Structs§
- Blit
Task - Blur
Task - Border
Task - Cache
Mask Task - Cached
Task - Clip
Region Task - Empty
Task - Line
Decoration Task - Mask
SubPass - Picture
Task - Prim
Task - Readback
Task - Render
Task - Render
Task Address - Render
Task Data - SVGFE
Filter Task - Scaling
Task - SvgFilter
Task - Tile
Composite Task
Enums§
- Blur
Task Key - Since we only use it within a single primitive, the key only needs to contain the down-scaling level and the blur std deviation.
- Render
Task Kind - Render
Task Location - Identifies the output buffer location for a given
RenderTask
. - Static
Render Task Surface - A render task location that targets a persistent output buffer which will be retained over multiple frames.
- SubPass
- SvgFilter
Info
Constants§
Functions§
Type Aliases§
- Blur
Task Cache - In order to avoid duplicating the down-scaling and blur passes when a picture has several blurs, we use a local (primitive-level) cache of the render tasks generated for a single shadowed primitive in a single frame.
- Task
Dependencies