use base::id::PipelineId;
use serde::{Deserialize, Serialize};
use crate::gpu_error::Error;
use crate::identity::WebGPUDevice;
use crate::wgc::id::{
AdapterId, BindGroupId, BindGroupLayoutId, BufferId, CommandBufferId, ComputePassEncoderId,
ComputePipelineId, DeviceId, PipelineLayoutId, QuerySetId, RenderBundleId, RenderPassEncoderId,
RenderPipelineId, SamplerId, ShaderModuleId, StagingBufferId, SurfaceId, TextureId,
TextureViewId,
};
#[derive(Clone, Copy, Debug, Deserialize, Serialize)]
pub enum DeviceLostReason {
Unknown,
Destroyed,
}
#[derive(Clone, Debug, Deserialize, Serialize)]
pub enum WebGPUMsg {
FreeAdapter(AdapterId),
FreeDevice {
device_id: DeviceId,
pipeline_id: PipelineId,
},
FreeBuffer(BufferId),
FreePipelineLayout(PipelineLayoutId),
FreeComputePipeline(ComputePipelineId),
FreeRenderPipeline(RenderPipelineId),
FreeBindGroup(BindGroupId),
FreeBindGroupLayout(BindGroupLayoutId),
FreeCommandBuffer(CommandBufferId),
FreeTexture(TextureId),
FreeTextureView(TextureViewId),
FreeSampler(SamplerId),
FreeSurface(SurfaceId),
FreeShaderModule(ShaderModuleId),
FreeRenderBundle(RenderBundleId),
FreeStagingBuffer(StagingBufferId),
FreeQuerySet(QuerySetId),
FreeComputePass(ComputePassEncoderId),
FreeRenderPass(RenderPassEncoderId),
UncapturedError {
device: WebGPUDevice,
pipeline_id: PipelineId,
error: Error,
},
DeviceLost {
device: WebGPUDevice,
pipeline_id: PipelineId,
reason: DeviceLostReason,
msg: String,
},
Exit,
}