Module webrender::internal_types [] [src]

Structs

BatchTextures

Optional textures that can be used as a source in the shaders. Textures that are not used by the batch are equal to TextureId::invalid().

CacheTextureId
RendererFrame

Mostly wraps a tiling::Frame, adding a bit of extra information.

StackingContextIndex
TextureUpdate
TextureUpdateList
UvRect

Enums

DebugOutput
HardwareCompositeOp
RenderTargetMode
ResultMsg
SourceTexture
TextureUpdateOp
TextureUpdateSource

Constants

ORTHO_FAR_PLANE
ORTHO_NEAR_PLANE

Type Definitions

FastHashMap
FastHashSet