Modules§
- box_
shadow - cutout
- Cutouts patterns act a mask on top of already rendered content.
- gradient
- image
- repeat
- A pattern tha repeats another pattern. See ps_quad_repeat.glsl.
Structs§
- Pattern
- Pattern
Builder Context - Pattern
Builder State - Pattern
Shader Input - A 32bit payload used as input for the pattern-specific logic in the shader.
- Pattern
Texture Input
Enums§
Constants§
- NUM_
PATTERNS - TEXTURED_
SHADER_ MAP_ TO_ PRIMITIVE - TEXTURED_
SHADER_ MAP_ TO_ SEGMENT - TEXTURED_
SHADER_ MODE_ COLOR - TEXTURED_
SHADER_ MODE_ TEXTURE