwrap(),
)
}
fn color_transform_delta(t: i8, c: i8) -> u32 {
((i16::from(t) * i16::from(c)) as u32) >> 5
}
fn transform_color(multiplier: &ColorTransformElement, color_value: u32) -> u32 {
let alpha = get_byte(color_value, 3);
let red = get_byte(color_value, 2);
let green = get_byte(color_value, 1);
let blue = get_byte(color_value, 0);
let (new_red, new_blue) = color_transform(red, blue, green, multiplier);
(u32::from(alpha) << 24)
+ (u32::from(new_red) << 16)
+ (u32::from(green) << 8)
+ u32::from(new_blue)
}
fn add_green(argb: u32) -> u32 {
let red = (argb >> 16) & 0xff;
let green = (argb >> 8) & 0xff;
let blue = argb & 0xff;
let new_red = (red + green) & 0xff;
let new_blue = (blue + green) & 0xff;
(argb & 0xff00ff00) | (new_red << 16) | (new_blue)
}